GameSpot's Scores

  • Games
For 12,661 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12683 game reviews
    • 54 Metascore
    • 60 Critic Score
    Save the Light plays like your typical RPG, but the notion that you're off on an adventure with your best friends is tied to the game’s systems in an extraordinary way. If this was all Save the Light was, we'd be talking about a simple-but-enjoyable RPG, and a pitch-perfect way to hang around in Steven's universe between seasons of the show. Unfortunately, it’s still brought down by the fact the game being broken in some major ways.
    • 54 Metascore
    • 43 Critic Score
    A dull and largely forgettable experience, which, considering the quality of the previous three Digimon World games, really shouldn't be too big of a surprise to anyone.
    • 54 Metascore
    • 75 Critic Score
    It may not be the most varied game of its type, but it's very good, and it's bent on leaving the genre in better condition than it was found in.
    • 54 Metascore
    • 40 Critic Score
    What ultimately sinks Battle of Z isn't the little fan nitpicks, it's just ill-conceived design as a whole. It's certainly not the worst DBZ game ever released, but if there's ever been a statement that's damning with faint praise, that would be it.
    • 54 Metascore
    • 40 Critic Score
    Omerta feels like nothing but work, and dull, repetitive work at that. It's certainly not a success, but a soulless, bland, incoherent experience that frequently frustrates with its inability to capitalise on a handful of good ideas.
    • 54 Metascore
    • 65 Critic Score
    Compared to so many other movie-inspired games, Cars for the Nintendo DS is genuinely one of the more interesting ones. The care that went into each of the different minigames is impressive. Unfortunately, there just aren't enough of them here to hold a person's attention for very long.
    • 54 Metascore
    • 40 Critic Score
    Ghost Rider steals liberally from several major action games, yet somehow avoids stealing the parts that made those games fun.
    • 54 Metascore
    • 53 Critic Score
    The game's solid level design and passable audio quality just aren't enough to make up for its numerous problems.
    • 54 Metascore
    • 59 Critic Score
    Much like its predecessor, "Battlecruiser Millennium," this wildly ambitious simulation is torpedoed by an almost incomprehensible interface, the absence of a tutorial both in-game and in the poorly organized manual, numerous bugs, and many fit and finish issues, including dated production values.
    • 54 Metascore
    • 55 Critic Score
    This flawed attempt at a game based on lucha libre wrestling is down for the count just moments after entering the ring.
    • 54 Metascore
    • 41 Critic Score
    Uneven presentation and its incongruence with the spirit of the movie make it just another bad licensed-property video game.
    • 54 Metascore
    • 55 Critic Score
    Lots of content with little depth saps much of the enjoyment out of A Valley Without Wind.
    • 54 Metascore
    • 45 Critic Score
    The pleasures of island life are cast away by constant frustrations in this tedious survival game.
    • 54 Metascore
    • 62 Critic Score
    The graphics, audio, and overall gameplay still come across as decidedly old school, but this touch-centric platformer does at least manage to revive a classic in a way that some people should find interesting.
    • 54 Metascore
    • 55 Critic Score
    Awkward motion controls and shallow combat make Rise of Nightmares a frighteningly unremarkable adventure in zombie killing.
    • 54 Metascore
    • 65 Critic Score
    Offers a challenging and varied gameplay experience that will satisfy the amateur cryptographer in everyone. However, the game is brought down by subpar production values and a dialogue-heavy story that has a tendency to drag at times.
    • 54 Metascore
    • 50 Critic Score
    Once again, the classic hop-and-dodge Frogger formula has been used to fashion together a somewhat passable 3D platformer, which is then ultimately soured by problematic controls, tedious level designs, and bargain-basement production values.
    • 54 Metascore
    • 61 Critic Score
    Perhaps if the developers had focused more on the stealth part of the game and less on the other aspects, we'd have a game that's less varied but more fun to play.
    • 54 Metascore
    • 63 Critic Score
    While Virtual On has stuck close to its formula, other games have since distilled the giant robot experience into different formats that give people more of what they like about massive humanoid-shaped robots.
    • 54 Metascore
    • 51 Critic Score
    A dated game that has remained unchanged in this latest release.
    • 54 Metascore
    • 40 Critic Score
    It’s the same as it always was, and that isn’t exactly a point in its favor.
    • 54 Metascore
    • 60 Critic Score
    A unique subject matter is the most compelling aspect of this otherwise boring real-time strategy game.
    • 54 Metascore
    • 49 Critic Score
    There are bits and pieces of Eureka Seven that come across as legitimate fan service, but the game is so wildly uneven and devoid of decent gameplay that only the most forgiving fans will be able to tolerate it.
    • 54 Metascore
    • 35 Critic Score
    FaceBreaker's impressive boxer-customization options are overshadowed by terrible gameplay.
    • 54 Metascore
    • 55 Critic Score
    Custom soundtracks aren't enough to give Rush Bros. the longevity it needs.
    • 54 Metascore
    • 60 Critic Score
    A big, loud, shallow action game that severely lacks in content.
    • 54 Metascore
    • 57 Critic Score
    While there's something to be said for a game that cuts to the chase and focuses merely on your ability to lock onto targets and mash the fire button to blast them in the face, Reckoning has shoddy control and some ugly graphical glitches. Its handful of problems really get in the way and make this PSP game short, uninteresting, and not much fun at all.
    • 54 Metascore
    • 54 Critic Score
    Real Pool offers most of the same elements as "Q-Ball Billiards Master," but it goes about it in a bare-bones way.
    • 54 Metascore
    • 54 Critic Score
    The dull, repetitive combat and uninspired mission structure prevent At World's End from being much fun.
    • 54 Metascore
    • 38 Critic Score
    It was clearly developed with a younger audience in mind, but it is precisely this demographic that will be the most put off by its often-punishing difficulty levels and extremely touchy controls.
    • 54 Metascore
    • 52 Critic Score
    Regardless of what you call it, the game attempts to combine zany locales with tried-and-true bowling mechanics, but the game lacks substance and ultimately won't please bowling fans, be they hardcore or casual.
    • 53 Metascore
    • 54 Critic Score
    An arcade flight combat game that's quickly and mindlessly consumed and then forgotten immediately.
    • 53 Metascore
    • 60 Critic Score
    Blades of Time overcomes hurdles obstacles of its own creation with the strength of its novel time-twisting abilities.
    • 53 Metascore
    • 55 Critic Score
    Limited content and high-priced weapons and gear make the supposedly gratis Bullet Run more pay-to-win than free-to-play.
    • 53 Metascore
    • 70 Critic Score
    Fun driving and an inviting world make visiting Planet 51 a pleasure in this family-oriented open-world game.
    • 53 Metascore
    • 56 Critic Score
    A deep character-creation system and sharp graphics are wasted on this dull, repetitive dungeon crawler.
    • 53 Metascore
    • 61 Critic Score
    In some ways the game has actually suffered--with its fluctuating frame rate and choppy animation--when compared to last year's game.
    • 53 Metascore
    • 52 Critic Score
    Aside from being the first version to hit the Xbox, there isn't a whole lot to differentiate The Dawn of Destiny from its predecessors. It's really just a mediocre card battling game.
    • 53 Metascore
    • 61 Critic Score
    It's a shame that Aidyn's slow pace and plodding combat mean many of its pluses will be discovered only by the most stubborn players out there.
    • 53 Metascore
    • 60 Critic Score
    A big, loud, shallow action game that severely lacks in content.
    • 53 Metascore
    • 60 Critic Score
    Curious George may be squarely aimed at a younger audience, but even they will likely tire of its overly repetitive minigames and extremely simplistic platforming.
    • 53 Metascore
    • 50 Critic Score
    The dull, repetitive combat and uninspired mission structure prevent At World's End from being much fun.
    • 53 Metascore
    • 55 Critic Score
    Despite the arcade-perfect porting job, this shameless Street Fighter II rip-off hasn't aged well at all.
    • 53 Metascore
    • 50 Critic Score
    There just isn't very much to Oure beyond aimless exploring, since the battles are unsatisfying and brief and the collectables feel arbitrary. Lazily soaring through the clouds collecting orbs and finding secrets can be momentarily relaxing, but there's no compelling reason to keep exploring the clouds once you've wrapped up the Titan fights. The plot doesn't go anywhere, and the main action sequences feel like a small batch of concept proofs. Oure is the gaming equivalent of a daydream--it's pleasant and light, but it feels like a distraction rather than something worth latching on to.
    • 53 Metascore
    • 45 Critic Score
    Terrible controls and bland visuals make this intergalactic excursion one to avoid.
    • 53 Metascore
    • 50 Critic Score
    This bare-bones baseball game doesn't do nearly enough to improve upon its predecessor.
    • 53 Metascore
    • 50 Critic Score
    Law & Order: Legacies is not about making you the detective or the prosecutor. It's about making you the most basic trainee; the one who sits in a small room watching recordings of professionals at work and answering rudimentary viewing comprehension questions. There is some vicarious pleasure in being carried along on a wave of correct answers, but seeing that wave continue undeterred despite your missteps is a disheartening reminder that you are an insignificant part of the proceedings.
    • 53 Metascore
    • 60 Critic Score
    There are a lot of interesting gameplay ideas to experiment with, which makes the fact that so many of them are barely explained in-game incredibly frustrating.
    • 53 Metascore
    • 38 Critic Score
    Because of the inconsistent graphics and horrible, horrible physics in HSX, the game is virtually unplayable by anybody.
    • 53 Metascore
    • 53 Critic Score
    A fairly conventional real-time strategy game that covers a lot of ground that we've seen in better World War II-based games.
    • 53 Metascore
    • 48 Critic Score
    Not only is Alida built around one of the most tired clichés in the adventure genre (the deserted island filled with Rube Goldberg machines), but also Alida's game engine is woefully dated to boot.
    • 53 Metascore
    • 49 Critic Score
    The poor AI and the limitations presented by the sole Ford license in particular keep it from being a truly entertaining game overall.
    • 53 Metascore
    • 53 Critic Score
    History Channel: Civil War is good for a few mindless hours of shooting action, but not much else. History buffs need not apply.
    • 53 Metascore
    • 60 Critic Score
    SolSeraph could have hemmed slightly closer to the conventions of its clear inspiration, and it may have been better for it. The changes to the sim aspect create gameplay depth at the expense of tonal depth, and the action segments can be annoyingly clunky, especially with the unnecessary addition of enemies that are untouchable until an unclear point in time. The willingness to riff on one of the most beloved classics of an entire console era shows a remarkable amount of audacity, and it actually halfway works. It's the half that doesn't that makes SolSeraph such a qualified recommendation.
    • 53 Metascore
    • 65 Critic Score
    Simple but rewarding motion controls make for an entertaining cooking experience, though the limited recipe selection will leave a sour taste in your mouth.
    • 53 Metascore
    • 55 Critic Score
    Save for its fish tank presentation, this is a wholly unremarkable version of Tetris.
    • 53 Metascore
    • 35 Critic Score
    If evolution worked like it's supposed to, this game would have come out before Pikmin, maybe by about 35,000 years or so. But no, video game evolution works backward, beginning with an intelligent design and ending with countless dim-witted offspring. This is the story of one such far-fallen apple.
    • 53 Metascore
    • 56 Critic Score
    You'll start seeing repeats of the same questions far too soon.
    • 53 Metascore
    • 45 Critic Score
    In addition, Dig Dug Deeper's relative lack of difficulty, levels, and complete lack of extra modes and features make it difficult to recommend to even the most ardent Dig Dug fan.
    • 53 Metascore
    • 57 Critic Score
    With wizards and warriors replacing terrorists and counterterrorists (a la "Counter-Strike"), the game ends up a mediocre muddle rather than the novel game it could have been.
    • 53 Metascore
    • 25 Critic Score
    No matter how big of a fan of the UFC you may be, the game's poor control and graphics just simply ruin the game and make it totally unenjoyable.
    • 53 Metascore
    • 55 Critic Score
    Aside from the visual problems, the game also suffers from weak artificial intelligence, which makes playing the single-player game for any real length of time pretty unexciting.
    • 53 Metascore
    • 48 Critic Score
    Though it has a few extra features like higher-quality full-motion video and an improved "dinosaur encyclopedia," it's really just an average game that you'd do well to pass up.
    • 53 Metascore
    • 45 Critic Score
    Great visuals and sound mean absolutely nothing in Lair. Factor 5 should have made a movie--not a game. This is the ultimate example of how gameplay suffers when all the work goes into making everything look pretty. There is nothing fun about it.
    • 53 Metascore
    • 65 Critic Score
    If you're lukewarm about Fable II or gambling in general, then Pub Games doesn't do anything well enough to warrant your attention.
    • 53 Metascore
    • 57 Critic Score
    As a cheaply priced, multiplayer-focused first-person shooter, Warpath is serviceable, if utterly unremarkable.
    • 53 Metascore
    • 64 Critic Score
    Though it gets the show's style of humor down pat, Family Guy is derailed by frustrating and uninteresting gameplay.
    • 53 Metascore
    • 47 Critic Score
    Sure, the Wii version throws in some new motion-sensing controls, and you still get to swing around inside a giant, open-ended version of New York City. But everything else about these iterations of Spider-Man 3 is ugly, clumsy, or utterly boring.
    • 53 Metascore
    • 72 Critic Score
    It's fun to play and it captures the spirit of giant fighting monsters really well.
    • 53 Metascore
    • 50 Critic Score
    This arcade shooter is too short and generic to justify its high price.
    • 53 Metascore
    • 40 Critic Score
    These microgames are so brief that you spend more time wrestling with the camera than you do actually playing.
    • 53 Metascore
    • 45 Critic Score
    Belief & Betrayal is a paint-by-numbers adventure that amounts to little more than a lame rip-off of the Da Vinci Code.
    • 53 Metascore
    • 53 Critic Score
    The gameplay is incredibly unbalanced, the graphics are dated, and, most importantly, the game fails to capture the essence of the college football experience.
    • 53 Metascore
    • 47 Critic Score
    A totally uninspired presentation.
    • 53 Metascore
    • 64 Critic Score
    The game just isn't deep enough or complex enough.
    • 53 Metascore
    • 50 Critic Score
    Looks and sounds good, but it just doesn't offer the depth that most gamers are looking for.
    • 53 Metascore
    • 50 Critic Score
    It sports a new title, but Bust-A-Move 3000 is identical to the "Super Bust-A-Move" that was released on the PlayStation 2 in 2000.
    • 53 Metascore
    • 56 Critic Score
    It remains a decent enough game for button-jamming fanatics despite its flaws.
    • 53 Metascore
    • 50 Critic Score
    It's gorgeous to look at and fun for a short while, but Akaneiro: Demon Hunters is an unvaried grind that wears out its appeal long before the level cap.
    • 53 Metascore
    • 41 Critic Score
    While Full Auto 2 isn't completely broken, there's nothing about it that makes it worth playing, either.
    • 53 Metascore
    • 40 Critic Score
    It's a confused, overly chaotic mission-based action game that tries to recreate the team-based camaraderie oft seen in its source material, but more often than not falls flat on its face.
    • 53 Metascore
    • 55 Critic Score
    Big Willy Unleashed lacks the humor of earlier installments, leaving its shallow and rehashed gameplay to fend for itself.
    • 53 Metascore
    • 67 Critic Score
    There's plenty to do in SX Superstar, but the problems lie in the gameplay mechanics--such as the trick system and camera--which could've used a little more tweaking.
    • 53 Metascore
    • 55 Critic Score
    This car combat racing game provides some high speed fun, but numerous frustrations and a lack of online play put the brakes on.
    • 53 Metascore
    • 40 Critic Score
    This stripped top-down shooter is the very definition of a cheap cash-in.
    • 53 Metascore
    • 59 Critic Score
    Your enjoyment of Dead or Alive Xtreme 2 will be directly proportional to your interest in lusting over ridiculously idealized polygonal female models.
    • 53 Metascore
    • 50 Critic Score
    This educational game feels more like therapy than fun.
    • 53 Metascore
    • 60 Critic Score
    Once again, the strategy elements of the empires mode do a lot to make up for the mundanity of the aging Warriors combat system, but it's not quite enough.
    • 53 Metascore
    • 54 Critic Score
    The relatively limited scope, clunky build interface, and lackluster AI mean this isn't a game for veteran strategy gamers looking for a challenge.
    • 53 Metascore
    • 64 Critic Score
    You'll be constantly amazed at the lack of refinement.
    • 53 Metascore
    • 56 Critic Score
    Combining Nickelodeon's most popular characters in one game seems like a great idea, but Nicktoons Unite! is too content to be another generic platformer that leans exclusively on its license.
    • 53 Metascore
    • 65 Critic Score
    There is no doubt that Ecco the Dolphin shows its age, but it's still one of the most unique games out there. Watching Ecco leap out of the water and navigate the murky depths is still a lot of fun. You'll probably want to pass on this rendition of Ecco's adventure if you've played it on other systems because the improvements don't enhance the gameplay experience all that much.
    • 53 Metascore
    • 56 Critic Score
    After the initial "wow" wears off, you'll be stuck with an empty experience.
    • 53 Metascore
    • 55 Critic Score
    War Rock is a mediocre online first-person shooter that feels more like an economic experiment than an actual retail product.
    • 53 Metascore
    • 40 Critic Score
    Inversion isn't clever in the slightest. It's about as trite as a shooter can get, and its attempts to jazz things up with gravity-based antics come across as a jumbled mess, rather than as the clever invention it so badly wants them to be. Inversion is a third-rate knockoff full of cheap thrills, subpar acting, and a hefty dose of cheese--fun for a B-movie-style evening of masochistic punishment, but like most guilty pleasures, it's probably best to keep this one to yourself.
    • 53 Metascore
    • 40 Critic Score
    Despite showing potential that may one day be realized, Friday the 13th comes across as an unfinished game that shouldn't have been released in its current state.
    • 53 Metascore
    • 54 Critic Score
    Short, easy, and lacking in imagination.
    • 53 Metascore
    • 55 Critic Score
    Does have a certain charm about it, but not to the extent that anyone but die-hard fans of the TV series should risk their hard-earned dollars to play it.
    • 53 Metascore
    • 56 Critic Score
    The game's shallow simplicity, short length (well under 10 hours), and control issues detract from any appeal.
    • 53 Metascore
    • 45 Critic Score
    PlayStation Move Heroes pulls you in with its all-star cast, but problematic controls and repetitive gameplay kill that initial excitement.

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