GameSpot's Scores

  • Games
For 12,661 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12683 game reviews
    • 56 Metascore
    • 69 Critic Score
    If you're a big-time Yu Yu Hakusho fan looking to step into the shoes of Yusuke, Kuwabara, Kurama, Hiei, or any of the other notable characters from the series, you'll definitely find Dark Tournament to be a much more engaging experience than if you were just looking for a good 3D fighting game.
    • 56 Metascore
    • 66 Critic Score
    RF Online has a compelling player-versus-player component, but the rest of the game is tedious and uninspired.
    • 56 Metascore
    • 54 Critic Score
    While the game itself isn't completely broken, it's uninspired and frequently frustrating or boring. Consider that, along with all the glitches, and it adds up to be a game that isn't worth your time or money.
    • 56 Metascore
    • 58 Critic Score
    This starship combat game simply can't overcome bad controls, frustrating mission designs, and a mess of bugs.
    • 56 Metascore
    • 60 Critic Score
    Colosseum has a few fun moments, but they're mired in dull hack-and-slash gameplay that isn't compelling or rewarding enough to make the game worth playing.
    • 56 Metascore
    • 52 Critic Score
    A thoroughly second-rate action game.
    • 56 Metascore
    • 28 Critic Score
    A train wreck of a game that has no direction, no technical merit, and little appeal except as a game design house of horrors and a showcase for some good music by Stewart Copeland.
    • 56 Metascore
    • 64 Critic Score
    The game itself is decent, offering up a variety of different moves and letting players dish out long and damaging attack combinations--but it's not going to replace or even come close to your fighting game of choice.
    • 56 Metascore
    • 48 Critic Score
    While this version does have a small number of new tracks and trucks, as well as a handful of sundry tweaks, it also has the same unimpressive graphics and inconsistent physics of its Xbox counterpart.
    • 56 Metascore
    • 55 Critic Score
    The limited selection of events leaves these Olympic Games out in the cold.
    • 56 Metascore
    • 57 Critic Score
    EA Replay contains a few genuine classics, but most of these 16-bit games haven't aged well, which makes them hard to come back to.
    • 56 Metascore
    • 50 Critic Score
    This undemanding fighter may be good enough for anime fans, but the game is too simple for fighting fans and too self-referential for anyone else.
    • 56 Metascore
    • 62 Critic Score
    It is most definitely King Kong in the palm of your hand, but the sacrifices and compromises made to get it there ultimately suck away much of its appeal.
    • 56 Metascore
    • 35 Critic Score
    It's better to walk the plank than to sail the seas of the boring and buggy Pirates of Black Cove.
    • 56 Metascore
    • 70 Critic Score
    Majesty 2 embarks on its best expansion yet, adding monster sidekicks and softening the difficulty level to the real-time king simulation.
    • 56 Metascore
    • 50 Critic Score
    If there's one thing Skater XL excels at, it's that it has a great foundation that shows Easy Day Studios knows how to make quality skateboarding mechanics. Unfortunately, the rest of the experience isn't quite there yet. The uninspired levels, barebones features, and overall unfinished-feeling state makes its 1.0 release look like it's still in Early Access. Its trick system deserves more, and with time, it could grow into a great experience. As it is now, Skater XL lacks spots worth conquering and fails to entice past this initial bail.
    • 56 Metascore
    • 40 Critic Score
    It's difficult to come to terms with Predator: Hunting Grounds being nothing more than a single game mode with shallow gameplay and abundant technical issues. It works when you're navigating the tree line as the Predator and hunting down a team of players, but these moments are fleeting. For the most part, you're going to be running through the same types of missions as one of four human players, with unskilled Predator players not providing the ample tension required to make the undertaking worthwhile. And even if you do find yourself playing enough to be matched against some of Hunting Grounds' best players, there's not enough depth to sustain it for much longer.
    • 56 Metascore
    • 56 Critic Score
    A fairly playable, albeit generic, portable air combat game with a passable selection of fake planes and simple missions.
    • 56 Metascore
    • 68 Critic Score
    Rather than doing one thing and doing it very well, it tries to do everything and achieves only limited success.
    • 56 Metascore
    • 39 Critic Score
    "Dance Dance Revolution" fans might find a bit to like here, but the game is so mind-numbingly simple that anyone familiar with Konami's game will whip through Rhythm N'Groove in less than an hour.
    • 56 Metascore
    • 70 Critic Score
    Fairly well done but generally unspectacular--while it has its good points, its overall lack of original features or design elements is unlikely to leave a lasting impression on real-time strategy players.
    • 56 Metascore
    • 59 Critic Score
    Merely a mediocre shoot-'em-up that can be finished in four hours.
    • 56 Metascore
    • 61 Critic Score
    A weak follow-up to Chamber of Secrets that seems like an awkward fit for anyone who already owns last year's game.
    • 56 Metascore
    • Critic Score
    Although its narrative setup is enjoyable, Modern Warfare 3 can't get out of its own way, with nearly half of the missions being the underwhelming Open Combat style. The bumpy pacing and abrupt ending make Makarov's big return a disappointment, dragging Modern Warfare 3 down as the weakest entry of an otherwise strong reboot series. [Campaign Review Score = 50]
    • 56 Metascore
    • 66 Critic Score
    Teen Titans the game makes good use of the license to spice up what is otherwise a very average beat-'em-up.
    • 56 Metascore
    • 59 Critic Score
    Traveller's Tales has perverted Sega's previously charming action puzzle series into a clumsy, frustrating action adventure game.
    • 56 Metascore
    • 60 Critic Score
    Transformers: The Game is a big, loud, shallow action game that severely lacks in content.
    • 56 Metascore
    • 50 Critic Score
    In this 3D Sonic game, developer Sonic Team attempts to iterate upon the formula of games like Sonic Generations and Sonic Colors, but it falls short due to frustrating design choices and inconsistent level design. Even its most entertaining moments come with caveats.
    • 56 Metascore
    • 55 Critic Score
    Replacing a light gun with touch-screen support doesn't make up for Touch the Dead's contrived gameplay or its stiff, boxy presentation.
    • 56 Metascore
    • 56 Critic Score
    Avatar: The Last Airbender had the potential to be an enjoyable game for both children and adults but most of that potential went untapped, and the extremely repetitive and tedious gameplay isn't likely to appeal to either audience.
    • 56 Metascore
    • 50 Critic Score
    Great strategic gameplay is dwarfed by embarrassing technical issues.
    • 56 Metascore
    • 55 Critic Score
    Prince Caspian combines simplistic gameplay with a confusing narrative for an action adventure that unfortunately isn't as good as the movie on which it's based.
    • 56 Metascore
    • 60 Critic Score
    This movie trivia game offers consistent multiplayer fun despite its limited feature set.
    • 56 Metascore
    • 50 Critic Score
    Don't Knock Twice doesn't share company with the likes of Layers of Fear so much as it does with the large number of “VR Experiences” flooding digital storefronts: quick and dirty cash-ins that feel more like tech demos than full-fledged games. Don't Knock Twice is more solidly constructed than some, but it's largely unambitious and forgettable. It seems content to be a ground-level thriller at a time and on a platform with plenty of hungry competition.
    • 56 Metascore
    • 66 Critic Score
    As the spiritual successor to "Frogger 2: Swampy's Revenge," Zapper delivers more challenging action puzzle gameplay in a colorful, upbeat setting.
    • 56 Metascore
    • 50 Critic Score
    When you strip away Batman, Superman, and the other Justice League characters, all that remains is a formulaic beat-'em-up with 12 stages and a few tricky jump sequences.
    • 56 Metascore
    • 45 Critic Score
    Pokemon Rumble Blast is an overly simplistic, repetitive action game.
    • 56 Metascore
    • 45 Critic Score
    Tedious pace and annoying pixel hunts sabotage this surreal adventure.
    • 56 Metascore
    • 60 Critic Score
    Come to Short Peace for the variety of content, stay for the imaginative and masterful animation, but leave Ranko Tsukigime's Longest Day at the door unless you're in desperate need of something to pass the time.
    • 56 Metascore
    • 52 Critic Score
    This conventional real-time strategy game attempts to follow Alexander the Great's campaign of conquest, but it is marred by sloppy development, factual inaccuracies, and a general failure to capture the scope of what made Alexander so interesting and unique to historians.
    • 56 Metascore
    • 49 Critic Score
    Ninjas, ninjas, and more ninjas can't save the technically flawed, uninspired Tenchu Z.
    • 56 Metascore
    • 40 Critic Score
    Bound by Flame then proceeds to ruin its promising combat with a series of mind-boggling choices that suck out all the fun and turn battles into an aggravation.
    • 56 Metascore
    • 50 Critic Score
    Miami Law is a simple, short, and thoroughly ridiculous buddy-cop graphic adventure steeped in mediocrity.
    • 56 Metascore
    • 40 Critic Score
    It would make sense if the addition of loot were in service of guiding people to spend real money on better guns, but even then the stats are so meaningless it would take a lot of convincing. There's some surprising fun to be had stealthily infiltrating enemy compounds and playing with friends, but Breakpoint is still a generic and distinctly sub-par game. It's essentially every Ubisoft open-world game rolled into one, failing to excel in any one area or establish its own identity. Breakpoint is a messy, confused game and a ghost of the series' former self.
    • 56 Metascore
    • 43 Critic Score
    Thanks to poor controls, a paltry list of game modes, and a lack of real-life players not named Rafael Nadal, Rafa Nadal Tennis double-faults in its Nintendo DS debut.
    • 56 Metascore
    • 53 Critic Score
    ProStroke Golf - World Tour 2007 is a deeply flawed game that fails to bring anything new to the world of golf games.
    • 56 Metascore
    • 40 Critic Score
    Ultimately, Redfall is a game that should not have been released yet. Its litany of bugs hampers the gameplay loop of exploring its world with friends, and that loop itself feels compromised by elements that are poorly executed and ill-suited to the team implementing them. I can't pretend to know whether Arkane chose to make a loot shooter or was assigned to make a loot-shooter, but I can tell you what it feels like: one of the best game studios in the world suddenly made toothless.
    • 56 Metascore
    • 52 Critic Score
    While there are certainly worse movie-license games out there, Shrek the Third still feels slapdash and thoughtless, plus its function to entertain is overwhelmed by its function to make money.
    • 56 Metascore
    • 40 Critic Score
    The remake is packed with clever dialogue, and the HD artwork looks very nice, but there's not enough new gameplay to hide the fact that the original Leisure Suit Larry game was every bit as shallow as its sexually frustrated protagonist. Mr. Laffer makes a terrific jester, but he's not good for a whole lot more.
    • 56 Metascore
    • 45 Critic Score
    Ultimately a shallow, clunky, near-broken mess of a game.
    • 56 Metascore
    • 66 Critic Score
    The lack of longevity in the single-player mode and the simplistic multiplayer options make Postal a moderately fun ride, at best.
    • 56 Metascore
    • 58 Critic Score
    A very modest arcade driving game that's simply not worth playing.
    • 56 Metascore
    • 67 Critic Score
    An admirable effort of it with a beautiful 3D graphics engine, but, unfortunately, the end result is hampered by some frustrating gameplay, poor AI, and bugs.
    • 56 Metascore
    • 60 Critic Score
    While certainly an improvement over the previous game, FIFA Street 3 is too easy and too repetitive to have lasting appeal.
    • 56 Metascore
    • 37 Critic Score
    The free flowing nature of the sport is stifled, and it all comes off as if the developers have never strapped a board to their feet and headed down the mountain, let alone hung out with a crew of real riders to find out where they're coming from.
    • 55 Metascore
    • 50 Critic Score
    Silly dance sequences lighten the mood, but sluggish combat and a forgettable narrative make Kinect Star Wars a weak choice.
    • 55 Metascore
    • 61 Critic Score
    It's an interesting idea to play the part of the invading alien, and there's a very colorful, bizarre visual style at work here, but the single-player game is short, the gameplay is simple, and the game just doesn't seem to go anywhere.
    • 55 Metascore
    • 65 Critic Score
    This collection of Move-powered minigames is fun with friends but has little to offer solo players.
    • 55 Metascore
    • 65 Critic Score
    This unusual first-person shooter barely boasts enough content to justify even its budget price tag.
    • 55 Metascore
    • 49 Critic Score
    A Bomberman game without multiplayer is hardly a Bomberman game at all.
    • 55 Metascore
    • 30 Critic Score
    Onechanbara makes zombie-slaying women boring.
    • 55 Metascore
    • 69 Critic Score
    Monster Bomber isn't as complicated as some puzzlers, but its quick pace and hands-on nature are undeniably appealing.
    • 55 Metascore
    • 64 Critic Score
    While this action adventure game flexes a bit of the PlayStation 3's graphical muscle with its mythical Japanese scenery, its rather shallow, derivative gameplay makes it difficult to recommend.
    • 55 Metascore
    • 50 Critic Score
    Sniper Ghost Warrior 3 feels like a B-tier, budget-priced game. Even the predictable, profanity-laden story is reminiscent of the type of gritty B-movies Steven Seagal is known for. There's certainly merit to its accomplished sniping mechanics, especially when missions hone in on the planning and precise execution that makes playing as a sharpshooter so thrilling. Yet it falters whenever it veers away from its strengths, and the plethora of nagging glitches and technical problems are a persistent nuisance that make Sniper Ghost Warrior 3 difficult to recommend.
    • 55 Metascore
    • 50 Critic Score
    Dynasty Warriors: Gundam takes the worst elements of both franchises, and smashes them together into a dismally vapid action game.
    • 55 Metascore
    • 50 Critic Score
    Super Monkey Ball 3D's one enjoyable mode can't compensate for the other two stinkers, making this a disappointing showing for the sphere-bound simians.
    • 55 Metascore
    • 55 Critic Score
    There's not much wind behind the sails of this oceanic combat game.
    • 55 Metascore
    • 60 Critic Score
    Has some short-term appeal, but over time it makes you feel like a glorified exterminator, tediously eliminating an endless stream of generic monsters for no real reason.
    • 55 Metascore
    • 50 Critic Score
    A counterintuitive control scheme, oddly balanced difficulty, obnoxiously repetitive combat, and a nearly useless camera in co-op mode. Eventually such problems become too numerous and too annoying to tolerate, turning what could have been a simple monster-killing romp into a scattered, clumsy mess.
    • 55 Metascore
    • 45 Critic Score
    Dark Horizon is an improvement on its Tarr Chronicles predecessor, but that isn't saying much.
    • 55 Metascore
    • 45 Critic Score
    Samurai Warriors 3 is yet another unimaginative entry in a series that became outdated years ago.
    • 55 Metascore
    • 50 Critic Score
    This real-time strategy game's cute visuals belie a mostly frustrating experience with poor controls.
    • 55 Metascore
    • 65 Critic Score
    The End Is Nigh serves up light beat-'em-up fare with a Watchmen flavor. Those hungry for anything substantial will be disappointed.
    • 55 Metascore
    • 55 Critic Score
    It has all the earmarks of a classic puzzler that keeps you coming back for more. That's what makes it so frustrating: it's clear there's a good game under the surface, but it's lying at the bottom of a deep pool of frustrating, ill-conceived design decisions.
    • 55 Metascore
    • 55 Critic Score
    The single-player campaign is frustrating and boring in equal measures, and nothing really noteworthy has been added to the multiplayer game.
    • 55 Metascore
    • 52 Critic Score
    While the game offers a number of surprisingly complex ways to manage your casinos, the complexity doesn't really add any depth, especially since the game's interface is clumsy and inadequate.
    • 55 Metascore
    • 66 Critic Score
    As the spiritual successor to "Frogger 2: Swampy's Revenge," Zapper delivers more challenging action puzzle gameplay in a colorful, upbeat setting.
    • 55 Metascore
    • 63 Critic Score
    Fans of the show or Greek mythology will enjoy controlling the familiar characters. Hercules isn't godly, but as a whole it's a decent adventure.
    • 55 Metascore
    • 49 Critic Score
    Experienced and discerning gamers, however, would do well to steer clear of BLSC, as the game is simplistic and light.
    • 55 Metascore
    • 40 Critic Score
    They are flat retreads of their forebears at best, and stripped down expansion packs at their worst.
    • 55 Metascore
    • 55 Critic Score
    This flashy fighter is all style and no substance.
    • 55 Metascore
    • 55 Critic Score
    You won't like it when this simplistic, repetitive, and occasionally broken game makes you angry.
    • 55 Metascore
    • 50 Critic Score
    An improved control scheme and online campaign support aren't enough to save Monster Madness from mediocrity.
    • 55 Metascore
    • 50 Critic Score
    Koei's apologists will find Warriors Orochi to be an affable bit of fan service, but everyone else should just stay far away.
    • 55 Metascore
    • 64 Critic Score
    TMNT has some legitimately neat platforming sequences, but it's more frustrating than a kid-oriented game ought to be, and the combat is completely brain-dead.
    • 55 Metascore
    • 60 Critic Score
    A seven-hour campaign and uneventful multiplayer modes just don't cut it in light of the far better modern shooters available on the market.
    • 55 Metascore
    • 66 Critic Score
    Sonic Riders can occasionally be quite entertaining, but too many of those entertaining moments are overridden by bouts of frustration and weak mechanics.
    • 55 Metascore
    • 35 Critic Score
    Exploitable enemy AI and finicky physics spoil Shinobido 2's stealthy aspirations.
    • 55 Metascore
    • 35 Critic Score
    Too much motion-sensing and some dumb design decisions make Indiana Jones' latest adventure a chore.
    • 55 Metascore
    • 40 Critic Score
    The battles in Dragon Ball Z: Ultimate Tenkaichi look intense and exciting, but dull mechanics prevent the gameplay from channeling any of that excitement.
    • 55 Metascore
    • 50 Critic Score
    Crimson Dragon frustrates more than it entertains. Flying your dragon can feel good, but it's only when the game takes a rare breath and slows down that it feels right. The ability to raise dragons is mildly intriguing, but they take forever to evolve into slightly more effective warriors, making the process more of a distraction than a rewarding challenge.
    • 55 Metascore
    • 51 Critic Score
    An initially thrilling but ultimately tedious exercise that offers precious few innovations and even fewer reasons to continue playing once you've run through its tracks a first time.
    • 55 Metascore
    • 57 Critic Score
    For all its problems, the single most grating aspect of Wolverine's Revenge is its sound.
    • 55 Metascore
    • 55 Critic Score
    While its missions are complex and often satisfying, Emergency 2 is frustrating at times because of its clumsy interface.
    • 55 Metascore
    • 54 Critic Score
    While there are some interesting elements to the game, it's ultimately undone by poor execution that ends up bringing down the whole experience. So, if you ever thought it would be cool to hang out with Pikachu, think again.
    • 55 Metascore
    • 40 Critic Score
    This is a game that isn't particularly terrible, but the derivative, uninspired gameplay and production certainly don't make this an attractive title.
    • 55 Metascore
    • 68 Critic Score
    It's a simplistic hack-and-slash that tends to get painfully repetitive, but 300: March to Glory has its moments.
    • 55 Metascore
    • 63 Critic Score
    The younger crowd may find Cartoon Network Racing to be an enjoyable racer featuring familiar and likable characters, but anyone else likely won't be as enamored.
    • 55 Metascore
    • 54 Critic Score
    A PSP update of a middling street racing game that really wasn't worth your time when it was released on consoles last year, and certainly isn't worth your time now.
    • 55 Metascore
    • 65 Critic Score
    Hot Pixel is Atari's take on the WarioWare games. It's not bad, it's just blatantly derivative.

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