Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 74 Metascore
    • 50 Critic Score
    Not even a demolition hullaballoo helps, when a concept and a central idea are missing. Red Faction Armageddon drilled into the depths of Mars more than it is healthy for a good shooter. Volition has created a shooter for one night that you will not remember the next morning when you wake up.
    • 85 Metascore
    • 50 Critic Score
    Antihero is pretending to be a board game, but it has nothing to offer to board game players. It's flat, scared of depth and gives no room for your own ideas in never-changing battles. You can find a lot of better digital board games on the market. But if you are not interested in table games and you are looking for something slightly different, Antihero has it.
    • 63 Metascore
    • 50 Critic Score
    Because the media can (and they also do) manipulate the crowd, it is good to remember, that nothing is only black or white – and seemingly simple decisions can bring unexpected negative results. In the case of The Westport Independent the form however wins over the content, which is desperately short and shallow. It is an interesting experiment, but only an average game.
    • 70 Metascore
    • 50 Critic Score
    A flat and not very interesting trip to World War II can catch your eye mostly because of its nice visuals. It may be enough for newcomers, but veterans of the genre have to find a new favorite elsewhere.
    • 59 Metascore
    • 50 Critic Score
    Gord had the potential to be an enjoyable survival builder, but alas, it fell short in several key areas. Its narrative was lacking, gameplay felt repetitive, and the choices offered often seemed devoid of meaning. As a player, you found yourself excessively concerned with tasks that were typically automated in other games. Perhaps the most captivating aspect of Gord was its folklore, yet regrettably, the campaign failed to fully explore and leverage this rich narrative backdrop.
    • 58 Metascore
    • 50 Critic Score
    Play this game only if you know A Game of Thrones novel and also if you are willing to forgive that the game hasn't been made properly at all. Only then you are going to be captivated by a thrilling and well-made story with the power to make up all the negative aspects. Simply, Game of Thrones is all about its content, not its form.
    • tbd Metascore
    • 50 Critic Score
    An inaccessible interface, constantly repeating objectives and tens of irrational gaming features make Zoo Tycoon a mediocre strategy game. It has one plus, however, its graphics are beautiful even on Xbox 360.
    • 76 Metascore
    • 50 Critic Score
    A bold game remarkably combines platform games with tower-defense strategies. Unfortunately, its originality does not resonate with its quality. Neither part of Aegis Defenders is finished properly. And the biggest problem is, the game is almost unplayable –unless you have a fellow gamer for local multiplayer.
    • 72 Metascore
    • 50 Critic Score
    Dull and uninteresting game without ideas and tension and with a lot of unfinished work. Lenient, undemanding fans of stealth games may be satisfied for a while, but even they should wait for a sale. Everyone else should rather return to Dishonored or Hitman.
    • 58 Metascore
    • 50 Critic Score
    Demo version should remain a demo version not pretend to be a full-featured game. Full version offers close to nothing new compared to teaser. Kraven Manor is promising game with a great potential – but potential unfortunately untapped.
    • 61 Metascore
    • 50 Critic Score
    Hellboy: Web of Wyrd is unequivocally the best Hellboy title to date. It's captivating, featuring an intriguing world and a narrative that pays homage to the universe crafted by Mike Mignola. However, the slow and monotonous combat system significantly hinders the game's overall appeal.
    • 61 Metascore
    • 50 Critic Score
    Payday 3 tries really hard, but good intentions alone can't guarantee a fun experience. While many individual elements may seem appealing in terms of audio and visuals, as a whole it just doesn't deliver as it should.
    • 64 Metascore
    • 50 Critic Score
    Something that looked like a very decent restart of the meritorious open-ended city-building game series turned out to be as dull as ditchwater. Maybe, the new SimCity title will be a good game some day. Only if its cities are 4x - 5x bigger, if modders take charge of it, and the online component is working the way it should be working.
    • 59 Metascore
    • 50 Critic Score
    Inexperience and too much ambition have left their marks on a bland RPG. It contains incomplete game elements, and its combat is the only challenge and entertainment of the game.
    • 65 Metascore
    • 50 Critic Score
    Even though Slender uses the most primitive horror elements, initially it works for him. However, after a lapse of time he's losing his breath, and at the end of the game instead of being thrilling he's just boring.
    • 61 Metascore
    • 50 Critic Score
    There's nothing to criticize in terms of Oknytt's visual and sound qualities. However, problems reveal themselves while playing the game. Its puzzles are far too simple, and its rune system is downright dull. Both adventure game fans and Norse mythology lovers will scrape out some fun from Oknytt, but for the rest of you there's just a good-looking and good-sounding drag.
    • 66 Metascore
    • 50 Critic Score
    Harry Potter: Quidditch Champions finally brings Quidditch as a standalone title, but it feels a little late to the Yule Ball. The game has potential, though it would benefit from more content and perhaps a more refined art style. However, smashing people with Bludgers remains royally fun.
    • 62 Metascore
    • 50 Critic Score
    Flat, uninteresting arcade racing game full of mud, sand, gravel and snow. Gravel is constantly on the swing - the graphics can be astonish you at one moment, in the second it disgusts you. The riding model is funny in one race, while in the other it shows how it’s unfinished. The creators concentrated on a lot of things at the same time, but they managed to finish just a few of them. Not worth the full price, worth only with the Christmas discount.
    • 56 Metascore
    • 50 Critic Score
    Original discourse with the Demon won't cover up that Bound by Flame is just a second-rate RPG with a hint of interestingness, and a heap of ordinariness and flaws. Its story will make you laugh, its world setting design will force you to weep. The only thing giving appropriate emotions is the game's crafting system.
    • 72 Metascore
    • 50 Critic Score
    LEGO – The Hobbit falls into those titles of the LEGO universe that do not bring off, and as a matter of fact this is a valid statement when look at the game from general viewpoint. Compared with the other LEGO titles it lags behind mainly because of its weak mini games along with unimaginative gaming components continuation.
    • 62 Metascore
    • 50 Critic Score
    An online team-based shooter that completely overlooks the potential of VR. Firewall Ultra provides a somewhat shallow experience, with matchmaking times often exceeding the actual gameplay, and meager rewards. Despite the relatively limited library of PS VR2, there are better titles available.
    • 64 Metascore
    • 50 Critic Score
    When you wrap a tiptop technology in boredom you get Adrift – a simulator of life on orbit is the glossy virtual reality, where almost nothing is happening. And that ‘almost nothing’ is repeated hundred times over.
    • 62 Metascore
    • 50 Critic Score
    The average urban action game does not offer anything that would define it against the competition. Quite good in driving and shooting, also the setting is interesting, but the game soon gets boring due to the annoying repetition of the same actions. It is technically imperfect, but with excellent sound and successful engagement to its story – but again the story itself is mediocre.
    • 72 Metascore
    • 50 Critic Score
    A plain, formulaic MMORPG with minimal inspiration, originality, or genre innovation. If you’re in dire need of a new MMO and can tolerate aggressive monetization, it might be worth a shot—it works fairly well mechanically and is free-to-play at its core. However, be prepared for a lack of content and the nagging sense that you’ve played something just like it a hundred times before.
    • 59 Metascore
    • 50 Critic Score
    A little bit funnier and even more "minecraft-like" than the first episode, but in comparison to other Telltale productions it is still the weakest link. The second episode is also extremely short.
    • 67 Metascore
    • 50 Critic Score
    The remastered The Thing hasn’t aged nearly as well as its cinematic counterpart. Excessive hand-holding reduces the action to simplistic tedium, the sense of threat is virtually non-existent, and the clumsy AI feels like a relic from the turn of the millennium, complete with allies getting stuck on obstacles. The Thing: Remastered is best suited for fans of Carpenter’s work and nostalgic players looking to revisit what was once a cult action-horror experience.
    • 59 Metascore
    • 50 Critic Score
    An average adventure game that doesn’t offend, but at the same time it doesn’t catch you. It holds together by everyday story and the main focus are purposeless puzzles without proper explanation.
    • 68 Metascore
    • 50 Critic Score
    Forgotten but Unbroken appeals to local players with its setting, where Czech language is heard and much of the game takes place in Czechoslovakia. However, the graphics fail to impress, combat and stealth remain average, and base-building feels shallow. Most significant historical events are conveyed through in-game newspapers, and monotony sets in quickly. Ultimately, it’s a textbook example of mediocrity—nothing stands out as particularly well-executed, yet nothing is disastrously bad either. It’s a shame because, on paper, the individual ideas sound genuinely promising but lack the execution needed to make them truly engaging.
    • 54 Metascore
    • 50 Critic Score
    A mediocre third person shooter game that brings nothing new. On the contrary, it gets rid of the essential qualities that have made the previous installments successful. Furthermore, Alpha and Bravo are much more boring companions than Salem and Rios, and their Mexican crusade is lifeless as well.
    • 62 Metascore
    • 50 Critic Score
    The uninspired platformer has nothing to attract you with and the game is flat and average. It stands out only with its poorly designed levels.
    • 56 Metascore
    • 50 Critic Score
    Syndrome is an extremely atmospheric action, which should be avoided by all cardiac patients and, along with them, even people who have no desire for bug-infested games, poor level design and tragic artificial intelligence.
    • 59 Metascore
    • 50 Critic Score
    A boring point-and-click adventure game offering some good ideas. Unfortunately, they are buried under a big pile of junk, unimpressive voice-acting, uninteresting intermezzos, and low production value. This is why a gamer will fall asleep instead of having fun.
    • 64 Metascore
    • 50 Critic Score
    A tribute to the doom-esque games failed. The game is knocked down by the basic elements of gameplay, such as procedurally generated environment, boring weapons and stereotyped enemies.
    • 58 Metascore
    • 50 Critic Score
    On paper, this should be a pretty solid heist game, but when you’re actually playing it, boredom is inevitable. This is more of a tutorial to a future game of grand master plans which you’re not allowed to play. What’s more, the missing voice acting is a real blow.
    • 61 Metascore
    • 50 Critic Score
    Instead of the promised successor to the classic RPG with the editor we have tedious Diablo-clone with nice visuals and music, but also with disastrous voice-acting, an average story, dull fights and miserable AI. Although the editor is available, it is so limited it’s almost unusable.
    • 65 Metascore
    • 50 Critic Score
    An average sports game with bright and dark moments, in which unfortunately repetitive minigames play a major role. These Olympics you can miss with no regret.
    • 71 Metascore
    • 50 Critic Score
    Rogue Spirit offers an interesting central concept of possessing bodies of dead warriors – and there are a lot of those. Their balance is rather awful, though. The tempo is another weak point because it's glacial and boring, which is completely inappropriate for a roguelike.
    • 63 Metascore
    • 50 Critic Score
    Grand Ages: Medieval is an ambitious trade/military/leadership simulator of medieval Europe. After the first few hours of entertainment you will be probably caught - either by bears or more likely by boredom.
    • 79 Metascore
    • 50 Critic Score
    Dungeons of Dredmor is like a year-round tyre: it will do its job but no one is going to be enthusiastic about it. Masochists will find this game too soft, while common gamers will find no amusement at all.
    • 56 Metascore
    • 50 Critic Score
    The project, which pays for boring fight system, uninteresting game content and shallow script along with poor voice acting. Good art style, and several nice scenes are not enough for good game in thirty-something hours on boredom.
    • 70 Metascore
    • 50 Critic Score
    Out of its great moments you could put together a decent one-hour episode of some paranormal series. But as a coherent narrative, Beyond is incredible mishmash tommyrot, whose high production values here and there hardly outweighs its stupidity. Besides, those production values are just for show, nothing more.
    • 68 Metascore
    • 50 Critic Score
    Beneath an interesting exterior and catchy atmosphere is hidden a lot of shallow schemes. The Solus project is neither a real survival nor a puzzle game.
    • 76 Metascore
    • 50 Critic Score
    A cautious bet on a superhero formula that could have been genuinely entertaining thanks to solid gameplay craftsmanship. However, the technical state of the PC port is abysmal, leaving the game fundamentally broken on the platform in its current state.
    • 66 Metascore
    • 50 Critic Score
    Saints Row IV's visuals feel worse than before. It has a plenty of bugs and generally the entertainment got lost a bit somewhere. Even the usual bizarre show won’t make you overlook its many errors.
    • 74 Metascore
    • 50 Critic Score
    The Master Collection stays afloat solely because the first five Metal Gear games remain superbly playable and timeless even after two decades. However, the minimal effort put into archiving and bringing these legendary espionage thrillers to modern platforms resulted in an incoherent collection riddled with technical glitches and perplexing unfinished elements.
    • 78 Metascore
    • 50 Critic Score
    I hoped to experience the feeling of ruling a fantasy kingdom. Instead, I got a confused, arbitrary simulator of moving pips on a scale. It’s well written, granted, and it certainly looks pretty, but its core mechanics just aren’t well thought out and implemented.
    • 77 Metascore
    • 50 Critic Score
    This game is pretty and it’s interesting in the way it presents a dangerous situation through a well-written story. The gameplay is nothing to be celebrated, however, and there are some genuine design mistakes sprinkled in.
    • 67 Metascore
    • 50 Critic Score
    The Council’s conclusion unfortunately cannot match its promising beginnings. Pleasantly difficult puzzles are contrasted by an incredibly stupid story, further impaired by bad voice acting, erratic graphics and number of technical mistakes small and large.
    • Games.cz
    • tbd Metascore
    • 50 Critic Score
    A missed opportunity. This zombie co-op lacks the charm of the original comic book and its gameplay doesn’t dazzle. It is, at its core, a slightly above-average shooter bogged down by questionable rules and ideas. The result is boring and often frustrating.
    • 68 Metascore
    • 50 Critic Score
    Just Cause 4 is very faithful to its predecessors - and it proves detrimental. You can let off steam thanks to the crazy action gameplay, but there’s barely any progress compared to the rest of the series. Furthermore, the game is plagued by technical difficulties. If you own the previous installment, you should think twice before buying this one.
    • 76 Metascore
    • 50 Critic Score
    In theory, a brilliant card game for a demanding audience. In reality, a concept heavily damaged by bad balancing and a truly terrible monetization system. It may yet prove to be a success in the future - but right now, this is a game for wealthy masochists only.
    • 72 Metascore
    • 50 Critic Score
    Flawed technical state undermines the fun of the top-story episode. Telltale should consider, if it´s not right time to blow out their aging engine out of the window.
    • 61 Metascore
    • 50 Critic Score
    Redemption Reapers is a competent turn-based RPG with a rather awful story and flat characters. It’s not very pretty either, even though its soundtrack is excellent. If you really enjoy this genre you’ll find things to enjoy, but there are many better options among the competitors.
    • 54 Metascore
    • 50 Critic Score
    Very painful resurrection of manic races. Reincarnation gameplay gets tries and achieves the qualities of the original Carmageddon. Unfortunately, the game is in such unfinished state, that you won't believe it was released.
    • 65 Metascore
    • 50 Critic Score
    The author's many interesting ideas somehow result in a completely boring and forgettable experience which exhausts itself after the first hour. Afterwards, you are trapped in a generic universe with fun in very short supply.
    • 72 Metascore
    • 50 Critic Score
    This strategy builder is far too shallow and simple to recommend. You’ll find yourself bored and exhausted before you know it and there’s nothing fun waiting for you later.
    • 82 Metascore
    • 50 Critic Score
    The Last Guardian is a ten-year-old game that had somehow emerged on store shelves recently. Though it does undoubtedly have a big heart, it stands no chance compared to today's titles. Moreover, even if you were a fan of the old action adventure games, brace yourself for the plain frustration from the crappy controls, mad camera and unclear game design.
    • 80 Metascore
    • 50 Critic Score
    For complete newcomers, it’s a solid entry point into the Pokémon world. Those who have already tread those paths before won’t find anything new that's worth seeing.
    • 57 Metascore
    • 50 Critic Score
    The project revives a long forgotten genre of interactive movies. It can surprise with interesting, but unfortunately a linear story, it offers good acting and a very strong atmosphere. Unfortunately, all this does not change the fact The Bunker is boring from the gameplay perspective.
    • 79 Metascore
    • 50 Critic Score
    For complete newcomers, it’s a solid entry point into the Pokémon world. Those who have already tread those paths before won’t find anything new that's worth seeing.
    • 53 Metascore
    • 50 Critic Score
    Acrobatics on medieval galleries has its charm, but is far from perfection. The stealth game is more action than tactical and it leads to stereotype that authors even feed with many technical and conceptual mistakes.
    • 63 Metascore
    • 50 Critic Score
    The assassinations are cute, but the overall strategy game behind them is very, very average. Even though its murderous missions are fun in the beginning, they are soon crushed into oblivion by the villainous freemium model, Spanish Inquisition-style.
    • 76 Metascore
    • 50 Critic Score
    This is certainly not a bad game, but it’s missing a spark, something to make you want to skip work and play a few more turns. Furthermore, the combat system is boring and everything relies on chance too much for my liking. This expedition has lost itself.
    • 50 Metascore
    • 50 Critic Score
    A short medieval tale that aims high but falls short. This debut from Sedleo Games attempts to evoke the simpler, linear experiences of seventh-generation titles, but lacks both the budget and ideas to succeed. Combat is unremarkable, puzzles uninspired, the story fragmented, and the technical state poor. What remains are sympathetic performances from the leads.
    • 63 Metascore
    • 50 Critic Score
    A surprisingly bland strategy game missing the spark of Civilization. Its economy system is initially quite interesting, but after a while it gets tedious. And that’s all the game has to offer.
    • 66 Metascore
    • 50 Critic Score
    Paradise Lost? More like time lost playing this game. Get it for free if you can but you should know that the interesting setting feels utterly wasted whether you pay for it or not.
    • 62 Metascore
    • 50 Critic Score
    The unfinished product is pulled back to the ground not only by its technical issues, but also the inconsistency or the fuzziness of the original concept. The game playability save its robotic probes and tremendous modularity.
    • 56 Metascore
    • 50 Critic Score
    Cyanide Studios once again manage not to raise the bar. This is a deeply average game reminiscent of cheap B-movies, visually awful and mechanically obsolete. But massacring your enemies as a bloodthirsty werewolf is, not surprisingly, quite fun.
    • 76 Metascore
    • 50 Critic Score
    At its core, this is a fairly enjoyable metroidvania with solid level design and attractive environments — but it's brought to its knees by an unnecessarily overcomplicated gameplay system, bland combat, and technical shortcomings. The style of humor here also won’t be to everyone’s taste.
    • tbd Metascore
    • 50 Critic Score
    House Builder had great potential but ultimately didn't step out of the shadow of House Flipper. Building houses is neither elaborate nor satisfying, skill development feels hastily done, and it's not pleasant to listen to or watch. It only captivates with its environment and diversity in buildings and construction processes. If you're looking for occasional relaxation, it might work, but it won't become your next game for all the following evenings.
    • 71 Metascore
    • 50 Critic Score
    An utterly conservative DLC with everything you’d expect including a lot of stuff to hoover from the map, a few new armours and weapons and an interesting addition in the form of draining special powers from enemies – which sounds great, but the game cannot really handle the implications. In summary, there’s so little creativity it hurts.
    • 71 Metascore
    • 50 Critic Score
    Yes, this is one of the first Xbox Series X’s big exclusives, yes, it’s in the Game Pass. But those are about the only reasons why you should even think about playing this mediocre horror.
    • 71 Metascore
    • 50 Critic Score
    Unfortunately Transport Tycoon successor didn´t happen this time. Transport Fever is absurdly difficult compared to the iconic original, more complicated and mostly prefers the management over the constructive matters. Play the game only if you miss more paperwork in TTDX desperately.
    • 55 Metascore
    • 50 Critic Score
    Bohemian Killing is an unpolished diamond, because the brilliant idea has not received an appropriate design. Excellently atmospheric adventure suffers with modest content and self-destructive desire to repeat itself over and over.
    • 66 Metascore
    • 50 Critic Score
    Mobile to PC transfer is just a grey noise. It suffers mainly because of missing touch screen. Thanks to the low price the game surely finds players who will be happy with three-hours gameplay of classic silent horror film on PC.
    • 61 Metascore
    • 50 Critic Score
    An atmospheric walk through the beautiful worlds soon become a routine stereotype because of very poor game mechanics. It's also drowned by its technical flaws. It can bring some brief relaxation, but isn't immersive enough for deep and long gameplay.
    • 76 Metascore
    • 50 Critic Score
    Apocalypse watched from the window of a train is definitely catchy. Unfortunately, the creators did not succeed in building interesting platformer around it. Just a solid atmosphere does not create a good game.
    • 50 Metascore
    • 50 Critic Score
    Afterfall: InSanity may be criticized for many things. However, if you belong to die-hard fans of Dead Space or Resident Evil titles, the game may manage to attract your attention, and your time spent in it may not be misspent.
    • 75 Metascore
    • 50 Critic Score
    Successor to The Whispered World didn’t make it to the developer’s Hall of Fame. The game abandons the principles of a classic adventure game and tries to push on more action playing style like are games from Telltale Games studio – not very successfully to be honest.
    • 64 Metascore
    • 50 Critic Score
    This game goes backward in every way. Who got the idea to make a scripted racing video game with a B storyline running on an engine of a shooter game that looks like it was made three years ago? Don't tell me that this game was not taken out of Black Box's video game depository.
    • 60 Metascore
    • 50 Critic Score
    Beneath the entertaining action and well-performed characters lies an average looter shooter in which you repeat about five activities endlessly. Suicide Squad: Kill the Justice League could have worked as a short action spin-off of the Arkham series. However, as a game you'd return to regularly, it completely falls short.
    • 68 Metascore
    • 50 Critic Score
    Seemingly profoundly clever, this adventure is actually extremely shallow. Neither the story nor the gameplay mechanics do justice to its strong theme of a petrified Ancient Greek world.
    • 63 Metascore
    • 50 Critic Score
    A stealth game that cannot provide a satisfying stealth experience. A fighting game that won’t let you fight. The only thing worth your time is the dark story, but you’ll have to suffer in order to see the ending.
    • 64 Metascore
    • 50 Critic Score
    RymdResa is mostly soothing space roguelike game, but it has relatively small variety of environments and flat gameplay. A poetic effort remains halfway - equivalent rhymes you can find even on improvised evening of slam poetry.
    • 71 Metascore
    • 50 Critic Score
    Cultist Simulator is a laboratory of bizarre ideas and that corresponds with conflicting gaming experience. The story of a cult was squeezed into a pack of cards, but originality alone doesn’t provide fun.
    • 67 Metascore
    • 50 Critic Score
    An average arcade game for relaxing after a long day that will entertain you for a while but in a few days, you will forget about it. The core of the game is fun, but after playing for a while you are facing stereotype and boredom.
    • 67 Metascore
    • 50 Critic Score
    A pleasant little game that is entertaining, indeed, but in fact it brings nothing new to the table. Besides, the game's length is terribly short.
    • 54 Metascore
    • 50 Critic Score
    An original idea of a ghost-chasing and solving puzzles through your augmented reality is, however, buried by its brief stereotypic gameplay with technical issues. Buy it at a bargain price, otherwise not.
    • 62 Metascore
    • 50 Critic Score
    The industry forgot to call and tell the authors that they are way behind what’s fashionable. There might be a good game hidden somewhere inside but, unfortunately, no one cares. Which, for a competitive multiplayer game, is a death sentence.
    • 65 Metascore
    • 50 Critic Score
    Want crazy driving set in a beautifully stylized version of 1960s America? Crashing through houses that crumble into bricks? Taking on missions that embrace just the right level of madness? Then Deliver At All Costs can offer you a few days of fun. That is, if you can stomach its long-winded and dull story, as well as occasionally unbalanced difficulty. The world may be full of side activities, but most of them end up feeling pointless. A shame, really—because with its focus on destruction and driving, this could've been a truly great game.
    • 87 Metascore
    • 50 Critic Score
    How do you even critique this? The actors are brilliant, the production quality as well, but the game feels random at times and offers very poor gameplay.
    • 63 Metascore
    • 50 Critic Score
    An interesting idea combining Norse mythology with a very personal story of a mother searching for her son, unfortunately the game failed to bring any better than an average gameplay.
    • 58 Metascore
    • 50 Critic Score
    The creators have looked everywhere and were inspired by everything, but unlike the competition there's no quality in their endeavours. Instead of a great hack and slash title they serve us a merely stereotypically dull piece without brains. On top of that, the game looks off colour.
    • 61 Metascore
    • 50 Critic Score
    Not a remaster, just a port for newer consoles and PC. This is the original 2004 game with just a few tweaks so don’t expect to be blown away by the experience. Still, a good product for retro fans and true connoisseurs of the Sword Coast.
    • 74 Metascore
    • 50 Critic Score
    Any potential for an entertaining and brutal third-person action game set in a popular world of Warhammer was killed right at the start with primitive level design and boring fighting. On a paper, this game had a lot of potential which sadly remained unfulfilled except one thing: very solid multiplayer. Right now, multiplayer is the only reason to play this game or at least think about it.
    • 64 Metascore
    • 50 Critic Score
    For now the best game with the Olympic Games' licence. This one differs from the others by its audiovisual quality. In other respects it's all the same - it's unfunny, button-beating as usual that lacks any kind of passion or motivation.
    • 57 Metascore
    • 50 Critic Score
    If Antonio Salieri was the boss of these developers, it would explain a lot of things. The First Templar is a prime example of a mediocre game that won't hurt nor warm your gamer's heart.
    • 54 Metascore
    • 50 Critic Score
    Again, it didn't work out – again, Jane Jensen is serving only a neat story that is, however, wrapped in both unnecessary graphics and gaming features that appear functionless at best, and that lead the game down a blind alley.
    • 60 Metascore
    • 50 Critic Score
    A successor to the legendary combat flight simulator video game insults its name and its fans by its state of the released version. The game can be partly forgiven for the upcoming revisions that are to improve its gaming experience. I dare say this game is going to be truly great in the following year. Unfortunately, now it's suitable only for those lovers that are patient and loyal to the combat flight simulator games.
    • 61 Metascore
    • 50 Critic Score
    Intentionally, Evoland is evoking memories on some of the most amazing games in the solar system, but the game itself is not the amazing one. Half of it is an illustrative and funny excursion to history of the video game industry, half of it is dull as ditch water. So it's about fifty-fifty.

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