Hardcore Gamer's Scores

  • Games
For 4,329 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4332 game reviews
    • 74 Metascore
    • 70 Critic Score
    Call it an insistence on reinforcing the strategy side of things or not, the game can fall victim to its own limitations. But for those with an adoration for lore and for that looming sense of desperation more so, while not entirely original in tone or presentation, Phoenix Point does just enough for those restrictions to fall by the wayside.
    • 74 Metascore
    • 70 Critic Score
    Melody of Memory succeeds as a fun, well-made rhythm game that successfully adapts Kingdom Hearts’ combat into the genre. The gameplay is fast, fluid and frantic, giving players a new way to experience the franchise’s excellent music. Though there isn’t much in the form of new worlds or music, it’s a one-stop-shop to listen to Yoko’s extraordinary music.
    • 74 Metascore
    • 80 Critic Score
    Super Stardust Ultra is an excellent update of a great twin-stick shooter, and worth the time for both long-term fans and those who somehow missed it the first time around.
    • 74 Metascore
    • 80 Critic Score
    Even if the gameplay of Super Robot Wars Y merely follows in the footsteps of the franchise's past successes, it still provides a fantastic SRPG experience that any fan of mecha, whether they be hardcore or casual, can find enjoyment in. It's always great to see that the franchise is continuing to experiment with its visuals, roster and how the story is told. One can only hope that the future of the franchise continues down this path.
    • 74 Metascore
    • 80 Critic Score
    Nantucket brings to life the golden age of whaling and the story of Moby Dick in a tight package that’s perfect for anyone who is a fan of history, a good management sim or the story of Moby Dick. Unlike other management sims, Nantucket is intuitively easy to understand, helping the player along as much as possible without holding their hand completely. It can be unforgiving, but only if the player wants it to be, as with the use of quick save/load, Nantucket shows that it can be both enjoyed for casual and more serious play. Losing time sailing the seas of the 19th century feels fantastic in this classic epic and the hunt for Moby Dick proves to be as rewarding as it sounds.
    • 74 Metascore
    • 70 Critic Score
    Nearly ten years later, Saints Row: The Third remains an anomaly in the open-world genre as so many continue to embrace seriousness and realism. Saints Row: The Third Remastered arrives at just the right time to inject a dose of silliness and zaniness into the genre.
    • 74 Metascore
    • 80 Critic Score
    The Guided Fate Paradox is a niche game, but that shouldn’t scare off anyone who has a taste for Japanese RPGs.
    • 74 Metascore
    • 70 Critic Score
    If you can get past the instability and lack of aesthetic cohesion, you’ll find a foundation of smart mechanics and clever challenges. With that said, you’ll probably better enjoy those elements on your phone or tablet.
    • 74 Metascore
    • 80 Critic Score
    Despite the lopsided breakup between the two campaigns, the conclusion of Revelations 2 will leave players satisfied with the hope of more bite-sized spin-offs in the series’ future.
    • 74 Metascore
    • 80 Critic Score
    There is a reason that Aksys website for this game doesn’t stress that this is an otome as the story is engaging for visual novel fans of all types. Collar X Malice is a well-crafted title that leans hard on its mystery and creates a sense of foreboding while keeping it from becoming too much. Idea Factory walked a fine line here and ended up with a cool, stylish experience for anyone that just wants to chill in an easy chair with a cool story.
    • 74 Metascore
    • 80 Critic Score
    Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings is the kind of game that’s best played when one just wants to sit back and relax for a while. Its lack of urgency combined with its liberal use of bright colors, upbeat musical tones and exceedingly optimistic characters make for an experience that can’t help but inspire a faint smile.
    • 74 Metascore
    • 80 Critic Score
    Even though the franchise’s future looks concerning, whether you’re a newcomer or a hardcore fan, you owe it to yourself to revisit where the series began and took form.
    • 74 Metascore
    • 80 Critic Score
    What Wattam does successfully is reinforce the idea of play, that doing silly things is fun and doing them with friends is even better. Wattam remembers that child-like is very different from childish, and that carefree play should be as important to a grown-up adult as it was back before we all began taking things so seriously.
    • 74 Metascore
    • 80 Critic Score
    Neon Abyss is a highly playable action-roguelike with a huge number of perks and weapons to take on the ever-growing horde of monsters that show up in each room. The powerup progression in a run is almost always satisfying, assuming it doesn’t take too long for the random drops to start piling up in a helpful way, and while sometimes the chaos can become unreadable it’s usually due to becoming trigger-happy on entering a new room.
    • 74 Metascore
    • 90 Critic Score
    To say Loot River is a game mechanically and visually enticing would be to downplay just what makes a game of this stature such a treat to repeatedly explore. Unusual a pitch it might’ve sounded, the eccentric implication that “Dark Souls meets Tetris” isn’t entirely unwarranted. In a game whose novel implementation of movement alone is one with a plentiful amount of offensive, defensive and tactical potential, let alone a mere tool for traversal that can be as equally costly as it is a helpful aid. Just like its technical niceties that add so much to the pixelated aesthetic, it’s what the game doesn’t reveal at the outset — and thus, that desire to figure out the true path to success — that is by far the most impressive thing about Loot River. One that not only justifies its quirky alternative to run-based progression, but through it transforms the game from that of a humble roguelite into one that, strangely enough, is just as much puzzle-platformer as it is grueling dungeon-crawler.
    • 74 Metascore
    • 80 Critic Score
    Pac-Man World: Re-Pac takes an already-great game on PS1 and makes it even better. This is low-key one of the most diverse and enjoyable 3D platformers on the market and should be enjoyed by everyone who missed out on it in its time. It plays better now than it did before thanks to smart improvements in play control and has some of the most fun classic Pac-Man-style mazes on the market. There’s a lot to enjoy here and if you enjoy 3D platforming or Pac-Man games, you need to give Pac-Man World Re-Pac a shot.
    • 74 Metascore
    • 60 Critic Score
    Pokémon FireRed and LeafGreen are major classics in the franchise that still hold up well enough to be worth exploring for fans of RPGs and the series itself. On the other hand, as a new release of an old game, it's one of the most barebones releases possible and there's no good reason for it to not have at least something extra to justify it as a commemorative edition.
    • 74 Metascore
    • 70 Critic Score
    Toukiden: Kiwami is a great entry in the PlayStation 4’s catalog, specifically due to the lack of its genre’s presence on the machine.
    • 74 Metascore
    • 80 Critic Score
    The only real problem with the length is the pacing, with no indication given that you're on the last area and solving the final puzzle until, surprise!, end credits. It's analagous to reading a review that, while technically it's said everything it needs to, simply comes to a stop.
    • 74 Metascore
    • 60 Critic Score
    Looking back there is fun to be had sprinkled throughout, but the finale is so sour that it’s hard to see those moments.
    • 74 Metascore
    • 80 Critic Score
    Arguably and oddly enough, Fuser is at its best when it focuses more on creating music and less on being a traditional rhythm game. The campaign mode is fine, but suffers from pacing issues and too much hand-holding, while online battles are underwhelming. But the joy in crafting that perfect dance mix, even if it’s a short one, is satisfying.
    • 74 Metascore
    • 70 Critic Score
    Awakening’s new multiplayer maps are well designed, encouraging players to experiment with different playstyles. Skyjacked will be appreciated by those who loved Hijacked, but others may find its constant spawn-flipping annoying. Der Eisendrache is an excellent Zombies experience that longtime Zombies fans will have a great time sinking their teeth into. The only downside to Awakening is Splash thanks to its numerous glitches.
    • 74 Metascore
    • 70 Critic Score
    Earth Must Die presents an intriguing take on the point-and-click genre following a buffoon leader trying to get things his way. Though the jokes may sometimes be crude or hardly interesting, the wacky world and unique characters are enough to keep it an enjoyable journey. The best part, however, is how much of its personality oozes into the gameplay choices, truly representing how VValak acts, thinks and feels in all of its colorful details.
    • 74 Metascore
    • 70 Critic Score
    Even though its story will leave most players unsatisfied and its open-world design is questionable at best, its phenomenal side stories and often entertaining gameplay will prevent distaste. This isn’t the next The Last of Us, and its narrative comes nowhere close to Telltale’s The Walking Dead, but the framework is in place for a generally good time.
    • 74 Metascore
    • 80 Critic Score
    It is obvious that the same engine from the last Samurai Warriors game is being used, but it really does feel like a fresh, focused take on the Musou series.
    • 74 Metascore
    • 80 Critic Score
    Given our memories of the first game, it would have been a miracle if Submerged: Hidden Depths had just been a merely fine distraction. So it’s a shocker to see a perfect example of what a sequel should be, making terrific use of the strengths its premise provides, allowing you to truly chill out and explore the drowned city, coming across something that feels fresh at every turn, backed up by breezy visuals and a nice soundtrack. While still linear at times, Submerged: Hidden Depths is a vastly-improved adventure that should easily stand a shot at being the year’s best sequel, and Uppercut should be proud of what they’ve done.
    • 74 Metascore
    • 70 Critic Score
    It needs a little more technical polish and a much smoother learning curve to be considered for real mass-market appeal, but Mordheim: City of the Damned is a rewarding game for the right player.
    • 74 Metascore
    • 70 Critic Score
    A dungeon-crawling RPG, that while unspectacular, is nonetheless worth the time and effort needed to tackle its ordeals head-on.
    • 74 Metascore
    • 90 Critic Score
    Cozy Game Pals have truly crafted one outstanding ode to classic survival horror games with Fear the Spotlight. It perfectly finds a balance between an atmosphere and story that are all suitably creepy, core stealth gameplay that features one impressive, imposing monster while never frustrating the player, and a terrific use of old-school touches like nifty puzzle that wouldn't feel out of place in the likes of Silent Hill. It's the type of horror game that perfectly keeps you on edge throughout all of it, then leaves you walking away feeling refreshed and satisfied. It's an impressive show and one that players need to check out.
    • 74 Metascore
    • 70 Critic Score
    On Your Tail can be a bit rocky at times, with the game sometimes struggling to balance both its life sim and detective elements, not helped by some awkward gameplay segments surrounding the core mystery. Still, thanks to a strong and lovable cast of characters and a gorgeous little town filled with a lot of fun stuff to do, there's a ton here to enjoy, especially for those looking for something more cozy to chill out with. Indeed, it's a nice little vacation worth taking.
    • 74 Metascore
    • 60 Critic Score
    Nitro Gen Omega is a game that still feels a little rough in its 1.0 release, not being as approachable in its multitude of systems as it could have been. It’s not a bad game per se, but one that demands effort to understand and pull through. Nonetheless, its battle systems and animations shine through to the point it can be worth giving it a try for fans of unique RPGs and simulators.
    • 74 Metascore
    • 70 Critic Score
    Harmonix has delivered a reboot that perfectly captures the spirit and rock solid mechanics of the original, which is something that should be commended.
    • 74 Metascore
    • 60 Critic Score
    When you take all of the flaws and advancements with the game, The 40th Day really just balances out to be equal to if not slightly behind where the first one started.
    • 74 Metascore
    • 70 Critic Score
    Soul Hackers 2 is a by the books turn-based JRPG that doesn’t do anything particularly memorable nor offensive. The story is lacking in scope, dungeons are bland, and there’s questionable design choices to tried and true systems. It doesn’t help that there’s less-than-stellar load times on the current generation consoles, especially considering the amount of traveling that’s required. With that said, there’s decent character development, a fantastic combat system and of course all your favorite demons and creatures you’d expect, and then some. On top of that, the visual aesthetic (at least outside of dungeons) is tremendously vibrant, bringing your screen to life in the most enticing way possible. In the end, I thoroughly enjoyed my time with the game, but it comes with numerous flaws. Soul Hackers 2 has all the trappings of a great Shin Megami Tensei game, including heart, but lacks the substance to make it special.
    • 74 Metascore
    • 70 Critic Score
    Lego Batman 3: Beyond Gotham struggles to maintain balance with its cast of characters constantly pushing one another from the spotlight, and suffers from many of the series’ routine issues. On the other hand, it brings to the table an experience DC and Lego fans will not-soon forget: an action-packed adventure, plenty of charm and moments of bona fide hilarity.
    • 74 Metascore
    • 70 Critic Score
    While the writing is a little generic and the voice acting isn’t perfect, Eden Genesis still has a considerable amount of charm. Some voice acting is much better than the rest, so most characters' voices will be hit or miss. It's still fun to see the story unfold, but during some periods of the game, the writing can start to be a drag or might just not click for you. Eden Genesis is still a fun game to play and the gameplay loop is top-notch. The trials we are given to complete start easy, but grow into legitimate challenges that will take many tries when you're looking to get the best rank possible.
    • 74 Metascore
    • 70 Critic Score
    It’s a welcome addition to the Soulslike genre with intense fights and interesting areas to explore. Some of the design options they took when making the most of the available technology, however, are hard to support.
    • 74 Metascore
    • 70 Critic Score
    The Dark Pictures Anthology still needs to iron out a few things before it can produce a truly classic entry, but thanks to a strong and fun story with a lot of twists, welcome difficulty options and stronger choice-based gameplay, House of Ashes shows the series is still striving to make notable improvements when it comes to crafting scary and entertaining tales.
    • 74 Metascore
    • 70 Critic Score
    Fortunately, where Darktide shines the brightest is in its gameplay, as the combat is highly engaging, and the soundtrack is groundbreaking. Even though a good deal of maps lack variety, Fatshark still captures 40k’s atmosphere perfectly, creating a compelling, depressing world to shoot and slash your way through. While combat feels better than, say, Vermintide, everything else about the experience is a step backwards in its current state. At the end of the day, Warhammer 40,000: Darktide is a highly-addicting mess that we can’t put down.
    • 74 Metascore
    • 80 Critic Score
    Those who still fancy the original GameCube version might not be interested if they can still readily play it, but the addition of the challenging new hidden mansion, ability to challenge bosses and local multiplayer can make it well worthwhile for those wanting to try something new. Luigi’s Mansion is still a great classic and fits in fairly well with all the other wonderful ports on 3DS.
    • 74 Metascore
    • 70 Critic Score
    When you look at it, Zeno Clash: Ultimate Edition is a pretty good package. You have a slightly flawed, yet still enjoyable seven hour campaign, and a couple of bonus modes that can be tackled with a friend on Xbox Live.
    • 74 Metascore
    • 80 Critic Score
    Right now, as it stands, Cloud Chamber is an impressively grand experiment that’s well worth your time and money. If this seems up your alley, don’t wait — get into it while the getting is good.
    • 74 Metascore
    • 80 Critic Score
    Action Henk is easily one of the best speed-runners in years.
    • 74 Metascore
    • 80 Critic Score
    It would have been nice if Pikuniku was longer and had a bit more to its story, if only because it means spending more time with its interesting and charming world. Still, what we have is a fun blend of physics-based gameplay, traditional platforming, exploration, eye-catching art and a fun cast that makes for one cute, highly-enjoyable experience. It’s a quick little romp through a gleefully bizarre world that you won’t regret checking out.
    • 74 Metascore
    • 60 Critic Score
    Whatever promise Life is Strange: Double Exposure has, be it in its beautiful setting, fun and likable characters, or its intriguing setup, ends up being undermined by a scattershot narrative that never comes together. And unfortunately, with a lack of any substantial gameplay or meaningful choices, that leaves this as just a so-so adventure game at best, and what is arguably the lowest-ranking game in the series. Hopefully Life is Strange can rebound back, but for now, it's not a pretty picture.
    • 74 Metascore
    • 80 Critic Score
    Wild Guns Reloaded may be a splash of cold water in the face reminding you of just how hard games from the 8-bit and 16-bit eras could be, but it’s also a reminder of how damn fun and enjoyable they can be as well, proving that some titles are indeed timeless.
    • 74 Metascore
    • 70 Critic Score
    If you’re a fan of old-school platformers, however, Yumi’s Odd Odyssey is a comprehensive collection of puzzles that will serve your palate well and well worth checking out on the eShop.
    • 74 Metascore
    • 80 Critic Score
    Ooblets is a must-play for life-simulation fans and is a great gateway game for folks who enjoy a good deck builder and have wanted to dabble in the life-simulation genre thanks to the dance battle system.
    • 74 Metascore
    • 80 Critic Score
    In 2013, this sixteen-year-old game feels fresh, revitalizing and just downright good. That’s an accomplishment all of its own.
    • 74 Metascore
    • 90 Critic Score
    TRI
    TRI is not typical by any measure and instead charts its own path to puzzle gaming greatness.
    • 74 Metascore
    • 80 Critic Score
    Those looking for something completely different in their gaming library ought to download Roundabout.
    • 74 Metascore
    • 80 Critic Score
    Prinny Presents NIS Classics Vol. 2 is a must-have for tactical RPG fans who missed out on either included game. Both Makai Kingdom and Z.H.P.: Unlosing Ranger vs. Darkdeath Evilman are excellent, with Unlosing Ranger being a game that slipped between the cracks in its time and now truly gets a chance to shine on a greater stage. There’s still nothing like it on the market, and after nearly two decades, Makai Kingdom‘s take on tactical combat still has elements that haven’t been copied. This second batch of NIS Classics is a great one and something that offers two titles that have not only held up well, but have concepts that we haven’t seen done to death since their original release.
    • 74 Metascore
    • 80 Critic Score
    RIDE 4 is the best entry in the series and fixes a lot of problems that past games had. Its diverse mix of event types in the career mode keeps it fresh even with a few tedious tests dragging things down. The on-track action shines at all times when you have rivals with you, and no matter what track you’re on or what time of day or conditions you’re racing in, you’re in for a fun time. It’s a challenging game, but in a good way as it encourages you to get better and offers a wide variety of difficulty options to help you along the way. Put simply, Ride 4 looks and sounds fantastic and controls like a dream.
    • 74 Metascore
    • 70 Critic Score
    While not without its issues, Omega Force did a really good job bringing Attack on Titan into the realm of gaming.
    • 74 Metascore
    • 80 Critic Score
    Particulars combines an interesting and highly progressive style of narration with an old school arcade experience.
    • 74 Metascore
    • 70 Critic Score
    While not a complex top-down, turn-based strategy RPG, Warhammer 40,000: Deathwatch – Enhanced Edition does a nice job of laying a solid groundwork from the beginning in tactical options, challenge and character progression.
    • 74 Metascore
    • 80 Critic Score
    Overall, the game does wonderfully in providing great spell variety with detailed abilities that synergize well across the board. Despite the balance issues, it’s still worth checking out for something to quickly get into. One Step from Eden is a flavorful, intuitive experience that’s hard to put down once you pick it up.
    • 74 Metascore
    • 80 Critic Score
    An incredible look into the advancements in technology and the various perils the future can hold, Flat Eye is a narrative sim with terrific dialogue and individual stories that provide sharp satire and even terrific comedy courtesy of your AI, all while providing a fun challenge as you try and manage this Black Mirror-style showcase of a tech-filled convenience store. It’s a sweet and savvy twist on simulation games that’s worth checking out, especially if it gets more people to watch Clue.
    • 74 Metascore
    • 70 Critic Score
    Pocket Bravery is a valiant attempt to pay tribute to the classic fighting games of old while still providing a modern twist, offering up a ton of various modes, options, extra content and more. The downside is that everything it offers feels overwhelming at times, especially with difficult enemies making it feel like the game is pressuring you to begin becoming a fighting game master ASAP. Still, between the beautiful presentation, the nice bits of accessibility and a cast of fun characters that you’ll want to try out, this is one fighter that might still be worth taking a look at, even if you were always more of a fan of the WonderSwan.
    • 74 Metascore
    • 90 Critic Score
    Still Wakes the Deep is a standout title from The Chinese Room and is a must-play for fans of Lovecraft horror. The game utilizes all its audio elements to craft an immersive experience that's thrilling and chilling. The title has fun toying with your mind and peels back the layers of comfort that's brought during the start of the game. As the environment around you changes, so does your experience, and that's what a good story can do. From exploring the rig to hiding from enemies, The Chinese Room brings together its recognizable elements and puts together a strong sailor worthy of its sea legs.
    • 74 Metascore
    • 80 Critic Score
    In Other Waters is a great little adventure. While part of the appeal lies with its design, its presentation — its imagining that possible disconnect an AI controller may have in both seeing and not seeing the world around them — it’s the sneaking-in of unease at such large, open bodies of water, where both visuals and tone strike an impressive middle-ground. Some may want to denote this as sluggish, as intentionally slow for some artistic pay-off. But there’s a wonderful amount of emotion to be felt here. Even if it’s merely through some readjusting one’s perception on navigating an alien world — a realization that things aren’t as hostile or as tense as you’d usually expect. Through that clever mix of minimalist color, shape and the vast negative space all around, In Other Waters conjures one of the year’s most surprising and serene recommendations for screen and portable console alike.
    • 74 Metascore
    • 80 Critic Score
    Even though Shadow Warrior has minor technical imperfections and runs about two hours too long, it’s nothing short of a blast.
    • 74 Metascore
    • 70 Critic Score
    Even in its most tepid of opportune changes, WRC 10 still finds ways to vex and test in ways that are both punishing but enjoyable to see through. Perhaps the biggest complaint you can utter about this year’s release is its surprising lack of indulging in the time periods it’s aiming to evoke, through its call-backs and roster inclusions alike.
    • 74 Metascore
    • 80 Critic Score
    Ultra Kaiju Monster Rancher is a pleasant surprise that was extremely unexpected. From the recent revival of the Monster Rancher titles to Ultraman finally making an impact overseas, it’s a delight. It’s worth noting that this title is aiming to appeal to fans of the Ultraman franchise first and foremost, but there’s tons for those who have never experienced it before to love. Even the ugliest or creepiest kaiju can become endearing and lovable after spending time training them long and hard to be their absolute best. It’s a title that’s easy to get into and doesn’t require a ton of trial and error to figure everything out. Fans of giant monsters will want to consider picking up Ultra Kaiju Monster Rancher, especially if it’s always been their dream to raise them and fight against other massive and iconic kaiju.
    • 74 Metascore
    • 60 Critic Score
    With some tuning of the initial time mechanic and a rework of the characters, Atelier Firis could have been the best the series has seen. Still, it can boast the best world the franchise has offered to explore, and that is saying something.
    • 74 Metascore
    • 70 Critic Score
    No element of Harvestella’s gameplay is exceptional, but somehow all this imperfect and mismatched elements come together to in a way where the overall package ends up being greater than the sum of its parts. The farming system is simplistic and the combat is mediocre, but in spite of itself it’s easy to get caught up in the lives of the villagers and fall into the trap of wanting to play for just “one more day” which turns into half a season.
    • 74 Metascore
    • 90 Critic Score
    Fire Emblem Warriors pays tribute to the most recent 3DS titles that helped the series take off in recent years. While it would have been more varied if they had included more than just a handful of characters from older entries, it still creates an enjoyable action packed spin-off for new and old Fire Emblem fans alike. Fire Emblem Warriors is an easy title to pick up and play at any time, regardless if just doing one mission or sitting down to grind for a full session. Whether a fan of the series or just looking for another title to play with friends, Fire Emblem Warriors makes for a great time with plenty of content to keep players coming back for more of its perfectly-captured action.
    • 74 Metascore
    • 80 Critic Score
    Whether you play with the keyboard/mouse setup or use a 360 pad, you’ll get solid controls. It’s a challenging, but rewarding game and its surreal audio/visual combination will be stuck in your head for quite some time.
    • 74 Metascore
    • 80 Critic Score
    It’s fun to look at and more fun to play — especially with gyro controls. If you’ve been seeking a new FPS adventure on Switch, give Hypercharge Unboxed a shot.
    • 74 Metascore
    • 70 Critic Score
    Though there may be better and more narratively-intriguing entries out there already, for genre enthusiasts focused squarely on the puzzles themselves, Relicta‘s subtle self-awareness in its own pitch — as much the assortment of challenges on display — are enough to help it win out in the end.
    • 74 Metascore
    • 70 Critic Score
    Where is my Heart? is an enjoyable puzzle platformer romp.
    • 74 Metascore
    • 70 Critic Score
    John Wick Hex is a worthwhile playthrough for those with a fondness for turn-based strategy games or a desire for a challenge, but remains tough to recommend to those who only want another opportunity to spend time in the established world of John Wick.
    • 74 Metascore
    • 70 Critic Score
    Darius Cozmic Collection does offer a lot of enjoyment for fans of shmups, regardless of which version is played. It can be criticized for being a cash grab attempt for splitting the arcade and console titles into two separate collections when combining them into one would still be comparable to many other retro collections. But those complaints aside, each collection does a good job at preserving an authentic classic Darius experience as there is something inherently fun about teaming up with a buddy to blast some robot fish. The Darius games aren’t readily available on too many other formats so it’s nice to finally be able to enjoy them on modern consoles. During the review process both collections were enjoyable, but if you were to only get one, the recommendation would go to the Arcade version unless you have specific nostalgic feelings for a console title like Darius Twin.
    • 74 Metascore
    • 70 Critic Score
    Sonic Colors’ vibrant colors, inventive level design and fast gameplay made it a hit back in 2010. Sonic Colors: Ultimate recaptures the magic, making refinements and upgrades to the gameplay and visuals to bring them more in line with today’s standards.
    • 74 Metascore
    • 80 Critic Score
    Shantae: Risky’s Revenge: Director’s Cut could have used some help with its map system, but literally everything else is spot-on.
    • 74 Metascore
    • 90 Critic Score
    From the Gallows wraps up the season on a high note, with a truly customized chapter that forces players to make intense selections regarding the characters they have grown to love, hate or otherwise care about. Telltale has continued to prove that whatever faults may have arisen in the past can be easily set aside when the final consequences end up amounting to more than just life or death.
    • 74 Metascore
    • 90 Critic Score
    Tokyo Jungle is easily one of the best games this fall season, and is going to be cropping up in gaming conversations for years to come.
    • 74 Metascore
    • 40 Critic Score
    Until the bugs are ironed out, it’s just not worth the headache.
    • 74 Metascore
    • 60 Critic Score
    FIFA 21’s next-gen visuals speak for themselves as the player models are absolutely gorgeous. This is mainly shown off in the cutscenes, but even the visuals on the field seem cleaner and more detailed. The gameplay on VOLTA matches feel faster and you can pick up where you left on the previous generation. Otherwise, everything is a one-to-one copy and paste. To be fair, the developers didn’t name off anything more than visual upgrades, a new entrance and improved crowd chants. If you were expecting a large jump from generation to generation like you might have with Madden NFL 21, there’s even less in FIFA 21. This is still FIFA from EA, which means it’s going to look great and be fun.
    • 74 Metascore
    • 80 Critic Score
    The Outer Worlds: Peril on Gorgon adds an engaging new story to The Outer Worlds. The new content, save for the new location to explore, doesn’t change up the formula too much but that’s absolutely fine. With a game like The Outer Worlds more of the same is a good thing. The new story content seamlessly weaves into the main story and feels like a natural extension of what was already there. The time to complete The Outer Worlds: Peril on Gorgon is enough where it feels like a worthwhile extension but doesn’t overstay its welcome and is the perfect reason to get back into The Outer Worlds.
    • 74 Metascore
    • 50 Critic Score
    PIQ2 is themed around measuring intelligence, but all it ends up doing is testing rote memorization and dexterity. [July 2007, p.63]
    • Hardcore Gamer
    • 74 Metascore
    • 60 Critic Score
    At its best, there’s certainly moments of appreciation and respect for the artistic detail Narita Boy lavishes in, with its pixel art and generally-eery vision of cyberspace run amok with corrupted foes. At the very least, the game’s somewhat-warped screen display and drenching in ’80s culture tropes is anything but off-putting. The problem then lies with its simplicity of delivery and the game’s general lack of appeasing those looking for something more than surface-level attraction. A world that too often feels unnecessarily padded on a level design basis; a combat system though not terrible, feels a little too undecided on what it exactly wants to be. And beyond that, a story/narrative the game really could’ve gone without given how little relevance or even impact it holds on a player’s progression. Venturing through the Digital Kingdom does spark some moments of delight. But beyond its art-style and fond execution on aesthetic, Narita Boy‘s unenthusiastic lack of originality and care for its overarching design, winds up carving out a satisfactory yet tepid debut for Studio Koba.
    • 74 Metascore
    • 80 Critic Score
    Shadow Warrior has big guns, deadly blades, enemies ranging from small to enormous and enough explosions to satisfy even the most pyrotechnically enthusiastic gamer.
    • 74 Metascore
    • 80 Critic Score
    Summon Night 5 is an SRPG that needs to be played by anyone who likes the genre. It’s a love letter to fans of a somewhat bygone era of Japanese roleplaying games and manages to deliver on nearly all fronts, be it story, characterization, gameplay or presentation.
    • 74 Metascore
    • 70 Critic Score
    Culdcept Revolt tries its best to combine classic board and card games, but the execution is lacking in more complex strategies, making players feel as though they’re not building towards a strong end goal. Those interested in Culdcept Revolt will likely find the most enjoyment in competing against others online, rather than NPCs who feel as though they’re wasting the player’s time going through every motion another human player would do in full detail. With a likable cast of characters, interesting story and a wide variety of cards to create unique decks, Culdcept Revolt has a good premise that doesn’t pay off quite as well as intended.
    • 74 Metascore
    • 70 Critic Score
    Not the first game to focus so literally on the contrast between light and dark, Morkredd isn’t brimming with aesthetic originality, but its puzzles make up for in plentiful amount. It’s the surprisingly deceptive nature of its puzzle-solving — and the many hidden dangers its rendition of darkness brings — where Morkredd‘s best moments are to be found. Puzzles that somewhat rely on a preconceived assumption of movement so as to trip you over, yet more importantly are designed in such a way to encourage you to think carefully about your next move. Slow and steady is the general order of play here. Its world may seem too insistent on its own implied sense of shock and surprise, not least when it tries to be climactic for climactic’s sake. But despite the lack of any real meaningful exposition with its narrative or its world-building, the true revelation lies with how Morkredd makes each step forward into the dark an anxious yet entertaining one to consider.
    • 74 Metascore
    • 50 Critic Score
    The storytelling and level design might keep players interested enough to make it through the main story, but the lack of depth in gameplay and role-playing makes it hard to imagine anyone wanting to spend their time playing Atomfall over any other successful title in the genre.
    • 74 Metascore
    • 80 Critic Score
    It's an incredible shooter that feels like bullet hell with enemies replacing the bullets, but a little variation would have made it perfect. [Fall 2008, p.55]
    • Hardcore Gamer
    • 74 Metascore
    • 80 Critic Score
    If you're up for the challenge, They Bleed Pixels is a fast and fun action-platformer that will put all your reflexes to the test. It's utterly unapologetic about killing you, and because the controls are so smooth and precise every single failure feels exactly like it should- as something that could have been avoided if only you'd played better. It's not a game to play when you're looking to wind down at day's end, but bring all your skill and a load of patience, and They Bleed Pixels will make you feel like a magician with a gamepad.
    • 74 Metascore
    • 60 Critic Score
    Lost in Harmony is a fantastic experience and an incredible presentation, but it’s a shame that it’s just not that good a game.
    • 74 Metascore
    • 60 Critic Score
    It’s both an astonishing and exciting time in gaming to see Nintendo willing to dig into their archives and bring back a retro adventure title. It’s even more exciting that they took the time to release a full-on remake. With that said, there are still elements of the game such as the menu control that feel antiquated today. So much so that it will likely turn off players who weren’t expecting it or have no familiarity with this era of gameplay. Those interested in playing an older style adventure game will be pleased with Famicom Detective Club’s twists and turns.
    • 74 Metascore
    • 80 Critic Score
    While this reboot of the classic Master of Orion series isn’t perfect, it packs massive amounts of replayability, with endless tactics and strategies to be explored.
    • 74 Metascore
    • 80 Critic Score
    Jaws of Hakkon is an enjoyable but unessential addition to Inquisition, great for players looking to prolong their game or for an excuse to dive back into Thedas.
    • 74 Metascore
    • 70 Critic Score
    The Missing: J.J. Macfield and The Island of Memories does in the end succeed in telling an intriguing tale complimented with effective and palpable means of progressing it. It doesn’t always find the right way to present it, but as odd a pitch this masochistic, self-inflicted series of mechanics in a puzzle-platformer might seem, it’s no surprise that Swery and developer White Owls are the ones to not only make it work, but convince its players more so to see this human and engaging tale through to the very end.
    • 74 Metascore
    • 70 Critic Score
    Gameplay is far more superior to any other episodic title on the market, with Big Bad sending an important message to other developers that this aspect should never be overlooked in episodic gaming. From the opening moments of The Mad Ones, it’s clear as day that the RPG mechanics would bring forward an engaging experience over the story. The developer didn’t hold back from introducing a new mechanic in the later stage of the title and it seamlessly worked in harmony with the features that have been there since the opener. While it doesn’t boast mind-blowing visuals or sounds, The Council has a simple art direction that makes it feel right at home in the period that it takes place.
    • 74 Metascore
    • 90 Critic Score
    Silent Hope is an outstanding dungeon crawler and one of the few on the market that are easy to recommend for players either burned by prior games or who are completely new to the genre. Having so many different kinds of characters to play as keeps every run fresh and encourages the player to not only keep trying with another run, but do so with a different character with every failure to see if their outcome changes. It controls wonderfully across the board with responsive button commands and accurate stick movements. It looks good enough too, with a consistent framerate and a complete lack of slowdown and should be a must-buy for anyone looking to get into dungeon crawlers or who wants to experience one that emphasizes player fun over pure loot.
    • 73 Metascore
    • 70 Critic Score
    What Did I Do to Deserve This, My Lord!? 2 is a good buy for those who loved the first game, but newcomers to the series should probably pick up the newly-discounted original game, as the complex and unpredictable gameplay certainly won't be for everyone
    • 73 Metascore
    • 90 Critic Score
    The single player is disposable, albeit fun, but it’s irrelevant as there’s enough content in multiplayer to keep gamers busy for hundreds of hours until the next Call of Duty comes out.
    • 73 Metascore
    • 70 Critic Score
    Even though Extreme Justice keeps throwing out issues such as bland foot missions and the uninteresting Challenges mode, it’s still got 30 levels of decent gaming wrapped in an entertainingly cheesy story.
    • 73 Metascore
    • 80 Critic Score
    The Cruel King and the Great Hero is a pure charmer of an RPG. The playful storybook art and lovely soundtrack strike an adventurous tone, and all the characters from Yuu and the Dragon King down to the random monsters are adorably designed. The RPG action is easy overall so long as you don’t forget about the occasional healing potion, and the only real knock against it is the battles are too frequent for their own good. The Cruel King and the Great Hero is a perfect game to use as an introduction to the RPG genre for the younger crowd, and great for an adult who knows their way around and can enjoy themselves with a story of a kind hero and the Dragon King who loves his adopted daughter.

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