- Publisher: Sega
- Release Date: Mar 20, 2007
- Also On: PlayStation 3
- Summary:
Buy Now
- Developer: Deep Fried Entertainment
- Genre(s): Simulation, Driving, Car Combat, Car Combat, Vehicle, Combat
- # of players: Up to 4
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 0 out of 19
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Mixed: 14 out of 19
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Negative: 5 out of 19
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Targeting has also been automated, a change that I think is actually a good thing for the game. Unfortunately, the physics and control of the cars is pretty terrible, and it really hurts my opinion of the game as a whole.
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Playstation Official Magazine UKIt's sensory overload at first, but immerse yourself in the sometimes clumsily designed levels and there are solid laughs underneath. [June 2007, p.110]
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PSM MagazineThe results are mixed, but to its credit, developer Deep Fried Entertainment opted not to scale back content from the console, but instead nearly rebuilt the entire game with new locales, vehicles, and unlockables. [May 2007, p.84]
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Pure Magazine UKNeither a great racer nor a top car combat game, it's all a bit of a mishmash. [May 2007, p.83]
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The best thing going for this hyper-violent pavement-pound is the epically bold badness of the unecessary storyline, concerning revolutionaries participating in Velocity Death Battles (VDBs, biatch!) to confuse a weather predicting machine hell-bent on controlling the human race. It makes the "Twisted Metal" canon look like Shakespeare.
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A few nice touches can't hide the fact that this is a mash-up of several incompatible ideas.
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Considering the basic concept the series is built on, Full Auto 2: Battlelines has perhaps the most needlessly confusing plot ever put to disc.
Score distribution:
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Positive: 2 out of 3
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Mixed: 1 out of 3
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Negative: 0 out of 3
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ZachS.Apr 30, 2007
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JamesMar 27, 2007
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BruceC.Oct 23, 2007
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