Hardcore Gamer's Scores

  • Games
For 4,329 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4332 game reviews
    • 75 Metascore
    • 80 Critic Score
    Anyone wanting a single player experience should probably wait for a sale, but everyone else would be well served snagging a copy as soon as possible.
    • 75 Metascore
    • 70 Critic Score
    The length issue really does hold back Rick and Morty: Virtual Rick-ality. The time spent in game accomplishes exactly what it should: it’s entertaining with plenty of funny moments. Being so short, however, gives the final product an air of disposability. There aren’t any reasons to revisit the game when it’s done, except to goof around with random things in the garage and maybe slap Rick around again. The actual contents of this offering deserves recognition; there just needs to be more. Nothing is more frustrating than getting into a groove with something only for it to end before it feels finis….
    • 75 Metascore
    • 90 Critic Score
    MultiVersus shows there's enough promise to expand the platform fighter genre with a new focus on 2v2 gameplay and intriguing movesets for each character. We didn't call Mortal Kombat a Street Fighter clone, despite them sharing a 2D plane. Nintendo didn't even begin the platform fighter genre: it only popularized it. The term "Smash Clone" is a demeaning one, which is a huge turnoff for many. MultiVersus should get love for its concept, and as it continues to build, hopefully it will get its time in the sun.
    • 75 Metascore
    • 70 Critic Score
    The Legend of Nayuta: Boundless Trails might show its age, but can still be a good time. The simplistic story might not be what Trails fans were hoping for, but works well enough for this title. The fast-paced gameplay is the main selling point as it’s reminiscent of other good action RPGs from this publisher, but the game mechanics are not without their own issues. Mostly due to the nature of its handheld origins, the stationary camera is not the player’s friend at all times and some of the controls could have used tightening up, particularly in platforming areas. Even with its flaws, The Legend of Nayuta: Boundless Trails holds up well and is still a very good action RPG taking its origins into consideration.
    • 75 Metascore
    • 70 Critic Score
    Garden Warfare remains a colorful and entertaining experience no matter the platform and one we hope will continue to grow.
    • 75 Metascore
    • 70 Critic Score
    The "Worms" series has been around for years, but it's finally found the perfect home on Live Arcade. [May 2007, p.68]
    • Hardcore Gamer
    • 75 Metascore
    • 80 Critic Score
    Reus is a game of giants walking the earth, and an epic contraption whose pleasantly rewarding output wrests a world teeming with life from a dead planet’s skin.
    • 75 Metascore
    • 80 Critic Score
    Final Fantasy XIII-2 is the best entry in the Fabula Nova Crystallis series, offering far improved gameplay systems while giving players access to a highly diverse soundtrack and various timelines to explore.
    • 75 Metascore
    • 70 Critic Score
    NHL 18 introduces two major modes to its solid array of dated options. The near-revolutionary Expansion Draft takes center stage and needs to be incorporated by other sports games. Hopefully, this won’t be a one-and-done for the series. NHL Threes is a solid change of pace, but ultimately lacks the feel of an excellent arcade experience. Otherwise, balance flaws and lack of innovative gameplay mechanics don’t differentiate between prior years of the game. While it’s still a solid game of hockey, you’ve skated this rink before.
    • 75 Metascore
    • 70 Critic Score
    Mighty Morphin' Power Rangers: Rita's Rewind has a great old-school beat-'em-up at its core, but it unfortunately finds itself buried under questionable gameplay additions at times. Still, for those who just want to experience the original Mighty Morphin' Power Rangers game in a well-done beat-'em-up, this is still easily recommended, as it easily nails down the spirit and fun of both the show and video games from the era. Let's just hope any sequels go all-out with the franchise's history, though...
    • 75 Metascore
    • 80 Critic Score
    Having the ability to change from a split screen to a shared screen in single-console multiplayer would have been nice too. Other than that, Mario Tennis Aces looks and sounds great, and is something any Mario Tennis fan will enjoy.
    • 75 Metascore
    • 80 Critic Score
    Delivering a near-endless supply of side-content and addictive combat, Saints Row IV is ridiculously easy to recommend, but Re-Elected’s limited enhancements and unwelcome technical issues keep this version from being the definitive version that it should be.
    • 75 Metascore
    • 80 Critic Score
    As the second game in what is now a series, The Forsaken Maiden maintains the core mechanics and overall feel of its predecessor while making some minor improvements and introducing a brand new story that can be enjoyed on its own. When the first Voice of Cards was announced, I was uncertain what to make of it, but after playing the second game, there’s hope that this won’t be the last one.
    • 75 Metascore
    • 90 Critic Score
    Endless Dungeon will have players coming for the unique blend of rip-roaring action and tower defense, but what should keep them around is the impressive and lovable cast of characters, along with their various stories to become invested in. But whether you want gunplay, strategy, exploration or story, this is a game can provide it all in one simple-yet-deep package, making for a terrific experience that’s not to be missed out on. Now to get back to helping the bartenders find that drink recipe among the piles of bug corpses…
    • 75 Metascore
    • 70 Critic Score
    Fortunately, this is one of the more stable games in the franchise with only a couple of technical bugs and awkward, robotic animations to be found. In the end, while EA Sports UFC 3 is an incremental upgrade to what came before it, it’s still a more polished and balanced experience.
    • 75 Metascore
    • 60 Critic Score
    But despite having the same solid mechanics as its big brother, Man of Medan starts the anthology off on a thoroughly “meh” note, thanks its unimpressive, poorly-constructed story.
    • 75 Metascore
    • 70 Critic Score
    In the end, Hohokum often seems content with simply being strange rather than evolving into something transcendent.
    • 75 Metascore
    • 80 Critic Score
    To say that the wait for a new mainline entry in the Mana series was worth it is an understatement. Visions of Mana takes the best of the series and translates it to modern-day without losing any of its charm or fun. The gameplay is simple yet enjoyable, with anyone being able to pick up and play and utilize the great Elemental Vessel/Class system for new opportunities. The classic elements of the Mana series, from its exploratory areas, lively music and breathtaking scenery live on in Visions of Mana. A few shortcomings with the narrative and graphics do hamper the experience, but it doesn’t dilute the title’s shine. In a way, Visions of Mana is a fine wine: it’s sweet, vibrant, lively and gets better over time. In a year full of amazing RPGs, Visions of Mana is up there with Final Fantasy VII Rebirth and Persona 3 Reload as one of the best and brightest action RPGs on the market right now.
    • 75 Metascore
    • 90 Critic Score
    Hot Wheels Unleashed 2 takes everything that worked about the original and expands upon it. The core racing action is improved across the board with more kinds of races to partake in and a more in-depth story mode to keep things moving forward. There’s always a goal to attain with XP gaining new vehicles and parts and every race feels like it serves a greater purpose. It controls like a dream, looks gorgeous and offers a satisfying, fast-paced racing experience for all who seek one. Hot Wheels Unleashed 2 is among the best licensed racers of the past decade and a must-play for racing fans.
    • 75 Metascore
    • 80 Critic Score
    A more intimate affair rather than a blockbuster, it recalls terrific classic elements that have been sorely missed, easily besting the latest main-series entry.
    • 75 Metascore
    • 70 Critic Score
    Seasons After Fall is unique in that its beautiful artistic style almost makes you forget about the lackluster gameplay. While it’s far from perfect, it still manages to be an enjoyable experience, especially for those who treat games as an experience rather than a task to be completed.
    • 75 Metascore
    • 80 Critic Score
    This may not be a necessary purchase for somebody who still has their Sega Genesis collection from the last console generation, but this is a great assortment of Sega Genesis games and at least one of these collections should be in a every retro game fan’s library.
    • 75 Metascore
    • 90 Critic Score
    Killing Floor 2 is dangerously habit forming. There is always something new to level up, some new difficulty to master, a new way to mess up the piles of biomechanical flesh. Whether with a pick up game or a group of friends, Killing Floor 2 mainlines cathartic bliss.
    • 75 Metascore
    • 70 Critic Score
    System Rift is a short but sweet experience...Had Eidos Montreal added an extra couple of sections or puzzles, System Rift could have been something great.
    • 75 Metascore
    • 80 Critic Score
    Instead of a frilly samurai epic, it’s a monster fantasy that steeps itself in Japanese lore and historical politics. It sidesteps its marketing to be a title that anyone looking for a good story can enjoy.
    • 75 Metascore
    • 80 Critic Score
    A highly-entertaining brawler. The visuals are stunning, the ambience a perfect fit for a world of martial arts, and the incredibly deep fighting system is fun to experiment with, making the game accessible for both seasoned veterans and button-mashing newcomers to fighting games, with unique features that allow any of those players to hone their craft. Overall, it’s one of the year’s most unique and enjoyable fighting games, and one worth checking out.
    • 75 Metascore
    • 80 Critic Score
    Mechanically it’s more of the same – which is to say that it’s a unique and deftly-constructed second-person stealth title.
    • 75 Metascore
    • 60 Critic Score
    Hitman Episode 3: Marrakesh is the least impressive installment thus far, but it still holds up as a decent distraction.
    • 75 Metascore
    • 80 Critic Score
    Rhapsody: The Marl Kingdom Chronicles is a must-buy for anyone seeking an RPG experience that makes it easy to see the beauty in the world around you. Its tales are celebrations of hope and happiness and in the case of the second game, are compelling from start to finish. The third entry going from one timeline to another feels disjointed as a result. They’re each worth playing, though, and the collection as a whole does a great job of bringing the games to an English-speaking audience for the first time.
    • 75 Metascore
    • 60 Critic Score
    Tropico 5 managed to disappoint more than it excited.
    • 75 Metascore
    • 70 Critic Score
    With a vast amount of upgrades and a general feeling of rewarding players for their continued commitment, the game is equally clever in not taking advantage of the time players will no doubt invest. It may ultimately result in an iteration that doesn’t claim superiority over its previous forms, but even for those with virtually no care (neither prior nor ever) for the One Piece narrative, the delightful indulgence in the ridiculous is an attractive-enough proposal. One Piece: Pirate Warriors 4 in the end is another solid argument for, rather than against, the Warriors template of hack-and-slash being lent out to other brands.
    • 75 Metascore
    • 70 Critic Score
    Angry Video Game Nerd I & II Deluxe is the perfect game collection for fans of the difficult 8-bit games and the Angry Video Game Nerd. That being said, while it’s a great game collection for people who fit that criteria, if you remove the character and humor it ends up being an average old-fashioned action game with a ridiculous difficulty level. Fans of the Nerd probably have this game already and are enjoying it but it seems like it would be a hard sell for anyone who isn’t into retro gaming and the Nerd. Still, from any objective standpoint this game is much better than having a buffalo take a diarrhea dump in your ear.
    • 75 Metascore
    • 75 Critic Score
    Much like how Saints Row is a damn good GTA clone, Dante’s Inferno is the best God of War clone yet that should be enjoyed be all.
    • 75 Metascore
    • 70 Critic Score
    In order to get the most out of Silence, one must approach it as a narrative with light brain teasers that require patience. If that is in mind, then the time spent with this title is completely enjoyable.
    • 75 Metascore
    • 90 Critic Score
    For all of its criticism with themes, Dontnod exemplifies its fantastic approach to different issues, such as sexuality, in a respectful manner and naturally injects them into the story. If Episode 3: Wastelands is a taste of what’s to come from Life Is Strange 2, then the episodic series will continue to move from strength to strength going forward.
    • 75 Metascore
    • 80 Critic Score
    While some elements such as the lack of a romantic goal may be a turn off for some players, Doraemon Story of Seasons: Friends of the Great Kingdom is an absolute charmer much like the first title. Those who enjoyed the first may find this to be more of the same, but at the end of the day, that’s what fans of farming sims often want. It’s the variety of characters and new crops and little gameplay tweaks that make it fun to come back time and time again to work up to the ultimate farming experience. It’s a must-have for Doraemon fans and those wanting a new light-hearted Story of Seasons experience will likely enjoy the change of pace that the crossover brings to the table. Hopefully fans of the genre check out Doraemon Story of Seasons: Friends of the Great Kingdom as it truly is an endearing delight and exciting to see this series get such a lovely sequel.
    • 75 Metascore
    • 70 Critic Score
    Noby Noby Boy is weird, but that's ok. Less game than activity, there's no point other than what you decide there ought to be. [Summer 2009]
    • Hardcore Gamer
    • 75 Metascore
    • 80 Critic Score
    Norn9: Var Commons might not be the very best the otome genre has to offer, but it’s certainly up there.
    • 75 Metascore
    • 50 Critic Score
    The idea of a Star Wars game focusing entirely on the world of outlaws in its seedier parts of the universe is a great one, but it deserved a different kind of game than Star Wars Outlaws, instead of being suited for something more like Shadows of Doubt, Disco Elysium or even L.A. Noire. Even a straight, linear action game would be better. Instead, we get a boring, open-world monstrosity with uninspired gameplay, way too many useless features and a constant deluge of uninteresting side content. Kay and company deserve way better and so do the players. Save your credits and wait for something like a solo Kessel Sabacc game instead.
    • 75 Metascore
    • 70 Critic Score
    A lack of originality and some storytelling flaws hurt it a little, but the end result still has enough visual flair and enjoyable bits of narrative to easily earn a recommendation.
    • 75 Metascore
    • 80 Critic Score
    If you’re looking to laugh a lot, and maybe even think about stuff just a little bit, give it a play.
    • 75 Metascore
    • 80 Critic Score
    Gran Turismo Sport boasts the best realistic online racing experience, but those looking for something offline with a career will want to look elsewhere.
    • 75 Metascore
    • 95 Critic Score
    In reality though, Etrian Odyssey is a challenging, ballsy, rewarding game that gives the otherwise stagnant RPG genre a swift, much-needed kick in the ass. [June 2007, p.62]
    • Hardcore Gamer
    • 75 Metascore
    • 80 Critic Score
    Full Clip Edition represents the most complete and enhanced way to experience Bulletstorm, as some smart additions and an improved presentation help breathe new life into the 2011 FPS. Many of the game’s issues from the past still remain, as some questionable one-liners and depth-lacking modes are still present for this 2017 remaster. But the core FPS combat still remains one-of-a-kind among its fellow shooters, as the high-flying action urges to be experienced by both veterans and newcomers alike, as long as you’re willing to get your boots a little dirty.
    • 75 Metascore
    • 70 Critic Score
    Fans will eat it up and for people who have been curious about the Atelier series but are uncertain about what game to start with, this PS4 debut is a new character with a new story and appears to be a good starting point.
    • 75 Metascore
    • 90 Critic Score
    Few games – hell, few films – are so genuine and earnest in their execution, and few first episodes of anything are so effective in leaving you wanting more.
    • 75 Metascore
    • 60 Critic Score
    Star Wars Battlefront is a solid proof-of-concept that should be fully realized in an inevitable sequel. Like Evolve, Titanfall and The Order: 1886 before it, Battlefront chooses style over substance. It’s absolutely beautiful and captures what it’s like to be in a Star Wars film, but style can only take a game so far.
    • 75 Metascore
    • 70 Critic Score
    If you're looking for another type of game where you hunt intimidating monsters, tracking them along a map while you master the mechanics, this might be the game for you. Wild Hearts S is exactly what the original release aspired to be. Mixing and matching mechanics that you would never expect to be combined, wonderful landscapes and a fun gameplay loop. You're rewarded for being creative with your contraption placement. The performance is great in both of the Nintendo Switch 2 methods you choose to play, with the game still being beautiful despite the lighting and asset flaws. Wild Hearts S is the definitive version of the game, with consistent performance and the full package of content. It's most certainly worth playing if you're seeking a challenge alone or with friends.
    • 75 Metascore
    • 60 Critic Score
    There’s a lot to love about Grow Home, and if controlling Bud was one of them then this would have been a truly fantastic adventure instead of the flawed platformer.
    • 75 Metascore
    • 70 Critic Score
    Tidalis is a puzzle game for everyone. It has the charm and personality for casual players while keeping the most elite players coming back for more with the challenging trial and puzzle modes
    • 75 Metascore
    • 80 Critic Score
    Ring Runner: Flight of the Sages is the sort of project Kickstarter was built for: two brothers, nary a lick of development experience between them, making a game inspired by the favorites of their youth. It’s got all the rough edges and more that you’d expect from such a team, but it’s also brimming with ambition and heart.
    • 75 Metascore
    • 80 Critic Score
    Dengeki Bunko: Fighting Climax is a wonderful fighting game that isn’t particularly meant to be played by fighting game diehards. That doesn’t make it bad, but rather a love-letter to anime and Sega fans, and an all-around excellent game to boot; one that’s filled to the brim with content, unlockables and a colorful cast of characters.
    • 75 Metascore
    • 70 Critic Score
    For all its early indulgence in balls (and the suggestion of which that line of “comedy” might head in), Ballhalla is still at its heart a clever little marble-rolling puzzler with plentiful moments of delightful frustration.
    • 75 Metascore
    • 80 Critic Score
    Giga Wrecker has the attractive presentation and unique blend of genres that make for a cult classic, with only a few slip-ups getting in the way of true greatness. But even as is, it’s a terrific game with some clever ideas that also puts up just enough of a fight in every area to end up both challenging and fun in perfect amounts.
    • 75 Metascore
    • 70 Critic Score
    Underwhelming visual style notwithstanding, Son of Scoregasm is a well-designed shooter tailored to players who have grown weary of the rut that the genre has worn into the road. The mechanics are unique and enticing while the stage design thoughtfully uses these tools to craft a compulsively-playable title. It’s just different enough to feel completely fresh while hewing to a simplicity that allows for easy understanding. This is a fantastic game for score chasers and those that simply want to challenge themselves.
    • 75 Metascore
    • 80 Critic Score
    It’s disappointing that some notable flaws, from dialogue and voice acting to performance issues, hold back The Mad Ones’ full potential. While the negatives can — and should — be addressed going forward, it’s not enough to take the shine off The Council. The Mad Ones captures the ethos of episodic gaming and brings a unique signature style that will have an immediate, lasting impression on players.
    • 75 Metascore
    • 80 Critic Score
    Onrush is the finest off-road racer ever made. The core gameplay is fast-paced and does everything that made the Motorstorm series great, but with far more refined controls.
    • 75 Metascore
    • 60 Critic Score
    Sadly, Labyrinth of Refrain is a game far too convoluted with illusionary depth to be considered wholly enjoyable. With a dispensable story, poor mid-game communication (that often feels like a deliberate attempt to waste player time) and a hefty number of interfaces requiring a fair amount of cleaning up, Nippon Ichi’s attempt to alternate from their usual Disgaea forte, though intriguing in a few areas, ends up being frustrating and cumbersome to the point of cancelling out the enjoyment it initially creates.
    • 75 Metascore
    • 70 Critic Score
    Irrespective of its technical flaws, the studio can hold its head high with its effort on the penultimate episode, creating the perfect springboard for Louis’ story to reach the studio’s apex of storytelling in its finale.
    • 75 Metascore
    • 80 Critic Score
    Hero Must Die Again is a well-crafted game with a unique concept. Starting off strong and becoming weaker over time forces you to think more than you usually do in a JRPG. It’s a challenging, but rewarding game with a fun and intuitive battle system. Your hand isn’t held and you will have to use your wits to make significant progress in an efficient manner — but it’s well-worth the sacrifice. It’s a bit hit or miss visually, but sounds great — with a multi-faceted OST that fits the anime-style visuals and faster-paced combat.
    • 75 Metascore
    • 70 Critic Score
    The more die-hard fans of the first game may be able to get past the more frustrating elements of GONNER2, but others may be turned off by how cheap it can get at times. Still, the core gameplay is simple yet enjoyable, and like before, GONNER2 looks and sounds stunning. But the end result is like when you watch an older cartoon at a higher FPS: it’s faster, still pretty, and the content at the core is still the same, yet there’s still this awkward quality to it that’s just hard to ignore.
    • 75 Metascore
    • 80 Critic Score
    Although Shiren the Wanderer isn’t a long title, it’s hard to stop going back in and taking on the next challenge that’s offered. The story is short but offers tons of alternative challenges afterwards for those who want to put their skills to the test. Shiren the Wanderer: The Tower of Fortune and the Dice of Fate is a prime example of a fantastic roguelike that makes it both frustrating and satisfying every step of the way. Improving upon strategies and learning more about enemies helps scratch the surface until things begin to ramp up with the night time terrors that leave players with tough decisions on whether to run or fight. Anyone looking for a great challenge in a re-released mystery dungeon title should take on the challenge that awaits Shiren and his friends.
    • 75 Metascore
    • 80 Critic Score
    While the visual aesthetic and tonal backdrop may not look or feel that important to proceedings as a result, it’s Evil Genius 2: World Domination‘s cunningly-emergent approach to base-building where a lot of the hidden little joys are to be savoured. Conjuring all manner of obsession on shape, size and positioning alike. Never stopping, never wavering and all the better because of it.
    • 75 Metascore
    • 80 Critic Score
    Hot Wheels Unleashed is a fantastic arcade racer at its core, but the overall product is hurt by the gacha mechanics. Thankfully, the quality of the core game is good enough to largely overcome that handicap, but it would be a far better experience with rebalancing in that regard down the line. The racing action is fast-paced and thrilling, with strong sound design that helps make up for a lackluster soundtrack. Hot Wheels Unleashed is a fantastic pickup for anyone who grew up wanting a fleet of Hot Wheels cars — and that aspect will get better as time goes on with content packs.
    • 75 Metascore
    • 80 Critic Score
    Dimension Tripper Neptune: TOP NEP is an easy recommendation for anyone who ever loved Space Harrier. It’s honestly more enjoyable than Space Harrier II was and delivers a fantastic modern interpretation of that kind of rail shooter with a level of color and polish that’s unmatched. It does feel too much like an homage at times, but stands out with things like allies helping on-screen and a completely insane premise that keeps things in-line with the main series while also working as a standalone product. It’s a visual treat and controls perfectly, but does suffer from a less-than-memorable soundtrack.
    • 75 Metascore
    • 80 Critic Score
    Overall, Aliens: Dark Descent is an original game worthy of any strategy fan’s time that also lovingly expands upon one of Sci-Fi’s most important franchises.
    • 75 Metascore
    • 80 Critic Score
    Maliki: Poison of the Past is one of the most enjoyable turn-based RPGs that's come along in a while. It evokes the joy of the best of the PS1-era of the genre while also featuring some of the most frustrating time-sinking puzzle design and objective fulfillment as well. It winds up being greater than the sum of its flawed parts due to the compelling time-bending narrative, but it would be even better with quality-of-life improvements down the road. As it stands now, it's still an easy recommendation for turn-based RPG fans and also a fine game to give a go if you love time-bending stories in fiction, killer soundtracks and interesting diorama-style art design.
    • 75 Metascore
    • 80 Critic Score
    MotoGP 26 is the technical racing king in the current market space. The amount of details that have gone into the physics model cannot be overlooked, but it has gone back to having a steep learning curve to get good. The AI is inconsistent, which actually makes it feel brutal because you will feel like you're making ground. You can turn off Dynamic AI as this may be the culprit as it pushes the difficulty to the extreme every other lap. The Arcade Mode is back for those looking for something not as challenging. The updates to Career Mode are more than just subtle changes. These are solid enough to modify the experience, including the new Rider Ratings. The introduction of Production Bikes is a nice addition to go along with the already established other Rideoff bikes to try. There remains a lot to be played in MotoGP 26, it is just going to take some dedication to get good.
    • 75 Metascore
    • 70 Critic Score
    Last Day of June is a beautiful presentation of a heart-wrenching tale that is hindered by less-than-stellar game mechanics. It should be noted Last Day of June was partially designed to appeal to people who don’t regularly play video games. It succeeds as a story and as an interactive work of art, but as a game there are some mechanics that could have benefited from some further tweaking. As unique as this title is, however, it allows it to be one of the rare exceptions to the rule that mediocre gameplay trumps excellence in areas like graphics and sound. The story and concept are compelling enough where playing Last Day of June is worthwhile despite its shortcomings. Depending on the player, it can take four to six hours to complete. It’s not something that will appeal to everyone, but it’s worth looking into for those willing to forgive lackluster gameplay for a compelling story with a unique presentation.
    • 75 Metascore
    • 70 Critic Score
    Refreshing if sadly not as fleshed out as one would wish, The Last Hero of Nostalgaia does still provide enough of a charm and a challenge alike for Souls veterans looking for a new take on the formula.
    • 75 Metascore
    • 80 Critic Score
    Even though the controls can sometimes feel frustrating in the 2.5D sections, it’s never enough to kill the momentum, and when you finally dial in to what’s expected the area is cleared and it’s back to the exploration. There’s a mystery at the heart of the Starfall Islands and it’s got Sonic’s friends trapped within, but a cocky and determined hedgehog is more than a match for whatever may be happening there. But first there are a couple hundred areas of the map to explore, tricky routes leading to memory tokens, enemies and mini-bosses to test new combat skills on, and maybe a few koco to rescue. Whatever happened on the Starfall Islands seems to have taken place centuries ago, so it can wait just a bit longer for Sonic to bounce, dash and rail-grind his way through every challenge Sonic Frontiers can throw at him.
    • 75 Metascore
    • 60 Critic Score
    As comical and outlandish it remains, WarioWare: Move It! and its admirable attempt to add legitimacy to the Switch’s motion controls result in an experience that’s both inconsistent and at times simply all too unclear to work out. When it works, the ideas posed and the involvement needed do manage to draw a smile at the absurdity one is voluntarily offering, let alone being presented on-screen. If nothing else, the egocentric, narcissistic idea of Wario plastering his face across many a Microgame visual is still as satisfyingly-dumb as it’s always been. But it’s a feature so obviously mutual to the series across the board and while this latest entry attempts to be both familiar to fans of the series’ prior Wii outing, while unique all the same, the failings of its motion control-reliant inputs at times land WarioWare: Move It! in an awkward spot of feeling neither wholly enjoyable nor a complete flop. There’s fun to be had in parts — Microgames at their best when they’re both mechanically and visually a source of smiles. But in any way a worthy successor to Smooth Moves or even the handheld Touched all those years ago, this is not.
    • 75 Metascore
    • 80 Critic Score
    One could argue that outside of its creative double-world approach, The Medium isn’t the sort of revolutionary horror game that one might hope for from the start of a new generation in gaming. But you know what? It doesn’t need to be revolutionary. It just needs to be spooky, have fun gameplay and tell an entertaining story, and Bloober Team succeeds on all of those fronts.
    • 75 Metascore
    • 70 Critic Score
    As an expansion, Mortal Kombat 11: Aftermath features a quality addition to the campaign and three new characters that are mostly high quality. While quality should always trump quantity, Mortal Kombat 11: Aftermath is a case where the quality can’t justify the high cost.
    • 75 Metascore
    • 70 Critic Score
    Fans of the old school adventure games should definitely enjoy the combination of exploration and puzzles the game offers and Anodyne is a nice throwback to a type of game that you simply can’t find any more.
    • 75 Metascore
    • 70 Critic Score
    If you can approach the game with a forgiving nature, however, there’s sights to see that will stay with you long after the small piece of willpower necessary to push on has been forgotten.
    • 75 Metascore
    • 80 Critic Score
    In all its tricks, turns and trials to overcome, A Little to the Left succeeds on the basis of its charming and relatable premise on the obsessive nature of order and sequence. Messes to tidy up, objects to arrange and patterns to recognize, or perhaps be led astray in assuming there’s one to even recognize. Max Inferno already establish a quaint and attractive presentation here, but it’s thanks to the execution of its main puzzles — with a few added mechanics and incentives to replay puzzles on top — where A Little to the Left finds that added lift to help bolster its appeal. The game’s key means of communication doesn’t always work in its favor and that cozy, laid-back approach can be an occasional annoyance just as it can be a helpful support. Even so, a game that in many ways strikes right at the heart of puzzle game mentality and that desire to find order amid the chaos. Proof that A Little to the Left with all its color and upbeat vibrancy, more importantly, has the wit and the know-how to make its challenge something you’ll take great pride in completing.
    • 75 Metascore
    • 70 Critic Score
    A far more confident and competent iteration of the Souls template than what came before, Lords of the Fallen‘s all-round impressive design is marred by occasional technical issues and all-too-frequent questions on its very philosophy around challenge. Get past these rough spots, however, and what you’ll find is a game that not only understands the pull and appeal pivotal to this sub-genre, but at times, offers room to add even more nuance to a saturated style of action RPG. It’s these surprisingly-intriguing additions alongside the usual flair of compelling boss fights and environments to carefully get through that does just enough to grant Hexworks a far more positive perception, all things considered. Flawed it may be and guilty of applying the wrong lessons in its design, it may stumble, but Lords of the Fallen does eventually find its stride. Serving up another feature-rich package that will appeal to a large number of Souls veterans.
    • 75 Metascore
    • 70 Critic Score
    The moments in-between -- especially those the game deems most critical to plot and progression -- may not have the same punch, but Ghostwire: Tokyo though briefly just about shines through where it matters. A journey you will actively and quickly decide against sprinting through.
    • 75 Metascore
    • 80 Critic Score
    While the slow movement speed drags things out, Ken Follett’s The Pillars of the Earth is a must-play for anyone wanting a game to tell a narrative that doesn’t talk down to the player. Think Masterpiece Theater instead of Guardians of the Galaxy. Both are interesting in a different way, but The Pillars of the Earth engages with players in a way that one would not expect from the medium, even at this point in time. The stylistic animation brings everything to life in an interesting way and there is a sense of control for the player to explore. This is an interesting experiment in subject matter and execution that is worth the time investment. The current package is only the first seven chapters, but seeing how it plays out should be intriguing.
    • 75 Metascore
    • 80 Critic Score
    Mask of Truth continues the trend of the first game and improves upon its combat. The visual novel aspect of things remains enjoyable, while the tactical RPG gameplay is more focused and refined. Graphically, it still falls short of what many would expect on the PS4, with Vita-level graphics that work fine for that version but don’t hold up well on the big screen. Its gorgeous soundtrack helps overcome that issue and allows even the most intense battles to be relaxing. Mask of Truth is a solid follow-up to Mask of Deception and a must-buy for all who enjoyed that game.
    • 75 Metascore
    • 70 Critic Score
    What the game lacks in depth, it almost completely makes up for in sheer fun — but it is a flawed experience to be sure. Those seeking something Zelda-esque will be left satisfied, but not blown away by the experience.
    • 75 Metascore
    • 70 Critic Score
    After the experience of playing through the remaster in a binge setting brought to light some foibles that went previously unnoticed, this is still a top quality entry in a series that has gone woefully underappreciated. Hopefully time will change that.
    • 75 Metascore
    • 80 Critic Score
    In the end, AquaPazza: AquaPlus Dream Match is a steal for its budget price.
    • 75 Metascore
    • 80 Critic Score
    Smartly aiming for psychological horror over cheap jump scares, it gets under the skin and effects the psyche. Unfortunately, it falls into the modern trappings of boasting too much firepower (Sebastian can look more like Rambo than a detective) at the cost of stealth and intelligence. Still, this is a bold and seductive experience that is seen too infrequently from major publishers these days.
    • 75 Metascore
    • 70 Critic Score
    Scintillatron 4096 is a unique arena shooter. It’s got all the shiny effects and abstract enemies you’d expect, but demands a very different style of play. The deliberate target selection doesn’t mean it’s sedate by any means, but rather the fast-paced action needs to be more carefully planned.
    • 75 Metascore
    • 80 Critic Score
    The Elder Scrolls Online: Morrowind is an impressive new addition to an already solid MMO. The Elder Scrolls Online has been constantly evolving since its initial launch, and the new content introduced in this chapter builds upon these improvements. There’s plenty to do in Vvardenfell, a land with consonants to spare, but one of the greatest strengths of this title is the level of accessibility. Any type of character build can work in this game, and players of all levels can play together and things will balance themselves out so everyone can have a good time. Plus, for the times when you may want to play alone, this MMO does actually provide a good solo experience. Whether someone is a long time player, new to the game, or has played before and taken a lengthy break, anyone can jump in and experience new adventures in Vvardenfell.
    • 75 Metascore
    • 70 Critic Score
    It breaks my heart to even talk about The Night of the Rabbit in a negative manner because, while it has its issues, it’s still an imaginative experience.
    • 75 Metascore
    • 80 Critic Score
    Endling may be lacking on the difficulty side, but it more than makes up for it when it comes to delivering a breathtaking story about loss, survival and the environment, topped with a gorgeous art style and an impressive evolving world to explore. It may be a brief journey (clocking in at around four hours), but it’s one that’s worth playing through, an emotional roller coaster that’s still fun to play and gets you invested in the struggles of our furry friends, so don’t sleep on it.
    • 75 Metascore
    • 80 Critic Score
    Despite a bit of a hurdle when it comes to difficulty at the beginning, Ruiner is quite the addictive action game, one with a lot of variety in its combat that packs a lot of experimentation into a small package. The visuals are amazing when it comes to depicting the grittiness of Rengkok, the characters and enemies are well-designed, and the speedy gameplay works exquisitely, perfectly capturing the feel of a futuristic action film. The more you get involved, the more you discover just how much of a blast it is, so give it a shot. Seriously, the ice sword alone is worth it. I love you, fox blade.
    • 75 Metascore
    • 80 Critic Score
    Atelier Marie Remake is an outstanding re-imagining that takes everything that worked about the original game while modernizing and creating a better-flowing experience.
    • 75 Metascore
    • 70 Critic Score
    It doesn’t seem fair to say Culdcept SAGA is bad, because it’s not. Still, it’s missing too many obvious features to really pass muster as well-designed software.
    • 75 Metascore
    • 80 Critic Score
    Packed with that familiar caliber of intriguing level design and emergent gameplay, Sniper Elite: Resistance may not be the most radical of changes, but it undoubtedly makes up for it in its retaining the series’ joyous curating of tactile shots and careful planning alike.
    • 75 Metascore
    • 90 Critic Score
    Concrete Genie could have simply been a game about painting and creating virtual pets that you can interact with and it still would have been a fantastic little game. But thanks to some fun action, nice puzzles and a beautiful world, it becomes something even more. The fun is in the creation, crafting a vivid world out of the pages you find and then letting your charming Genies play in it. It’s just one of those games that can be perfectly described as “feel-good.” You’ll walk away from it with a warm heart and a big smile on your face after the credits roll, yet end up diving back in so that you can find every secret. Concrete Genie is one of the PS4’s most notable highlights this year and PlayStation fans should be sure not to miss it.
    • 75 Metascore
    • 80 Critic Score
    I have to admit that I wasn’t easily sold on Not A Hero. It was difficult to figure out how it wanted me to play at first, and even the easiest levels saw a lot of dead BunnyLord minions due to arguing with the combination dash/cover button and forgetting to keeping an eye on my ammo count. Then I learned to play it right and then it all made sense, with each level becoming a test of both action and course execution.
    • 75 Metascore
    • 80 Critic Score
    While Afterparty arguably doesn’t quite hit the same overall heights as its older sibling, it still manages to deliver one amazing adventure of its own, largely thanks to a terrific sense of humor, a unique story, and some truly astounding writing and dialogue.
    • 75 Metascore
    • 80 Critic Score
    While some overly long levels and a few frustrating hazards threaten to hamper the game’s enjoyment, the amazing and cathartic action in Bloodroots still finds a way to power through these flaws in order to help deliver one highly enjoyable game. Be it the swift yet nicely chaotic gameplay that offers a good chunk of strategy and buckets of blood, the stylistic and attractive art style with a lot of flavor in every bit of scenery, or the simple yet captivating story, there’s a lot here to enjoy. Rain bring Paper Cult the strength, for they have earned it.
    • 75 Metascore
    • 80 Critic Score
    Grid Autosport is far from a pick-up and play racing game, but franchise veterans and those willing to spend the time mastering its intricacies will find it all the more rewarding for it.
    • 75 Metascore
    • 90 Critic Score
    Its character customization system is surprisingly robust and the insertion of the players custom character into the story works much more smoothly than expected. Combine that with opportunity to befriend one’s favorite characters, side content that’s worth doing and decent online play, and the result is a surprisingly solid game that Omega Force should be proud of.
    • 75 Metascore
    • 75 Critic Score
    If you liked the previous Top Spin games, or if you wish to study the grand, majestic sport of professional tennis, then you should definitely buy Top Spin 3. But if you want to play tennis, the game, then you should probably go snag a copy of Virtua Tennis 3 (or even Sega Superstars Tennis) on the cheap right now.

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