games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 72 Metascore
    • 60 Critic Score
    On a mechanical level at least, Symphonica is a decent rhythm-action game, with lots to keep your fingers busy across a variety of proven tunes, but the overall presentation and attention to detail lacks the x factor that iNiS is best known for. Yes, it's a comeback, but it's not quite the comeback we hoped for.
    • 86 Metascore
    • 60 Critic Score
    Disappointingly by the books, but has charm. [Issue#206, p.82]
    • games(TM)
    • 71 Metascore
    • 60 Critic Score
    A strong, if sometimes frustrating debut. [Issue#206, p.81]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    Terrific for getting a super party started. [Issue#206, p.80]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    Tactical and considered like chess, with violence. [Issue#206, p.78]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    Charm shines through in a rough and modest RPG. [Issue#206, p.77]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    A flawed but enjoyable rework of Papers, Please. [Issue#205, p.84]
    • games(TM)
    • 65 Metascore
    • 70 Critic Score
    Smart, brutal and to the point. [Issue#205, p.83]
    • games(TM)
    • 67 Metascore
    • 60 Critic Score
    Gritty and imaginative, let down by fundamental flaws. [Issue#205, p.80]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    A rich, vibrant world despite its lacklustre campaign. [Issue#205, p.78]
    • games(TM)
    • 68 Metascore
    • 50 Critic Score
    Fun but not daring enough to be memorable. [Issue#205, p.77]
    • games(TM)
    • 63 Metascore
    • 50 Critic Score
    Unique ideas hampered by finickity gameplay. [Issue#205, p.74]
    • games(TM)
    • 83 Metascore
    • 70 Critic Score
    Still brings the action and the funny. [Issue#204, p.82]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    A worthwhile, if unspectacular, cyberpunk thriller. [Issue#204, p.81]
    • games(TM)
    • 82 Metascore
    • 70 Critic Score
    Not a glorious end, but a great package. [Issue#204, p.78]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    A delightful reshaping of the puzzle platformer. [Issue#204, p.76]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    A fun reminder of how great the WarioWare series is. [Issue#204, p.73]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    A valiant error to kill with laughter. [Issue#204, p.72]
    • games(TM)
    • 62 Metascore
    • 60 Critic Score
    A compelling story but mundane survival gameplay. [Issue#204, p.68]
    • games(TM)
    • 70 Metascore
    • 70 Critic Score
    A delightful and demanding trip down memory lane. [Issue#203, p.82]
    • games(TM)
    • 69 Metascore
    • 50 Critic Score
    Lego's 13-year-old series needs serious building. [Issue#203, p.81]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    A tough-to-watch vignette of familial love and loss. [Issue#203, p.80]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    For something light and enjoyable, we would certainly recommend it, but don't expect this one to reach down and really grab a hold of your soul. [Issue#203, p.78]
    • games(TM)
    • 83 Metascore
    • 70 Critic Score
    Beautiful, but hampered by lackluster storytelling. [Issue#203, p.76]
    • games(TM)
    • 64 Metascore
    • 50 Critic Score
    Lack of design risks and personality spoil the ride. [Issue#203, p.74]
    • games(TM)
    • 73 Metascore
    • 60 Critic Score
    An engaging, if brief, narrative adventure. [July 2018, p.84]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    Captures the 16-big feel, but falls short. [July 2018, p.83]
    • games(TM)
    • 72 Metascore
    • 50 Critic Score
    A stunning, fleeting experience betrayed by bugs. [July 2018, p.83]
    • games(TM)
    • 75 Metascore
    • 50 Critic Score
    Improved variety, but gimmicky gameplay. [July 2018, p.78]
    • games(TM)
    • 67 Metascore
    • 60 Critic Score
    Bright, intriguing, but lacking depth. [July 2018, p.74]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    An engrossing dabble into otherworldly forces. [July 2018, p.72]
    • games(TM)
    • 68 Metascore
    • 50 Critic Score
    Far less engaging than it should be. [July 2018, p.70]
    • games(TM)
    • 83 Metascore
    • 70 Critic Score
    A clever, but not seamless, mix of genres. [Issue#201, p.90]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    An interesting but limited spin-off. [Issue#201, p.84]
    • games(TM)
    • 66 Metascore
    • 50 Critic Score
    State of Decay 2 falls short of its promise, instead offering the kind of brainless, repetitive experience that turns you into a de facto zombie. [Issue#201, p.80]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    An imbalanced but often enjoyable RPG rogue-lite. [Issue#200, p.82]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    A weak story saved by innovative puzzle design. [Issue#200, p.81]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    A short, simple showcase of artistic talent. [Issue#200, p.79]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    A great foundation, but sadly a giant misstep. [Issue#200, p.78]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    It may not deliver the same level of precision and polish exhibited in other titles in the genre, yet its imperfections seem to add to its charm. [Issue#199, p.83]
    • games(TM)
    • 73 Metascore
    • 60 Critic Score
    Well crafted, but lacking depth. [Issue#199, p.82]
    • games(TM)
    • 71 Metascore
    • 50 Critic Score
    A simplified spin-off that misses the mark. [Issue#199, p.79]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    Worthy of your time, despite being predictable. [Issue#199, p.74]
    • games(TM)
    • 83 Metascore
    • 70 Critic Score
    Its fluid action and bustling open world full of character will draw you in, while the deeply engrossing narrative will keep you hooked until the emotionally fuelled finale. [Issue#199, p.70]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    We have nothing but respect for Rare's vision with Sea of Thieves, but it is a game as likely to chew you up and spit you out, as it is to embrace you. If the wind is in your favour then it can be a delight, but a storm is never far off if you lose momentum. The real test of the quality and efficacy of Rare's plan will be in how it manages to evolve and grow in the weeks and months to come. [Issue#199, p.67]
    • games(TM)
    • 70 Metascore
    • 60 Critic Score
    Fe
    A beautiful world marred by irritating controls. [Issue#198, p.83]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    A stylish and satisfying detective adventure. [Issue#198, p.81]
    • games(TM)
    • 65 Metascore
    • 50 Critic Score
    A huge step, but in the wrong direction. [Issue#198, p.80]
    • games(TM)
    • 67 Metascore
    • 60 Critic Score
    Thrilling and fun, but deeply online-focused. [Issue#198, p.76]
    • games(TM)
    • 60 Metascore
    • 50 Critic Score
    We're all for survival, but when Captain needs to huddle down for a glass of milk and a roasted gerbil in the middle of the final boss battle, you know it's a step too far, and that's without the sodding microtransactions. [Issue#198, p.70]
    • games(TM)
    • 72 Metascore
    • 60 Critic Score
    Throwaway fun as strange as it is captivating. [Issue#197, p.83]
    • games(TM)
    • 59 Metascore
    • 50 Critic Score
    A clever house of cards that quickly tumbles. [Issue#197, p.81]
    • games(TM)
    • 68 Metascore
    • 50 Critic Score
    There's a good RPG in there somewhere. [Issue#197, p.80]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    Sadly, Floor Kids lacks the variety or freedom in its core design to ever really offer more than surface-level engagement. [Issue#197, p.78]
    • games(TM)
    • 90 Metascore
    • 70 Critic Score
    Controls are noticeably improved over past installments, but still imbued with a degree of inherent clunkiness. [Issue#197, p.66]
    • games(TM)
    • 79 Metascore
    • 70 Critic Score
    Unnecessary additions are irritating. [Issue#196, p.88]
    • games(TM)
    • 59 Metascore
    • 50 Critic Score
    You're better off just watching the movies. [Issue#196, p.86]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    An intriguing, if imperfect, blend of two genres. [Issue#196, p.84]
    • games(TM)
    • 64 Metascore
    • 50 Critic Score
    Just not quite enough. [Issue#195, p.82]
    • games(TM)
    • 66 Metascore
    • 50 Critic Score
    It lacks any substantial cause of replayability after a couple of runs, but still has an impressively malleable string of events that transcend other titles in the genre. [Issue#195, p.78]
    • games(TM)
    • 72 Metascore
    • 50 Critic Score
    Lacks the part, but doesn't have the soul. [Issue#195, p.75]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    Fun, heroic stuff, especially for younger players. [Issue#195, p.74]
    • games(TM)
    • 66 Metascore
    • 60 Critic Score
    Battlefront II is fan service and little else; much respect to the craft, the attention to detail and the wealth of content, but sadly it just isn't enough. It's starting to feel as if Star Wars simply isn't a franchise suitable for this type of sprawling, large-scale multiplayer experience. It doesn't have it in its bones, and if DICE can't find a way to make it work, we're fearful nobody can. [Issue#195, p.72]
    • games(TM)
    • 77 Metascore
    • 60 Critic Score
    Competent, but not wholly compelling. [Issue#194, p.84]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    A high mid-table finish. [Issue#194, p.84]
    • games(TM)
    • 76 Metascore
    • 50 Critic Score
    Enjoyable to play, but derivative and badly-written. [Issue#194, p.76]
    • games(TM)
    • 79 Metascore
    • 60 Critic Score
    A unique take on a stealth experience. [Issue#194, p.75]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    A fun medley of DW-style combat and strategy. [Issue#194, p.75]
    • games(TM)
    • 79 Metascore
    • 60 Critic Score
    Creatively empty and functionally adequate, so long as this series keeps on making money there'll never be a reason for it to be anything other than what it is... Thoroughly formulaic. [Issue#194, p.72]
    • games(TM)
    • 79 Metascore
    • 60 Critic Score
    A fine, yet lukewarm, RPG spinoff. [Issue#193, p.85]
    • games(TM)
    • 75 Metascore
    • 50 Critic Score
    Fails to capture the imagination. [Issue#193, p.84]
    • games(TM)
    • 86 Metascore
    • 70 Critic Score
    Enjoyable, but almost marred by convoluted menus. [Issue#193, p.77]
    • games(TM)
    • 84 Metascore
    • 70 Critic Score
    If you're looking for a football simulation then grab a copy of PES 2018. If you want a dramatic series of events with every match you play then get FIFA 18. [Issue#194, p.75]
    • games(TM)
    • 72 Metascore
    • 60 Critic Score
    Infinite raises more questions than it delivers answers. [Issue#194, p.74]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    While it's huge and complex in many of its systems, it still feels as if it is caught in 2014. [Issue#194, p.68]
    • games(TM)
    • tbd Metascore
    • 70 Critic Score
    A strange and hauntingly beautiful adventure. [Issue#192, p.84]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    The combination of approaches offers gameplay that's initially engrossing. But a lack of emerging ideas and differing enemy types robs latter sections of that same excitement. [Issue#192, p.83]
    • games(TM)
    • 73 Metascore
    • 70 Critic Score
    Fast, intense, but flawed. [Issue#192, p.82]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    It it had just managed to add a little more depth to this Windjammers update, it might have made something better than this nostalgic celebration. [Issue#192, p.81]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    Approachable gameplay, obstructionist systems. [Issue#192, p.81]
    • games(TM)
    • 69 Metascore
    • 50 Critic Score
    Sadly, the writing, the story, the level scenarios, the pacing, and the characters are apocalyptically awful. At its best, monotonous, and at its worst, infuriatingly rote. [Issue#192, p.77]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    A beautiful simulation of wilderness survival. [Issue#192, p.76]
    • games(TM)
    • 77 Metascore
    • 70 Critic Score
    It's compelling. It's one of the most gripping short games we've had the pleasure of playing in recent months, it's seven-hour lifespan never outstaying its welcome or diffusing the innate tension or intrigue. [Issue#192, p.73]
    • games(TM)
    • 85 Metascore
    • 70 Critic Score
    A challenging but repetitive tactical RPG. [Issue#192, p.72]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    Fun and frustrating solo, but a riot together. [Issue#192, p.71]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    A great mix of styles that almost works. [Issue#192, p.68]
    • games(TM)
    • 73 Metascore
    • 60 Critic Score
    Beautiful, joke-filled, but ultimately a little empty. [Issue#191, p.82]
    • games(TM)
    • 72 Metascore
    • 70 Critic Score
    Dream Daddy is a breath of fresh air. [Issue#191, p.82]
    • games(TM)
    • 74 Metascore
    • 70 Critic Score
    Gorgeous, but sometimes laborious. [Issue#191, p.81]
    • games(TM)
    • 58 Metascore
    • 50 Critic Score
    If you don't mind poor gameplay, this will entertain. [Issue#191, p.81]
    • games(TM)
    • 72 Metascore
    • 60 Critic Score
    Good, but nowhere near Housemarque's best work. [Issue#191, p.78]
    • games(TM)
    • 86 Metascore
    • 70 Critic Score
    Ultimately this all amounts to - hold on to your trousers, because this'll shock you - a genuinely good Sonic the Hedgehog game. Yes, in 2017. That this exists at all after so many failed attempts is impressive, but the fact that it's really good is a bloody miracle. [Issue#191, p.75]
    • games(TM)
    • 76 Metascore
    • 70 Critic Score
    There is a great game within, that in small ways perfectly shakes up the Quake/Unreal formula. Finding it though means pushing through several barriers to entry. LawBreakers plays great. It just feels like a game its developers don't want anyone, except a select few, to play. This fixation on niche has bred a singular shooter but might just kill the game before it can get started. [Issue#191, p.72]
    • games(TM)
    • 70 Metascore
    • 50 Critic Score
    As a free PS Plus game, it's worth a look. [Issue#190, p.84]
    • games(TM)
    • 76 Metascore
    • 60 Critic Score
    Good, but may leave you thirsty for more. [Issue#190, p.82]
    • games(TM)
    • 53 Metascore
    • 60 Critic Score
    Pretty much no frills, but good fun with friends. [Issue#190, p.81]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    Small and imperfectly formed. [Issue#190, p.81]
    • games(TM)
    • 63 Metascore
    • 50 Critic Score
    A fun game ruined by poor implementation. [Issue#190, p.79]
    • games(TM)
    • 66 Metascore
    • 50 Critic Score
    Tries and fails to replicate Inside's brilliance. [Issue#190, p.78]
    • games(TM)
    • 71 Metascore
    • 70 Critic Score
    Bright in style and execution, but imperfect. [Issue#189, p.84]
    • games(TM)

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