GameSpot's Scores

  • Games
For 12,657 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 74 Metascore
    • 70 Critic Score
    Tron: Identity is a sharply written story that offers not only a fresh look at Tron, but also an interesting visual novel/puzzle hybrid format. The pacing of the story, the agency I feel when making choices, and the immediate weight of those choices make this a fine new addition to the visual novel library--even if the puzzles routinely pull me out of the story for a moment. I just wish there were more story told here, as my initial disappointment when finishing the game came not from what I'd played, but that the game was over so quickly. Ultimately, that's the mark of a well-made game, but I hope we get to learn more about this new Tron game's identity in the near future.
    • 76 Metascore
    • 70 Critic Score
    After almost a decade away from the sport, EA's return to the golf course is a promising one. The range of shot types, courses, and tangible variables make for a methodical and tactical game of golf that's both challenging and rewarding. It stumbles by barely introducing players to its robust mechanics, while a laggy swing and inconsistent putting are notable flaws on what is otherwise a fantastic golf sim. EA Sports PGA Tour represents a solid re-entry for the series and lays down a sturdy foundation for an auspicious future.
    • 70 Metascore
    • 40 Critic Score
    Though Storyteller's premise might be creative, its repetitive puzzles and lack of challenge quickly make the game feel stale.
    • 82 Metascore
    • 80 Critic Score
    After feeling like the series was treading water for the past couple of years, MLB The Show 23 sees Sony San Diego introduce some significant additions to its baseball sim. Road to the Show has still been neglected, but incremental gameplay improvements slightly enhance the on-field action, and Franchise has received a long-overdue shot in the arm with its expanded scouting system. The new seasonal structure to Diamond Dynasty should also make for a more interesting mode throughout the course of the year, and Storylines: The Negro Leagues is worth the price of admission alone. It may not move the needle in every area, but MLB The Show 23 is another deep sports title that will keep you busy long into October and beyond.
    • 80 Metascore
    • 70 Critic Score
    The constant threat of the night and the engaging balance of risk and rewards is ultimately what makes each of the hours spent with Dredge so rewarding. The manifestations of your stressed psyche are intelligently represented by varying degrees of oddities at sea, which instill an appropriate sense of unease that is supported by the uneasiness of all the other characters you meet sprawled across each of the game's wonderfully varied islands. There are instances where its eldritch themes could've been expanded on more, especially when taking into account how the otherworldly powers you're bestowed are the least interesting part of your repertoire. But Dredge does a lot with many small, simple mechanics, all of which coalesce into a satisfying system that makes the horrors of this maritime adventure a thrill to tackle bow-on.
    • 82 Metascore
    • 80 Critic Score
    These misgivings aside, WWE 2K23 sees the series build on its immediate predecessor and return to form after hitting rock bottom (pun intended) with the infamous 2K20. Almost every mode has been improved--with the exception of Showcase and MyFaction--while the in-ring action is as polished as ever. WarGames is a fun and chaotic new addition, and the likes of Universe, MyGM, and MyRise are endlessly playable to the point where they could keep you busy by the time next year's WrestleMania rolls around.
    • 93 Metascore
    • 100 Critic Score
    Raises the bar for what a good remake is and at the same time, preserves Resident Evil 4's legacy as a genre-defining experience and one of the greatest games of all time.
    • 80 Metascore
    • 90 Critic Score
    Bayonetta Origins: Cereza and The Lost Demon is a testament to thinking outside the box. While I don't suspect Platinum Games will pivot to this new style of gameplay and storytelling in future Bayonetta games in the same way Breath of the Wild or God of War (2018) shifted the direction of their respective franchises, I cannot help but be thankful that the studio trusted the vision of its team enough to create this experience. Though with how fantastic every aspect of the game is, I understand why the developer did.
    • 70 Metascore
    • 70 Critic Score
    Destiny 2's Lightfall expansion doesn't make a good first impression, but beneath a threadbare story that relies on an exasperatingly fuzzy motivation for your Guardian, it still feels mechanically satisfying to dive into. Comparing it to the standard of excellence that 2022's The Witch Queen saga established only exposes the numerous shortcomings of Lightfall, and that's a shadow that the next year of seasonal content will need to step out of if Bungie wants to develop the expansion into something more than a middle-of-road entry that stumbles toward a final showdown that has been a decade in the making.
    • 66 Metascore
    • 70 Critic Score
    Destiny 2's Lightfall expansion doesn't make a good first impression, but beneath a threadbare story that relies on an exasperatingly fuzzy motivation for your Guardian, it still feels mechanically satisfying to dive into. Comparing it to the standard of excellence that 2022's The Witch Queen saga established only exposes the numerous shortcomings of Lightfall, and that's a shadow that the next year of seasonal content will need to step out of if Bungie wants to develop the expansion into something more than a middle-of-road entry that stumbles toward a final showdown that has been a decade in the making.
    • 69 Metascore
    • 70 Critic Score
    Destiny 2's Lightfall expansion doesn't make a good first impression, but beneath a threadbare story that relies on an exasperatingly fuzzy motivation for your Guardian, it still feels mechanically satisfying to dive into. Comparing it to the standard of excellence that 2022's The Witch Queen saga established only exposes the numerous shortcomings of Lightfall, and that's a shadow that the next year of seasonal content will need to step out of if Bungie wants to develop the expansion into something more than a middle-of-road entry that stumbles toward a final showdown that has been a decade in the making.
    • 88 Metascore
    • 80 Critic Score
    Those qualities are part and parcel of this being an expansion to Dead Cells. It retains its own core identity, so the smaller randomized biomes and lack of shortcuts are just part of its nature. Those don't feel especially reminiscent of Castlevania, but the whole expansion is imbued with Castlevania flavor. Dead Cells: Return to Castlevania is a smart, frenetic fusion of a modern action-roguelike and classic gaming royalty.
    • 79 Metascore
    • 80 Critic Score
    Its parry-based combat is frequently stellar, and Team Ninja has made a number of smart changes to keep Wo Long feeling fresh, even if there's always a tinge of familiarity. It has its issues, but if you're craving a fast-paced action RPG built on satisfying combat, Wo Long ticks most of the right boxes.
    • 63 Metascore
    • 50 Critic Score
    Tales of Symphonia Remastered is still a captivating JRPG that's--unfortunately--a bit tough to recommend today given some of its dated exploration mechanics and rough presentation. A few modern conveniences could have gone a long way like auto-saving and quest tracking, but its emotional story regularly subverts expectations and explores the gray areas in what may seem like a straightforward adventure. All told, it's a thin remaster that doesn't shine a very flattering light on one of my favorite JRPGs.
    • 85 Metascore
    • 80 Critic Score
    Octopath Traveler II is an ideal sequel. It builds upon the foundations of the original by improving on what worked, establishing common pillars of design and gameplay--combat mechanics, Path Actions, freeform progress--that will hopefully carry forth through future games. It also iterates upon concepts and ideas borrowed from other JRPGs--the day/night cycle and Latent Abilities--that enhance the overall experience. Octopath Traveler II is a delight from start to finish, and has left me looking forward to seeing where this series will take itself in the future.
    • 79 Metascore
    • 70 Critic Score
    Fortunately, though, that main attraction is delightful. Kirby's Return to Dream Land Deluxe feels like a very complete package thanks to a remastered platformer campaign, substantial new Magolor epilogue, and smart new additions like the Mecha ability and Helper Magolor mode. It might be a little simple for some tastes, but it's grand fun to get lost in such a sweet little adventure regardless.
    • 73 Metascore
    • 60 Critic Score
    There are quite a few parts of Atomic Heart that just don't neatly fit together, and those disparities create an experience that often feels at odds with itself. That disparity is most evident in how the history of the world in Atomic Heart is interesting and sets up an intriguing conversation about the nature of free will and collectivism, but then the unlikable protagonist repeatedly prevents that topic from being explored. Atomic Heart is certainly going to appeal to some people, especially those looking to relive BioShock Infinite, but it's not an easy recommendation.
    • 84 Metascore
    • 60 Critic Score
    Time is something Hogwarts Legacy and its repetitive quests, dull open world, and monotonous combat often do not respect, from its slow opening to its insistence on introducing new systems to juggle just for the sake of it. It's a bit of a shame that these parts couldn't coalesce in the same way that its presentation and respect for its universe does, because Hogwarts Castle persists as a delightful puzzle box to explore from the moment you step foot in its doors to the last day of term. There's equally delightful moments during some of the main quests, specifically those that balance puzzle-solving and combat in ways that challenge your understanding of the spells you have in engaging ways. But these moments are so spread out between much less interesting filler content that it will likely take some of the most dedicated Harry Potter fans to justify seeing the entire journey through.
    • 80 Metascore
    • 80 Critic Score
    Like A Dragon: Ishin is a fascinating part of the RGG Studio catalog, creatively blending the characters and drama we know and love across the Yakuza lore with a period piece set during a turbulent time in Japanese history. By virtue of its brand of storytelling, Ishin forgoes some of the tropes that have glorified samurai but rides that line ever so closely. If the series is one thing, it's consistent--because despite the shift to Edo-era Japan, there's an unmistakable familiarity. The days of asking Sega to bring Ishin to the West are thankfully over. And although this revision uses an older foundation that shows its age, it's nice to finally have a version of the game that has been tidied up for modern platforms. Like a Dragon: Ishin brings an all-star cast back together for a story that's bigger than any one character, and it makes for a fine addition to the series’ deep history.
    • 75 Metascore
    • 80 Critic Score
    The core gameplay loop of Wild Hearts doesn't deviate too far from the formula established by Monster Hunter, yet the surprising decision to center it all around a fast-paced building mechanic is a stroke of ingenuity. The Karakuri system elevates each individual part of Wild Hearts. Combat, traversal, and co-op are all improved by its presence and the way Karakuri is weaved into each component. There are some notable shortcomings that hold it back, especially when it comes to technical performance, but Wild Hearts is a welcome entry in a genre that's otherwise dominated by a single series.
    • 79 Metascore
    • 70 Critic Score
    The ongoing refrain of "familiar done well" is the defining quality of Call of the Mountain. There's nothing revolutionary in the game that moves VR gaming forward and it doesn't do anything unexpected, so it ends up being exactly what it looks like: a well-made Horizon game in VR that has good climbing and shooting, as well as pretty environments to look at. As a showcase of what can be done with the PSVR 2, it more than handily serves its purpose.
    • 87 Metascore
    • 80 Critic Score
    Theatrhythm Final Bar Line is the apex of the Theatrhythm spin-off franchise. Its vast and varied library of music is a nostalgic thrill, the gameplay is approachable while offering plenty of challenge, and the sprinkling of RPG elements like party customization offers a personal touch--even if that touch isn't super impactful. There's something here for everyone, from the staunchest Final Fantasy fan to the person who only knows Cloud and Sephiroth from Smash Bros. There are a few minor missteps along the way, but none of them create any major malfunctions in the experience. Simply put, Theatrhythm Final Bar Line is a master-class symphony of fun and nostalgia, and it is a game worthy of the music library it features.
    • 65 Metascore
    • 70 Critic Score
    Apropos of the franchise it portrays, when I dig below the currency-ridden surface of Tomb Raider Reloaded and see what's really on offer, there's fun to be had. Dungeon crawling with an increasingly powerful Lara Croft is a blast, while watching her continue to grow more powerful with each level up allows for experimentation with combat in a manner that few other mobile titles do. It's not perfect--microtransactions continue to be an annoying sticking point in the mobile realm--but Tomb Raider Reloaded does a good job of taking the undesirable parts and making room for what this game does incredibly well. Despite a few pitfalls, Tomb Raider Reloaded is worthy of the moniker it holds, with fun mix-and-match gameplay and an ever-changing challenge waiting to be excavated.
    • 73 Metascore
    • 70 Critic Score
    When viewed through that lens, Valiant Hearts: Coming Home is a success story. It tells an emotionally resonant story through multiple episodes, each with simple gameplay mechanics and a difficulty level that's welcoming to many players. That being said, seasoned video game veterans will notice the lack of substance in gameplay, even if they're moved by the story being told.
    • 87 Metascore
    • 90 Critic Score
    Despite these missteps, Hi-Fi Rush is a tremendous game that's equal parts explosive, joyous, and dripping with style. It feeds on the power of nostalgia by evoking games like Jet Set Radio and Viewtiful Joe with its old-school vibes and contagious energy, but it's also completely fresh and exciting in its own right. For as much as I adore horror games and have enjoyed Tango's previous output with The Evil Within series and Ghostwire: Tokyo, it's refreshing that the studio hasn't been pigeonholed into creating games within a singular genre, and can suddenly emerge one day with an infectious rhythm-action game that is sure to live long in the memory.
    • 82 Metascore
    • 90 Critic Score
    Dragonflight is sprinkled with little moments like these that encourage you to take your time and smell the roses, so to speak. Though there are still plenty of collectathons and kill quests to complete, Dragonflight shines when it reminds you of the unique world you're in and invites you to slow down and immerse yourself in it. It's an expansion about remembering where you've come from, yet embracing what comes next. It's about coming home. Considering the quality on display in Dragonflight and all the changes that have been made to improve the core systems of Blizzard's iconic RPG, I have no doubt more than a few lapsed players that had grown tired of what Azeroth had to offer in recent years will be doing just that.
    • 68 Metascore
    • 70 Critic Score
    Despite a few hiccups and disappointing aspects of The Cosmic Shake design, at its core it achieves its goals. Playing it felt the way I remember Battle for Bikini Bottom playing and all of the jokes and references felt aimed at older SpongeBob fans, pulling straight from the classic episodes. There are tons of small jokes and references in the levels that will make you smile and SpongeBob and Patrick will have you at least chuckling more often than not. It's not a revolutionary platformer, but it is good enough to keep you engaged throughout the entire game's length. If you have no reverence or appreciation for SpongeBob, whether it be the old games or the cartoon, The Cosmic Shake likely won't appeal to you. But for those of us who love SpongeBob, the Cosmic Shake is a great time with some old friends.
    • 87 Metascore
    • 90 Critic Score
    It's impossible to expect the Dead Space remake to be as transformative as something like the Resident Evil 2 remake was. The generational leap isn't as grand and so much about it feels inherently familiar to the 2008 original, such is the way EA Motive has weaved its changes into the Dead Space mold. The new side quests might leave a lot to be desired, but every other addition contributes to a remake that stays true to its progenitor while also improving upon it in a number of ways. Newcomers and hardcore Dead Space fans will get the most out of the experience, but this is now the quintessential way to play one of the survival horror genre's best.
    • 76 Metascore
    • 80 Critic Score
    As Estelle pieces together her scrapbook made by my hand, I often found myself asking why I took a particular image, what I liked about a specific sound. What memories or feelings was I conjuring, even subconsciously, that led me to present Estelle's world in the ways I did, and what did that say about how I see my own world? Season asks a lot of introspective questions, provides few definitive answers, and hopes players are willing to breathe it in, consider it carefully, then exhale slowly as they reflect on both the game and themselves. It's unconventional even in a sea of indies that are constantly trying new weird things, but it works.
    • 64 Metascore
    • 50 Critic Score
    Forspoken is visually stimulating and a musical delight, but boring combat, poor characterization, and loose movement mechanics make for a mediocre experience.

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