games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 91 Metascore
    • 90 Critic Score
    A simple and highly affecting puzzler. [Issue#197, p.72]
    • games(TM)
    • 87 Metascore
    • 90 Critic Score
    The best Dragon Ball game to date. [Issue#197, p.70]
    • games(TM)
    • 90 Metascore
    • 70 Critic Score
    Controls are noticeably improved over past installments, but still imbued with a degree of inherent clunkiness. [Issue#197, p.66]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    It's Skyrim, warts and all, in your pocket. [Issue#196, p.90]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    Fun monarch simulator that's almost too witty. [Issue#196, p.89]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    Unnecessary additions are irritating. [Issue#196, p.88]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    Ode
    A wonderfully-executed musical masterpiece. [Issue#196, p.87]
    • games(TM)
    • 59 Metascore
    • 50 Critic Score
    You're better off just watching the movies. [Issue#196, p.86]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    An intriguing, if imperfect, blend of two genres. [Issue#196, p.84]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    It feels like the developer has come to an apex of open-world design, and while the game makes some missteps along the way in its story and characterisation, it all makes up for it in the exploration of the world. [Issue#196, p.82]
    • games(TM)
    • 57 Metascore
    • 40 Critic Score
    As a game, it's an unfocused, erratic, undeniably loud but ultimately hollow franchise entry where an excess of energy has been mistaken for excitement. [Issue#195, p.84]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    A hugely successful reshuffle. [Issue#195, p.83]
    • games(TM)
    • 64 Metascore
    • 50 Critic Score
    Just not quite enough. [Issue#195, p.82]
    • games(TM)
    • 61 Metascore
    • 40 Critic Score
    An infuriating slog hurt by its own structure. [Issue#195, p.80]
    • games(TM)
    • 66 Metascore
    • 50 Critic Score
    It lacks any substantial cause of replayability after a couple of runs, but still has an impressively malleable string of events that transcend other titles in the genre. [Issue#195, p.78]
    • games(TM)
    • 82 Metascore
    • 90 Critic Score
    The best and most human FM to date. [Issue#195, p.77]
    • games(TM)
    • 72 Metascore
    • 50 Critic Score
    Lacks the part, but doesn't have the soul. [Issue#195, p.75]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    Fun, heroic stuff, especially for younger players. [Issue#195, p.74]
    • games(TM)
    • 66 Metascore
    • 60 Critic Score
    Battlefront II is fan service and little else; much respect to the craft, the attention to detail and the wealth of content, but sadly it just isn't enough. It's starting to feel as if Star Wars simply isn't a franchise suitable for this type of sprawling, large-scale multiplayer experience. It doesn't have it in its bones, and if DICE can't find a way to make it work, we're fearful nobody can. [Issue#195, p.72]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    Competent, but not wholly compelling. [Issue#194, p.84]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    A high mid-table finish. [Issue#194, p.84]
    • games(TM)
    • 70 Metascore
    • 80 Critic Score
    A charming yet brief little platforming gem. [Issue#194, p.83]
    • games(TM)
    • 78 Metascore
    • 80 Critic Score
    Classic golfing with a fun story, and few flaws. [Issue#194, p.83]
    • games(TM)
    • 79 Metascore
    • 80 Critic Score
    Unabashedly mocks you, itself and everything else. [Issue#194, p.82]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    A bold shooter that never fails to entertain. [Issue#194, p.80]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    Skillfully executed, but is it Gran Turismo? [Issue#194, p.78]
    • games(TM)
    • 76 Metascore
    • 50 Critic Score
    Enjoyable to play, but derivative and badly-written. [Issue#194, p.76]
    • games(TM)
    • 79 Metascore
    • 60 Critic Score
    A unique take on a stealth experience. [Issue#194, p.75]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    A fun medley of DW-style combat and strategy. [Issue#194, p.75]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    More of what you love. [Issue#194, p.74]
    • games(TM)
    • 79 Metascore
    • 60 Critic Score
    Creatively empty and functionally adequate, so long as this series keeps on making money there'll never be a reason for it to be anything other than what it is... Thoroughly formulaic. [Issue#194, p.72]
    • games(TM)
    • 81 Metascore
    • 90 Critic Score
    The best Assassin's Creed experience in years. [Issue#194, p.69]
    • games(TM)
    • 79 Metascore
    • 60 Critic Score
    A fine, yet lukewarm, RPG spinoff. [Issue#193, p.85]
    • games(TM)
    • 75 Metascore
    • 50 Critic Score
    Fails to capture the imagination. [Issue#193, p.84]
    • games(TM)
    • 82 Metascore
    • 90 Critic Score
    The best console racer of this generation. [Issue#193, p.82]
    • games(TM)
    • 93 Metascore
    • 90 Critic Score
    With a bountiful cast of characters - most of which are actually worth talking to - plenty of solutions available to every problem you face and a cheeky, knowing sense of humour riddling the entire experience, Divinity: Original Sin II comes as nothing other than wholeheartedly recommended. If it's too hard, play it on an easier difficulty. If it's to boring, ignore the conversations and just get into fights all the time. If it's too long, just be quicker. There's no excuse - get involved. [Issue#193, p.80]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    A worthy addition to an already great franchise. [Issue#193, p.78]
    • games(TM)
    • 86 Metascore
    • 70 Critic Score
    Enjoyable, but almost marred by convoluted menus. [Issue#193, p.77]
    • games(TM)
    • 84 Metascore
    • 70 Critic Score
    If you're looking for a football simulation then grab a copy of PES 2018. If you want a dramatic series of events with every match you play then get FIFA 18. [Issue#194, p.75]
    • games(TM)
    • 72 Metascore
    • 60 Critic Score
    Infinite raises more questions than it delivers answers. [Issue#194, p.74]
    • games(TM)
    • 87 Metascore
    • 90 Critic Score
    It's easily one of the best Total War experiences yet, which in turn makes it one of the best RTS games available. [Issue#194, p.73]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    Microsoft's true standout exclusive for 2017. [Issue#194, p.70]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    While it's huge and complex in many of its systems, it still feels as if it is caught in 2014. [Issue#194, p.68]
    • games(TM)
    • 97 Metascore
    • 100 Critic Score
    We don't give out tens lightly, but we have to ask, what more could we have wanted from this game? What could it have offered that would have made it better? The answer is not much. Playing Super Mario Odyssey is to experience pure joy. We couldn't wish for anything more than that from this series or from Nintendo. [Issue#193, p.64]
    • games(TM)
    • tbd Metascore
    • 70 Critic Score
    A strange and hauntingly beautiful adventure. [Issue#192, p.84]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    A meaningful and memorable text-adventure. [Issue#192, p.84]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    The combination of approaches offers gameplay that's initially engrossing. But a lack of emerging ideas and differing enemy types robs latter sections of that same excitement. [Issue#192, p.83]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    Fast, intense, but flawed. [Issue#192, p.82]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    It it had just managed to add a little more depth to this Windjammers update, it might have made something better than this nostalgic celebration. [Issue#192, p.81]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    Approachable gameplay, obstructionist systems. [Issue#192, p.81]
    • games(TM)
    • 83 Metascore
    • 90 Critic Score
    Builds on last year's game and impresses again. [Issue#192, p.80]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    While the game is still intrinsically limited by the conceits of the original 1986 release, it's ultimately a return to a much-missed component of the gaming landscape. [Issue#192, p.78]
    • games(TM)
    • 69 Metascore
    • 50 Critic Score
    Sadly, the writing, the story, the level scenarios, the pacing, and the characters are apocalyptically awful. At its best, monotonous, and at its worst, infuriatingly rote. [Issue#192, p.77]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    A beautiful simulation of wilderness survival. [Issue#192, p.76]
    • games(TM)
    • 70 Metascore
    • 80 Critic Score
    Ark is near masterful in its ability to keep you caught up in a sense of discovery. There always seems to be more. [Issue#192, p.74]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    It's compelling. It's one of the most gripping short games we've had the pleasure of playing in recent months, it's seven-hour lifespan never outstaying its welcome or diffusing the innate tension or intrigue. [Issue#192, p.73]
    • games(TM)
    • 85 Metascore
    • 70 Critic Score
    A challenging but repetitive tactical RPG. [Issue#192, p.72]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    Fun and frustrating solo, but a riot together. [Issue#192, p.71]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    A great mix of styles that almost works. [Issue#192, p.68]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    The studio built great things on weaker foundations with the previous game, so it's going to be exciting to see just how tall a Tower it can build when it's working off an even stronger base from day one. [Issue#192, p.64]
    • games(TM)
    • 73 Metascore
    • 60 Critic Score
    Beautiful, joke-filled, but ultimately a little empty. [Issue#191, p.82]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    Dream Daddy is a breath of fresh air. [Issue#191, p.82]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    Gorgeous, but sometimes laborious. [Issue#191, p.81]
    • games(TM)
    • 58 Metascore
    • 50 Critic Score
    If you don't mind poor gameplay, this will entertain. [Issue#191, p.81]
    • games(TM)
    • 72 Metascore
    • 80 Critic Score
    Tight stealthing and funky style. Not to be missed. [Issue#191, p.80]
    • games(TM)
    • 72 Metascore
    • 60 Critic Score
    Good, but nowhere near Housemarque's best work. [Issue#191, p.78]
    • games(TM)
    • 62 Metascore
    • 40 Critic Score
    The game is a weak attempt to get your money, by patronising and giving you exactly what you expect... An ugly game that's affecting all its attitude. [Issue#191, p.76]
    • games(TM)
    • 86 Metascore
    • 70 Critic Score
    Ultimately this all amounts to - hold on to your trousers, because this'll shock you - a genuinely good Sonic the Hedgehog game. Yes, in 2017. That this exists at all after so many failed attempts is impressive, but the fact that it's really good is a bloody miracle. [Issue#191, p.75]
    • games(TM)
    • 85 Metascore
    • 80 Critic Score
    You've never played anything quite like this. [Issue#191, p.74]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    There is a great game within, that in small ways perfectly shakes up the Quake/Unreal formula. Finding it though means pushing through several barriers to entry. LawBreakers plays great. It just feels like a game its developers don't want anyone, except a select few, to play. This fixation on niche has bred a singular shooter but might just kill the game before it can get started. [Issue#191, p.72]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    But Hellblade is so well executed in so many ways, so committed to its mission and has integrated concept and design so well that we found it easy to look past these things to enjoy it immensely...Intense, powerful, important and very well done. [Issue#191, p.70]
    • games(TM)
    • 84 Metascore
    • 90 Critic Score
    Perhaps most excitingly, The Lost Legacy hints at what would be an interesting format for future releases. [Issue#191, p.69]
    • games(TM)
    • 70 Metascore
    • 50 Critic Score
    As a free PS Plus game, it's worth a look. [Issue#190, p.84]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    It's just a bit of a shame about the occasional in authentic controls. [Issue#190, p.83]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    Good, but may leave you thirsty for more. [Issue#190, p.82]
    • games(TM)
    • 53 Metascore
    • 60 Critic Score
    Pretty much no frills, but good fun with friends. [Issue#190, p.81]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    Small and imperfectly formed. [Issue#190, p.81]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    A near-perfect distillation of gaming excellence. [Issue#190, p.80]
    • games(TM)
    • 63 Metascore
    • 50 Critic Score
    A fun game ruined by poor implementation. [Issue#190, p.79]
    • games(TM)
    • 66 Metascore
    • 50 Critic Score
    Tries and fails to replicate Inside's brilliance. [Issue#190, p.78]
    • games(TM)
    • 76 Metascore
    • 90 Critic Score
    A stunning interactive storytelling experience. [Issue#190, p.76]
    • games(TM)
    • 83 Metascore
    • 80 Critic Score
    Splatoon 2 is yet another example of a company that is hitting a similar stride to when it was at its creative peak - when new features like innovations, not gimmicks. Importantly, Splatoon 2 does improve on the original in every way. [Issue#190, p.73]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    Bright in style and execution, but imperfect. [Issue#189, p.84]
    • games(TM)
    • 66 Metascore
    • 40 Critic Score
    While SFII itself is obviously still brilliant, there's nothing about this bare-bones package that even nearly does Capcom's classic justice. [Issue#189, p.83]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    A rock-solid success on all fronts. [Issue#189, p.83]
    • games(TM)
    • 75 Metascore
    • 80 Critic Score
    Some might balk at the fact the main campaign can be completed in around five hours, but it feels a trifling thing to complain about when the varied generated missions offer so much replay value. And some of us don't even like Star Trek! [Issue#189, p.82]
    • games(TM)
    • 64 Metascore
    • 50 Critic Score
    It's a shame, really. A first-person roguelike with meaty weapons that calls back to the glory of Nineties shooters sounds like such a tantalising proposition, one that we feel could do so well. Strafe just offers that in a very shallow way. [Issue#189, p.80]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    The game has a universal appeal, and its status as a modern classic is uncontested. This is just another block in its pedestal. [Issue#189, p.80]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    It's a gorgeously constructed fusion of puzzling and subtle storytelling with a final stage that hints at the complexity KO_OP might achieve if it ever gets around to making a sequel. [Issue#189, p.79]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    An unusual, occasionally powerful, must-play game. [Issue#189, p.79]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    While the charming characters, stellar voice acting and cutscenes are all great, it's just not enough. [Issue#189, p.78]
    • games(TM)
    • 85 Metascore
    • 90 Critic Score
    The variety keeps you in the game and that, in time, enables you to master the feel and potential of the cars on offer. Best of all, improving is enjoyable - you never feel as though you're playing simply to get better. You can't ask for more from a racer than that. [Issue#189, p.76]
    • games(TM)
    • 77 Metascore
    • 80 Critic Score
    When you're sat next to someone, playing ARMS in local multiplayer mode (or Ranked, once you finally get it unlocked), is absolutely brilliant. It's as likely to get you screaming at your pals as Mario Kart, but it also possesses the depth and strategic options you associate with the best fighting games. [Issue#189, p.75]
    • games(TM)
    • 71 Metascore
    • 80 Critic Score
    An amazingly fun experience. And when you're occasionally let off the rails and allowed to run wild in some of the larger open areas, it culminates in one of the most freeing experiences that PSVR has so far offered. [Issue#189, p.74]
    • games(TM)
    • 82 Metascore
    • 60 Critic Score
    Moments of beauty upended by uneven pacing. [Issue#189, p.72]
    • games(TM)
    • 81 Metascore
    • 80 Critic Score
    It's a game that deserves a meatier and healthier package than the one Bandai Namco has given it, but even so, the online play will see Tekken 7 endure as one of the best fighting games this generation. [Issue#189, p.70]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    A tender exploration of memory, death, and mystery. [Issue#188, p.85]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    A challenging and fresh take on Sci-Fi. [Issue#188, p.84]
    • games(TM)
    • 67 Metascore
    • 70 Critic Score
    A beautiful technicolor journey into darkness. [Issue#188, p.83]
    • games(TM)
    • 80 Metascore
    • 70 Critic Score
    Willfully weird and captivating. [Issue#188, p.83]
    • games(TM)

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