games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
- By Date
- By Critic Score
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- Critic Score
It's got some sophistication, but it can be silly too. [Issue#154, p.122]- games(TM)
Posted Nov 17, 2014 -
- Critic Score
Project Spark could collapse without a more robust curation system to highlight the creations that need playing. [Issue#154, p.118]- games(TM)
Posted Nov 17, 2014 -
- Critic Score
A fun puzzle game with shoot 'em up sensibilities. [Issue#154, p.114]- games(TM)
Posted Nov 17, 2014 -
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Posted Nov 17, 2014 -
- Critic Score
A title solely for those who really want to relive the 2014 F1 season. [Issue#154, p.112]- games(TM)
Posted Nov 17, 2014 -
- Critic Score
Difficulty aside, another significant problem is that the game's camera is an inexplicable blockhead. [Issue#154, p.108]- games(TM)
Posted Nov 17, 2014 -
- Critic Score
The Evil Within isn’t a return to the genre’s roots or a reinvention, but an exercise in reliving its greatest hits. It’s disappointing that Mikami has lost the wind behind his sails and there seems to be genuine creative apathy here. Nonetheless, The Evil Within is an enjoyable horror romp. It’s a shame it couldn’t be more.- games(TM)
- Posted Nov 17, 2014
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- Critic Score
We expect good gunplay and loot from a Borderlands game, and we still got that with The Pre-Sequel. But by expecting a little more, we seem to have set ourselves up for disappointment. Strewth.- games(TM)
- Posted Nov 17, 2014
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- Critic Score
PES is stronger than it’s ever been, but it still has a way to go.- games(TM)
- Posted Nov 13, 2014
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- Critic Score
The game suffers from a few technical hiccups in frame rates and broken quests, but there’s a wealth of content here waiting to be unleashed by your own imagination.- games(TM)
- Posted Nov 4, 2014
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- Critic Score
An enjoyable adventure, but it’s really starting to show signs of fatigue.- games(TM)
- Posted Nov 4, 2014
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- Critic Score
A few less serious forms of racing would do a lot to improve to the experience and catapult it into the same realm as the greatest of arcade racers, but what’s on offer represents a commendable attempt at changing the way we think about how competition is served in a racing game.- games(TM)
- Posted Nov 4, 2014
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- Critic Score
There’s a depth of content here that matches the game’s undoubted class, and ensures Playground Games is a genuine powerhouse in the world of digital racing. Forza Horizon 2 is a gorgeous, confident and relentlessly gratifying drive, and easily the best first-party exclusive on Xbox One.- games(TM)
- Posted Nov 3, 2014
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- Critic Score
Its series of interconnected systems are well balanced and while some of them will feel disappointingly familiar to series veterans, there’s sufficient diversity and flexibility here to feed the series ongoing evolution.- games(TM)
- Posted Oct 28, 2014
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- Critic Score
Ultimately, this is a run-of-the-mill dating sim that, while fun, is a hard game to love. [Issue#153, p.125]- games(TM)
Posted Oct 21, 2014 -
- Critic Score
This is RPG lite, Animal Crossing plus questing, and for some people that's absolutely fine. [Issue#153, p.124]- games(TM)
Posted Oct 21, 2014 -
- Critic Score
It wears its heart on its sleeve and has a decent stab at striking a fine balance between the sublime and the ridiculous. [Issue#153, p.123]- games(TM)
Posted Oct 21, 2014 -
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Posted Oct 21, 2014 -
- Critic Score
First Light struggles to display any new ideas. [Issue#153, p.120]- games(TM)
Posted Oct 21, 2014 -
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A superb update to an already great game. [Issue#153, p.114]- games(TM)
Posted Oct 21, 2014 -
- Critic Score
Its best feature is still its protagonist. [Issue#153, p.112]- games(TM)
Posted Oct 21, 2014 -
- Critic Score
After so many years of trying, EA has, with the exception of a few little missteps, finally gotten player AI right and created a fast, fluid football experience that looks and feels like the real thing. This will go down as the year that EA finally ticked all the boxes.- games(TM)
- Posted Oct 19, 2014
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- Critic Score
Super Smash Bros. for 3DS does an immaculate job of bringing Nintendo’s beloved fighting game to the handheld system and has packs in the best character roster and feature list to date, but the shortfalls of its hardware prevent it from reaching greater heights. It’s the perfect Smash Bros. game on an imperfect console.- games(TM)
- Posted Oct 17, 2014
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- Posted Oct 14, 2014
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- Critic Score
It’s a fantastic game; an echo of the past that simultaneously feels (in the most part) contemporary, and a game made with such a clear love, passion and vision behind it that you can’t help but feel its 26-year gestation period actually helped.- games(TM)
- Posted Oct 8, 2014
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- Critic Score
In many ways The Sims 4 is a beginning, its core foundation of functions playing their parts beautifully. But in others it feels like a step back, like a set of systems designed around future expansion in mind and not providing the necessary wealth of options from the start.- games(TM)
- Posted Oct 8, 2014
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- Critic Score
Nothing like it has been done on console before, and we have to respect Bungie – and Activision – for that.- games(TM)
- Posted Oct 8, 2014
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- Critic Score
The highest compliment that you can pay Creative Assembly’s uncompromising, nerve-plucking and lengthy entry in the Alien canon is that even without any prior knowledge of its source material, Alien: Isolation is superb.- games(TM)
- Posted Oct 3, 2014
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- Critic Score
A hugely entertaining, tongue-in-cheek and fulsome experience, it’s a worthy expedition whether you’re a Rings fan or not.- games(TM)
- Posted Sep 25, 2014
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- Critic Score
While it's not likely to satisfy anyone looking for deep fighting action, existing fans will be pleased with what's on offer. [Issue#152, p.123]- games(TM)
Posted Sep 16, 2014 -
- Critic Score
The attention to detail in both art direction and audio design is admirable, and it's decent value for money. [Issue#152, p.122]- games(TM)
Posted Sep 16, 2014 -
- Critic Score
Ultimately, you can only drive where you're supposed to drive - something we never expected to say about a Crazy Taxi game. [Issue#152, p.120]- games(TM)
Posted Sep 16, 2014 -
- Critic Score
A basic campaign may have been a good addition when away from the Wi-Fi. [Issue#152, p.119]- games(TM)
Posted Sep 16, 2014 -
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Posted Sep 16, 2014 -
- games(TM)
Posted Sep 16, 2014 -
- Critic Score
The price is hard to fault, the work put in is outstanding, and the games themselves are damn-near essential. [Issue#152, p.117]- games(TM)
Posted Sep 16, 2014 -
- Critic Score
The increased level of challenge will be welcomed by those already "done" with the main game. [Issue#152, p.116]- games(TM)
Posted Sep 16, 2014 -
- Critic Score
The poor AI becomes increasingly apparent and even more of a chore upon completing the campaign. [Issue#152, p.114]- games(TM)
Posted Sep 16, 2014 -
- Critic Score
While Hyrule Warriors might want for modes and options compared to recent entries, it more than compensates with the variety of its roster, subtle refinements to its systems, and that extra layer of Nintendo polish. Against all odds, it works beautifully. [Issue#152, p.102]- games(TM)
Posted Sep 16, 2014 -
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Posted Sep 14, 2014 -
- Critic Score
New ‘N’ Tasty is exactly what it claims to be: a new experience still instantly familiar to anyone that played the original, and vital playing for those that didn’t. Oddworld was a defining presence on the Playstation, and New ‘N’ Tasty will remain a defining experience on the new generation of consoles, too. It’s a pleasure to see a remaster done so well.- games(TM)
- Posted Sep 8, 2014
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- Critic Score
Don’t venture into Hohokum hoping to understand what it’s all about, just sit back and enjoy the ride.- games(TM)
- Posted Aug 28, 2014
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- games(TM)
Posted Aug 26, 2014 -
- Critic Score
Firefall quickly wears out its welcome; beaten to the punch by games like Tribes Ascend and the aforementioned Planetside 2. There’s still space for a PvE focused take on open world combat, and in time, this could well fill it. For now though, it’s a few well engineered systems in search of a game that fully deserves them.- games(TM)
- Posted Aug 21, 2014
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- Critic Score
Mechanically, this is a game that is worth your time investment. [Sept 2014, p.128]- games(TM)
Posted Aug 20, 2014 -
- games(TM)
Posted Aug 20, 2014 -
- Critic Score
Light ends up feeling like a proof of concept, an unfinished prototype with some decent ideas that either lack depth or don't quite hit the mark. Ultimately, strong aesthetics can't compensate for that. [Sept 2014, p.126]- games(TM)
Posted Aug 20, 2014 -
- Critic Score
A merely serviceable afterthought. [Sept 2014, p.125]- games(TM)
Posted Aug 20, 2014 -
- Critic Score
Konami may have created the most robust digital version of its popular CCG yet, but it has married it to a distinct lack of gameplay modes and player interaction. [Sept 2014, p.123]- games(TM)
Posted Aug 20, 2014 -
- games(TM)
Posted Aug 20, 2014 -
- Critic Score
It's hardly a disgrace to the Tales name, but there are other games within the series we'd far sooner recommend. [Sept 2014, p.120]- games(TM)
- Posted Aug 20, 2014
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- Critic Score
If you're in the mood for a soft, sombre trip to another world, consider this for your next. [Sept 2014, p.116]- games(TM)
Posted Aug 20, 2014 -
- Critic Score
A rare gem that takes the time to commemorate a tragedy, exploring its human cost in a way that's both meaningful and moving, and relying upon core interactions that are mostly about helping others rather than harming them. [Sept 2014, p.114]- games(TM)
Posted Aug 20, 2014 -
- Critic Score
The Swapper manages to be both a perfect example of ‘genre fiction’ (it’s a sci-fi experience up there with Moon, Solaris or Alien), it also manages to make itself an exemplar of a ‘genre game’ – a puzzler so fresh in its ideas, yet so widely familiar, that no matter how you like your brain to get picked at, The Swapper will satisfy you.- games(TM)
- Posted Aug 20, 2014
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- Critic Score
We're hard-pressed to see how anything is going to come along and top this in the immediate future. [Sept 2014, p.108]- games(TM)
Posted Aug 20, 2014 -
- Critic Score
Like any good arcade game, it's best enjoyed in short bursts. [Sept 2014, p.107]- games(TM)
Posted Aug 20, 2014 -
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Posted Aug 20, 2014 -
- Critic Score
To judge Enemy Front as a sum of its parts reveals it to be an FPS fraud - a pretender. [Sept 2014, p.104]- games(TM)
Posted Aug 20, 2014 -
- Critic Score
It may lack an ambitious single-player campaign but this value for money proposition serves to highlight that sometimes less really can be more. [Sept 2014, p.98]- games(TM)
Posted Aug 20, 2014 -
- Critic Score
The whole experience isn’t awful, just thoroughly uninspiring; a box of biscuits where some are moldy and all are digestive. It’s fun to be a pirate, but it’s far, far more fun elsewhere, with Risen 3 once again struggling and failing to rise above anything but its own mediocrity.- games(TM)
- Posted Aug 20, 2014
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- Critic Score
Randomly generated puzzles results in increased replayability, but it also means a lack of variety – and that forms the ultimate demise of Road Not Taken when it is so clear there is a direction, an end goal, a climax. Original and novel it is, but there just simply isn’t enough reward to keep you going against the odds.- games(TM)
- Posted Aug 15, 2014
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- Critic Score
It’s an elegantly detailed and calculated puzzle-adventure that throws players into an office-clerk nightmare of pie charts and statistics with the only means of escape is some good ol’ fashioned thinking. It’s a strong contender for the best puzzle game of the year so far and, if nothing else, will leave you marvelling at the sheer beauty of its unified ambition.- games(TM)
- Posted Aug 11, 2014
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- Critic Score
It’s hard to understand why the game exists. Did Gaiman desperately want to attach himself to an ugly, boring puzzle game? Did the Odd Gentleman really think this was the best way to display his work? It’s more of a mystery than the actual story of Wayward Manor itself.- games(TM)
- Posted Aug 7, 2014
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- Critic Score
Rise Of The Dark Spark feels rushed: a mess of half-baked ideas and sloppy execution that’s put Transformers on the same track as the Spider-Man games, approaching the point of no return.- games(TM)
- Posted Aug 6, 2014
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- Critic Score
Considering the scope of its predecessors and how far the genre has come since the series’ inception a decade ago, that’s as unnecessary as it is unwelcome. Still, there’s potential here and approached with the right mindset and a group of friends there’s some fun to be had. Streamline your expectations, in other words, and you’re more likely to view Sacred 3 as slick rather than shallow.- games(TM)
- Posted Aug 1, 2014
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- Critic Score
Worth experiencing, but there are better-made horror games around. [Issue#150, p.127]- games(TM)
Posted Jul 19, 2014 -
- Critic Score
Upgrades and changes make it a worthy upgrade over last year's, but while it might be an easy race for Milestone to win it still needs to put a little extra work in the garage to turn the series into a must-buy. [Issue#150, p.126]- games(TM)
Posted Jul 19, 2014 -
- games(TM)
Posted Jul 19, 2014 -
- Critic Score
The gameplay mechanics are uninspired and borderline on being broken entirely. [Issue#150, p.123]- games(TM)
Posted Jul 19, 2014 -
- games(TM)
Posted Jul 19, 2014 -
- Critic Score
In truth, it's an average game, with the music and the presentation proposing a more dramatic and meaningful experience than is actually manifested in the gameplay. [Issue#150, p.118]- games(TM)
Posted Jul 19, 2014 -
- Critic Score
It's a little dull - particularly without PvP - but shouting "danger zone" at the top of your lungs will no doubt alleviate some of the mundanity. [Issue#150, p.116]- games(TM)
Posted Jul 19, 2014 -
- games(TM)
- Posted Jul 19, 2014
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- Critic Score
Even with some customisation offered in the realms of online, the whole package still feels like a selection of disparate parts with no real core holding it all together.- games(TM)
- Posted Jul 19, 2014
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- Critic Score
While WildStar might not be nearly as 'big' or brash as it would like to think it is, the beauty of potential is that one day it may well end up that way. [Issue#150, p.109]- games(TM)
Posted Jul 19, 2014 -
- Critic Score
While the Walking Dead demonstrated the potency of interactive fiction, there are times here where Telltale struggles to dispel a disquieting notion: that The Wolf Among Us doesn’t necessarily benefit from the player’s involvement.- games(TM)
- Posted Jul 18, 2014
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- Critic Score
Childish, bright and gaudy - but great fun! [Issue#149, p.127]- games(TM)
Posted Jun 28, 2014 -
- Critic Score
It has all the scope and style of a triple-A release but combined with the craftsmanship and pride that can only be found in the independent market. [Issue#149, p.126]- games(TM)
Posted Jun 28, 2014 -
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Posted Jun 28, 2014 -
- games(TM)
Posted Jun 28, 2014 -
- Critic Score
If the game left less to chance, perhaps we'd be somewhat more ready to join their ranks. [Issue#149, p.120]- games(TM)
Posted Jun 28, 2014 -
- Critic Score
It builds to a highly satisfying and visually stunning conclusion. [Issue#149, p.119]- games(TM)
Posted Jun 28, 2014 -
- Critic Score
Certainly different and endearing, but struggles to keep up with the initial momentum. [Issue#149, p.116]- games(TM)
Posted Jun 28, 2014 -
- Critic Score
The story, writing and the role-playing part of the game is distinctly previous-gen play, if not older.- games(TM)
- Posted Jun 28, 2014
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- Critic Score
For the hardcore audience it’s aimed at, it is a logical end point to an important series and for new recruits, it’s the definitive version of a landmark game.- games(TM)
- Posted Jun 28, 2014
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- Critic Score
There’s a good game at EA Sports UFC’s core, it’s just a shame that it’s not as seamless in its delivery as we’d hoped it would be.- games(TM)
- Posted Jun 25, 2014
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- Critic Score
Always Sometimes Monsters again shows up that ‘game’ is a word whose time is done. There is nothing playful about this experience – it’s a mixture of repetitive tasks that riddle your fingers with despair and increasingly-depressing plots. This then is a ‘life failure’ simulator, like Cliff Harris’s sandbox Kudos 2. Like that, it’s compelling, enlightening and moving – but hard to call ‘fun’.- games(TM)
- Posted Jun 23, 2014
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- Critic Score
It’s a shame that poor execution lets Entwined down so badly. The themes being explored here have the potential to be touching and are, unquestionably, underrepresented in videogames.- games(TM)
- Posted Jun 18, 2014
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- Critic Score
There’s a beauty on the game’s surface, but it doesn’t let you get deep enough for its payoff to truly strike home. Transistor is a game conscientious gamers will want to love. It’s clearly a work of true vision and artistic intent, backed up with skilfully constructed systems.- games(TM)
- Posted Jun 16, 2014
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- Critic Score
Super Time Force is a quirky mix of good, old-fashioned shooting fun, blended with more than a pinch of thinking power – but it proves to be a perfect combination.- games(TM)
- Posted Jun 6, 2014
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- Critic Score
What it is, though, is a supremely well- made open world game with some great new ideas and a really intriguing sense of paranoia and technological fear.- games(TM)
- Posted Jun 5, 2014
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- Critic Score
There's a steep learning curve in place after the tutorials. [Issue#148, p.129]- games(TM)
Posted Jun 3, 2014 -
- Critic Score
The animation and art direction of the entire Short Peace box is superb. [Issue#148, p.128]- games(TM)
Posted Jun 3, 2014 -
- Critic Score
It doesn't justify the time investment. [Issue#148, p.127]- games(TM)
Posted Jun 3, 2014 -
- games(TM)
Posted Jun 3, 2014 -
- Critic Score
It is strong when it comes to emulating cricket, and gameplay mechanics are better than anything we've seen from cricket games over the last few years. However, the so-called "budget" feel that permeates the title detracts from an otherwise decent effort. [Issue#148, p.125]- games(TM)
Posted Jun 3, 2014 -
- Critic Score
Rather than being encouraged to play, it often feels like Bandai Namco is actively discouraging you from Lost Swords. [Issue#148, p.124]- games(TM)
Posted Jun 3, 2014 -
- Critic Score
It's a mile-long love letter to the fans. [Issue#148, p.120]- games(TM)
Posted Jun 3, 2014 -
- Critic Score
This is a high-quality platformer packed with variety - if you don't mind a pushover, you'll find plenty to like. [Issue#148, p.119]- games(TM)
Posted Jun 3, 2014 -
- Critic Score
Suffers from being too faithful to its old-school roots. [Issue#148, p.116]- games(TM)
Posted Jun 3, 2014