Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 75 Metascore
    • 60 Critic Score
    Fresh ideas, beautiful visuals, but shallow gameplay that fizzles out uncomfortably soon. Concrete Genie is fun for a while and it is capable of gripping you, so it might serve as a tool to overcome foul mood. But this should have been a much better game.
    • 70 Metascore
    • 60 Critic Score
    A typical example of the game that shouldn´t have left its home platform. Although Halo Wars 2 is relatively functional console strategy in the core, it basically does not have much to offer in comparison with PC competition. I would recommend it only to hardcore fans of the Halo universe, the rest of you should rather reach for Dawn of War or Company of Heroes series.
    • 53 Metascore
    • 60 Critic Score
    The addictive entertainment business started over the US transportation map, which was unfortunately ruined by the ugly user interface, poor optimization and flat major campaign.
    • 77 Metascore
    • 60 Critic Score
    Although Hitman brings some new features, it is still targeting the hardcore fans of the series. When you forgive its technical problems, other issues and devious AI, you will get an experience very similar to Blood Money. So far the game is for the core fans of the series only.
    • 79 Metascore
    • 60 Critic Score
    A system-enhanced sequel of by many the controversial thirteenth installment is like a sad song. Its form wins clearly over its content that has been "improved" to the utter dullness. Buy only in the case you don't care about a story nor about a fine-tuned combat system that would offer you an appropriate challenge.
    • 72 Metascore
    • 60 Critic Score
    Ridge Racer Unbounded, a title you've already known very well before actually playing it. It's the close imitation of many modern arcade racing games. It's not complete boredom, however, this game was made with certainty and with some stupid flaws.
    • 62 Metascore
    • 60 Critic Score
    This is a good basis for a game, but not a full game by itself. There are too many design errors and too little content - and the characters whose destinies you should be invested in are instead bland and uninteresting.
    • 77 Metascore
    • 60 Critic Score
    Full Throttle game didn´t get old in the best way and its transformation into a modern form lacks the charm of the original. Luckily there is no pixel hunting, but regular gameplay along with boring minigames, knock the title from stardom to above average level. Remaster makes sense if you want to educate yourself in a game history, otherwise you will be more comfortable with a friendly nostalgia.
    • 77 Metascore
    • 60 Critic Score
    Pleasant maritime adventure benefits from historical background and it’s excellent is storytelling about masters and servants. Everything else is unfortunately slightly below average. Especially dull gameplay harms the experience – you'll spend more time watching the game than playing.
    • 69 Metascore
    • 60 Critic Score
    Beautiful graphics and satisfactory gameplay. The impression is spoiled by stupid narrative and the low diversity of tasks together with limited tactical possibilities and stupid AI. That’s why the single-player experience gradually ends in stereotype and boredom. Cooperative mode is a completely different story – it offers another level of fun. If you would like to play Wildlands, it should be because of the experience with human co-players.
    • 67 Metascore
    • 60 Critic Score
    A fun survival experience crossed with a social study of the Russian Revolution. It’s pleasantly realistic but also strongly dependent on chance which, in the end, proves to be its downfall.
    • 69 Metascore
    • 60 Critic Score
    Surprisingly good adventure from a cubic world where computer outgrew over people´s head. If you have a basic version of Minecraft: Story Mode and if you want the next dose, forget the weak sixth episode and buy this one. It is better and it’s not connected to the previous one anyway.
    • 58 Metascore
    • 60 Critic Score
    This game is the definitive proof that you won’t get a tasty meal just by mixing random ingredients that you like. The immersion sometimes feels nice (when you turn off the HUD), but there are performance problems galore and a very weak AI ready to ruin your day.
    • 71 Metascore
    • 60 Critic Score
    Singleplayer is crap as usual, but multiplayer is not bad at all and also tries to innovate the series. Multiplayer in Hardline also accelerated, got smaller shape and put on a police uniform, which brings not only interesting modes for multiplayer and unrivaled environment, but unfortunately also unfinished game mechanics balancing between the mindless action and more tactical legacy of the series.
    • 57 Metascore
    • 60 Critic Score
    The efforts for modern concept of the legend came out of the way. Sonic Forces has obvious problems with the transition between two perspectives as well with the movement and speed. Only customization possibilities and several new weapons saves it from the average.
    • 74 Metascore
    • 60 Critic Score
    There's a saying: you cannot step in the same river twice. Or at least you shouldn't. However, developers from Radical did not follow this piece of advice and for a second time they managed to step in the same river's dirty spot. Prototype 2 will interest only the loyal fans of the first installment; the rest of gamers will see this title as a stereotypical and boring pose.
    • 72 Metascore
    • 60 Critic Score
    Although the mechanics of Big Pharma are interesting, instead of Theme Hospital tycoon style it's more about factory management. The game is certainly entertaining where it is supposed to be. But I'm afraid that it won't be good enough for those without love for chemistry.
    • 68 Metascore
    • 60 Critic Score
    Neither good nor bad. The new Need for Speed is just another piece in a row that you play and forget when it’s finished. Although the PC version has brought some interesting changes, console controls and unresolved technical issues are reasons why the game can´t be a hit.
    • 68 Metascore
    • 60 Critic Score
    An experience that still has a lot to offer eighteen years after its release, and when nothing else, it serves as a textbook of the whole game scene development. Otherwise, it suffers for its outdated systems and poor technical state, not even good visuals can save it.
    • 62 Metascore
    • 60 Critic Score
    A humorous game with a charismatic and totally insane comic hero. However, it has a weak point - the action itself. Like delicious salsa on a stale ordinary tortilla.
    • 66 Metascore
    • 60 Critic Score
    The first episode of a planned trilogy shows magical and visually rich world, but slightly “groping” regarding the gameplay.
    • 71 Metascore
    • 60 Critic Score
    At first, all the mechanics work. The game principle is catching, and it's romantic to fly with the warplanes of the First World War. Nevertheless, the PC game port looks epicene and inappropriate. Its biggest mistakes like repeating of the situations, imbalanced missions, and too much focus on maximize of your score follow its mobile origin. A turn-based strategy game by Sid Meier must be entertaining at any moment. Ace Patrol fails to satisfy this.
    • 85 Metascore
    • 60 Critic Score
    Brave New World brings a lot of new content along with new mechanics that do not, however, change or improve its gameplay. All's just chewed up. It's the same thing as with some immobile wrack, out of which you would try to make a movable cool car by just changing its transmission, respraying it with bee stripes, or by connecting a trailer to it. It just won't do. BNW is no BMW, even though it's not entirely its fault.
    • 59 Metascore
    • 60 Critic Score
    An average survival game, with a functional but unremarkable gameplay offering nothing we haven't seen repeatedly elsewhere. It fails to captivate through its story or combat, with its only real strength lying in the immersive environment and the portrayal of the Lord of the Rings lore. This means that if you're not interested in Tolkien's world, Return to Moria isn't worth your attention.
    • 79 Metascore
    • 60 Critic Score
    Career Mode full of bugs, bland Volta instead of the much better Journey and worse gameplay than last year to boot. Ultimate Team is, on the other hand, even more fun, but is also one of the worst examples of loot box economy. This year’s FIFA belongs among the vanquished.
    • 73 Metascore
    • 60 Critic Score
    Driftmoon is a fine choice, if you are craving for a joyful and trivial RPG that is not going to suck hundreds of hours of your life, nor it needs modern hardware to be playable. Just don't be too stern, because then you are going to pay attention to many flaws coming from its garage development.
    • 60 Metascore
    • 60 Critic Score
    Fight Crab is an awful game that you’ll fall in love with. The controls are terrible, the physics are laughable, the graphics are outdated. But there is so much fun to be had with the brave crustacean gladiators.
    • 77 Metascore
    • 60 Critic Score
    Will you enjoy this story-based game? That, quite unsurprisingly, depends on whether you’re going to like the story. The plot twists aren’t great but if you’re interested in dark topics like PTSD, you could leave satisfied.
    • 61 Metascore
    • 60 Critic Score
    An open-based action RPG where cyberpunk, Dune, Equilibrium and online grindcore meet each other, and they miss almost everything you would call 'user friendly' – to get the local rules and learn them properly often takes hours of frustrating gameplay. However, if you put your time in it and embrace yourselves with patience, you'll get rewarded with unmatched experience of the old school gaming.
    • 78 Metascore
    • 60 Critic Score
    For some of you this is going to be a catlike degradation of the arcade series, for the others it's going to be their first moment to grab their plane and let their dream come true. There are helicopter missions and they are just fine. However, the story campaign full of turnovers and flashy broiling turns Ace Combat closer to passive gaping. Those simulator guys of you should wait for the upcoming hit by Jane's, for those of you bird of prey lovers – you should be enjoying this Namco's arcade video game under your Christmas tree.
    • 70 Metascore
    • 60 Critic Score
    Ubisoft has plunged the huge potential and brought an expansion nobody will remember after the Olympic Games end. The game is full of imperfections revealing that Ubisoft has bet primarily on the license attraction. Probably the best the game can offer are the new modes of downhill skiing and slalom, or Slopestyle, yet it is obvious, that the expansion could be significantly better.
    • 70 Metascore
    • 60 Critic Score
    Democracy 3 is a solid simulation game letting you to steer a state with a help of laws and orders in a very enjoyable way. Unfortunately, it doesn't change its solving pattern, which brings an early stereotype. Democracy 3 is excellent for a while, but as a full-value game it probably won't prevail.
    • 79 Metascore
    • 60 Critic Score
    Compared to the last year installment the Skylanders Imaginators is a cautious step toward the inevitable change. But the game itself rather stagnates due to the repetition of the same tricks.
    • 66 Metascore
    • 60 Critic Score
    If you are fans of Might and Magic: Heroes VI and you crave for some new content, the standalone expansion Shades of Darkness is a must-have. If you've never played the sixth installment, beware of a loads of unpleasant surprises originating in the game's strongly unbalanced AI.
    • 71 Metascore
    • 60 Critic Score
    Hit among the f2p strategies is definitely a qualitative leap forward and there's not a slightest reason, why not to give it a chance. But the incomplete design of the game suggests that perhaps developers themselves were surprised by the success of Fallout Shelter more than the players – as the game was just some side project.
    • 61 Metascore
    • 60 Critic Score
    An alternative to the legendary Pirates! could use its potential way better. Cool war multiplayer is present in this contradictory sailing game but a stereotype is also there in the moments, when no one is left to sink.
    • tbd Metascore
    • 60 Critic Score
    Blade & Bones wants to be like Dark Souls. But it lacks a good story, more interesting environment and a little more variety in combat system what is missing more than a high difficulty. In the hands of the right type of player who has enough patience and prudence, the result can be much better than slightly above average gaming experience.
    • Games.cz
    • 72 Metascore
    • 60 Critic Score
    Phenomenal atmosphere but dull gameplay and confusing plot. That is the first episode of Dreamfall Chapters. It is impossible to restart such a grand saga in just five hours.
    • 71 Metascore
    • 60 Critic Score
    Supermassive Games once again do what they do best - and once again they cannot reach that best. Little Hope isn’t nearly as good as Until Dawn but horror fans might like it anyway, especially on sale or in the Game Pass.
    • 48 Metascore
    • 60 Critic Score
    A plain, but likable rescue of a princess that is not just counting on your nostalgia for an almost thirty years old original. Even though Mechner's sense of a clever design may be seen just here and there, the game is worth your little time (and money).
    • 68 Metascore
    • 60 Critic Score
    This notorious party game is a great fit for Nintendo Switch and if you’re having a party over at your place, you’ll also be having a laugh thanks to the silly, angry fighting creatures. The sad fact is that it’s missing content that really should be there and the online play is simply bad.
    • 58 Metascore
    • 60 Critic Score
    The Last Case of Benedict Fox could have been a great game if it was more understandable, straightforward, free-flowing, focused, polished – and less frustrating. As it stands, the main draw is the audiovisual style and the mysterious setting.
    • 69 Metascore
    • 60 Critic Score
    The concept itself is original, as is the fact that your operators can be seriously hurt in between your journeys. But it’s just way too repetitive and its storyline is beyond bland. In the end, this is a truly average co-op shooter.
    • 57 Metascore
    • 60 Critic Score
    Forged of Blood isn’t a bad first game for the developer, Critical Forge, and it will surely find an audience, even though its graphics are atrocious. This turn-based strategy is very good gameplay-wise - but also way too verbose and overly complex.
    • 67 Metascore
    • 60 Critic Score
    Shenmue 3 is a trip to gaming’s history, specifically around the year 2001. Some of the game mechanics are positively archaic and slow down the engaging story of personal vengeance. I’d honestly rather play Yakuza.
    • 63 Metascore
    • 60 Critic Score
    With its very original story in its very original visuals this platform game has been toying with the genre of 2D fighting games. It won't knock you out, but if you fancy this genre or the unusual hero(ine)s you'll be entertained for a while.
    • 64 Metascore
    • 60 Critic Score
    Rise & Shine is a colorful platformer with an imaginative style of fighting. Anyway, it will annoy you more than entertain. It is too difficult and the gaming campaign has literally ephemeral life.
    • 69 Metascore
    • 60 Critic Score
    A barely above-average horror game which wages everything on the Lovecraft licence and its impressive, exotic Mars. The rest of it is just pathos, boredom and frankly not a very good game.
    • 76 Metascore
    • 60 Critic Score
    More suitable for women than for men. Rather for social networks fans than for those serious about sweat and sore muscles. If you are able to see through all the "buts" and "whys", you won't be disappointed, but delighted neither.
    • 76 Metascore
    • 60 Critic Score
    While building attractions is fun and addictive, the rest of the game has too many issues to truly impress. The weak management aspect might be forgivable, but the lack of innovation compared to the first installment and the confusing, impractical interface are harder to overlook.
    • 64 Metascore
    • 60 Critic Score
    Remedy’s first foray into multiplayer action is a shaky step into the unknown. While its bizarre, paranormally-tinged world retains plenty of clever ideas, the action quickly turns bland and repetitive, hampered further by a lack of meaningful content. Fans of Control will enjoy the occasional nods and Easter eggs, but others may try it, have some fleeting fun, and move on just as fast.
    • 76 Metascore
    • 60 Critic Score
    The gameplay itself is as well preserved as the ancient pyramids but this remake is unfortunately full of technical mistakes and strictly speaking does some things worse than the original. But it’s still very addictive so don’t drown it in the Nile just yet.
    • 54 Metascore
    • 60 Critic Score
    A modern yet also deeply conservative reimagining of good old Settlers. There’s a solid base for a good game drowning under some glaring technical issues. Who is this game actually for? Well, maybe for those of you who miss the old titles – and who don’t hold their games to a particularly high standard.
    • 79 Metascore
    • 60 Critic Score
    Another episode of the great LittleBigPlanet arcade series was created by different dev team which failed to maintain the high quality of the previous episodes. Don't expect any next-gen gameplay the result is barely above average arcade game. We beg for different and better approach next time so rag heroes won't be forgotten.
    • 68 Metascore
    • 60 Critic Score
    Especially fans of the first episodes will enjoy this less known Resident Evil Zero episode – they would be more willing to forgive the outdated game design, heavy-handed controls and not-so-useful companion. If you enjoyed Resident Evil HD Remaster, RE Zero deserves your attention.
    • 70 Metascore
    • 60 Critic Score
    Another game in the style of Tower Defence, this time from its own perspective. You must prevent your enemies from passing through by building towers and by fierce shooting, just like in any other FPS. Sanctum may entertain you for a while, and the while lasts quite long, but many types of towers and enemies are insufficient defence against intrusive stereotype. The game is lifeless and dry like Tutankhamun's mummy.
    • 86 Metascore
    • 60 Critic Score
    With Card Thief you will experience many impressive moments. However, this mix of card game and stealth does not avoid quite repetitive playability and inconvenience in several parts.
    • 75 Metascore
    • 60 Critic Score
    A solid action RPG with tons of great mechanics. However, the mechanics have been over-combined, the game is very difficult and the controls should have been tuned up.
    • 77 Metascore
    • 60 Critic Score
    A more compact RPG set in the Pillars of Eternity universe never quite shakes off its sense of genericness. While the dynamic combat system is intriguing, it's held back by an equipment upgrade system that stifles experimentation. The storytelling lacks depth, emotion, or even a hint of epic grandeur. Deep within The Living Lands, there’s a promise of something greater—but it never fully blossoms into a truly exceptional experience.
    • 55 Metascore
    • 60 Critic Score
    Surprisingly enough, Kinect Star Wars is not screwed as much as I thought it'd be. If I had an offspring, who had a liking for Star Wars, I wouldn't hesitate and bought the game. The reason would be this game works perfectly for kids. However, an adult must say to themselves what they are expecting out of this game. This piece of work is not a flawless one. However, it does belong to the above-average Kinect titles, and unlike the other ones, with this one the Star Wars brand does not suffer shame.
    • 74 Metascore
    • 60 Critic Score
    A solid 4X strategy for fans of Chinese history, which, despite the decent craftsmanship, sometimes its mechanics and content stay behind the competition. However, the poor combat system is what drags the game down – and you can´t avoid it.
    • 70 Metascore
    • 60 Critic Score
    WRC 7 is a dignified rally game in which you must look for the news through a magnifying glass. There has been just a cosmetic improvement in the impression of driving on good tracks, but otherwise it is still the same flat and boring song.
    • 65 Metascore
    • 60 Critic Score
    Blast from the past when real-time strategies used to dominate the world. The creators took the concept of the first part almost completely and besides the updated visuals there is no extra value added to differentiate the sequel from the original.
    • 67 Metascore
    • 60 Critic Score
    Milestone created surprisingly dignified simulator full of content and its own personality. This rally newcomer is a big competition to Codemasters titles. Although poor technology and silly mistakes hurts the game most.
    • 60 Metascore
    • 60 Critic Score
    A trivial hack and slash action with very little RPG thrown in the mix, which could be fun but only for a short period of time. From the story through graphics over to gameplay and game mechanics – Hunted is just above the edge of average, which is mostly due to a solid co-op mode.
    • 70 Metascore
    • 60 Critic Score
    Assassin's Creed Unity takes part in revolutionary Paris, but there is no sign of gameplay revolution. Game suffers with technical issues, one can smell the free-to-play principles and there isn't anything fresh. But the game looks beautiful anyway.
    • 68 Metascore
    • 60 Critic Score
    Lost Sphear ended average in its feverish effort to combine all the fun elements from the classic JRPGs into one game. The battles are overcomplicated, and the gameplay is totally flat. Only the story would achieve a better verdict.
    • 70 Metascore
    • 60 Critic Score
    Based on the classic book, just like the previous part, Madness Returns tries to follow up its predecessor's success and thinks that more brutality, sickness and weirdo-like patterns are enough to achieve it. Apart from an unrepeatable graphic style and some good passages it barely keeps our attention. Maybe next time.
    • 68 Metascore
    • 60 Critic Score
    A traditional top-down shooter that relies heavily on mastered game mechanics, a huge number of levels, weapons and monsters, and gameplay that will satisfy your lust for blood. Unfortunately, it is designed as a multiplayer game which cannot be played via the Internet, which drastically undermines its entertainment.
    • 54 Metascore
    • 60 Critic Score
    Awfully outdated, unfinished, bringing nothing new, but still quite amusing. Despite all of its flaws, Duke Nukem Forever is a legend and nostalgia trip for many fans who gladly forget all of its failings.
    • 57 Metascore
    • 60 Critic Score
    At its core, The First Descendant is a solid looter shooter, but that's about it. The limited number of activities, which are quite similar, a botched storyline, awkward dialogues, and excessive grind weigh it down. The characters, while fun to play, are generic. Despite these issues, the game can still be entertaining, and many of the problems mentioned could be resolved quickly. However, the predatory monetization strategy chosen by Nexon won't disappear. Even so, it can be ignored, allowing you to enjoy the game if you can look past all the surrounding clutter and focus on the simple thrill of holding down the trigger.
    • 79 Metascore
    • 60 Critic Score
    The Outer Worlds 2 is a textbook example of a sequel that loses what once made the original compelling. Obsidian drowns in its own satire, trading sharp wit for an endless barrage of shallow quips about evil capitalism and bad fascism. The story feels dull, the world lifeless, and the technical side lags behind by at least two generations. What remains enjoyable is the brisk action, satisfying gunplay, solid soundtrack, and creative character progression.
    • 70 Metascore
    • 60 Critic Score
    The Sims 4 offer only a small amount of changes that with a little effort could be included in one of many expansion packs of the third installment. Besides, it takes a lot of things that have been taken for granted in the previous installment along its expansion packs away from the gamers. Still, it is a fun game, but there are too many "buts" nonetheless.
    • 67 Metascore
    • 60 Critic Score
    A rail sandbox from the independent developers, that is a follow-up to Transport Tycoon. However, it is bothering the gamers with amateur mistakes, and they are not even pleased with a lack of game content. Nonetheless, it might be a good choice for railway buffs even though a few more months of development would not hurt the game.
    • 79 Metascore
    • 60 Critic Score
    Add-on full of good, but unfinished ideas, spoiled by an artificial intelligence. However, this extension enriches the Sixth Civilization, but certainly not enough to convince a fan to buy it, especially when the price is not cheap.
    • tbd Metascore
    • 60 Critic Score
    A brilliantly crafted story set in a complex fantasy world, full of compelling characters – and it even offers the freedom to make your own choices. But its combat is not very well realized and if you’re unfortunate in where you guide your character, you might not even be able to reach the end.
    • 72 Metascore
    • 60 Critic Score
    Shoot and you will be shot ... In the Echo sci-fi adventure, the artificial intelligence smart learning is a two-handed weapon. Man is pursued by his own decisions, which is not easy to accept. Just like the game itself.
    • 72 Metascore
    • 60 Critic Score
    A fast, dynamic shooter in the vein of 90s genre classics. But it’s not the first nostalgic trip to the past - and it doesn't offer many distinguishing qualities. A solid boomer shooter of which there are tons.
    • 55 Metascore
    • 60 Critic Score
    If you feel like taking an editor and playing with tanks and soldiers afterwards, then Iron Front: Liberation 1944 is going to make you happy. Otherwise it's just the ArmA 2 game thrown into the Second World War setting. However, the game's well-made and detailed models of guns and machinery are used in a single-player campaign that's been clumsily put together. No one even bothers to play its multiplayer that's been running out of juice.
    • 67 Metascore
    • 60 Critic Score
    Slightly above-average game with dull campaign and relatively distinctive multiplayer, which is ruined by unpleasant mistakes.
    • 65 Metascore
    • 60 Critic Score
    Despite a few awkward design choices, Immortals of Aveum remains a fundamentally enjoyable shooter. Its captivating environment, intriguing setting, engaging exploration, and appealing music all contribute to its charm. However, the journey to reach the top ranks is marred by its disappointing framerate, numerous bugs, and the game's tendency to play it overly safe.
    • 78 Metascore
    • 60 Critic Score
    The joy of imaginatively designed world with many surprises is spoiled by an unbalanced arsenal, boring action and user-unfriendly controls.
    • 54 Metascore
    • 60 Critic Score
    An interesting and somewhat entertaining spinoff of the legendary brand, yet it loses points for its austerity of the world and enemies; slow pace and repetitiveness. A weaker story, forgettable characters and a fee for extra save slots also don´t help. Above average verdict is only for its precisely engineered survival mechanics and a coop gameplay.
    • 68 Metascore
    • 60 Critic Score
    The game that could have been really good if it had spent another six months in development. The positive impression of a strictly classic but well-done story, well-written texts and, above all, a beautiful, detailed and completely open world is -unfortunately- spoiled by flat fighting and the problematic stealth along with the swarm of bugs and technical flaws.
    • 65 Metascore
    • 60 Critic Score
    Thrilling adventure with logic puzzles offers a decent drama from the "University of ghosts." However, it is missing originality and does not exceed the limits of the genre. It is a decent, but not breathtaking adventure.
    • 69 Metascore
    • 60 Critic Score
    Not even beautiful graphics, new animations and a great soundtrack can hide the fact that Age of Empires isn’t good enough according to modern standards. Remaster brings some nostalgic feelings but only when you get over the technical issues, lags and AI mistakes.
    • 64 Metascore
    • 60 Critic Score
    Elex II is a second instalment we could live without. It’s still a solid RPG but once again too ambitious for its own good. It simply doesn’t bring as much joy as it could have.
    • 62 Metascore
    • 60 Critic Score
    Redshirt works as a satire of today's society along with its social networks. But if you approach this game as a fully-fledged one, you will be disappointed. Its gaming actions are tedious and stereotypical, so your initial enthusiasm for it will last probably one evening only. Since that you will hardly return to play it again.
    • 74 Metascore
    • 60 Critic Score
    Cities: Skylines II bears a striking resemblance to its predecessor, but the developers have significantly deepened, expanded, and improved its mechanics in almost every aspect. While it currently offers slightly less content, its foundation is as solid as a rock, and from a gameplay perspective, we are treated to an outstanding city-building strategy experience. Unfortunately, the overall enjoyment and impression are mercilessly shattered by the dismal technical state.
    • 73 Metascore
    • 60 Critic Score
    The continuation of an excellent game, which makes the first part proud because of its good story, but lacks a satisfactory puzzle design and, above all, it has a terrible fight design. If you want to enjoy the dark path of the artificial intelligence Arid, choose a mode without action passages. That would have earned one or two more points.
    • tbd Metascore
    • 60 Critic Score
    Despite its beginner’s mistakes, this playable portrait of the caravan in the deserts of ancient Arabia shows how to build good fun from an exotic environment.
    • 59 Metascore
    • 60 Critic Score
    An adequate port of a classic that will mostly delight fans. Gothic still shines brilliantly after twenty years, thanks to its story, atmosphere, and open world. It's a pity that the abysmal combat system didn't receive an overhaul, and it still falls short on the technical side.
    • 73 Metascore
    • 60 Critic Score
    The notorious calm before a storm: the second episode of Game of Thrones is calmer than the opening, but it grows stronger towards the end. The third episode could finally be the perfect peculiar game, which the G. R. R. Martin’s work deserves.
    • 67 Metascore
    • 60 Critic Score
    Solid, Indian, but in all ways a more primitive version of Zelda.
    • 66 Metascore
    • 60 Critic Score
    Although snipers could regain a good name thanks to this title, artificial intelligence and level design of some missions along with other flaws knock this game to the ground. If the levels were sufficiently large and open-ended, if artificial intelligence of enemy soldiers was more than just a range from killing machines to incompetent bots, it could be a smash. Unfortunately, in this case it's only a slightly above-average title.
    • 55 Metascore
    • 60 Critic Score
    Fable Heroes is more of a small multiplayer game than a traditional video game. Again, it's mainly fit for multiplayer, so if it's not your call, don't answer it.
    • 59 Metascore
    • 60 Critic Score
    You will enjoy Dead Effect as a mediocre and stupid action snack - but it basically is the real charm of this game. We can neither recommend nor reject the game to your attention. The question whether it’s mixed for you or not you have to answer yourself.
    • 56 Metascore
    • 60 Critic Score
    From my perspective, buying the new installment doesn't make sense. It's particularly irrelevant for those who purchase Call of Duty once in a blue moon and desire a complete package, including an entertaining campaign and perhaps cooperative missions. Exhausted zombies don't salvage it. While the multiplayer is successful, the overall package leaves a bitter aftertaste.
    • 68 Metascore
    • 60 Critic Score
    Wartile looks untraditional. However, underneath the shell of unseen mix of mechanics and lovely visuals it hides gray gameplay and content void. It will make you busy for one afternoon - and yet, the more time you spend with it, the more you will realize that you can do something more entertaining.
    • 71 Metascore
    • 60 Critic Score
    A puzzle game that set everything in its positive first impression. The thing is you'll soon find out that its stylized beauty is dull scenery in fact. Its potentially interesting game mechanics do also tire out just as quickly as your reserve fund before Christmas madness.

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