GamesRadar+'s Scores

  • Games
For 3,940 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 85 Metascore
    • 70 Critic Score
    Shadow Gambit is a fiendishly fun stealth strategy game that does precisely what it says on the tin. With stunning voice acting, atmospheric maps, and no shortage of ways to solve the sandbox puzzles in each one, you'll be so bewitched by the world and its charming cast of characters that the muddy plot can almost be forgiven.
    • 59 Metascore
    • 60 Critic Score
    For all the interesting and novel things that Gord brings to the city building genre, it's just not coherent nor determined enough in what it's trying to do to create something with the necessary confidence to compete with the countless options available to genre fans these days. The result is a game with a strong start and a compelling world, but one that cannot build upon those strengths to retain interest over each new settlement and its repetitive gameplay.
    • 96 Metascore
    • 100 Critic Score
    Baldur's Gate 3 is the most successful and authentic take on D&D in the tabletop franchise's 50-year history. Its complexity and size might be daunting for novices, but the breadth and depth of Baldur's Gate 3's world make this a once-in-a-generation achievement.
    • 64 Metascore
    • 50 Critic Score
    If you were asked to imagine a truly average open-world action-adventure in 2023, you'd likely come up with something like Atlas Fallen. If very little here is actually dreadful, not much more is original, or imaginative, or genuinely entertaining either, nor is it even especially polished. You've likely seen it all before, in other words. And if you haven't, there are better places to start.
    • 78 Metascore
    • 80 Critic Score
    Stray Gods: The Roleplaying Musical puts on a memorable performance with a star-studded cast that demands to be experienced more than once. With novel branching musical numbers and a diverse cast of characters, Summerfall Studios lives up to its roleplaying name.
    • 79 Metascore
    • 90 Critic Score
    Venba is a must-play experience, an enthralling tale of immigrants across multiple generations, all backed by a brilliantly absorbing puzzle game in the form of cooking.
    • 73 Metascore
    • 70 Critic Score
    A cute My First Metroidvania with charming characters, wrapped up in some fairly basic and uninspired platforming levels. It's not Illusion at its best, but should entertain kids.
    • 87 Metascore
    • 90 Critic Score
    It all combines to create the most approachable Pikmin entry ever. It's not removing the challenge entirely though, as there are plenty of moments that force you to make quick decisions or make small Pikmin sacrifices in the name of the greater good – or greater Dandori. The later stages of Pikmin 4 are formidable if you're looking for 100% completion, and with my current play time now sitting at almost 50 hours, there's plenty here to see and do and so much fun to be had along the way.
    • 84 Metascore
    • 100 Critic Score
    Sad Owl Studios has delivered a puzzling experience that's both instantly approachable and inventive enough to keep you guessing throughout. Viewfinder is simply wonderful – a breath of fresh air that shouldn't be ignored.
    • 73 Metascore
    • 40 Critic Score
    Oxenfree 2 is a disappointing sequel that takes the flawed gem of a first game and rubs out almost everything that made it shine. A reasonable plot and neat audiovisual effects find themselves submerged under ponderous navigation, flat characters, and overly regimented dialogue.
    • 64 Metascore
    • 70 Critic Score
    An encouraging debut for the big new rival to WWE, with loads of welcome throwback nods to No Mercy and Fire Pro, and a career mode you won’t be able to resist playing through multiple times.
    • 87 Metascore
    • 90 Critic Score
    In ditching turn-based combat for combo-heavy melees, Final Fantasy 16 recaptures the spirit of reinvention that the series lends itself to. This new approach to action coalesces with a world you'll want to explore, and an endearing story which is powerfully executed by its voice cast. Overall, Final Fantasy 16 is an experience that stands alongside the series' greats.
    • 75 Metascore
    • 70 Critic Score
    Aliens: Dark Descent is a fresh and fun take on the series, with great tactical action supplemented with unique concepts like stress management. The writing and characters sadly don't amount to anything memorable, and boss battles can feel incredibly jarring to the pacing and tension.
    • 77 Metascore
    • 80 Critic Score
    Amnesia: The Bunker is a bold new direction for the series, and it chiefly pays off with brilliant scares and disempowerment of the player. The bottlenecked level design can be frustrating though, as can the nature of do-overs with the beast hot on your heels.
    • 91 Metascore
    • 100 Critic Score
    Diablo 4 is a diabolical assault on the senses. Sharp refinements to combat, gear, and loot systems make this one of the best action-RPGs in years, and the expressive open world shows there's still room for Blizzard to expand on the core Diablo concept.
    • 92 Metascore
    • 100 Critic Score
    Whether you're a hardcore fighting game player or a casual Street Fighter fan who hasn't touched the series for a generation or so, Street Fighter 6 has something for you and, not only that, manages to offer enough reason for both sides to dip their toes into the other side's water. It's a strong package – arguably the best overall fighting game package ever made – but it'd all be for naught if the fighting system that underpins it all wasn't up to much. It just happens to be the most flexible, versatile and expressive combat in a Street Fighter game to date. Street Fighter 6 is a perfect place to start or a brilliant continuation, an exceptional time for those who are looking to play 30 hours or 3000 hours.
    • 78 Metascore
    • 60 Critic Score
    An oddly pitched remake that has its moments but adds very little to the original beyond a visual upgrade.
    • 33 Metascore
    • 40 Critic Score
    Ultimately, it's difficult not to come out of The Lord of the Rings: Gollum with a sour taste in the mouth. You can see glimmers of Deadalic's intent to create a different kind of Lord of the Rings game throughout, particularly in the ways it manifests its unlikely hero's unique psychological state, but those bright spots are quickly lost amidst all the other ways Gollum stumbles in its execution. Perhaps there is a Gollum game that could work at both a narrative and mechanical level, one that reframes our relationship with the iconic character to the point where people think twice before doing their terrible impressions of him at parties. Alas, The Lord of Rings: Gollum is not that game. I'm sorry to say it, but those terrible impressions are here to stay for now.
    • 71 Metascore
    • 70 Critic Score
    After Us combines stunning vistas of environmental decay with a dreamlike flow to its light platforming challenges. Despite some missteps, such as ill-fitting combat, exploring and affecting its world is a gratifying process that comes with a wave of emotional ups and downs.
    • 80 Metascore
    • 90 Critic Score
    Planet of Lana is a beautiful cinematic adventure full of mystery, suspense, and charm. With stunning hand-painted backdrops, an enchanting musical score, and characters you care for, the companion-based mechanics and bond between Lana and Mui make this one very special adventure.
    • 81 Metascore
    • 80 Critic Score
    An intricate, playful Metroidvania set in the worst that League of Legends' universe has to offer, Convergence brings its dystopia to life by knitting weighty platforming together with excellent time-winding combat, and is only held back by its slightly cartoonish take on its source material.
    • 72 Metascore
    • 80 Critic Score
    Imagine Forza Horizon 5 rebuilt with LEGO and that's pretty much what you're getting with LEGO 2K Drive. Visual Concepts has delivered an exemplary open-world racing game that's family friendly without being too simplistic, and one which works superbly in split-screen co-op.
    • 96 Metascore
    • 90 Critic Score
    Though almost intimidatingly big at times, Zelda: Tears of the Kingdom manages to keep focus and provide a rich, robust experience that builds on what came before.
    • 58 Metascore
    • 60 Critic Score
    The Last Case of Benedict Fox could be a great game, but it's let down by its own confused execution.
    • 53 Metascore
    • 50 Critic Score
    Not even awesome vampires and world design can redeem Redfall's repetitive gameplay, which becomes progressively more monotonous the longer you play.
    • 85 Metascore
    • 90 Critic Score
    Star Wars Jedi: Survivor is an excellent sequel that sometimes struggles to reign in its ambition, but takes everything great about Fallen Order and builds on it. Cal's new adventure is a mature, twisting narrative that establishes a new group of heroes and challenges what a modern Star Wars story can be.
    • 73 Metascore
    • 70 Critic Score
    Zombie hacking at its purest, Dead Island 2 takes some simple ideas and works them to perfection in a well-made and fun game. It's a one note thrill, but does well to make that note absolutely sing.
    • 71 Metascore
    • 50 Critic Score
    Minecraft Legends has good ideas, but it's ultimately held back by the decision to root its strategy action around a central hero. With a limited field of view, few command inputs, and uninteresting AI, Legends fails to generate compelling combat cycles or opportunities for creative thinking.
    • 80 Metascore
    • 90 Critic Score
    An excellent realisation of a brilliant pitch, Dredge nails its core ideas and never strays too far from what makes it great. Progression means that later chapters struggle to maintain the early game's impeccably creepy vibes, but this is still one of the tightest indie creations I've played in a long time.
    • 77 Metascore
    • 80 Critic Score
    Admittedly, aspects of the story caught me off guard, with some instances of cartoonish violence (that aren't overly graphic) and Maevora serving as quite an unsettling antagonist in an otherwise charming backdrop. But there's a welcome helping of humor and touching moments in the mix that kept me invested. The standout moments of Tchia are always centered around the different people and communities you meet along the way, who each come together and share in a musical moment you can take part in with a rhythm mini game, or sit back and enjoy. Overall, Awaceb delivers a delightful, inventive adventure that I was happy to get lost in. Tchia really is wonderful in many respects.
    • 93 Metascore
    • 90 Critic Score
    Capcom has delivered a great remake of a classic game, one that captures everything that made it so special to begin with. Resident Evil 4 Remake is full of action and variety that's as exhilarating now as it ever was.
    • 66 Metascore
    • 60 Critic Score
    Lightfall is a deeply uneven experience that makes a terrible first impression. An excellent new subclass and raid can only carry it so far, especially when new and exacerbated issues run this deep.
    • 80 Metascore
    • 70 Critic Score
    Bayonetta Origins shows a great new side of the Umbral Witch, in a tale that's heartwarming as it is enjoyable. Combat and puzzles are a great one-two punch, but Cereza's restricted role and Cheshire's unfaltering nature undermine a little of the former.
    • 82 Metascore
    • 80 Critic Score
    Enjoyable in almost every department, WWE 2K23 serves up joy for wrestling fans young and old, dedicated or casual. There really is so much to love here.
    • 80 Metascore
    • 80 Critic Score
    Ultimately, though, no matter how many times you stare into the eye of the tiger, what counts most here is, well, the thrill of the fight, rising up to the challenge of your rivals. When you meet the largest or most fearsome foe head on, remain steadfast then push aside their best combo like a martial arts master, before spearing them through the gut, it's irresistibly exhilarating. Wo Long's cocktail of measured inputs and furious blows alone should keep the focused warrior going to the end. Keep calm and parry on.
    • 70 Metascore
    • 50 Critic Score
    Atomic Heart has a lot of big ideas, but it doesn't do a good enough job with the basics. With an incomprehensible storyline, weightless combat, and frustrating first-person platforming, Atomic Heart is left to stand in the shadow of the video games that so clearly inspired it.
    • 81 Metascore
    • 90 Critic Score
    The long-awaited remake of Like a Dragon: Ishin delivers an exciting and frequently gorgeous new setting to explore, a more rewarding combat system, and some of the best side quests and minigames in the series to date. Don't let the katanas fool you, this is the Yakuza you know and love at its very best.
    • 79 Metascore
    • 80 Critic Score
    Wild Hearts is a worthy competitor to Monster Hunter, boasting brilliantly creative weapons and fearsome beasts to match, scuppered only by an infuriating camera. Omega Force deftly avoids delving into colonist themes, and Wild Hearts is all the better for it .
    • 79 Metascore
    • 90 Critic Score
    Horizon Call of the Mountain is a touch of magic, bringing the Horizon world to life in first person on PSVR 2. It's stunning, captivating, and never loses sight of what made Horizon Zero Dawn and Horizon Forbidden West so special.
    • 58 Metascore
    • 40 Critic Score
    It's not often that the promotion campaign might be more enjoyable than the final product, but Wanted: Dead may have to grin and bear this ignominy. Despite some effort to subvert genre norms with its characters and amusing mini-games, the core action is bogged down by low production values, imbalance, and repetition. For every moment it hits its stride, there's another where it stubs its toe, and some slick execution animations are as imaginative as it gets.
    • 94 Metascore
    • 90 Critic Score
    While some elements of its design feel antiquated, stunning changes made to Metroid Prime's visual design, performance, and controls are enough to breathe new life into one of the greatest video games of all-time. Whether this is your first journey to Talon IV or a return trip, Metroid Prime Remastered is well worth your time and attention.
    • 84 Metascore
    • 70 Critic Score
    Hogwarts Legacy is a solid first attempt. If Avalanche can be accused of anything, it's that the studio has tried to do too much all at once. Something was always going to give – between the massive open world, the messy RPG economy, exciting action combat, and adventure story that wants to cast you as a hero with homework due on Monday. But you can see a world in which a sequel sands down some of the rougher edges, and settles into a finer balance between the demands of an interactive experience and the lore of the wizarding world.
    • 87 Metascore
    • 80 Critic Score
    Tango Gameworks breaks from expectation to release a bold rhythm-action game where combat isn't set to the sound of music but driven by it entirely. With its awesome battles, vivid visual design, and unwavering commitment to comedy, Hi-Fi Rush is an undeniably wild ride that shouldn't be ignored.
    • 76 Metascore
    • 70 Critic Score
    Season's ability to tell small human stories is admirable amidst its calming gameplay, even if it doesn't fully explore its big talking points.
    • 89 Metascore
    • 90 Critic Score
    Again, it feels like we're well-served for horror game remakes at the moment, but Motive Studio's Dead Space is a horror remake done right. It really is a sublime mix of fresh and familiar, and it's freaking terrifying in its loud and quieter moments. Its reworked visuals and stunning dynamic lighting totally transform certain areas, while the remake's new dismemberment animations mean hacking off enemy limbs with the Plasma Cutter, uncovering bone and muscle tissue as you do, is now gorier than ever. I know this first hand, because I was too scared to run.
    • 64 Metascore
    • 50 Critic Score
    Forspoken shines brightest when its protagonist is dipping, ducking, and diving along the generally striking world of Athia while casting a variety of spells, but the standard fish-out-of-water fantasy story of Frey only subtracts from the experience.
    • 80 Metascore
    • 50 Critic Score
    Fire Emblem Engage resurrects the weapon triangle to great effect, making the turn-based combat feel like a game of death and dares, while an unmemorable cast of characters and an unexplored world sadly drag behind it.
    • 69 Metascore
    • 70 Critic Score
    High on Life is a confident and capable Metroidvania that takes real pleasure in being as weird and outlandish as is reasonably possible. In presenting combat underpinned by chatting weapons and worlds wrought with endless distraction, Squanch Games has created something that is well worth your time, even if some of its elements lack refinement.
    • 78 Metascore
    • 60 Critic Score
    Crisis Core Reunion is a fascinating look into the Square Enix of the past, meshed with Final Fantasy 7's current trajectory in the Remake saga. Zack might be a dunce, and the early '00s-era script fails him miserably, but he's utterly loveable by the game's end, far outshining Final Fantasy 7 stalwarts like Aerith, who mostly seem present for their cameo impact. The retooled combat system is Crisis Core Reunion's most impressive upgrade, an elegant and electrifying system that'll always keep you on your toes with smooth Digital Mind Wave implementation. Given Zack’s inevitable role in Final Fantasy 7 Rebirth, Crisis Core Reunion is an essential part of the overarching Remake saga, even if the writing does hold it back.
    • 74 Metascore
    • 70 Critic Score
    Warhammer 40,000: Darktide delivers an action-packed cooperative multiplayer experience with deeply satisfying combat and a spellbinding depiction of the 40k universe. But the game currently feels more foundational than comprehensive, with the emphasis on repetition and lackluster progression systems undermining its grisly joys.
    • 77 Metascore
    • 80 Critic Score
    Need for Speed Unbound is a great showcase for a new generation of hardware. Criterion has delivered a high quality, breathtakingly fast open-world street racer that is both technically superb and strangely familiar.
    • 69 Metascore
    • 60 Critic Score
    A fantastic looking game that builds a great sci-fi world only to trash it with an unenjoyable combat challenge.
    • 83 Metascore
    • 80 Critic Score
    Marvel's Midnight Suns works wonders to freshen up familiar Marvel characters, producing lively battles from focused turn-based systems, then diving into their personalities and histories to reveal their intimate concerns. The combat missions can feel a little side-lined by the sheer wealth of resource management tasks and relationship building, but all the pieces serve a purpose within the richly detailed whole. Marvellous? Pretty much.
    • 73 Metascore
    • 70 Critic Score
    Regardless of how you choose to play it, Evil West feels like the best version of the AAA "B-tier game" that we don't see as often as we used to. It's not technically polished and I wouldn't call it innovative, but it's mechanically solid and comes equipped with a lot of fun ideas that mostly pan out. Sometimes you just need a game to punch out some bad guys; it can feel familiar and straightforward, just as long as the punching feels good. Evil West fills that specific, but very relatable need quite well.
    • 73 Metascore
    • 80 Critic Score
    Floodland is a city builder that triumphs because it focuses on its citizens as much as the city. A strong narrative both in its story and in your interactions with the clans means constant decision-making that'll always make you think in a way that city builders rarely do.
    • tbd Metascore
    • Critic Score
    Warzone 2 makes a good first impression. While it shares some similarities with its predecessor, Infinity Ward has delivered a more tactical battle royale that smartly subverts expectations. [Review in Progress]
    • 71 Metascore
    • 60 Critic Score
    The basic mechanics of Pokemon remain largely untouched – it's still catching, battling, and training as you remember it – and while that may be enough for many devotees, Generation 9 is a tougher sell for those who need more of a reason to engage with the series, impacted as it is by technical issues, mechanical oversights, and a lack of vision. Pokemon Scarlet and Violet should have been a bright and bold entry that sets the series up for future expansion, but an attempt to modernize while staying loyal to the past hasn't really succeeded in doing either one – and the headache doesn't help, to boot.
    • 72 Metascore
    • 60 Critic Score
    The basic mechanics of Pokemon remain largely untouched – it's still catching, battling, and training as you remember it – and while that may be enough for many devotees, Generation 9 is a tougher sell for those who need more of a reason to engage with the series, impacted as it is by technical issues, mechanical oversights, and a lack of vision. Pokemon Scarlet and Violet should have been a bright and bold entry that sets the series up for future expansion, but an attempt to modernize while staying loyal to the past hasn't really succeeded in doing either one – and the headache doesn't help, to boot.
    • 68 Metascore
    • 50 Critic Score
    Coffee Stain goes big but remains shallow for Goat Simulator 3. A more ambitious sandbox and impressive customisation options aside, this is still the same gag about a weak-kneed farm animal, with a punchline that ultimately outstays its welcome.
    • 71 Metascore
    • 80 Critic Score
    Jumpship's debut is a fantastic sci-fi tale with an intense atmosphere and wonderfully touching narrative, even if there are a few puzzle and movement frustrations.
    • 88 Metascore
    • 90 Critic Score
    Pentiment tells a tale that enthralls at the level of the personal and social alike, exploring a history that doesn't merely recreate period objects and customs, but functions as an evolving process sculpted by individuals within circumstances beyond their control. A melting pot of ideas and characters adds nuance to tightly plotted murder investigations, as does an art and scripting style inspired by 16th century scribes. The pace may feel slow at times, but for all the focus on dialogue choices, Pentiment is anything but all talk.
    • 70 Metascore
    • 40 Critic Score
    Sonic Frontiers features the kind of lightweight yet engaging storytelling that should easily enrapture fans young and old – though I'd hate to be a child forced to play through some of the abysmal platforming featured throughout. Was taking Sonic open world an ambitious endeavor? Yes. Did it pay off? Absolutely not.
    • 94 Metascore
    • 90 Critic Score
    I found God of War Ragnarok an oddly split experience overall. There's a light start that feels padded – still good but missing depth – which leads into a weighty finish that's every bit the equal of its predecessor. But despite feeling like a 15 hour story trying to fill a 30 hour game, God of War Ragnarok is still easily one of the best PS5 games of the year. Even when it feels a bit thin, that's largely in comparison to the last game, with this maintaining that same absurd level of polish, and entertainment, even when the story feels like it's filling for time. When the dial does finally crank up to 11 you can feel it kick in, and by the end there are some incredible beats and a hugely satisfying resolution overall.
    • 77 Metascore
    • 80 Critic Score
    As it did with its reimagining of Modern Warfare, Infinity Ward has used the past as a point-of-reference rather than a blueprint, and the result is thrilling. The MW2 campaign is reliably unrevolutionary, and the multiplayer is bold enough to press against expectations – even if it isn't successful in everything that it tries. Call of Duty is slowly wading outside of its comfort zone, and it's all the better because of it.
    • 85 Metascore
    • 90 Critic Score
    Marvel Snap is a wonderfully intuitive card game that is simple to play, easy to learn, and satisfying to master. Games may take just six minutes to play, but there's a depth of strategy and breadth of variance here that is truly awesome.
    • 81 Metascore
    • 60 Critic Score
    All this administrative juggling also takes its toll on a story that's hard enough to follow even when it has your full attention. With a cast of characters that can be difficult to tell apart, crucial details buried in reams of documents, and a penchant for surreal interludes, it takes some work to keep up with the haunting undercurrent of Signalis. At times it does seem worth the effort, because there are intriguing themes burrowing away behind the scenes. But then you find a key that prompts yet another trek across the current area, and perhaps it doesn't after all.
    • 86 Metascore
    • 70 Critic Score
    When the witch takes charge, this demonic fighter is better than ever. After eight long years, PlatinumGames has delivered a sequel which successfully celebrates the series, although it does have problems with pacing and a split-focus.
    • 69 Metascore
    • 80 Critic Score
    Simultaneously both full of heart and unapologetically in-your-face, it takes everything you loved about its predecessor whilst gently – almost invisibly – buffing the things you didn't like so much, too. What a treat.
    • 67 Metascore
    • 50 Critic Score
    There's a compelling game in Gotham Knights, but it's hidden away behind a messy UX, needless crafting and customization systems, and combat mechanics that have been stretched paper thin to accommodate four heroes. I do believe that WB Games Montreal is capable of greatness, but this isn't the game that Gotham deserves after the death of Bruce Wayne, and it's not the one it needs right now following Rocksteady's retreat to Metropolis for Suicide Squad: Kill the Justice League.
    • 76 Metascore
    • 80 Critic Score
    PGA 2K23 is a fine golf game that builds on its predecessor in every way, with fabulous gameplay, shot craft, and depth.
    • 71 Metascore
    • 70 Critic Score
    Despite the addition of women players in HUT and tweaked mechanics like last-chance puck movements, NHL 23 barely feels it's changed from last year's offering. It's a fun but all too familiar hockey experience.
    • 82 Metascore
    • 80 Critic Score
    A Plague Tale: Requiem doesn't drastically alter the foundation set by Innocence, but by iterating on its strengths as a character-driven fable within an oft-ignored historical setting, tells yet another tale to remember.
    • 85 Metascore
    • 90 Critic Score
    Mario + Rabbids Sparks of Hope captures everything that made the original so special, all while delivering a more complex and complete experience. It offers a new level of strategic depth, with world-building that makes it more of a Super Mario game than you might expect.
    • 70 Metascore
    • 70 Critic Score
    Scorn works wonders with Giger's and Beksiński's artwork, not only in terms of aesthetic fidelity but in creating a world that's utterly strange to exist in. This is a violent, painful, but fascinating place, thick with symbolism and interlocking puzzles that hint at some terrifying grand design. While it can be overly obscure and frustrating, especially in combat, Scorn serves up one hell of a journey.
    • 75 Metascore
    • 70 Critic Score
    Lego Bricktales is a relaxing and entertaining way to spend your time that does manage to recreate that tranquil vibe of building something, anything, out of Lego. It has its appeal and that's not weighed down too heavily by the lackluster exploratory parts, but with a little more attention it could've really explored what it means to play with Lego bricks creatively.
    • 79 Metascore
    • Critic Score
    Overwatch 2 shines and pops with updated graphics and gorgeous new maps, but its deviation from the source material is impossible to ignore.
    • 76 Metascore
    • Critic Score
    Slime Rancher 2 may play largely the same as its predecessor but, between the beautiful new world and some key quality-of-life improvements, the future looks promising for Monomi Park's sequel. [Early Access Review]
    • 76 Metascore
    • 80 Critic Score
    EA and FIFA part company with a game packing fresh content both on and off the park – but FIFA 23 is ultimately hamstrung by a pair of longstanding frustrations.
    • 83 Metascore
    • 70 Critic Score
    Grounded has always been a solid idea on paper, but Obsidian brings that potential to full fruition for launch, delivering on the thrills and fun of its brilliantly Spielbergian conceit.
    • 68 Metascore
    • 50 Critic Score
    Serial Cleaners' main problem is that it's kind of a wasted opportunity. There's room for a game like this on the market, and it's stylishly presented enough that it could easily garner an audience of obsessive stealth-loving cleaners. It just doesn't achieve the necessary tension to make it a compelling stealth game and its mechanics are too open to abuse to reward careful play and smart decisions. As a result, the potential thrill that it could have been is lost.
    • 68 Metascore
    • 40 Critic Score
    Soulstice does itself no favours by borrowing heavily from Bayonetta, and then falls short of its inspiration in every area. At best this is a functional but uninspired character action game. At worst it's a poor appreciation of the genre's finer points, stacking up systems that detract from the purity of exhilarating combat.
    • 87 Metascore
    • 90 Critic Score
    A nostalgic, swashbuckling adventure you won't want to miss.
    • 80 Metascore
    • 80 Critic Score
    No sports game gets the past right quite like NBA 2K23 – and its present-day immersiveness is incredibly powerful, too.
    • 83 Metascore
    • 80 Critic Score
    Nintendo's threequel has flashes of brilliance everywhere.
    • 70 Metascore
    • Critic Score
    Even at this Early Access stage, Gameloft has created an awesome game here. There's enough content here already to give a good sense of what's to come, and a foundation to build something rather special.
    • 89 Metascore
    • 80 Critic Score
    The Last of Us Part 1 is, perhaps more than anything, a gorgeous visual love letter to its biggest fans, not to mention a welcoming set of open arms for the inevitable stream of new ones who will arrive to the game via the upcoming Last of Us TV Show from HBO next year. Judged in isolation, that's far from a bad thing. But in the context of an industry where remakes are continuing to push the boundaries of the art of restoration, Part 1 struggles to escape the shadow of feeling like a bit of a missed opportunity.
    • 87 Metascore
    • 90 Critic Score
    Immortality is one beautiful headf**k. Once again Barlow has surpassed himself, with this game surpassing anything else that's come before it in the genre.
    • 69 Metascore
    • 60 Critic Score
    Some fun improvements make this playable – yet Madden still features too much carryover. Not just from last year, but the last decade.
    • 61 Metascore
    • 60 Critic Score
    My Saints Row experience was enjoyable and more than occasionally frustrating: at times it feels like Volition is on the cusp of a breakthrough in both social commentary and open-world game mechanics, while at other times it feels like it's upholding the status quo. I love the new cast of characters and what they represent to marginalized community members who will play this game, and the story is compelling enough that I persevered in the face of some irritating bugs. There's a solid game here, and plenty of fun to be had with the new Saints Row, but I find myself wishing the team had taken the concept and ran with it to the bank - before robbing said bank, of course.
    • 79 Metascore
    • 70 Critic Score
    Once you get to grips with its demands, Rollerdrome’s core concept is realised immaculately. With glorious backup from its retro stylings, each run is peppered with audacious stunts that would grace any action movie. It flags towards the end, however, thanks to an inelegant pile-on of difficulty, a lack of new twists, and disregard for its character’s story and narrative themes.
    • 83 Metascore
    • 80 Critic Score
    Being a dean isn't always rewarding, but Two Point Campus is a much more involved and rewarding sim than Hospital before it. The balancing act never stops, and it's a wilder ride than ever.
    • 83 Metascore
    • 90 Critic Score
    Stray is a phenomenal, if compact, feline adventure that captures cats perfectly - even if they do find themselves in a bizarrely beautiful robotic world.
    • 77 Metascore
    • 80 Critic Score
    As Dusk Falls blends Netflix-style prestige drama with Telltale-style game storytelling to great results.
    • 80 Metascore
    • 70 Critic Score
    Fire Emblem Warriors: Three Hopes rides a great hybrid battle system while barely slowing down for its beloved characters.
    • 73 Metascore
    • 50 Critic Score
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    • 60 Critic Score
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    • 77 Metascore
    • 90 Critic Score
    Sniper Elite 5 is the best it's ever been with a new game mode that'll blow your mind.
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    • 80 Critic Score
    It's not perfect, but Evil Dead: The Game is the most approachable asymmetrical horror out there and breathes new life into a genre with badass survivors, wonderfully ruthless demons, and a palpable love for an 80s horror icon.
    • 64 Metascore
    • 50 Critic Score
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    • 60 Critic Score
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