GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 50 Metascore
    • 40 Critic Score
    Exactly what I expected it to be -- a perfectly mediocre game with a few good jokes and not a whole lot of gameplay.
    • 50 Metascore
    • 70 Critic Score
    A decent game; it's just not the best out there.
    • 50 Metascore
    • 64 Critic Score
    A blandly mediocre game.
    • 50 Metascore
    • 30 Critic Score
    A thoroughly uninspired piece of hack work that gives you plenty of reasons not to buy it. Pick any one you like and save yourself the sixty bucks.
    • 50 Metascore
    • 40 Critic Score
    It's playable, mostly, but so uninteresting and bland that it's nearly impossible to think of a reason to.
    • 50 Metascore
    • 30 Critic Score
    You want 50's music? Buy a CD. Grab a DVD if you want to see the guy move. But if you want to pretend to be Curtis Jackson, take your fifty bucks out to a paintball range and let someone drill you nine times. It'll be a better experience than this.
    • 50 Metascore
    • 50 Critic Score
    While the controls on the PS2 are easily the best out of any of the other console incarnations, they still can't save this game from succumbing to it own horribly boring repetition.
    • 50 Metascore
    • 77 Critic Score
    xXx
    There are problems with the game's length and with the iffy AI, but a lot of that is offset by how well the game's many elements are balanced and by its nifty graphics.
    • 50 Metascore
    • 52 Critic Score
    A simplistic beat-'em-up that turns out to be little more than a generic brawler at best.
    • 50 Metascore
    • 40 Critic Score
    The extra unlockable characters don't make replaying races a worthy use of time, and the credits roll long before you expect them to, even for a GBA racer. It's too bad, since it could have been a cute family-friendly title, but thirty bucks it's a complete waste of money for an hour's worth of gameplay.
    • 50 Metascore
    • 40 Critic Score
    Perhaps the worst offense of all would have to be Wolverine. Not only has Z-Axis managed to take everyone's favorite adamantium-infused Canadian wildman and turn him into possibly the most boring hero ever, they've pinned a sizable majority of the action upon playing as him. Boring, you say? Yes.
    • 50 Metascore
    • 77 Critic Score
    This game is a good children's title and is aimed at ages eight and up, though I dare say any kid who could reach the keyboard and mouse could play.
    • 50 Metascore
    • 40 Critic Score
    Has a bit of style but not much new gameplay behind it. It looks good and it's a serviceable shooter (you do get to shoot things, after all), but the game play just isn't that exciting, especially when you consider that it has no multiplayer and the single-player is so linear.
    • 50 Metascore
    • 40 Critic Score
    Playing against a pal or three isn't truly any less repetitive and tiresome than the endless sequence of door breaches and fire-and-forget gun battles that define the single-player experience, but it's at least different enough to add some middling interest to a game with little in reserve.
    • 50 Metascore
    • 30 Critic Score
    A thoroughly uninspired piece of hack work that gives you plenty of reasons not to buy it. Pick any one you like and save yourself the sixty bucks.
    • 50 Metascore
    • 30 Critic Score
    Compared to most wrestling games, the movesets here have been whittled down to almost nothing. The basic attacks are almost all simple strikes that quickly become half-hearted combinations (punch, punch ... kick!) for button mashers.
    • 49 Metascore
    • 40 Critic Score
    Extended stretches of confused incredulity, punctuated now and then by bursts of intense anger. And yeah -- I just equated FFXIV with a filthy bathroom.
    • 49 Metascore
    • 62 Critic Score
    The Disney name and the cel-shading are good, but the repetitive gameplay, lack of many goals, and the poor enemy AI drag it down.
    • 49 Metascore
    • 35 Critic Score
    This one stinks of yesterday's diapers.
    • 49 Metascore
    • 30 Critic Score
    Instead of picking this up for your next party, I suggest snagging a few good CDs or maybe "Trivial Pursuit"... hell, even pin-the-tail-on-the-donkey is more fun.
    • 49 Metascore
    • 52 Critic Score
    A mess that 36-plus months of development time couldn't flesh out.
    • 49 Metascore
    • 23 Critic Score
    Then there's dreadful and horrific messes (but cheap!) rubbish like Operation Blockade an "action" title that fails pennypinching gamers in so many ways it throttles the mind.
    • 49 Metascore
    • 40 Critic Score
    The lack of speed is a real problem here.
    • 49 Metascore
    • 40 Critic Score
    We don't doubt that Ninja Reflex will improve your reflexes and bring you some small level of coordination. On the other hand, you could probably achieve the same effect with a fighting game or shooter, and have twice the fun.
    • 49 Metascore
    • 40 Critic Score
    Feels rushed and slapped-together as a low-budget attempt to cash in on the holiday film release and make a quick buck from the fans before word gets out that it's not worth half its retail price.
    • 49 Metascore
    • 45 Critic Score
    Infinite lives can't make up for gameplay that rivals NES games for cheap deaths, many of which are caused by shoddy controls. RTX Red Rock is an experience in pain.
    • 49 Metascore
    • 50 Critic Score
    It would be a lot easier to recommend if it were half that price. As it is, you're paying $40 for lackluster collection of old arcade games, a port of a good DS game, and a handful of varying quality remixes that all feel like expanded mini-games.
    • 49 Metascore
    • 40 Critic Score
    If only the mini-games that you have to constantly play were more alluring.
    • 49 Metascore
    • 67 Critic Score
    Unless you're a fan of the series, or desperately needing something to play until Square and company bestow some gaming goodness on us, this probably shouldn't be a permanent addition to your library.
    • 49 Metascore
    • 60 Critic Score
    With all the focus developers put into the presentation of the story, it seems like they forgot to tighten up the actual gameplay element. The end result is a great game for Dukes fans, but nothing more than a mediocre racing title for the rest of us.
    • 49 Metascore
    • 53 Critic Score
    Hardcore and casual gamers alike, however, will tire of it very quickly.
    • 49 Metascore
    • 50 Critic Score
    Simply doesn't have much to offer.
    • 49 Metascore
    • 48 Critic Score
    Sure the graphics are fabulous, but the gameplay, sound effects, replay value, level design, and camera system are so poor that few people will find this game fun.
    • 49 Metascore
    • 30 Critic Score
    Castlevania fanatics will hate the unnecessary liberties taken with their favorite characters, fighting game enthusiasts will abhor the crippling lack of character balance, and everyone should just cross their fingers that the next game to bear this franchise's once vaunted name is put together with a lot more care.
    • 49 Metascore
    • 61 Critic Score
    The idea is a good one; it's just too bad it was applied to what is essentially a mediocre clone of an aging product.
    • 49 Metascore
    • 70 Critic Score
    What it does, it does quite well, adding 17 new scenarios and over 250 new elements to the game. Unfortunately, that's all that gamers can expect in this expansion, there are no tweaks, adjustments, or fixes to the game at all.
    • 49 Metascore
    • 60 Critic Score
    Ghost Rider isn't the best action game on PlayStation Portable, but it's slightly ahead of the comic- and movie-license curve.
    • 49 Metascore
    • 40 Critic Score
    There have been worse football games out there, but not a lot. If you've got young gamers in your household, sit down with them and break down a Madden playbook instead of forcing NFL Tour on them. Unlike its spiritual predecessor NFL Street, there are no Gamebreakers here. Instead, the game itself is broken.
    • 49 Metascore
    • 40 Critic Score
    Ace of Spades is also missing a level editor, which is really surprising in a game built from blocks, but that goes hand in hand with the locked-down server, I'd imagine. Those poor decisions have left it in the remarkable position of being fun to play, and completely unplayable at the same time. It's capable of some amazing moments, but Jagex haven't built the potential blockbuster (har har) that it could be.
    • 49 Metascore
    • 50 Critic Score
    It's the only real four-player, easy-to-learn game in the 360's library. If that's what you're looking for -- or you're a seven-year-old whose parents won't buy you Gears of War so you can use potty-mouth online -- then by all means rent Fuzion Frenzy 2.
    • 49 Metascore
    • 50 Critic Score
    And that, as insane as it sounds, is the crux of the matter: Duke Nukem Forever feels like it was rushed out the door. So many of the design decisions are poor, so much of the maps are unbalanced (going from uneventful to extremely difficult in a flash), and the graphics are so shoddy, that an experienced gamer can come to no other conclusion.
    • 49 Metascore
    • 20 Critic Score
    It's an offensively bad use of a cherished license, and it's an offensively simple and thoughtless strategy game.
    • 49 Metascore
    • 50 Critic Score
    It hurts me to give this game a low score, because it really is a good concept that just failed in execution.
    • 49 Metascore
    • 40 Critic Score
    A ghost-white imitation of SSX, and possibly one of the worst games in Konami's 30-year history.
    • 48 Metascore
    • 40 Critic Score
    More problematic is the game's land-based combat. While I understand the difficulty in creating a decent sword-fighting system, the, Tortuga is button-mashing at its worst -- and not even multiple buttons!
    • 48 Metascore
    • 40 Critic Score
    Un-inspiring characters fighting un-inspired battles to get to un-inspired cutscenes just makes for a boring, tedious disc. If you hate RPGs there will be nothing in this game to change your mind.
    • 48 Metascore
    • 50 Critic Score
    It's competent, and weird, and will be infamous in a couple years. That's gotta count for something, right? Even Young Lady With Full of Troubles could appreciate that.
    • 48 Metascore
    • 30 Critic Score
    Although the game looks pretty good, it's not enough to hide the title's repetitive gameplay mechanics.
    • 48 Metascore
    • 30 Critic Score
    The long and short of this one: Salvation is headed -- like so many hastily churned-out movie tie-ins before it -- to the dustbin of gaming history. Stay away.
    • 48 Metascore
    • 58 Critic Score
    The lack of manageable control and the nearly on-rails gameplay are just two of the sorest sore thumbs that stick out, which if fixed could have made the game at least halfway enjoyable.
    • 48 Metascore
    • 50 Critic Score
    The racing action can be a kick, but it just doesn't compare to other racers -- gameplay or presentation-wise -- available for the system. The accent on racing also takes away from the story-driven RPG elements that made Road Trip so unique.
    • 48 Metascore
    • 40 Critic Score
    Winback 2 is essentially the closest we've come to a three-dimensional maze hunt, complete with action elements that attempt to distract you from an overly simplified gameplay structure. This may have worked at the tail end of the Nintendo 64's lifespan, but at the tail end of this console cycle it just doesn't cut it.
    • 48 Metascore
    • 50 Critic Score
    The graphics, which look perfectly fine on the PSP, look decidedly low budget blown up on a TV. This is compounded by the fact that AS has been released as a full price title. This would be less of a problem if the game was $30, but for $50? You'd be better off saving $20 and picking up a copy of "Resident Evil 4."
    • 48 Metascore
    • 40 Critic Score
    There's a severe lack of engagement on the part of the player.
    • 48 Metascore
    • 65 Critic Score
    If you're willing to endure the bad dialogue, limited carrying capacity, and annoyances inherent with a fully turn-based game, you'll probably find a lot to like about Paradise Cracked. It has an interesting story, plenty of gear to find and sell, and unique characters.
    • 48 Metascore
    • 40 Critic Score
    Feels rushed and slapped-together as a low-budget attempt to cash in on the holiday film release and make a quick buck from the fans before word gets out that it's not worth half its retail price.
    • 48 Metascore
    • 55 Critic Score
    A chunky mess of a game that bears some resemblance to the Crazy Taxi I know and love, but one which is lacking most of its fun.
    • 48 Metascore
    • 30 Critic Score
    The worst flaw, however, is the game-crashing bug that occurs when you talk to a certain character later in the game. How SNK Playmore let this game ship with such a glaring flaw is beyond me.
    • 48 Metascore
    • 20 Critic Score
    "But it's a great drunken party game!" some will scream. I'm sorry, but it's far too complicated and asinine for intoxicated people to grasp. It took me forever to reach unobstructed FMV toplessness, and I was sober.
    • 48 Metascore
    • 54 Critic Score
    You'll likely spend more time laboriously and tediously pumping out units and then frantically chasing after them than doing anything rewarding or intelligent...Real War plays like a tired, third-rate RTS copycat.
    • 48 Metascore
    • 40 Critic Score
    "Defender II." It's hard to imagine why that one is omitted, since it should use the same graphics as the included "Defender."
    • 48 Metascore
    • 30 Critic Score
    Unfortunately, the story and pretty pictures aren't enough to wade through the random guessing that makes up the game itself. Selecting phrases until you pick the "right" one doesn't make for a good game.
    • 48 Metascore
    • 40 Critic Score
    And for the beat-'em-up fans who want something new, just playing Beat Down feels enough like getting kicked down the stairs that you won't return to the genre any time soon.
    • 48 Metascore
    • 30 Critic Score
    Avoid it like the plague, and hope that if we're all in for a trilogy, the next episode sees the heroes-in-a-half-shell pursuing an adventure that's not nearly as half-baked.
    • 47 Metascore
    • 40 Critic Score
    Maybe one day Frogger will get his chance to recapture his '80s video-game glory, but if Ancient Shadow is any indication, you can probably expect a new hit single from the Bee Gees first.
    • 47 Metascore
    • 30 Critic Score
    The graphics are distinctly last-gen, with bland, repetitive environments that feel as slapped together as every other part of this lackluster brawler.
    • 47 Metascore
    • 20 Critic Score
    "But it's a great drunken party game!" some will scream. I'm sorry, but it's far too complicated and asinine for intoxicated people to grasp. It took me forever to reach unobstructed FMV toplessness, and I was sober.
    • 47 Metascore
    • 35 Critic Score
    If there was actually a sense that Smashing Drive modeled the rubber meeting the road, it might have been interesting.
    • 47 Metascore
    • 44 Critic Score
    Fails to deliver in almost every category. Nicely rendered monster trucks and official licenses hardly mask the disastrous elements that ravenously eat away at this game's soul.
    • 47 Metascore
    • 60 Critic Score
    Rebels is just competent enough to be a satisfactory exercise for fans of the Commandos-style puzzle play, but its technical advances fail to distinguish it, and its performance and some questionable design issues knock it down to mediocre at best.
    • 47 Metascore
    • 48 Critic Score
    Mildly entertaining for as long as it will take you to win it, and you will win it, because unlimited lives and forgiving checkpoints make this something you can do all on a Sunday afternoon.
    • 47 Metascore
    • 30 Critic Score
    The final nail in Mage Knight's coffin is the camera system. It's the most bizarre use of a third-person camera of any game in recent memory.
    • 47 Metascore
    • 30 Critic Score
    I could go on with this litany of problems: random peasants that incessantly block the placement of structures, a ridiculously shallow tutorial, stability problems – but there's no need. Stronghold 3 is a very bad game that simply feels like it was hurriedly cobbled together and released with a minimum of testing.
    • 47 Metascore
    • 30 Critic Score
    A partially lacerated corpse of a game with great chunks of fun missing.
    • 47 Metascore
    • 40 Critic Score
    Most of the missions are dull and repetitive, involving menial tasks like delivering cargo or flying around and popping balloons. The environments try hard to look nice and give off a "come explore me" vibe, but they're just too darned bland to generate any real interest.
    • 47 Metascore
    • 60 Critic Score
    If you don't mind the repetitive enemies with bad AI, the poor save-game options, and a lack of weapon variety, then the Warhammer flavor might be enough to warrant a look. For most people, however, Fire Warrior is simply a mediocre shooter at best.
    • 47 Metascore
    • 30 Critic Score
    There is only one game where I've ever skipped areas I wanted to explore due to not wanting to deal with the camera. This is it.
    • 47 Metascore
    • 30 Critic Score
    Avoid it like the plague, and hope that if we're all in for a trilogy, the next episode sees the heroes-in-a-half-shell pursuing an adventure that's not nearly as half-baked.
    • 47 Metascore
    • 40 Critic Score
    If only the mini-games that you have to constantly play were more alluring.
    • 47 Metascore
    • 30 Critic Score
    You want 50's music? Buy a CD. Grab a DVD if you want to see the guy move. But if you want to pretend to be Curtis Jackson, take your fifty bucks out to a paintball range and let someone drill you nine times. It'll be a better experience than this.
    • 47 Metascore
    • 60 Critic Score
    Isometric platformers are just not the way to go; the tasks are monotonous; the level design is pathetic; and Bugs Bunny without jokes is like Arnold Schwarzenegger without the accent.
    • 47 Metascore
    • 60 Critic Score
    Strategy titles are already known for their deliberate pace, which may mean that strategy gamers, with their large reserves of patience, will be better equipped to deal with the load-time interruptions, but the effect is very disruptive to gameplay.
    • 47 Metascore
    • 40 Critic Score
    If you think you can weather the barrage of glitches and occasionally having to quit and restart stages, then you'll probably have some fun with LEGO Star Wars II: The Original Trilogy. Of course, by buying it, you're also telling LucasArts that it's okay for it to release games that are clearly unfinished.
    • 47 Metascore
    • 30 Critic Score
    If you're that desperate for some new Transformers action, you'd be better off sticking to the console versions. Or better yet, track down a copy of Atari's old PS2 game based on Transformers Armada (sure, the cartoon kinda sucked, but the game was aces). In the meantime, this game should be the first thing to jettison when Astrotrain starts requesting that we lighten our burden.
    • 47 Metascore
    • 59 Critic Score
    It's the worst kind of tie-in, combining a feeble license with feeble game design, and expecting gamers to pay $50 for the privilege of suffering through the collective ineptitude.
    • 46 Metascore
    • 30 Critic Score
    Daggerdale comes across as a careless and sloppily executed venture. Even if such problems are eventually addressed, this rigid and uninspired quest is little more than an adequate adventure, legendary namesake be damned.
    • 46 Metascore
    • 30 Critic Score
    There is only one game where I've ever skipped areas I wanted to explore due to not wanting to deal with the camera. This is it.
    • 46 Metascore
    • 40 Critic Score
    Gimmicky titles like this may be cute diversions, but they're no substitute for the real deal. The kiddies may have a fun time with Dash for a while, but anyone over the age of six will tire of it after the first race.
    • 46 Metascore
    • 40 Critic Score
    At least the audio captures a bit of the enjoyably cornball feel of the film. The bugs and guns don't make much of an impression, but troops utter intentionally cheesy lines like, "I'm so bad I scare myself!"
    • 46 Metascore
    • 30 Critic Score
    A terrible value, a terrible production, and most of all, a terrible game... The worst party game to date.
    • 46 Metascore
    • 60 Critic Score
    Even with its various faults, the collection offers up more than enough to remind us why we started playing video games in the first place.
    • 46 Metascore
    • 50 Critic Score
    The execution leaves a lot to be desired, though, and all-too-often feels more like work than play.
    • 46 Metascore
    • 50 Critic Score
    As expected, Tony Hawk Ride is an experiment -- an interesting and ambitious experiment, but one that doesn't come together as a fully functional experience.
    • 46 Metascore
    • 60 Critic Score
    It seems like the game is not just merely unpolished or unfinished, but almost completely absent.
    • 46 Metascore
    • 40 Critic Score
    The Incredible Hulk isn't the worst movie tie-in game ever made, but the initial charm of mass destruction dissipates rather quickly. This leaves it a rather buggy and joyless experience that, like a gumball, loses its flavor all too fast.
    • 46 Metascore
    • 30 Critic Score
    The camera is manually controlled, which means it's completely out of control when you're moving vertically, near buildings, or want to actually attack a foe.
    • 46 Metascore
    • 60 Critic Score
    The elements were in place for a solid platforming title with a little hand-to-hand combat thrown in for good measure. Unfortunately, a painfully annoying camera and some downright boring combat kept that from coming to fruition.
    • 46 Metascore
    • 60 Critic Score
    It's not a triple-A title by any stretch -- with its gameplay quirks and audio that sounds recorded in a bus-station bathroom -- but it captures the sense of simple fun that Nintendo was shooting for with this new-fangled console.
    • 46 Metascore
    • 55 Critic Score
    Underwhelming.
    • 46 Metascore
    • 44 Critic Score
    If you're looking for depth or a realistic simulation, look elsewhere. If you're looking for tense, adrenaline-pumping arcade action, you'll probably want to look elsewhere too. It's true that you might find simple glee as you blaze away with your bomber's heavy machine guns, but that wears thin in a hurry.

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