GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 72 Metascore
    • 70 Critic Score
    It has little in common with previous Budokai games, but there's still enough here to keep DBZ fans entertained.
    • 72 Metascore
    • 70 Critic Score
    With the addition of Snowfall on top of the After Dark expansion released last fall, Cities: Skylines is starting to take shape as an expansive city-building franchise that offers something for any wannabe mayor. One caveat here is that you don’t really get a tremendous amount of content, and that what's present is pretty much relegated in specific maps, leaving the impact of this expansion on the overall game fairly minimal. That said, the winter wonderland atmosphere does freshen up the visuals so even while this expansion is not essential, spending a little time in a virtual snow globe city remains awfully appealing.
    • 72 Metascore
    • 80 Critic Score
    A fighting game focused on individuality and expression, with deep systems that reward studious players but also accommodate casuals.
    • 72 Metascore
    • 71 Critic Score
    The game is part puzzler, part platformer and it offers a decent implementation of the stylus and touch screen for control. Unfortunately, the novelty of the interface can wear thin, despite some different wrinkles in gameplay that you encounter over the course of the game.
    • 72 Metascore
    • 68 Critic Score
    [It] isn't a horrible game, but its lackluster level design, poor enemy AI, and easy level of difficulty pile up to detract from what it does offer greatly.
    • 72 Metascore
    • 72 Critic Score
    An enjoyable game that should appeal to dinosaur buffs and park simulation fans alike, thanks to its attractive graphics engine, unique features, and surprising gameplay depth.
    • 72 Metascore
    • 76 Critic Score
    Offers about seven hours of solid gameplay--give or take an hour--though it suffers from the same problem as Uru: There's no replay value for your $20 once you've completed the game, aside from revisiting your favorite ages and soaking up the scenery again.
    • 72 Metascore
    • 75 Critic Score
    Thrillville: Off the Rails makes every part of building and running a theme park great fun.
    • 72 Metascore
    • 80 Critic Score
    Highly playable and cleverly designed.
    • 72 Metascore
    • 80 Critic Score
    It takes everything that was good in "Spyro: Season of Ice" and "Spyro: Season of Flame," adds in a few new puzzles and abilities, and brings all of these aspects together into an adventure that's larger and more pleasing to the senses than either of those previous games.
    • 72 Metascore
    • 75 Critic Score
    The game's mundane subject matter sometimes overwhelms the experience, since having to frequently rest, shower, and relieve yourself in the game is about as much fun as it sounds. But The Urbz nevertheless provides some surprising depth and lasting value.
    • 72 Metascore
    • 70 Critic Score
    Fans of four-player cooperative gaming, in the style of Gauntlet, will have fun with Redeemer, but it's still a pretty short game and is quite easy to blast through.
    • 72 Metascore
    • 68 Critic Score
    The game is put together pretty well, but the game is very simple and very short. On top of that, the lame wordplay and fart jokes that pass for humor just don't cut it.
    • 72 Metascore
    • 59 Critic Score
    At first glance, the game looks like it's moving faster than the old-school arcade version. But in reality, the game is very slow-paced. The robots never seem to get close enough to pose a threat. I went through 40 of the game's 200 levels before losing one life.
    • 72 Metascore
    • 63 Critic Score
    Those willing to overlook AI and interface issues (and fans of the "Rainbow Six"-style action games) would do well to check out Hidden and Dangerous.
    • 72 Metascore
    • 60 Critic Score
    When the incentive to keep playing is to be able to keep playing, it’s easy to burn out on Fire Emblem Heroes. Aside from obtaining your favorite characters--if you even care about that--Fire Emblem Heroes becomes less and less rewarding as time goes on. Grinding for loot in the form of characters can only be fun for so long before chasing rare allies becomes a chore, and in that sense it caters to two ends of a wide spectrum while offering little incentive for anyone in between.
    • 72 Metascore
    • 60 Critic Score
    Uniqueness is one of Zanki Zero's biggest selling points, but its myriad ambitions and ideas aren't enough to obscure the elements that don't work as well. While the novelty of the game, its interesting story, and engaging exploration do a lot to carry it, it falters in some crucial spots that drag down the whole.
    • 72 Metascore
    • 80 Critic Score
    While undercooked presentation and visual issues hold the games back, Pokemon Scarlet and Violet are still the best mainline Pokemon games in years. They build off Pokemon Legends: Arceus's open-ended design in some thoughtful and surprising ways, and retain that same level of depth that the mainline series is known for.
    • 72 Metascore
    • 60 Critic Score
    If the progression felt a bit less stilted and fights weren't drawn out, repetitive affairs, this would be one of the strongest Dragon Ball games out there. Alas, just like Hercule in the series, Dragon Ball Fusions postures and promises more than it actually delivers.
    • 72 Metascore
    • 70 Critic Score
    Short but sweet can sound like a back-handed compliment. But to apply it here is not to damn with faint praise. Both short and sweet, Turnip Boy turns a hearty root vegetable base into a frothy, fizzy confection that doesn’t let you over-indulge.
    • 72 Metascore
    • 75 Critic Score
    This former Unreal Tournament 2004 mod is more fun than it has any right to be.
    • 72 Metascore
    • 70 Critic Score
    It isn't often that you play something that is so pure and unapologetically itself, but that's Wattam. I don't know if I'll ever play another game that makes me turn all of my friends into fruit so I can progress. It oozes passion, and it has an infectious enthusiasm that's present in each and every aspect of it. Wattam never takes itself too seriously, and that makes it easy to buy into its world and suspend your disbelief. While the gameplay is all over the place, Wattam is held together by themes of friendship and a cohesive soundtrack that actually leave you grinning long after you're done.
    • 72 Metascore
    • 65 Critic Score
    Jam Sessions is neat if you want to turn your DS into an acoustic guitar, but that's about all it does.
    • 72 Metascore
    • 60 Critic Score
    Guitar Hero On Tour: Decades improves minimally upon its predecessor, but not in the areas that matter most.
    • 72 Metascore
    • 55 Critic Score
    The Warlords remake falls short on both re-creating the old and delivering something exciting and new.
    • 72 Metascore
    • 80 Critic Score
    Thanks to its blend of platforming, puzzles, and "combat," all set in a colorful world, Creatures of Ava reminds me of a kind of action-adventure game that is seldom made anymore. It's both nostalgic for yesteryear while also creatively reinventing traditional elements of the genre. It routinely defies tropes in every corner of its world, yet still feels like the sort of game that is approachable, familiar, and easy to love. With a story that goes harder than one might expect and gameplay that routinely throws new tools and challenges in front of you, Creatures of Ava is surely one of the year's coolest surprises.
    • 72 Metascore
    • 70 Critic Score
    By the ending cliffhanger, Guardians creates enough of a mystery with the Eternity Forge--specifically the process and cost of using it--to segue into the next episode. Emotions run high, and that works well for Rocket's story as well as the conflict between Gamora and Nebula, but other pivotal choices seem like overblown drama between kids instead of a ragtag band of heroes. It lacks action and big reveals, but it sets up a lot of different avenues to potentially explore down the line.
    • 72 Metascore
    • 75 Critic Score
    Capcom Classics Collection 2 isn't as hit-driven as the first game, but the hits that are present hit very hard, indeed.
    • 72 Metascore
    • 75 Critic Score
    Dark Sector lacks the compelling storyline that it alludes to early on, but offers plenty of enjoyable combat nonetheless.
    • 72 Metascore
    • 80 Critic Score
    Tembo is the sort of game that encourages you to play for 100% completion and/or speedrunning, as well (it even tracks your times and high score). And with Tembo’s satisfying movement and controls, you could play through the game with some amazingly stylish platforming swagger.
    • 72 Metascore
    • 60 Critic Score
    Evil Dead: The Game is faithful, but sometimes to a fault. If there were more game modes or even more varied objectives in its one attractive game mode, it would feel more like a game for horror fans to play for a long time, maybe even moving competitors like Dead By Daylight or Hunt Showdown off their vaunted pedestals. As it stands at launch, however, Evil Dead only reaches beyond something pretty good when it's played with a close-knit group of Evil Dead fans. General horror or co-op enthusiasts may get some mileage out of it, but Ash and his boomstick are storming into a crowded field of competitors and can't quite overcome the horde of similar games already available.
    • 72 Metascore
    • 68 Critic Score
    Super Swing offers a lighthearted, quirky experience that may strike a chord with some players, but will probably turn off anyone looking for a traditional round of golf.
    • 72 Metascore
    • 70 Critic Score
    The enjoyable and derivative The Splatters proves that slime can get just as physical as any angry avians you might know.
    • 72 Metascore
    • 70 Critic Score
    Simplistic combat and tedious backtracking don't fully diminish the pleasures of this attractive and festive fable.
    • 72 Metascore
    • 70 Critic Score
    Fe
    Despite being one-note on a gameplay level, Fe's world, with its lush environments and wistful score, compels you to explore. Establishing fleeting connections with the creatures around you is both charming and a little sad, and learning the truth about the enemy machines is even more tragic. By the end, the most important thing you've learned is how to connect with nature, not just by singing with animals but by understanding the world around you.
    • 72 Metascore
    • 70 Critic Score
    This demon-controlling adventure lets you do more fun things with your evil minions, but Overlord II hasn't shaken all of the issues that held back the first game.
    • 72 Metascore
    • 71 Critic Score
    Its basic premise is its greatest weakness, for by re-creating the classic arcade game it has limited itself to a few basic controls and tile-based movement.
    • 72 Metascore
    • 74 Critic Score
    X2 does offer some highly satisfying gameplay--if you're willing to stick with it. It's not a game that has any reasonable prospect of revitalizing the space sim genre, since it's from a small developer and isn't particularly accessible, but it's a game that highlights why the genre was once much more popular.
    • 72 Metascore
    • 75 Critic Score
    The core mechanics are solid, and the addition of true online play is a compelling selling point.
    • 72 Metascore
    • 80 Critic Score
    And while it may have a couple of technical issues and lacks the scope and detail of a Zelda game, Kay's heart is in the right place, and it pulls off a great action adventure game for people of all ages.
    • 72 Metascore
    • 79 Critic Score
    If you want to play Mortal Kombat II over the Internet, then this is what you've been waiting to play.
    • 72 Metascore
    • 73 Critic Score
    If you can withstand the surprisingly hard difficulty level, you'll find that Turok: Evolution is actually quite a good side-scroller.
    • 72 Metascore
    • 72 Critic Score
    If you're a fan of the cartoon or are buying the game for someone who is, The Mummy more than lives up to expectations.
    • 72 Metascore
    • 65 Critic Score
    Unless you're a dedicated fan of the sport, it's unlikely that the game's focus on car setups, strategies, and never-turn-right racing will appeal.
    • 72 Metascore
    • 60 Critic Score
    Outside of a few additions like an air rifle and grenade launcher (which is used exactly one for mission), there's next to nothing in Rogue that moves the franchise forward.
    • 72 Metascore
    • 80 Critic Score
    he new QB1 career mode--which includes a barebones NCAA football experience--overall feels like a half-baked idea that doesn't deliver anything meaningful or interesting. When it comes to the on-the-field action, however, the new X-Factor and Superstar abilities shake up the familiar gameplay formula to give seasoned players and newcomers alike a fresh way to scheme plays and orchestrate strategy on both sides of the ball.
    • 71 Metascore
    • 75 Critic Score
    Tiger Woods 07's excellent use of the Wii's motion-sensing abilities makes it a worthwhile purchase for anyone looking to hit the links on the Wii.
    • 71 Metascore
    • 75 Critic Score
    They may not win best in show, but the adorable animals of Nintendogs + Cats are sure to win your heart.
    • 71 Metascore
    • 60 Critic Score
    This competent example of the well-worn dungeon-crawling formula lacks the spark of innovation that might have made it something more.
    • 71 Metascore
    • 70 Critic Score
    The simplicity of the campaign's stealth gameplay and the enemies' readiness to submit at the sound of "Freeze!" is comical, though the silliness was not likely Visceral's intention.
    • 71 Metascore
    • 75 Critic Score
    It's not the best version of Puzzle Quest to date, but it still offers much of the same great fun.
    • 71 Metascore
    • 77 Critic Score
    MX vs. ATV Unleashed is a fast-paced and fun-filled arcade racing game, loaded with enough variety of modes and unlockable content to keep you engaged for quite a while.
    • 71 Metascore
    • 70 Critic Score
    Off the Record provides as much entertainment as last year's Dead Rising 2 because it's almost exactly the same game.
    • 71 Metascore
    • 60 Critic Score
    Freedom Cry is more than just another Assassin's Creed IV chapter with a reskinned protagonist, but its troubled handling of dark themes makes this a turbulent voyage.
    • 71 Metascore
    • 75 Critic Score
    Nazis and necromancy mix once again in this flawed but fun sequel.
    • 71 Metascore
    • 73 Critic Score
    Electroplankton is an interesting experiment in both music and game design, but its reliance on the novelty of something different limits its lasting value.
    • 71 Metascore
    • 70 Critic Score
    Moon is a well-crafted shooter that blasts off but fails to reach orbit.
    • 71 Metascore
    • 75 Critic Score
    Solid gameplay, challenging platform puzzles, and a touch of wacky humour make Jak and Daxter: The Lost Frontier a good addition to Sony's much-loved series.
    • 71 Metascore
    • 65 Critic Score
    Younger players will enjoy the variety and sandbox-style freedom of Bee Movie Game.
    • 71 Metascore
    • 60 Critic Score
    There's a lot of good in Minecraft Legends. The absurdity of the game is delightful at times and the tower-defense elements in both the story campaign and the first Lost Legends challenge are a taste of how the combat system can excel in the right scenario. But the story campaign's regular gameplay loop of tracking down enemy bases and overthrowing them can become tedious, especially in battles when there's a huge field of Nether between you and your foe. Gathering resources, while enjoyably quick and easy, feels so impersonal as well, making it difficult to appreciate the vibrant world you're slowly chiseling away in your war with the Piglins. The pieces to a good game are here; they just aren't yet built into a structure sound enough for me to want to spend a lot of time in it.
    • 71 Metascore
    • 68 Critic Score
    All of the problems that plagued the PlayStation 2 version of the original Brothers in Arms are front and center once again, making for a lackluster port of a great game.
    • 71 Metascore
    • 75 Critic Score
    A good entry point to the series, but if you've played any recent Mortal Kombat game, you'll notice that most of this stuff has been recycled.
    • 71 Metascore
    • 63 Critic Score
    The gameplay interface can prove to be very cumbersome, but if you can learn to tolerate how it plays, Maximum Pool is a great deal.
    • 71 Metascore
    • 63 Critic Score
    If unadulterated speed and kaleidoscopic imagery sounds like fun, Ballistics is your ticket to paradise. But many racing fans may well find that paradise short-lived.
    • 71 Metascore
    • 64 Critic Score
    Unfortunately, there's not much here that stands out, making this feel more like a series of tweaks than what we've come to expect from a fully featured expansion.
    • 71 Metascore
    • 69 Critic Score
    Resident Evil 3 isn't the best place to start for a newcomer to the series. It's a zombie-killing rampage that lacks the inventive game structure that made "Resident Evil 2" so good.
    • 71 Metascore
    • 67 Critic Score
    It's just a bad representation of real-life F1 racing, especially compared with EA's earlier "F1 2000."
    • 71 Metascore
    • 62 Critic Score
    Delivers a more focused, more satisfying experience that seems less like an abstract interpretation of horse racing and more like the real thing.
    • 71 Metascore
    • 82 Critic Score
    Regardless of its presentation, The King of Fighters 2000/2001 contains two solid ports of two great 2D fighting games, and the two-disc compilation retails at a very reasonable suggested price of $40.
    • 71 Metascore
    • 58 Critic Score
    There's nothing else quite like Scarface on the Wii yet, but the gamepad-to-Wii Remote transition has made this lackluster game play even worse.
    • 71 Metascore
    • 75 Critic Score
    Though rough in places, the RPG series' latest entry is one of its weirdest, if not best.
    • 71 Metascore
    • 60 Critic Score
    It's short and it's frustrating, but you'll still have a reasonably good time with this force-powered adventure.
    • 71 Metascore
    • 77 Critic Score
    Quite fun in its execution with a good two-player mode and the ability to replay each level to attain near perfect scores and increasingly higher rankings, Sheep offers a lot of bang for your puzzle-game buck.
    • 71 Metascore
    • 42 Critic Score
    Simple and forgettable.
    • 71 Metascore
    • 50 Critic Score
    Released years after either of its predecessors, in turn borrows elements from both games but combines them in a way that, quite simply, isn't very fun at all.
    • 71 Metascore
    • 64 Critic Score
    Quite shallow, and while it could easily tide over Godzilla fans for a while, it ultimately relies on the strength of its license to compensate for its weakness as a game.
    • 71 Metascore
    • 75 Critic Score
    A number of Xbox Live-compatible multiplayer modes for up to eight players (or four players on a split-screen) round out a good, solid Star Wars game that should appeal to anyone who'd care to relive Episode II's large-scale action scenes.
    • 71 Metascore
    • 70 Critic Score
    Didn’t EKO Software learn anything from the record industry--that the trick to luring fans with greatest hits collections is to add at least one new song, even if it’s terrible? This is not a director’s cut, but rather EKO Software’s aspirational idea of a Game of the Year Edition.
    • 71 Metascore
    • 70 Critic Score
    Though the story is weak and the design of the game favors certain characters, Extraction is a good Rainbow Six game that rewards you and your team's ability to adapt to deliver a compelling gameplay loop.
    • 71 Metascore
    • 60 Critic Score
    Unsophisticated mechanics and repetitive battles plague this generic space adventure.
    • 71 Metascore
    • 70 Critic Score
    If you don't step off the boat expecting a taut horror experience, a masterful gun game, or compelling characters, you'll have a bloody good time.
    • 71 Metascore
    • 75 Critic Score
    They may not win best in show, but the adorable animals of Nintendogs + Cats are sure to win your heart.
    • 71 Metascore
    • 60 Critic Score
    Clumsy combat, a glut of bugs, and ancient production values tarnish this otherwise rich and complex online role-playing game.
    • 71 Metascore
    • 77 Critic Score
    Though Kirby Squeak Squad rarely finds a way to challenge you, it's a clever and cute enough platformer to recommend to most DS owners.
    • 71 Metascore
    • 65 Critic Score
    A by-the-numbers adventure game...and a pretty short one at that.
    • 71 Metascore
    • 70 Critic Score
    Bound is digital art installation. It's only in the game's final moments, when you're able to view the full breadth of the work, that it's clear this is a work of art that could not be accomplished in any other medium but this one.
    • 71 Metascore
    • 60 Critic Score
    Astroneer succeeds when it's enraptured you with its beautiful visuals and the irresistible call to explore the planet you find yourself on. Although it lacks a central through line to give you guidance, the variety of structures you can build helps point you towards new resources to hunt for.
    • 71 Metascore
    • 65 Critic Score
    Underneath Nanostray's excellent presentation is a game that's not nearly as good as its sources of inspiration. A weak multiplayer mode, repetitive level design (even for a shoot-'em-up), and limited replay value put Nanostray squarely in the "almost, but not quite" category.
    • 71 Metascore
    • 81 Critic Score
    This game "gets" the template of 1985's Commodore 64 classic Elite in a way that many other space-trading games released over the past decade or so didn't, thanks to its emphasis on the mid-'80s classic's simple principles of buying low, selling high, and blasting pirates for fun and profit. It comes with a few minor problems in the fit-and-finish department, but the game is still an outstanding return to the frontier spirit that made Elite so memorable.
    • 71 Metascore
    • 60 Critic Score
    Despite its faults, Little Hope can't help but remind me of the reasons I love Supermassive's take on the modern narrative adventure game. The studio is masterful at producing tension through gameplay as simple as a well-timed button press, and Little Hope is a high-water mark for the studio's technical proficiency. While the story and character work are uncharacteristically lackluster, Little Hope still manages to offer a solid foundation for Supermassive's future.
    • 71 Metascore
    • 70 Critic Score
    Dyscourse has charm and personality to spare, and though you can peel back the layers of its systems if you spend enough time replaying it, few games make your choices feel as meaningful and impactful as this one does.
    • 71 Metascore
    • 60 Critic Score
    Dead by Daylight executes the concept of a competitive horror game well, but only to a point.
    • 71 Metascore
    • 75 Critic Score
    This 3D fighting game can be enjoyed by newcomers to the DBZ universe and Super Saiyan wannabes alike.
    • 71 Metascore
    • 72 Critic Score
    The deciding factor should be whether or not you appreciate the Phantasy Star Online aesthetic and would be interested in playing a card battling game alongside and against other players in that universe. If so, then PSO will have plenty to offer you.
    • 71 Metascore
    • 70 Critic Score
    Like many other character-based shoot-'em-ups, the main problems with CT Special Forces are that it's repetitive and that it's over too quickly.
    • 71 Metascore
    • 60 Critic Score
    At $15, NES Remix is a pricey piece of packaged nostalgia. For me, playing through these mini-challenges and unlocking new stages and new games was an enjoyable whirlwind tour of some of my fondest gaming memories. But then again, I've been on this vacation before.
    • 71 Metascore
    • 73 Critic Score
    Medal of Honor Heroes proves that a good, albeit extremely short, first-person shooter can be done on the PSP.
    • 71 Metascore
    • 50 Critic Score
    In some ways Styx feels like a stealth game from an earlier era, but one that's more dated then vintage. It tries to pick up a few tricks from more modern games in the genre, but much of its core wouldn't have been out of place alongside the earlier Tenchu or Metal Gear Solid games.
    • 71 Metascore
    • 70 Critic Score
    The hack-and-slash role-playing game Sacred 2 may feel more at home on console systems than it does on the PC, but the game design still leaves something to be desired.
    • 71 Metascore
    • 73 Critic Score
    UEFA Champions League is a good game, but it doesn't have the 360 version's card-collecting hook, and it's not much different from FIFA 07.

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