GamingTrend's Scores

  • Games
For 5,256 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5284 game reviews
    • 53 Metascore
    • 49 Critic Score
    Really disappointing. It's short, repetitive, and just not a lot of fun.
    • 48 Metascore
    • 49 Critic Score
    A repetitive game that looks decent but has a horrible (lack of a) save game feature, Scooby-Doo! Unmasked is a perfect example of [a] recipe for mediocrity.
    • 58 Metascore
    • 49 Critic Score
    If there were a way to “Mystery Science Theater 3000” a game, this would be considered one of the best games to do that with. Shellshock: Nam ’67 is the Manos: Hand of Fate of video games.
    • 66 Metascore
    • 49 Critic Score
    I felt like I was getting more of the movie's story, but playing through this was an aggravating chore. It's a rental, please don't buy it.
    • 52 Metascore
    • 49 Critic Score
    It’s not a fun game, and what little is here gets real old real fast.
    • 54 Metascore
    • 48 Critic Score
    It's a rush job, a disservice to the franchise, and its just not a very good game.
    • 40 Metascore
    • 48 Critic Score
    It’s a bummer, but that’s what happens to most video games as they age: they’re never as good as we once remembered.
    • 42 Metascore
    • 48 Critic Score
    It’s too bad that this game wasn’t better developed and given more time to polish. Instead of a fine dish of Klingon gagh, we end up with poorly sung Klingon opera.
    • 56 Metascore
    • 48 Critic Score
    Ultimately Naruto Shippuden: Shinobi Rumble is a shallow game.
    • 67 Metascore
    • 48 Critic Score
    Shockingly boring.
    • 67 Metascore
    • 48 Critic Score
    While there are plenty of game modes, not a one of them is a challenge.
    • 38 Metascore
    • 48 Critic Score
    If Turtles are your thing, you might want to put aside the concerns for the bugs and pull down the demo from Xbox Live. It is more than playable, just don’t expect to have a smooth ride. On the other hand, the story is light but so is the source material – it would have been nice to see episodic content come out for an otherwise compelling realization of the Teenage Mutant Ninja Turtles.
    • 44 Metascore
    • 48 Critic Score
    The game draws heavily on Sid Meier’s Pirates!, with some minor differences in setting and more action-oriented gameplay. Still, it lacks the polish of Pirates! and gets bogged down by some questionable interface decisions reminiscent of older, less-refined games.
    • 39 Metascore
    • 47 Critic Score
    If you like mediocrity and stupid storylines, this game is definitely for you.
    • 68 Metascore
    • 47 Critic Score
    If you are yearning for a multiplayer beat-em-up, this might satisfy you for a bit. Be warned though: since there is no story, I found the limited appeal is for all but hardcore fighting fans.
    • 42 Metascore
    • 47 Critic Score
    For the sake of the people in our profession, please quality check titles before publishing them. If at any point in the testing you sense an urgency to find something sharp and jab yourself with it repeatedly then make a mental note that it’s the fault of a poor game.
    • 52 Metascore
    • 46 Critic Score
    It is nice that the game controls so easily so that parents don’t have to constantly be watching over their kids. Still, it’s a bit too short to really justify the purchase.
    • tbd Metascore
    • 46 Critic Score
    It fills a niche that I’m sure will have a following, but it is not for everyone, least of all casual strategy gamers such as myself.
    • 49 Metascore
    • 46 Critic Score
    I can't even recommend this title to fans of the series. This game plays poorly, and has little new or redeeming gameplay value.
    • 61 Metascore
    • 46 Critic Score
    Gameplay is horrible.
    • 71 Metascore
    • 45 Critic Score
    God Eater 3 bears a superficial resemblance to Monster Hunter, boasting many of its features, but none of its depth. It offers nothing but diluted versions of what it has tried to poach from better games.
    • 70 Metascore
    • 45 Critic Score
    The Last Remnant is an interesting experiment in expanding the traditional turn-based battle system, but there are enough annoyances in that system and weaknesses in its setting and characters to keep this from reaching the heights it’s clearly reaching for.
    • 63 Metascore
    • 45 Critic Score
    Croixleur isn't broken, but it is aggressively mediocre.
    • 65 Metascore
    • 45 Critic Score
    Zen Pinball 2’s Age of Ultron table doesn’t offer enough fan service to appease any level of Avengers fan, and there aren’t enough interesting mechanics to excite a virtual pinball fan.
    • tbd Metascore
    • 45 Critic Score
    Draft Day Sports: Pro Basketball 2017 is a generic simulator that is just not quite ready for the big leagues. There are plenty of great features, and a deep collection of players that show the potential expected. A series of fatal flaws and poor design throughout will frustrate you and make you want to send it back down for more development.
    • 56 Metascore
    • 45 Critic Score
    While Werewolf: The Apocalypse - Earthblood may contain interesting ideas, like being able to shift forms in an instant, its gameplay and story are too generic and boring to be worthwhile.
    • 66 Metascore
    • 45 Critic Score
    Windscape may look like a decent lo-fi adventure at first, but it doesn’t have much to offer beyond its initial cartoony charm. With sleep-inducing combat and an absolutely skeletal crafting system, it just does nothing to keep your attention.
    • 71 Metascore
    • 45 Critic Score
    From a gameplay perspective, Amnesia Memories and Amnesia Later x Crowd have translated well to the new platform, with this being the first time Later x Crowd is available to fans outside Japan. Unfortunately, as a newcomer to the series, an incredible story about a girl’s journey to recovering her memories and discovering the truth is grossly overshadowed by the love interest side of the story where she is often subjected to very poor and sometimes disturbing treatment.
    • 79 Metascore
    • 45 Critic Score
    From a gameplay perspective, Amnesia Memories and Amnesia Later x Crowd have translated well to the new platform, with this being the first time Later x Crowd is available to fans outside Japan. Unfortunately, as a newcomer to the series, an incredible story about a girl’s journey to recovering her memories and discovering the truth is grossly overshadowed by the love interest side of the story where she is often subjected to very poor and sometimes disturbing treatment.
    • 49 Metascore
    • 45 Critic Score
    Overall, there just isn’t much to say about Remothered: Broken Porcelain. Almost every aspect of the game disappoints, so you tend not to focus on any one thing while playing. The story was incredibly confusing, but everything else was pretty bad, too, so I didn’t even care. It feels incomplete and not paid attention to.
    • 61 Metascore
    • 45 Critic Score
    The Crew is a game filled with missed opportunities and unfulfilled potential.
    • 56 Metascore
    • 45 Critic Score
    Polished and pretty, the dazzling visuals and crisp sound aren’t enough to overlook Meridian: Squad 22’s many issues. This RTS is every bit as unremarkable as its story.
    • 57 Metascore
    • 45 Critic Score
    The Conjuring House takes parts and pieces from other horror games but fails to add anything new. The in-your-face ghost and technical issues stop whatever scares the game could offer. At the end of the day, The Conjuring House is nothing more than a scavenger hunt in the frame of a generic ghost story that lacks creativity and scares.
    • 64 Metascore
    • 45 Critic Score
    Despite being so seemingly narrative focused, Aphelion really feels like it boils down to "nothing happens, the end".The cast gives some great performances and the score is great to listen to, but even they can't save the dull, meticulous gameplay from feeling any less tedious.
    • 57 Metascore
    • 45 Critic Score
    The Last Oricru just can’t seem to make up its mind. Strong presentation and performance are enough to get you in the door, but lack any significant development throughout the 10+ hour playtime. Sporting a weak story, insufferable protagonist, and barebones souls-like systems, The Last Oricru does not bring anything new to the genre. Also, what in the world is an Oricru?
    • 72 Metascore
    • 45 Critic Score
    Rogue Lords is a fine game with some novel systems for lovers of roguelites to play around with, but it will not grab your attention long enough to keep you coming back. Given its premise and stellar art design, that’s a shame.
    • 38 Metascore
    • 45 Critic Score
    Godzilla faithful will be once again disappointed by this lackluster offering. Unintuitive controls, poor responsiveness, broken combat, repetitive missions…
    • 50 Metascore
    • 45 Critic Score
    The scariest thing about this title is the horror of facing another “find the key puzzle.” Oculus support and solid voice acting doesn’t save Doorways from bad puzzles, poor monster design and ineffective scares.
    • 44 Metascore
    • 45 Critic Score
    If this were a PSP game I may be able to overlook a lot of these short comings, but as a PS3 game, Last Rebellion is disappointing.
    • 46 Metascore
    • 45 Critic Score
    Animal Crossing: amiibo Festival retains the charm that the series is known for, but is uneventful and boring. Move out of this town.
    • 54 Metascore
    • 45 Critic Score
    Knack would have been a passable game twenty years ago, but now it just feels tired and uninspired.
    • tbd Metascore
    • 45 Critic Score
    Even the biggest fans of horror can skip this entry in the long list of Slender Man related media–that is unless they’re also big fans of aimless wandering.
    • 64 Metascore
    • 45 Critic Score
    I’m extremely glad I played through to the end, as the narrative of RiME is fantastic, with a gut punch of an end reveal that belies the whimsical look and feel that reeled me in to begin with. This makes the poor technical execution all the more frustrating – had it been better, or had I played it on the PS4, I might have considered this one of the high points in an already stellar year of gaming. Instead, I am left grieving what could have –should have– been.
    • 26 Metascore
    • 45 Critic Score
    What little fun Tenkai Knights Brave brings during the mech-on-mech battles is almost entirely overshadowed by the game’s incredibly repetitive nature. Even the surprisingly robust customization that the game offers isn’t enough to warrant the rest of the package.
    • 69 Metascore
    • 45 Critic Score
    Raji; An Ancient Epic has a lot of potential and a unique style and story, but seems to be actively working against the player’s enjoyment in many ways. While the first level is enjoyable, the rest of the game is plagued with performance issues and incomprehensible design decisions.
    • 61 Metascore
    • 45 Critic Score
    Legends of Ethernal sports a lovely art style and surprisingly grim story, but unfortunately the main mechanics, clunky combat, and frustrating gameplay design make this a tale of mediocre myths rather than one that soars.
    • 73 Metascore
    • 45 Critic Score
    Need for Speed Unbound is an arduous experience, and not one I’d recommend if you’re looking for an arcade racer. The only good aspects are the refined handling system and the aesthetic customization of your cars, which is really brought to light via community creations. However, this experience is quickly overshadowed by the boring open-world, a meaningless collect-a-thon, unbalanced AI, and some of the cringiest story and dialogue I’ve experienced. It’s The Room of racing games.
    • 49 Metascore
    • 45 Critic Score
    While a lot of The Amazing Spider-Man 2 fails to impress, there is a decent amount of potential to be had in this Beenox product.
    • 66 Metascore
    • 45 Critic Score
    Battlezone VR is a missed opportunity. With so many other PSVR launch titles ending up being little more than glorified tech demos, the balance and design gaffes that cripple the game make the experience that much more disappointing as Battlezone VR’s handling of the technology works really well. I’m convinced a good game could be salvaged from this with a few tweaks and some rebalancing, but for now it’s a brutally frustrating mess doesn’t live up to it’s promise.
    • 74 Metascore
    • 45 Critic Score
    On Your Tail has a lot of heart, but that’s sadly not enough to support a mystery that is constantly falling flat on its face. Its puzzles are infuriating rather than fun, with no real clues to follow and determine the culprit ahead of time. The characters are incredibly charming, Borgo Marina is gorgeous, and the life sim elements are fun, but the core of this taste of Italy is incredibly bitter.
    • 53 Metascore
    • 45 Critic Score
    Tekken 7’s Ultimate Tekken Bowl is only worth it for season pass holders or die-hard fans of the original Tekken Bowl. Other than some cool extra costumes (which are only usable in the main game), there really isn’t much here to get excited about.
    • 43 Metascore
    • 45 Critic Score
    There are some decent things going on in Yaiba: Ninja Gaiden Z. The cel-shaded art style is appealing, the dialogue and cutscenes are occasionally entertaining, and even the combat is fun at times. But the frustrating camera, aggravating controls and a nonsensical story that only briefly touches upon the themes of the series, weigh this spinoff title down too much for it to be enjoyable.
    • 70 Metascore
    • 45 Critic Score
    If you’re looking for jRPGs on your Vita, you’ve got great options–but Rainbow Moon isn’t one of them.
    • 74 Metascore
    • 45 Critic Score
    I want to love El Shaddai: Ascension of the Metatron, but the HD Remaster on Switch is not the place to do so. It runs so poorly you can’t even navigate menus properly. Even besides those problems, the action and platforming are incredibly bland and the story is nigh incomprehensible, even as someone who loves artsy titles.The visuals are drop dead gorgeous and the voice acting is good, but that’s not enough to carry a game.
    • 65 Metascore
    • 45 Critic Score
    911 Operator really misses the mark. It’s a good attempt at showing what a 911 operator may do, but you’re effectively playing a mobile game on the Switch for the cost of a PC game. That $22 price point is a bit excessive, especially since various bugs and quality-of-life issues you’ll get are really frustrating to deal with on the Switch.
    • 48 Metascore
    • 45 Critic Score
    The initial concept of the Space Rift is original and compelling. However, the overall execution of the world is far below what have come to expect from most VR games. While the game does have some nice style and mechanics in the cockpit, the voice acting and artwork in the game make it an unpleasant and drab experience. Space Rift seems to be as devoid of life as the dried up Earth within it.
    • 44 Metascore
    • 45 Critic Score
    Please don’t buy this game. Not for your kid, not for you. It’s not worth it. Get them more cards or something. They won’t get anything out of this Yu-Gi-Oh game other than story.
    • 74 Metascore
    • 45 Critic Score
    Afterparty unfortunately doesn’t come close to the standard its predecessor set. While it has great ideas and actors, the rest of the game collapses under the weight of its own ambitions.
    • tbd Metascore
    • 45 Critic Score
    Hero and Daughter+ boasts tons of dungeons to explore, powerful girls to summon, and enemies to defeat. Unfortunately, this seems to be a case of quantity over quality, as most of the characters have flimsy backstories and there are very few surprises. Instead of being treated to a richly detailed story about the world and its inhabitants, making progress largely feels like a joyless numbers game.
    • tbd Metascore
    • 45 Critic Score
    Exoplanet: First Contact has the potential to tell a great story and showcase a detailed world, but as it is now, it’s only able to show you the odd glimpse of what could be, before pulling you back into a cruel reality of buggy, simplistic combat, underdeveloped mechanics impeding enjoyment, and a swarm of bugs rendering the game unplayable at times.
    • 68 Metascore
    • 45 Critic Score
    The gameplay is exciting and works excellently, but it’s unfortunately lost on a backdrop of boring maps and ugly design.
    • 46 Metascore
    • 45 Critic Score
    After playing Zoids Assault, I really had to wonder why it was made or why Atlus decided to bring it over to these shores.
    • 52 Metascore
    • 45 Critic Score
    Shing! misses the mark of great beat 'em up by a long shot; which could have been avoided with more attention to detail. If Mass Creation put in the effort, it could have been one of the best beat 'em ups this generation. But we’re stuck with something too dull to take a bigger slice of that audience.
    • 65 Metascore
    • 45 Critic Score
    The Outbound Ghost looks and sounds wonderful, but that’s about all there is to enjoy here. Exploration and combat are both incredibly tedious, and the story meanders for about six hours until it ends with nothing resolved. I want to like this game, but it feels like it lacks any sort of central vision.
    • 62 Metascore
    • 45 Critic Score
    The WWE 2K series has experienced a very rough transition to the “next generation” of consoles. After two straight years of solid releases in WWE 13 and 2K14, Yukes has hit a wall.
    • 72 Metascore
    • 45 Critic Score
    No amount of visual updates can mask the fact that Type-0 was clearly never designed to be on consoles. What great ideas it has are buried under a story that’s rendered meaningless and a camera that prevents you from seeing most of them in the first place.
    • 71 Metascore
    • 45 Critic Score
    Death end re;Quest is not a terrible game, but it certainly doesn’t do much to stand out from a crowded and trope friendly glut of JRPG titles. The battle mode plays like a game of pool and has a lot of interesting features, but the writing is tired, the characters are overly sexualized and mentally deficient as always, and the game is set in a bland world with little detail or points of interest. Death end re;Quest is another game for fans of long dialogues leading nowhere.
    • 65 Metascore
    • 45 Critic Score
    While Twin Mirror is Dontnod’s worst game so far, it’s still a somewhat enjoyable experience, especially for fans of their work. It’s a game that feels like it needs a redo, because while it presents interesting concepts, it doesn’t flesh out any of them.
    • 77 Metascore
    • 45 Critic Score
    Just running around blasting things and hunting for keys isn't fun anymore. When you also remove the feeling of having a LAN party from the multiplay, you're not exactly left with a must-play game.
    • 82 Metascore
    • 45 Critic Score
    The infuriating do-over nature of 10 Second Ninja X greatly sours the experience and takes away from what otherwise could’ve been a decent game.
    • 60 Metascore
    • 45 Critic Score
    I and Me stands out due to the fact that the Switch library doesn’t have too many puzzlers right now. However, a pointless story, frustrating mechanics, and disappointing length mar a game with lofty ambitious.
    • 72 Metascore
    • 45 Critic Score
    Dragon Quest Treasures is a bland adventure that sucks out everything that makes the franchise charming. There’s quite a lot to do in the game, but none of it is fun or feels good. Playing this game feels more like checking things off your to-do list: the act of crossing things off may offer a hint of satisfaction, but you don’t actually like doing the tasks on it.
    • tbd Metascore
    • 45 Critic Score
    While the Iron’s Hot provides an authentic crafting experience for players looking to not engage with enemy combatants, survival aspects, or other variables that come with so many crafting games. With the game’s story, characters, and gameplay repetitive and forgetful to the end, the visuals and soundtrack ignite a spark that regrettably ends up burned out.
    • 65 Metascore
    • 45 Critic Score
    While the new graphics are gorgeous and being able to switch between old and modern visuals is great, Alex Kidd in Miracle World DX feels like three different games haphazardly slapped together. The level design and controls are fundamentally at odds with one another, and with how frequently you’ll die combined with how long it takes to respawn makes this simply a frustrating experience.
    • 59 Metascore
    • 45 Critic Score
    While The Last of Us Part I is arguably the game’s best version, its PC port is incredibly sub par and currently needs a lot of fixing.
    • 55 Metascore
    • 45 Critic Score
    Heaven Dust isn’t an awful game, but it has some awful parts. Uninspired gameplay and a lack of originality aren’t enough to make the game worth a recommendation. However, there’s just enough love put into that, perhaps, old-school Resident Evil fans could have a good time.
    • 69 Metascore
    • 45 Critic Score
    A great game held back by numerous technical problems. The Dark Pictures Anthology: Man of Medan promises another great experience in the vein of Until Dawn, but at least on the standard console is too stuttery to play. Much of the content will be inaccessible due to these performance issues. If you have an enhanced console definitely check it out, but unless it receives a patch it can scarcely be considered playable.
    • 56 Metascore
    • 45 Critic Score
    Recompile brings a lot of great ideas to the table, but none of them work well together in their implementation. While it presents an interesting story, you’d have to wade through the immensely frustrating gameplay to get there.
    • 60 Metascore
    • 44 Critic Score
    The game is fraught with issues that pop up cryptic error messages and sound bugs that should have been taken care of a long time before this was shipped.
    • 44 Metascore
    • 44 Critic Score
    I tend to review KOEI titles higher than some other reviewers as I have no interest in panning a game that people have put some effort into; on the surface this is not one of those games.
    • 62 Metascore
    • 43 Critic Score
    It’s a shame that Bientôt l’été is a game that is almost certain to be forgotten as the broken mess that it is. I really thought this game had some great concepts, but the unworkable controls and awful matchmaking destroy any chance it had. If you can find it on sale cheap—we’re talking under 5 bucks—and you really like the French New Wave, you might be interested. Otherwise, I’d definitely pass.
    • 59 Metascore
    • 43 Critic Score
    It's obvious that they put little or no effort into developing this turd, and Atlus should be embarrassed charging a full $60 for it.
    • 51 Metascore
    • 43 Critic Score
    This formula one just has a few faults and nothing that successfully improves on that formula.
    • 37 Metascore
    • 43 Critic Score
    The glaring use of 8-bit menus and what seems to be very low effort produce a game with any depth or redeeming qualities.
    • 46 Metascore
    • 43 Critic Score
    However, I get very angry when a game aims for the ground and misses. And falls over. And then poops itself. That's Arcade Sports in a nutshell.
    • 41 Metascore
    • 42 Critic Score
    If you wanted to play with the newly designed Transformers but only have a Wii, go out and purchase a PS3 or Xbox 360 and a copy of War for Cybertron. You might be spending more money, but it will be well spent compared to this game.
    • 25 Metascore
    • 42 Critic Score
    There's just no way around it - Batman: Dark Tomorrow simply failed on the core aspect of gameplay design.
    • 56 Metascore
    • 42 Critic Score
    I never thought I would say this, but Wrestlemania 21 is worse than both RAW and RAW 2, a feat that is extremely hard to accomplish honestly. Don't even rent this game, it's not worth it.
    • 65 Metascore
    • 40 Critic Score
    Slender: The Arrival wants to be seen as a serious entry into the horror genre, but it fails to put the effort into the gameplay mechanics and artificial intelligence that would merit the honor.
    • 55 Metascore
    • 40 Critic Score
    Magnetic: Cage Closed is a generic puzzler with an uninspired premise, which is only compounded by a second-rate story and laughable voice acting.
    • 52 Metascore
    • 40 Critic Score
    Star Horizon is a port of an on-rails space shooter mobile game that unfortunately misses the mark. The gameplay is simple enough to get into and not too difficult, but it's fairly bland at the same time. It's alright for a few hours of gaming, but at the time of writing, a game-breaking glitch prevents you from progressing past mission seven.
    • 29 Metascore
    • 40 Critic Score
    Ark: Survival Evolved is an open-world survival game where you're fighting against the elements and the dinosaurs around you. There are some nice concepts implemented, but framerate and performance issues drag the game down. Unless these are somehow fixed, you might be better off steering clear.
    • 54 Metascore
    • 40 Critic Score
    The Settlers: New Allies is a game with great presentation and poor execution, It’s $60, but I would struggle to recommend it at even half that price given how lacking in content it is. The gameplay is lagging heavily. Although tightly woven together, it doesn't really matter when there's so little to play with. It’s like being in a sandbox with no toys or tools.
    • 52 Metascore
    • 40 Critic Score
    Never Breakup is an attempt at a co-op game without the excitement most party games bring. The rope doesn’t add much to the experience, it’s slow paced at the best of times, and it lacks polish. If you're absolutely starved for a tethered-together title, you may enjoy it briefly, but this isn't a party game I'd recommend.
    • 37 Metascore
    • 40 Critic Score
    There’s a lot of potential with 36 Fragments of Midnight, but it’s all wasted. The procedural generation of obstacles are cool the first couple of times you play the game, but the fact that it feels empty everywhere with no replay value makes this feel like a glorified demo of something that could be greater.
    • 75 Metascore
    • 40 Critic Score
    There are countless fun, modern JRPG experiences to be had on the Vita, making this an entirely expendable game.
    • tbd Metascore
    • 40 Critic Score
    Delta Squad is a four-player local co-op game that completely misses the mark. Even with its basic controls and simplistic gameplay, nothing about the game warrants a first playthrough. With enemies that seem confused as to what to do, an imbalance in ammo, and the cookie cutter level design, it’s hard to see how this game can get four people in the room together at the same time to play. With a price tag of $5.99, it's a hard buy when there are many free mobile games that offer more enjoyment.
    • 58 Metascore
    • 40 Critic Score
    Hotel Barcellona has a plethora of interesting concepts, but the majority of them are executed so poorly it almost ruins even the merits of the ideas. Simply, the game just isn’t enjoyable outside of some dialogue.
    • tbd Metascore
    • 40 Critic Score
    From diplomacy to war, there are far better games to occupy your time in this genre even if some are getting on in age.
    • tbd Metascore
    • 40 Critic Score
    Access Denied is a rather forgettable puzzle game that doesn’t do enough with its mechanics to justify a recommendation. While there are scant moments of brilliance, there isn’t much here to excite even the biggest puzzle fans.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    If there’s any one thing that AirportSim absolutely nails, it’s realism. Every vehicle is slightly grimy from outside storage and use, and the controls on the jetway are the exact ones you’ve walked past time and again while boarding. The rivets, bolts, and covers on the planes look realistic. Even the sorting facility for luggage looks slightly worn, with scrapes on the bumpers from previous drivers. Sure, all of your passengers are low-poly clones, and they often repeat, but I’m hoping somebody will mod that in the workshop.
    • 86 Metascore
    • Critic Score
    Like Codi’s review of the game, I found myself surprised by just how much this strange game about delivering goods from one end of the country to the other could be simultaneously thrilling, frustrating, peaceful, and somehow hopeful. It reminds us that we are all connected, but that real monsters also exist. It reminds us that friends and family are the most important things of all. It reminds us that Kojima and his team are the strangest cats on the block, but that they may be some of the best storytellers around.
    • 59 Metascore
    • Critic Score
    There’s a lot to like in The Lord of the Rings: Return to Moria, and there’s an equal list of things that aren’t as polished. It’s the very definition of midtier, with all that implies. There are better survival crafting games out there, but none that offer a chance to see what nameless primordial things lie below the Mines of Moria. Always hungry, always waiting.
    • 73 Metascore
    • Critic Score
    The audio design is impressive, with ambient sounds and a haunting score that perfectly capture the eerie essence of the Zone. Gunfire sounds appropriately weighty, and the growls of mutants are genuinely unsettling. Voice acting is also very well done, with brilliant performances from all the main characters...Stalker 2: Heart of Chornobyl is an undoubtedly remarkable achievement in atmospheric game design. This post-apocalyptic experience offers an unmatched dynamic open world that is bound to satisfy long-time fans of the series. However, the extremely poor technical hiccups and hardcore yet niche nature of the game prevents it from getting a full recommendation. This is not a game for casuals. [Review in Progress]
    • 86 Metascore
    • Critic Score
    One thing is for certain, Asgard’s Wrath 2 is a pinnacle for VR and should be praised. Not all games are worth the cost of admission, especially in virtual reality, but Asgard’s Wrath 2 transcends those stereotypes and blazes a fresh trail for the medium.
    • 62 Metascore
    • Critic Score
    Overall, Firewall Ultra has great gameplay elements working in its favor, but a lack of content and shameful grind and monetization systems make this a hard one to recommend at this point in time. Maybe after a few updates it’ll be ready to go, but for now it’s time for First Contact to grab another mag and get to work.
    • 80 Metascore
    • Critic Score
    There are a variety of weapons, abilities, items, and more at your disposal, as you would expect from a medieval dark fantasy. There are plenty of options to choose from so you can play your way, whether you want to go in stealthily or go in swinging. Playstyles can also be changed on the go, especially as you find new gear along the way. This is just a snippet of the overall picture of Tainted Grail. So far, the package we have been presented with feels familiar but also fresh and exciting, and I can’t wait to give you all a more in-depth breakdown.
    • 79 Metascore
    • Critic Score
    There’s a lot to be excited about with Star Wars: Squadrons. It not only meets all of my expectations, it wildly exceeds them. VR support for the entire game instead of just a single mission taste makes this the game we’ve always dreamed of so many years ago. It truly is the sequel to all of those great early PC games so many years ago, but with all of the modern bells and whistles. Put simply, if you are a Star Wars fan, it doesn’t get better than this.
    • 82 Metascore
    • Critic Score
    Thankfully the main plot of Trails Beyond the Horizon is pretty interesting. While what I've played so far hasn't really affected any of the major characters in a significant way, trying to piece together these seemingly disparate events of the Space Program and what Ouroboros is up to has kept me engaged. I hope the game's story can grow beyond just being engaging, so check back here in the near future for my full thoughts once I've finished the game.
    • 86 Metascore
    • Critic Score
    So the saying goes, you can’t step into the same river twice, but Mass Effect Legendary Edition is certainly going to make one hell of an attempt at it.
    • 82 Metascore
    • Critic Score
    Marathon so far has been a brutal but rewarding extraction shooter that boasts an incredible visual style and is steeped in excellent Bungie gunplay. The learning curve can be steep at first, and losing everything to a bad run can sting, but the game truly opens up after a few hours to be something very addictive. [Review in Progress]
    • 73 Metascore
    • Critic Score
    I've only played the Cyber Tower and Ship at the time of this review, but the contrast offered by those two scenarios alone has me excited to keep exploring the other levels. The extremely space-limited Cyber Tower is almost an entirely different game compared to the ever-moving ship. The game has 8 scenarios out of the gate, including one that is a randomized map, as well as the ability for the community to share maps within the Steam Workshop. Essentially, there is no shortage of content.
    • 64 Metascore
    • Critic Score
    Ghostbusters: Rise of the Ghost Lord is a great idea. Playing as a Ghostbuster recruit in VR is exactly what you’d have hoped for when you heard of this game, from the proton pack to the Ecto-1. Until a fix is discovered for the audio, however, the ghosts will continue to inhabit the streets of San Francisco, completely unrestricted.
    • 86 Metascore
    • Critic Score
    After spending some time in the Rust Belt, I can say with certainty that ARC Raiders is a great step for the extraction shooter genre. Beyond the incredible atmosphere of the maps lies in-depth systems to explore. Although simple to pick up, some may find it frustrating along the way. But, if you put in the effort, the mechanics ARC Raiders has available can make for a stellar time topside. That said there's still a whole lot left to explore in the Rust Belt – I've only played a smidgeon of the content for this live-service extraction shooter. If I had to score it today, based on initial impressions, I'd be at an 80/100. I'd also recommend ARC Raiders to all fans of the genre and gamers interested in starting their extraction shooter journey.
    • 70 Metascore
    • Critic Score
    New World’s ideas come across as very solid, but the more I’ve engaged with it, the more I see problems. Those problems have nothing to do with the foundation of New World, however. There is nothing fundamentally wrong with New World besides the economy and lack of main missions, and only the former can destroy the game. The rest of the issues can be fixed with time and enough attention to the details. We’ll see how Amazon Games decides to proceed with what’s working and what doesn’t as I work towards the end game.
    • 74 Metascore
    • Critic Score
    Suffice it to say I’m excited for this game, and so much of me wants to recommend every bit of it. Right now, the performance issues make that very, very hard. I’m not sure why Colossal and Paradox didn’t delay all of it until 2024 instead of just consoles, but here we are. Much like other games that launched in a rough state, I’m certain that Cities: Skylines II will eventually be something to behold. For now, however, there’s a bit of buyer beware. Check those system requirements folks…
    • 81 Metascore
    • Critic Score
    Marathon so far has been a brutal but rewarding extraction shooter that boasts an incredible visual style and is steeped in excellent Bungie gunplay. The learning curve can be steep at first, and losing everything to a bad run can sting, but the game truly opens up after a few hours to be something very addictive. Once the final map, Cryo Archive, releases in the coming days we'll have a final score for the full review. In meantime, we'll be dropping back in Tau Ceti IV chasing that next piece of loot.
    • 66 Metascore
    • Critic Score
    Warhammer 40000: Speed Freeks is a solid entry in the Warhammer line of video games. It’s fun, fast, and runs well on the Steam Deck. Warhammer 40000 is in early access and is a must try for fans of the Warhammer franchise. [Early Access Provisional Score = 80]
    • 72 Metascore
    • Critic Score
    At the end of the day, Watch Dogs: Legion feels like it executed on most of its ideas, with some standouts rising above the rest. While the loss of a primary protagonist may have felt like an odd step, it worked in the “we are all Spartacus” sort of way. Fresh takes on drones and the addition of a few new toys liven up the world's interactivity. I’m just hoping that the Ubisoft team can squash some of the real-world bugs soon.
    • tbd Metascore
    • Critic Score
    Dyschronia: Chronos Alternate Episode 1 has a lot of rough edges, but is still an engrossing murder mystery with some unique VR elements. The seven hour adventure can be tough to get through thanks to some UX and technical shortcomings, but it’s more than worth it for the exciting finale. [Provisional Score = 70]
    • 86 Metascore
    • Critic Score
    Sure, it’s better on PC, but that’s cold comfort when it’s hardly functional on other platforms. What’s clear is that this game is no more ready for release than it is for review. Major patches are already slated for January and February, and we’ll revisit it at that time to score it. Right now, buyer beware. There’s a fun game underneath all this, but only if you are playing on PC or Stadia.
    • 76 Metascore
    • Critic Score
    It’s safe to say that I’m absolutely blown away by what Warhorse has put together. I’m 26 hours into the game, and the skills hit “Mastery” at level 15, so by my guess I’m roughly half way through. Stay tuned for the full review, but take this as my full recommendation in advance.
    • 70 Metascore
    • Critic Score
    The game fully understands what makes it fun, and it does everything it can to empower the player to see that with as few restrictions as possible. This is what helps Red Faction: Guerrilla justify its remastering. It might not look as pretty as even its contemporaries, let alone games coming out today, but the sheer fun that comes with obliterating a building or tearing it apart piece by piece has not waned a bit.
    • 80 Metascore
    • Critic Score
    While Black Ops 4 eschewed a single player story in favor of Battle Royale, Modern Warfare puts extra emphasis on its campaign.
    • 87 Metascore
    • Critic Score
    I am already itching to get back to playing it, but in closing: The Witch Queen is undoubtedly the best overall campaign experience that Bungie has ever released, as a result of its great story, cool tweaks to gameplay, and inclusion of puzzles and mechanics previously restricted only to endgame content. I have only just barely begun to scratch the surface of so many of the new systems introduced with this expansion, but as soon as I have played enough to form an opinion on it, I will update the review.
    • 81 Metascore
    • Critic Score
    There’s a lot to see and experience in Lost Ark, and the asking price to try it is just your time. It’s very clear that this game is a juggernaut, and even friends of mine who aren’t into the genre have had their interest piqued enough to give it a go. Here’s to hoping Smilegate, Amazon, and Tripod Studios can capitalize on an incredibly strong start and fulfill the promise buried under all these screens.
    • 82 Metascore
    • Critic Score
    Warhammer 40K: Space Marine 2 manages to do something very few licensed IPs can – it’s not just a great Warhammer game, it’s just a great game, period. It’s easily one of the best games of 2024, and we can’t recommend it enough.

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