Hey Poor Player's Scores

  • Games
For 1,715 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Rogue Prince of Persia
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1715 game reviews
    • 83 Metascore
    • 80 Critic Score
    Advance Wars 1+2: Re-Boot Camp offers two excellent strategy titles which will keep players busy for a ton of hours. Whether you’re an old fan happy to be back in command or someone enlisting for the first time, there’s a lot to recommend here. A bit more work updating things, particularly the balance of the latter half of the first game and the multiplayer experience, would have been welcome but that shouldn’t stop those wanting an excellent strategy experience from picking this one up.
    • 61 Metascore
    • 40 Critic Score
    Mia And The Dragon Princess is another title that can be gorged through like a starving child when he glimpses a box of Celebrations. But unlike Celebrations, it doesn’t have the quantity nor the quality to entice you to keep on feasting, it’ll instead make you feel full all too quickly.
    • 68 Metascore
    • 70 Critic Score
    There’s no denying that Stranger of Paradise Final Fantasy Origin has its unintentionally awkward moments when it comes to the story, but at its core it’s a solid experience from both a gameplay standpoint and in terms of how it links back to the entire Final Fantasy universe. In fact, fans of the franchise will certainly be blindsided by nostalgia when it comes to music and settings, so I encourage newcomers to the series to try a few of the mainline entries first if they want to get the most out of this one. As for me, I found myself enjoying Stranger of Paradise Final Fantasy Origin in the same way that I enjoyed Final Fantasy X-2: preferring combat to story. Simply put, as long as you set your expectations accordingly, you’ll have a good time.
    • 73 Metascore
    • 80 Critic Score
    Overall, DNF Duel was and still is one of the most aesthetically pleasing games I’ve played in a long time and one of the better ports on the Nintendo Switch, taking everything there was to love about the game while still retaining its sleek gameplay and killer sense of style. Sadly, while the characters and animations still look great, and the game runs like a champ, it took a slight hit in terms of graphical fidelity to be able to run the game at its most optimal on the Switch. Nevertheless, while it may not be an entirely new game, it does a phenomenal job showing that an old dog doesn’t need new tricks to be great. So if big beautiful sprites, bone-crunching combat, and vivid visuals are your cup of tea, don’t be afraid to give DNF Duel a try.
    • 76 Metascore
    • 80 Critic Score
    Labyrinth of Zangetsu is a solid, addicting, enjoyable game. Yes, there are some annoying shortcomings, but the story and art style are both intricately connected, with the story being surprisingly engaging for a first-person dungeon crawler, and the art style likewise remarkably deep and beautiful for the genre. Exploration is addicting, and character classes can be changed or upgraded as you progress through the game, giving you access to advanced classes. First-person dungeon crawlers can often be a bit of a slog, but Labyrinth of Zangetsu manages to avoid that particular pitfall by being a reasonable length. While the difficulty can, at times, be quite steep, it’s worth the occasional pain and suffering.
    • tbd Metascore
    • 60 Critic Score
    I had hoped I would find another amazing roguelite in Mr. Sun’s Hatbox. But between the hardcore stealth component and the persistent glitches I encountered, I found the game more of a chore than a delight. While there are plenty of folks that may still enjoy the game, it’s a much harder sell until those nagging issues are patched out.
    • tbd Metascore
    • 60 Critic Score
    I really don’t like having to pick on Mugen Souls as much as I did throughout most of this review. All-in-all, it was a fun JRPG with an entertaining storyline. I also understand that this game is a remake of something that came out a decade ago. And, heck, this game even has every bit of DLC (of which there is a lot) that was released during its initial run included for free! Unfortunately, neither of those things can entirely make up for the game’s misgivings. If you’re a fan of Compile Heart or JRPGs with weird and wacky stories, it might be worth giving a shot. I would, however, caution those out there who only want to spend their time playing RPGs with a bit more… well, quality.
    • 87 Metascore
    • 90 Critic Score
    While Square Enix didn’t nail every element of the Final Fantasy Pixel Remasters, they got enough right that I can’t imagine revisiting any other version of any of these games. Some of the greatest RPGs of all time are once again available to players on modern platforms, and that’s a cause for celebration. Whether you’re yearning to reexperience epic journeys from your youth or are just curious about what all the hype is about when it comes to Final Fantasy, this is a collection well worth your time.
    • 56 Metascore
    • 40 Critic Score
    Between the half-baked gameplay loops, repetitive open-world busy work, and shockingly poor optimization, Redfall feels like a title that’s still in alpha, never mind a product that’s supposed to represent a flagship release for Microsoft’s premium subscription service.
    • tbd Metascore
    • 80 Critic Score
    Ultimately, I had a great time with Varney Lake. The story is well told and features a surprising amount of replay value. While I personally didn’t love the mini-games, they don’t do much to detract from the experience. If you’re a fan of tales of woe and love reading good stories, give this one a shot. It’s incredibly affordable and very enjoyable.
    • tbd Metascore
    • 70 Critic Score
    There’s a ton to like about The Library of Babel. From a presentation standpoint, this is one of the strongest games I’ve played in 2023. That just makes it more annoying when the title’s core gameplay mechanics don’t hold up to the experience the developers have created. While they’re mostly okay in the early going, as the game tries to push players further, they simply don’t hold up well to what’s being asked of them. I still overall had a good time with The Library of Babel, and this is a game that, with a bit more refinement, could really have been something special, but as is, this is a game I can only recommend strongly to die-hard fans of classic cinematic platformers.
    • 80 Metascore
    • 80 Critic Score
    It’s already been said once in this review, but it bears repeating. Nuclear Blaze is the equivalent of a brightly lit candle—it’s at its end far too soon, but it’s impossible not to marvel at its splendor while it’s still there. As little as I’ve actually thought about the “firefighting game” genre, I’m all-in if future games are anything like this.
    • 83 Metascore
    • 90 Critic Score
    They say that if you come for the king, you best not miss. Which is why I’m so amazed to say that Cassette Beasts not only stood tall in its own right, but managed to knock Pokémon down a notch or two in the process. While it’s true it doesn’t do everything right, and I’m still a little annoyed by how open world it is and how vague the type interactions can be, there’s so much to enjoy here. Throw in a lengthy playthrough and postgame content, and you have a game that’s well worth your money. If you’re at all a fan of the monster collector genre, you need to play this. It’s just that simple.
    • 71 Metascore
    • 90 Critic Score
    Ultimately, Arcana of Paradise -The Tower- is still an incredible, mysterious journey, and one of the best deckbuilders I’ve played. And yes, that list also includes the likes of Slay the Spire. So if you’re looking for something unique and don’t mind a little grinding and occasionally unintuitive controls, this is absolutely a game worth your time.
    • 76 Metascore
    • 80 Critic Score
    Despite its excessive backtracking and hard-to-follow story, Afterimage is hands-down the most enjoyable Metroidvania I’ve played since Hollow Knight. With an engrossing world to explore, superb combat, and a plethora of fun abilities to master, it’s a game that’s almost impossible to put down once it gets its hooks in you. Even if you feel like you’ve had your fill of Soulslike Metroidvanias in recent years, you owe it to yourself to make time for Afterimage.
    • 82 Metascore
    • 100 Critic Score
    Coffee Talk Episode 2: Hibiscus & Butterfly may not change much from the first game, but that’s because it doesn’t have to. Perfection was already achieved the first cup around — the second cup tastes just as good. With that being said, the new faces and teas bring a unique flavor to the table, and we’re all the richer for their inclusion. If you’re ready for a cup of something warm to go along with relaxing lo-fi beats and thoughtful conversation, Coffee Talk Episode 2: Hibiscus & Butterfly has a seat at the bar with your name on it.
    • 65 Metascore
    • 80 Critic Score
    Despite my gripes, Trinity Trigger is a charming little JRPG that successfully provides a role-playing fix for anyone who may want something a little less intense from the genre. For me, the success of a JRPG is largely based on two factors – the strength of the narrative and how engaging the combat is. On both these fronts, Trinity Trigger is a resounding success, and the fact that it’s playable from start to finish in local co-op, with online soon to follow, is a fantastic touch that should elevate the experience further. With fast-paced combat that manages to stay interesting if you’re willing to dig into the customizable nature of each weapon and a narrative that does a great job of establishing a universe with a complex and storied past, Trinity Trigger is proof that there is absolutely space for these more scaled back experiences, and I hope this is just the beginning of FuRyu tailoring to this particular niche in the market.
    • 81 Metascore
    • 90 Critic Score
    I’m not sure if I’ve ever played a game like Smile for Me before; I’m equally certain I don’t want to play another one like it ever again. My skin has not stopped crawling since putting down the controller, and I know there are some key moments from Smile for Me that will randomly haunt me for years to come. For a game that isn’t scary, Smile for Me is incredibly creepy in all the right ways; with that being said, it’s somehow still alluring — even welcoming. If you’ve chanced upon a frowny face in the mirror recently and believe a smile will cure what ails you, consider checking into the Habitat — Smile for Me might do the trick (for better or worse)!
    • 62 Metascore
    • 40 Critic Score
    Given how ambitious and unique the premise of Inifite Guitars is, it pains me to say that what should be a refreshing marriage of RPG and rhythm-based gameplay has turned out to be a bit of an exercise in tedium that is held back massively by issues with input recognition and repetition. It looks beautiful, and, with a few patches aimed at tightening up the gameplay, this may turn into something that is worth experiencing for that fantastic soundtrack alone, but, as it stands today, Infinite Guitars doesn’t feel like it was quite ready to take to the stage.
    • tbd Metascore
    • 80 Critic Score
    Out of the Park Baseball 24 is one of the most compelling sports simulations I’ve ever played. It offers enough guidance to help players get past the initial hurdle of complexity and really engage with the absurd number of systems and options on offer here. If you’re the sort of person whose favorite part of sports is often the numbers behind it, welcome to your new obsession.
    • 69 Metascore
    • 70 Critic Score
    Zoeti is a beautiful game with a steep challenge. While I don’t mind some difficulty, I do find the balance more than a bit skewed against the player. And I say that as a fan of the rogue genre. That said, if you don’t mind the challenge and can put up with some minor glitches, this is a game that is well worth your time.
    • 81 Metascore
    • 80 Critic Score
    Everspace 2 scratches that glowing itch inside your brain that demands a casual space simulator experience. It’s a love letter to a simpler time in video games, a time when player engagement statistics weren’t a thing and there wasn’t an endless cadence of updates, microtransactions, and downloadable content. Instead, Everspace 2 is a 30-hour romp through a serviceable, but not stellar, story. Indeed, the star of the show is the arcade-like flight controls, accessible combat, and endless degree of customisation options for your ship. If you accept Everspace 2 for what it is and recalibrate your expectations, you’ll have a great time.
    • 81 Metascore
    • 80 Critic Score
    If you’re a fan of Hotline Miami and roguelites, you owe it to yourself to add OTXO to your Steam library. While it’s true the busy visuals can occasionally lead to some frustrating deaths and the soundtrack repeats itself a bit too often, these minor gripes are easy to overlook when you consider just how much the game does right. Offering punchy and gratifying combat, a meaty challenge, and an addicting progression system that makes each loop feel fresh and exciting as you experiment with its engrossing perk system, OTXO will kick your ass and leave you begging for more.
    • 73 Metascore
    • 60 Critic Score
    The prolonged gestation period of Dead Island 2 has finally ended with a familiar sequel, eschewing the unpredictable and uncomfortable pastures of Banoi for a monstrous version of Los Angeles. Dead Island 2 will be a pleasing romp for fans of the original with its cavalcade of chaos-causing weaponry, its adrenaline-packed wars with the undead, and its cool new modifications and traps to keep the zombie slaying fresh. Before long, though, it becomes apparent how Dead Island 2 suffers from some frustrating design problems, like trapping you inside an area until you’ve cleared all undead, as well as coercing you to perform one of a small handful of utterly tedious tasks like tracking down keys to open doors and transformers to open/close gates.
    • 62 Metascore
    • 60 Critic Score
    God of Rock has some solid ideas with some really cool gameplay elements that will certainly interest the fighting genre fans; however, I fear there wasn’t enough attention given to the rhythm aspect to equally draw the music games crowd. I’d be curious to revisit God of Rock after several rounds of updates to see how it improves over time, but as it stands I don’t think it’s going to be anyone’s favorite game right off the bat. Once God of Rock gains its balance, however, it’s over for us bitches.
    • 82 Metascore
    • 70 Critic Score
    Ib
    While Ib is not as fully fleshed out as many of the other pixel horror games, it’s certainly a strong entry in the genre. Its creepy atmosphere, well-timed and executed jump scares, and a delightfully unique setting make for an engaging, addicting game. There’s a decent amount of replayability as well, with a post-game bonus dungeon, multiple endings, and the True Guertena Exhibit, where you can examine every piece of art you discovered while playing the game. It’s not a perfect game by any stretch; it’s a little too short for my tastes, and it’s not very clear how to select answers to questions posed by the others trapped in the museum with you to get different endings, and I felt it was perhaps a little too easy. Still, Ib is a delight if you’re looking for a couple of hours to get your horror on.
    • tbd Metascore
    • 40 Critic Score
    There was a time when Gorn’s over-the-top melees were pretty amusing. However, six years since it first slugged its way onto headsets, the physics-based brawler genre has seen numerous impressive offerings that vastly improve upon the foundation it laid, making its addition to the PSVR2 library seem mostly unnecessary. Hobbled by a disappointing lack of variety and questionable design choices that feel rooted in the early days of home VR, Gorn's gladiators fail to entertain.
    • 80 Metascore
    • 90 Critic Score
    Bloodborne meets Legend of Zelda worked out much better than I would’ve ever hoped. The bosses can have quite the malicious edge to them, especially a supremely sadistic second boss, and the platforming can be, quite literally, hit or miss. Nonetheless, the combat is so fluid but focused that it’s hard not to fall in love with how it handles. Cleaving apart zombies, then immediately whipping around to pistol-snipe a wolf all set to a firm and punchy soundtrack is just icing on the cake, especially with the added flavor the better bosses bring to the table.
    • 77 Metascore
    • 60 Critic Score
    There are a ton of games in the Mega Man Battle Network Legacy Collection, but because the six titles have so little to differentiate them from each other, it’s hard to see anyone but the most hardcore of fans wanting to run through the entire series. I enjoyed revisiting these games from my youth but came away ready to leave them in the past. For those who just want to dip their toes in, Capcom has provided the option to purchase only the first or second half of the series separately instead of buying the entire larger collection. While it’s not quite as good of a deal on a per-game basis, for those who just want a quick nostalgia hit, that may be the way to go.
    • 74 Metascore
    • 70 Critic Score
    Despite launching in a state that could really use an injection of some new content already, Deceive Inc. is a genuinely fresh and fun take on the asymmetrical multiplayer space. The tension and paranoia of the opening stages of each match are unlike anything else offered by the genre right now, and even though the tension of those initial moments is belittled slightly by the frequently chaotic endings, the gameplay hook remains strong enough that I’m keen to keep playing and getting familiar with the rest of the roster of agents. If you can look past the cash shop and are okay with buying a product on the basis that it serves as a strong foundation for something that could become pretty special, then Deceive Inc. might just be worth your time.

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