- Publisher: Empire Interactive
- Release Date: Nov 15, 2005
- Summary:
Buy Now
- Developer: Strangelite
- Genre(s): Action, Shooter, Shooter, First-Person, Sci-Fi, Sci-Fi, Arcade
- # of players: Up to 32
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 2 out of 18
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Mixed: 6 out of 18
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Negative: 10 out of 18
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The sheer intensity of the firefights in this game makes it worth the money, and given that it’s relatively inexpensive to pick up (you’re looking at a $30-$40 dent in your wallet), it’s worth the majority of that money.
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It's nice to see a publisher put in a little extra effort with the presentation of their product, which is rare these days.
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The cut-scenes add a nice touch to the storyline, and the nearly limitless number of enemy bugs; matched with their hard armor and aggressive behavior defiantly keep the game, if nothing else, interesting.
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At least the audio captures a bit of the enjoyably cornball feel of the film. The bugs and guns don't make much of an impression, but troops utter intentionally cheesy lines like, "I'm so bad I scare myself!"
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It is an exercise in immense frustration and painful tedium. When it works, and this feels a stupid sentence at this point, it does manifest the correct semiotic indicators of first-person shooting. You are mowing down literally hundreds of baddies with big metal guns. But that's it. And it isn't all that much.
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This videogame is a soulless, shambling zombie wreck. It is rife with bad graphics, AI, gameplay, voicework, plot (if it can even be said to have a plot), and weapons.
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Computer Games MagazineIn lieu of interesting situations, tactics, thrills, or simple variety, Starship Troopers coughs up a big greasy hairball of run-right-at-you enemies that never stop coming. [Mar 2006, p.55]
Score distribution:
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Positive: 2 out of 12
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Mixed: 2 out of 12
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Negative: 8 out of 12
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DannyNooneyAug 16, 2004
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Dec 31, 2018
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AlessioP.Jul 27, 2007
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BobH.Nov 4, 2005
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TechJul 20, 2006
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D.M.Nov 6, 2005
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MattN.Feb 21, 2006
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