- Publisher: LucasArts
- Release Date: Jun 17, 2003
- Summary:
Buy Now
- Developer: LucasArts
- Genre(s): Action, Shooter, Third-Person, Sci-Fi
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 1 out of 23
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Mixed: 11 out of 23
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Negative: 11 out of 23
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Play MagazineRTX shocked me with its design, music, and especially story integration which borders on greatness. [Aug 2003, p.77]
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There are a lot of things to do in this game, but at times it seems really scattered, meaning that LucasArts came up with a great idea, but it feels like they didnt fully realize their vision, and the gameplay reflects that.
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Game InformerThe cheesy sci-fi atmosphere won't do much to convince you to play this game, and neither will the derivative gameplay and level design. [July 2003, p.106]
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Cheat Code CentralIt's void of any scenic ambience which gives the game a sterile appearance that is also, unfortunately, reflected in the gameplay.
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Infinite lives can't make up for gameplay that rivals NES games for cheap deaths, many of which are caused by shoddy controls. RTX Red Rock is an experience in pain.
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Sloppy controls, meandering pace, Ginsu-choppy frame rates, generic environments, and beat collision detection.
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From generic character designs to an underwhelming audio presentation (in a LucasArts game??!!), and from its close-to-unwatchable frame-rate choppiness to the endlessly boring fetch quests across Mars, RTX Red Rock is a laundry list of what NOT to put out on the crowded 3rd person action/adventure PS2 market these days.
Score distribution:
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Positive: 1 out of 3
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Mixed: 0 out of 3
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Negative: 2 out of 3
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Feb 10, 2014
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[Anonymous]Sep 18, 2003English: This is the most boring and frustrating game i EVER played! Spanish: Este juego es una mierda,no lo compren por NADA en el mundo.
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Sep 19, 2015
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