games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 69 Metascore
    • 70 Critic Score
    The jump to a new console hasn't done all that much for visuals in general, but the game is undoubtedly neater and smoother than it once was. [Issue#148, p.115]
    • games(TM)
    • 72 Metascore
    • 90 Critic Score
    The best Broken Sword game since the original. [Issue#148, p.113]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    You'll certainly be hard pressed to find anything else like it out there. [Issue#148, p.112]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    The joy of Blazblue is figuring out what each character's gimmick is, and how it can be used to augment their moveset. [Issue#148, p.110]
    • games(TM)
    • 51 Metascore
    • 30 Critic Score
    So unoriginal, it'll be tough to restrain yourself from rolling your eyes. [Issue#148, p.108]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    There is a greater sense of physicality present. [Issue#148, p.106]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    Child of Light is incredibly adept at guiding the player to the place they need to be without them knowing it. [Issue#148, p.104]
    • games(TM)
    • 46 Metascore
    • 20 Critic Score
    The biggest question you'll be left asking is why the Amazing Spider-man 2 exists. [Issue#148, p.102]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Every bit the trials game you've come to expect and then some. [Issue#148, p.100]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    The definitive kart racer you'll play this year, and in a market as crowded as this one's becoming, that's saying something. [Issue#148, p.97]
    • games(TM)
    • 75 Metascore
    • 60 Critic Score
    While the great entries to the Sim City series, the Civilizations of the world, even Ubisoft’s Anno series and Galactic Civilizations II all give more back the more you put into it, Tropico 5 is unable to do that. And a lack of longevity in a game that should last so very long is just, ultimately, disappointing.
    • 79 Metascore
    • 70 Critic Score
    Ignore the discordance within its narrative and get your way past the incredibly dull opening stretch: Wolfenstein is a brawny, gratifying shooter experience – the likes of which you probably haven’t played in some time. Consider it a history lesson.
    • 72 Metascore
    • 80 Critic Score
    A compulsive burst of deeply gratifying challenge. [Issue#147, p.125]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    An enthralling and time-sapping trial of nerve and persistence. [Issue#147, p.125]
    • 53 Metascore
    • 40 Critic Score
    From a player's perspective, feels sadly misjudged. [Issue#147, p.123]
    • games(TM)
    • 61 Metascore
    • 30 Critic Score
    Bluth's journey concludes with a choice, but you'll have to repeat the journey to see the other ending. The prospect of spending two more hours with this self-pitying drunk may be too much for even Spate's Kickstarter backers to take. [Issue#147, p.121]
    • games(TM)
    • 62 Metascore
    • 50 Critic Score
    A poor payoff for hours spent trudging through this black-and-white world. [Issue#147, p.120]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    For those who haven't played a Tales game before, we'd suggest there are better options out there. [Issue#147, p.118]
    • games(TM)
    • 85 Metascore
    • 90 Critic Score
    The remaster looks better than the low-budget releases we've played on the PS3, even at the end of its lifespan. [Issue#147, p.104]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    This is a superlative effort from Blizzard, but is it enough to change your mind if you’ve already decided against the instalment? Sadly, that’s not a question we can answer for you.
    • 60 Metascore
    • 60 Critic Score
    As a pack-in for the console, this would have been far easier to forgive, but at full price and with no proper multiplayer, it’s a tough sell. Rare’s game looks stunning and is enjoyably tame, but lacks in true winner’s grit and star quality. Maybe next season.
    • 82 Metascore
    • 80 Critic Score
    It might not appeal to everyone, but Ether One is an exceptional example of what can be done with simple game design. It has a quality not commonly seen in smaller indie titles, and the courage to do things a little differently.
    • 88 Metascore
    • 80 Critic Score
    For now, Hearthstone is very much a triumph, and with a mobile client rolling out there’s a sense that we’re at the beginning of a phenomenon rather than in the midst of one. Yet again, Blizzard seems to have played its cards absolutely right.
    • 78 Metascore
    • 70 Critic Score
    None of Mario Golf World Tour’s changes are revolutionary – ten years away has brought surprisingly few new ideas – but the core gameplay is as fun and attractive as ever, so if you’re looking for a golf game for the 3DS this will do just fine.
    • 72 Metascore
    • 60 Critic Score
    Much like the film, there’s a sense that content has been stretched, while new narrative has been crudely implemented to paper over the cracks.
    • 80 Metascore
    • 80 Critic Score
    Nevertheless, Trials Fusion is every bit the Trials game you’ve come to expect and then some.
    • 80 Metascore
    • 80 Critic Score
    So while Age Of Wonders III doesn’t really offer much that you can’t get elsewhere from the 4X genre, it feels fresh and distinctive enough – it has been over a decade since the last Age Of Wonders, after all – that strategy fans will have something to get their teeth into all the same. Hopefully next time won’t be quite so far away, and a little more consideration for the city management screen wouldn’t go amiss.
    • 62 Metascore
    • 60 Critic Score
    It might have started off as a joke, but the funny thing about Goat Simulator is that it’s a much better game than it has any right to be.
    • 69 Metascore
    • 70 Critic Score
    EDF has never been quite as spectacular, nor as charmingly wonky, as this. [Issue#146, p.121]
    • games(TM)
    • 34 Metascore
    • 40 Critic Score
    It's only when the game reaches Soviet-occupied Afghanistan, the weakest of the movies, that the game boasts moments of genuine enjoyment. [Issue#146, p.119]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    TxK
    TxK is Minter's best game, an experience that understands its form, and takes great pleasure in letting you know that. [Issue#146, p.116]
    • games(TM)
    • 71 Metascore
    • 60 Critic Score
    Underbaked. [Issue#146, p.114]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    Strider fans and speed-run aficionados will get the most out of this but for everyone else, this is a solid, fast-paced platformer that never lets the pace dip long enough for you to become too bored. [Issue#146, p.104]
    • games(TM)
    • 76 Metascore
    • 80 Critic Score
    Thoroughly and unexpectedly wonderful. [Issue#146, p.102]
    • games(TM)
    • 82 Metascore
    • 90 Critic Score
    What a tremendous piece of work. [Issue#146, p.100]
    • games(TM)
    • 65 Metascore
    • 80 Critic Score
    A reliable, friendly and sumptuous romp through another beautifully built Nintendo world, and yet another great reason to own a 3DS. It’s the machine that keeps on giving.
    • 71 Metascore
    • 80 Critic Score
    That the development team has been able to retain the mechanisms of play together with the depth of the content in the face of a breed of gamer whose capacity to consume is unrivalled, is perhaps the game’s biggest achievement. Now all Bethesda has to do is keep up the pace.
    • 80 Metascore
    • 70 Critic Score
    If this is to be Irrational’s last hurrah then it’s a mixed but compelling swansong for a company that often took bold, divisive design and narrative avenues. It might not hit the highs of some of its best work, but it’s a fitting testament to the studio’s unbridled creativity and theatrical magnificence.
    • 80 Metascore
    • 70 Critic Score
    This is a marked improvement on its predecessors, both narratively and gameplay-wise, and it’s a huge amount of fun to play from start to finish. However, without trying to sound like a dick, it’s a game much like its protagonist: absorbing until you come into contact with something more appealing.
    • 79 Metascore
    • 70 Critic Score
    it’s too wordy for its own good, and the clash of styles is sometimes jarring and somewhat nonsensical, but this blend of two classics maintains enough quality from each to be well worth investigating. a thoroughly enjoyable and engaging crossover.
    • 43 Metascore
    • 50 Critic Score
    In the process, it becomes less of a game and more of an anger generator – that’s anything but a recipe for fun.
    • 75 Metascore
    • 70 Critic Score
    In many ways, Metal Gear Solid V: Ground Zeroes is the biggest and most confident game Kojima has ever made, but you can’t escape the fact that while it’s certainly an immaculate world that has been created, it’s just a small fragment of something much larger we’ve yet to explore.
    • 71 Metascore
    • 70 Critic Score
    Legacy doesn't convey the greatest of first impressions, but the more you explore of the game's venerable interior the more you find yourself falling under its spell. [Issue#145, p.129]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    Dustforce does itself no favours for having such a grim outlook, but when a game offers this much challenge it's easy to brush such criticisms under the carpet. [Issue#145, p.123]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    Even without the new weapon parts, characters and maps that will be joining the roster, it's a worthy side-dish to whatever passes for your multiplayer main course. [Issue#145, p.121]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    A tactical game this good deserves better. [Issue#145, p.120]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    It's an outstanding start for a trilogy, and one that we can't wait to see to its end. [Issue#145, p.116]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    If you're after value, Surge Deluxe delivers: it's pretty, it's cheap and it's a good quick game to play. Just don't expect anything game-changing. [Issue#145, p.115]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    Once you crest its steep learning curve, it becomes subtly addictive. [Issue#145, p.114]
    • games(TM)
    • 68 Metascore
    • 60 Critic Score
    Fable Anniversary's structure is reasonably competent. [Issue#145, p.112]
    • games(TM)
    • 63 Metascore
    • 50 Critic Score
    A hugely frustrating experience, then. Lords Of Shadow 2 is a game with flair and gusto that constantly bogs itself down with design choices that should have never made it past the first week of studio meetings. Dracula deserves better.
    • 91 Metascore
    • 90 Critic Score
    Despite so many slight changes here and there, the solid combat, janky platforming, overwhelming odds and brutal bosses all conspire to remind you that this is very much a Souls game, and yet another excellent one at that.
    • 86 Metascore
    • 90 Critic Score
    Titanfall is not the most strategically demanding multiplayer game out there, nor is it the most complex. It’s certainly not revolutionary, as some might have you believe, given that many of its ideas have been cribbed from other games and genres. What it is, though, is a consistently exciting, accessible and expertly crafted shooter that repeatedly generates highlight reel moments that make you want to keep coming back.
    • 77 Metascore
    • 70 Critic Score
    It needs work in terms of visuals and could do with some more maps and game types, but World Of Tanks: Xbox 360 Edition ticks all the boxes that it needs to. Add in the free-to-play aspect and you’re left with a game that’s more than worth a spin – just don’t expect to use your brain too much.
    • 71 Metascore
    • 60 Critic Score
    Once you’ve been playing for a while, everything starts to get a bit formulaic.
    • 28 Metascore
    • 40 Critic Score
    The cut and paste character models, with their misshapen limbs and dead eyes, together with the inconsistently sampled audio, combine to provide a experience that frequently feels cheap and in places is just downright nasty – a VHS knock off when, in this day and age, you would at least have expected a DVD remaster.
    • 70 Metascore
    • 60 Critic Score
    It can’t hide the repetitiveness of its template but in the simple act of silently snooping and investigating every corner of the world, while circumventing every enemy, there’s a brilliantly tense, gratifying experience that Eidos Montreal sadly struggles to sustain over the eight hours of gameplay – resorting to cheap enemy types and crushing linearity.
    • 88 Metascore
    • 80 Critic Score
    While the set pieces set within the present day offer an intense gameplay experience and an interesting twist on The Last Of Us’ combat, there’s a sense of obligation rather than the cohesiveness we’ve come to expect from the developer.
    • 83 Metascore
    • 70 Critic Score
    If Tropical Freeze is your first Donkey Kong Country game, you’ll probably hate it from the start, especially if your idea of a 2D platformer is based on New Super Mario Bros. U or Rayman Legends. Enemies and obstacles are not lined up neatly along your path of destruction; they’re meant to inconvenience you and continually break your momentum.
    • 82 Metascore
    • 80 Critic Score
    Remains an entertaining and refreshing action RPG. Not bad when you consider its venerable age. [Issue#144, p.119]
    • games(TM)
    • 80 Metascore
    • 60 Critic Score
    This lack of angling variation feels like a missed opportunity. [Issue#144, p.116]
    • games(TM)
    • 81 Metascore
    • 60 Critic Score
    A fun game. [Issue#144, p.115]
    • games(TM)
    • 84 Metascore
    • 70 Critic Score
    With a control scheme that can hamper the enjoyment, it creates an unfortunate barrier between the world and the player that's hard to overcome. [Issue#144, p.113]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Another thoughtfully crafted series of impressive setpieces.[Issue#144, p.109]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    There's enough good will and thoughtful design to spur players through all 204 challenges therein. [Issue#144, p.108]
    • games(TM)
    • 72 Metascore
    • 80 Critic Score
    Even those brought up with more hardcore 2D platformers of the 8-bit and 16-bit era will find their skills tested. [Issue#144, p.106]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    This is indie done right; a title that makes the most of its limited resources to create something unique and engaging. [Issue#144, p.104]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    A missed opportunity. [Issue#144, p.102]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    Good quality writing and voice acting help things along, but this is a game best experienced as a whole and does nothing to claim any but the most enthusiastic of point-and-click experts. [Issue#144, p.100]
    • games(TM)
    • 75 Metascore
    • 90 Critic Score
    Anarchic, baffling, sometimes downright silly, and often inspired, Jazzpunk works tirelessly to make you laugh and gasp. The frequency with which you’ll do both is a testament to a bold new talent, and Necrophone Games deserves all the plaudits that will be thrown its way in the coming weeks.
    • 66 Metascore
    • 70 Critic Score
    Lightning Returns has some genuinely great ideas as far as modern RPGs are concerned, and despite being let down by a shoddy story and some graphical issues, it remains a shining example of how dynamic battle systems and thoughtful character customisation can save an otherwise trite, lifeless game.
    • 69 Metascore
    • 60 Critic Score
    World Of Warplanes is a neat addition to Wargaming’s repertoire, but it all just feels a little too shallow to really make waves.
    • 82 Metascore
    • 80 Critic Score
    This is only Act 1, of course, as an agonising cliffhanger reminds us, and as such this can only be regarded as a very promising start.
    • 40 Metascore
    • 30 Critic Score
    It's not broken, it's just dull. A disservice to the excellent franchise. [Issue#143, p.119]
    • games(TM)
    • 48 Metascore
    • 40 Critic Score
    A disappointment. [Issue#143, p.119]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    There's a surprising amount of versatility to the characters. [Issue#143, p.117]
    • games(TM)
    • 60 Metascore
    • 50 Critic Score
    Ultimately it feels too much like a cheap cash-in to be worthy of your attention. [Issue#143, p.116]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    An admirable attempt at melding physical activity with light-hearted play. [Issue#143, p.115]
    • games(TM)
    • tbd Metascore
    • 80 Critic Score
    Give it just the briefest of opportunities and it will manage to keep you hooked for hours. [Issue#143, p.114]
    • games(TM)
    • 57 Metascore
    • 40 Critic Score
    This is a real party pooper. [Issue#143, p.111]
    • games(TM)
    • 23 Metascore
    • 20 Critic Score
    Fighter Within nearly manages to unravel all its hard work with a few misplaced punches to the groin. [Issue#143, p.108]
    • games(TM)
    • 65 Metascore
    • 60 Critic Score
    Anyone looking for a more substantial or skill-based party game will be better served elsewhere. [Issue#143, p.107]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    A fitting miniature to end this generation. [Issue#143, p.106]
    • games(TM)
    • 58 Metascore
    • 70 Critic Score
    If you've a passing interest in blasting chumps and don't fancy dropping 50 quid for the privilege, Blacklight: Retribution is a more than serviceable option. [Issue#143, p.105]
    • games(TM)
    • 64 Metascore
    • 50 Critic Score
    It's free, it's fine, and it's instantly forgettable. [Issue#143, p.104]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    So if you’re feeling particularly flush and have some yearning to play another block puzzler, Dr. Luigi does a fine job of sitting somewhere in the middle of this well-worn genre. Hardly a glowing endorsement, and a pretty sad way to end Luigi’s very own year.
    • 81 Metascore
    • 80 Critic Score
    It’s a small package but there’s a wealth of value to be found in the creative gameplay that’ll spur you through many hours of gaming.
    • 78 Metascore
    • 90 Critic Score
    The stuttering and freezing issues that have always plagued the console versions are entirely absent from the Steam game, and the game looks gorgeous at a crisp 1080p – its expressive faces and soft colours doing wonders to mask a presumably modest budget.
    • 84 Metascore
    • 80 Critic Score
    Housemarque has once again delivered on all fronts, creating a compulsive and refined game that showcases the meaty power of the PS4 – and that really isn’t bad for a launch title.
    • 68 Metascore
    • 60 Critic Score
    An incomplete package. [Issue#142, p.127]
    • games(TM)
    • 62 Metascore
    • 50 Critic Score
    The action never inspires. [Issue#142, p.124]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    The narrative conceit of Devil Survivor Overlocked is an interesting one. [Issue#142, p.122]
    • games(TM)
    • 85 Metascore
    • 90 Critic Score
    Sports Interactive made the hardest job in football better than ever. [Issue#142, p.120]
    • games(TM)
    • 55 Metascore
    • 40 Critic Score
    Reliance on simple motion controls is bound to put off the more serious sports fans. [Issue#142, p.119]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    It's refreshing to be allowed this pace. [Issue#142, p.119]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Compelling and rarely pretentious. [Issue#142, p.118]
    • games(TM)
    • 77 Metascore
    • 50 Critic Score
    The throwaway fun of the first game is sadly lost due to the prevalence of microtransactions. [Issue#142, p.117]
    • games(TM)
    • 83 Metascore
    • 70 Critic Score
    The best game in the series. [Issue#142, p.115]
    • games(TM)
    • 82 Metascore
    • 70 Critic Score
    We're already anticipating the next chapter in this fantastical fable. [Issue#142, p.112]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    We learnt Paint it Black note-for-note in about an hour this morning; that definitely wouldn't have happened without Rocksmith. [Issue#142, p.111]
    • games(TM)

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