Hey Poor Player's Scores

  • Games
For 1,715 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Rogue Prince of Persia
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1715 game reviews
    • 75 Metascore
    • 80 Critic Score
    Compared to what we have now, it might be tempting to view this game as being somewhat tiny. And, to be fair, it kind of is. But that’s only looking at part of the picture. In my opinion, you need to look at it for everything that it stands for. Atelier Marie Remake: The Alchemist of Salburg offers a relaxing, nostalgic, and enjoyable look into the Atelier series of yesteryear while simultaneously reminding us of just how far it’s managed to come after all of this time. Will we get more Atelier remakes? I have absolutely no idea, but if they’re anything like this, then I sure hope that we do.
    • 71 Metascore
    • 80 Critic Score
    Sludge Life 2 is another gaming triumph given to us by the delightfully deranged team behind the first iteration. Everything about Sludge Life 2 builds upon the amazing original, its wacky humor and over the top narrative pushing new boundaries while staying totally on brand. Sludge Life 2 had some big, muddy shoes to full, but it did so with cleverness and competence. If you want a uniquely unhinged gaming experience, Sludge Life 2 is ripe for tagging.
    • 77 Metascore
    • 80 Critic Score
    Mundaun is a bit of a hidden gem that I hope get’s more eyes on it as a result of this upgraded Ps5 release. Despite frustrating and doing little to push the genre forward when it comes to moment-to-moment gameplay, Mundaun is an absolute delight in almost every other regard. Its folklore-infused narrative that manages to terrify without relying on genre staples such as excessive gore and jump scares, and the unique and haunting art style that is unlike anything else offered by the genre, both come together to create something truly special and unique. Irrespective of whether you’ve played it before or are jumping into Curdin’s descent into madness for the first time, Mundaun on PS5 is a must-have addition for horror fans.
    • 77 Metascore
    • 60 Critic Score
    Master Detective Archives: Rain Code improves after a slow start with some truly fascinating mysteries in later chapters. However, a central pairing that never quite works and long mystery labyrinths that are almost entirely uninteresting stop it from being all it can be. Fans of the Danganronpa series will still want to check it out, but most others should find another mystery to dig into.
    • 74 Metascore
    • 50 Critic Score
    If you’re after a passable RTS, there are worse options to plump for than Dark Descent. Ably evoking the claustrophobic and unsettling mood of the Alien franchise, Dark Descent may please fans of the franchise with its desperate firefights and tense stealth sections. However, it doesn’t push the envelope in regards to anything it does, failing to wholly immerse you in its story thanks to mediocre dialogue and vapid characters, compromised by finnicky management systems, leaving you confined to a temporarily terrifying but otherwise banal and toothless RTS. It may be tempting for Alien devotees, but don’t be surprised if Dark Descent devours your patience quicker than an alien pouncing on its military prey.
    • 80 Metascore
    • 80 Critic Score
    “Shadow Over Morrowind” may be ESO‘s overarching theme for this year, but The Elder Scrolls Online: Necrom promises to be anything but dark and dreary for players… metaphorically speaking, of course. Necrom itself is pretty gloomy, and Apocrypha is… well, you’ll just have to see that one for yourself.
    • tbd Metascore
    • 80 Critic Score
    I honestly found Garlic a joy to play, steep challenge and all. While the game may be a little intimidating to some, I found it quite engaging. It features a diversity of content, crazy challenges, great visuals, and a style that was quite unlike anything in recent years. If you’re not worried about dying a few dozen times, I’d say any fan of platformers or old-school games should give this a try.
    • 87 Metascore
    • 100 Critic Score
    I may be a diehard classic Final Fantasy fan at heart, but there’s no getting past the fact that this game, with all of its high-octane, DMC-inspired action, is an absolutely phenomenal example of RPG craftsmanship. Setting out in a new direction once again, the oft-bitter, yet irresistibly engaging story and addictive, action-focused gameplay allow Final Fantasy XVI to stand tall as a phenomenal example of contemporary video game craftsmanship.
    • 64 Metascore
    • 80 Critic Score
    As long as you don’t go in demanding a gigantic roster, an exhaustive list of moves, and plenty of match types, this will be the wrestling videogame you’ve waited a very long time for. Like the tag team of Max Caster and Anthony Bowens, AEW: Fight Forever is The Acclaimed.
    • 70 Metascore
    • 70 Critic Score
    Had Decarnation not fumbled with its gameplay, I’d probably be giving this a perfect score. Its disturbing, yet engaging narrative, and top-notch presentation all come together in a way that somehow managed to exceed my already lofty expectations that the preview build had left me with. It’s just a shame, then, that those gameplay issues are so very intrusive. All too often I had my immersion broken and found my interest in continuing through Gloria’s plight waning due to how often Decarnation forces the player into irritating mini-games, or fussy stealth segments. On the whole, though, Decarnation still ends up being more than the sum of its parts, and I can confidently say that it’s worth the time of any horror fan.
    • 84 Metascore
    • 90 Critic Score
    Ghost Trick: Phantom Detective was a fantastic DS remaster candidate for several reasons, including its acclaim and low reliance on the top DS screen. It stands to reason that a modern console and PC refresh would be met with excitement from both fans of the original and those who never got to play it the first time around, but to say that expectations were exceeded would be an understatement. If you’re even remotely curious about the title or want to see how 3/DS remasters should be done, it’s really no mystery that you should pick up Ghost Trick: Phantom Detective.
    • 90 Metascore
    • 90 Critic Score
    Dave the Diver was crafted by video game visionaries with a pure love of fun. I have never seen a game jampack so much into one seemingly tiny title and somehow make it all work with the clarity of something smaller in scope. Dave the Diver doesn’t just deserve your attention, it demands it, and if you’ve been waiting for your sign to dive into this addicting game, I’m telling you now it’s time to take the plunge.
    • 86 Metascore
    • 80 Critic Score
    Despite those issues though, Humanity is never less than an engaging puzzle game. Wrapping my brain around these levels was a joy, and the fact that players can make their own levels means I’ll be checking back in periodically to see what new ways players have found to twist my mind into pretzels. Humanity might be a second-tier game from Enhance, but that still puts it far ahead of most of the puzzle genre.
    • 70 Metascore
    • 70 Critic Score
    Process of Elimination was full of surprises in more ways than one. Its twists and turns make for a great murder mystery that visual novel fans will want to sink their teeth into, but the comically brief tutorial of the investigative segments may lock players out of the entire experience. If you’re twiddling your thumbs waiting for another Danganronpa title and have 10 – 15 hours to kill, Process of Elimination issues this challenge: don’t get eliminated.
    • 77 Metascore
    • 90 Critic Score
    The Etrian Odyssey Origins Collection is a perfect example of challenging dungeon-crawling action at its finest with just the right amount of HD polish, and I couldn’t be happier that it found its way onto the Switch. I can’t say for certain what this means for Etrian Odyssey as a whole. But, whether it means we’ll continue to see re-releases of older games, or perhaps even see new ones, so long as Etrian Odyssey lives on, then I’ll be happy.
    • 75 Metascore
    • 60 Critic Score
    I’ve really enjoyed some of DON’T NOD’s games and found a lot to love in Harmony: The Fall of Reverie. Beautiful art, a fantastic soundtrack, two interesting worlds, and an intricately designed system designed to really make your choices matter are all worth exploring. Ultimately though, thinly drawn characters and too often feeling like I was being forced down a specific path instead of getting to enjoy the choices the game is designed around kept me from falling in love with Harmony.
    • 70 Metascore
    • 50 Critic Score
    Yes, A Wonderful Life has a beautiful and welcoming heart and presence, and the remake does do a serviceable job of updating a two-decade-old game for modern standards, and it can be a worthwhile and relaxing time if you aren’t so demanding for change. But there’s so much tedium to endure it’s hard to remain interested, especially when there are far more inviting alternatives out there.
    • 96 Metascore
    • 100 Critic Score
    The Legend of Zelda: Tears of the Kingdom is a complete triumph and an instant contender for Game of the Year. While no game is truly perfect, it follows up a title that many of us would consider one of the very best ever made and manages to improve on it in nearly every way. Believe the hype. If you have any way to play Tears of the Kingdom, you owe it to yourself to do so as soon as possible.
    • 82 Metascore
    • 60 Critic Score
    Braking Point 2.0 does offer some solid (if sometimes cringe-inducing) drama, the driving mechanics and presentation continue to impress, and generally, to an outlier, this is one fabulous F1 game. However, resting on your laurels only gets you so far, and F1 23 has failed to move the needle in regards to making F1 games even more compelling than they already are. By all means, pick up and relish another core EA and Codemasters F1 outing, but it's time the series stopped playing it safe and gave us something audaciously new.
    • 83 Metascore
    • 60 Critic Score
    I really hate dunking on a cute, creative Metroidvania like DOOMBLADE, but I feel it just fails to make the game approachable and enjoyable. Much as I wanted to get lost in this dark, humorous world, the core mechanics never got more intuitive or fun, making the entire experience a slog. That said, there’s definitely a great game in here somewhere for those willing to push through the pain to find it.
    • 71 Metascore
    • 70 Critic Score
    Forspoken: In Tanta We Trust is a narratively enticing piece of DLC whose tiny explorable area and lackluster magic system might scare away those looking for a follow-up with a little more oomph. It’s also worth noting that the very end of the DLC sequel baits hard. And, while I’m not sure that Frey’s second journey will ever come to fruition (I’m very aware of everything that’s been going on), In Tanta We Trust, despite its flaws, did help me to look forward to that Forspoken follow-up… if and when it happens.
    • tbd Metascore
    • 70 Critic Score
    If you’re looking for a bullet-hell shooter that demands pixel-perfect skills and pattern memorization, you’re not going to find that here. Dogfight: A Sausage Bomber Story is about as casual a shoot-’em-up as you’ll likely come across. But don’t pass it up like you might a sad gas station roller dog languishing under a flickering heat lamp. With a beefy and satisfying upgrade system and spicy four-player co-op, it might just be a hit at your next gaming gathering. If you have three friends to bring along for the ride, there’s a good chance you’ll relish your time with Dogfight: A Sausage Bomber Story.
    • 78 Metascore
    • 90 Critic Score
    Bleak Sword DX is an absolute treat that takes the core pillars of the soulslike genre and distills them into a wonderfully moreish, action-packed adventure. The narrow focus, coupled with the unforgiving nature of the gameplay and progression loops, may put some off, but not every game has to be for everyone, and I commend the developers for sticking with the vision they clearly had. If, like me, you love soulslikes, but have found yourself feeling slightly alienated due to the scope that some of the genre’s heavy hitters bring, then I urge you to check out Bleak Sword DX and let it get its pixelated hooks into you.
    • 86 Metascore
    • 90 Critic Score
    While its always-online nature can occasionally result in headaches, Diablo IV ultimately delivers exactly what fans of the franchise deserve: a meticulously crafted action RPG that’s great alone and even better with friends. With a sprawling world to immerse yourself in and near-limitless room for experimentation, thanks to its excellent progression system, Diablo IV is a worthy successor to Diablo III that shouldn’t be missed — and these are just the early days! I can’t wait to see where it goes from here.
    • 76 Metascore
    • 60 Critic Score
    Raiden III x MIKADO MANIAX is ultimately a good if unspectacular rerelease of a nearly 20-year-old game, but it’s really only for die-hard fans of the genre. At the end of the day, this was only ever a solid entry in the series, and nothing here has changed that. The new music is nice, but not enough to justify the game’s cost. This is the sort of game that would be best reissued as part of a Raiden collection instead of being released on its own.
    • 78 Metascore
    • 80 Critic Score
    System Shock is unapologetically old-school, keeping the core of a nearly thirty-year-old game while mainly focusing on visual and presentation upgrades with a few quality-of-life additions around the edges. While combat may not be the most exciting, exploring the maze of Citadel Station is still a fascinating time, and it’s nice to have a game get out of the way and let me put things together for myself. Some modern players may bounce off of System Shock due to its design, but those who stick with it will appreciate why it’s been so influential over the last few decades.
    • 65 Metascore
    • 50 Critic Score
    There are beautiful moments in After Us worth seeing, but they’re buried in poorly directed levels featuring merely adequate gameplay. There’s not enough to consistently grab onto here to really hook most players. After Us has a lot in common with Piccolo Studios’ last narrative platformer but ultimately doesn’t offer the charm or consistently moving story that made that game so memorable.
    • 79 Metascore
    • 80 Critic Score
    Super Mega Baseball 4 is mostly more of the same, but when we’re talking about such a strong series, that isn’t necessarily a bad thing. The excellent core gameplay here is as great as ever, and the fantastic new Shuffle Draft mode combined with a ton of baseball legends to take on the field should grab the attention of both new players and existing fans of the series. If you’re happy with one of the past games in the series, Super Mega Baseball 4 may not be a must-have upgrade, but it’s definitely the best baseball game on the market.
    • 62 Metascore
    • 70 Critic Score
    Monster Menu: The Scavenger’s Cookbook feels more like a first try on NIS’ part than anything else—a fun first try, but a first try nonetheless. I legitimately enjoyed my time learning the ins and outs of the game and, as a fan of roguelikes and RPGs alike, didn’t mind having the game repeatedly stomp me into the ground. With that being said, however, I’d definitely call this one niche, and I’m not sure that everyone will find its flavor quite as appealing as I did.
    • 77 Metascore
    • 90 Critic Score
    Amnesia: The Bunker is purist survival horror at its best with a thoughtful take on the genre and mind-shredding scares. Even the most hardened gamer will feel their pulse racing as they are stalked through the underground hell, feeling a desperation to see daylight. The challenge is not just mastering your environment but mastering your own fear of the evils that lurk in the darkness.

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