Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 75 Metascore
    • 50 Critic Score
    Make no mistake, these bikes look great and it’s quite fun to ride them, if you can get used to the strange physics. But then you’re going to start noticing things, unfinished and unpolished, such as the environment around the track. This shouldn’t happen to a yearly franchise.
    • 66 Metascore
    • 50 Critic Score
    For the consumers of The Elder Scrolls universe this is a very good excuse to come back. For the Twilight fans this is a vivid experience of the vampirish soul. For the rest of you the game is offering the content that is not going to change your leave it or love it relationship with the original title.
    • 61 Metascore
    • 50 Critic Score
    Godfall is such an average game. It doesn’t stand out in terms of visuals nor in terms of the combat system. Wait until it’s free on the PS Plus in a few months, then download it and never play it.
    • 52 Metascore
    • 50 Critic Score
    Warhammer 40,000: Rogue Trader remains an exceptional, superbly written RPG capable of captivating both long-time fans and newcomers, drawing them into the grim darkness of the 41st millennium for hundreds of hours. However, the Switch 2 port severely undermines the experience with poor performance, frequent technical issues, awkward control implementation, a noticeable graphical downgrade, and the absence of key DLC. Until substantial patches and the full content lineup arrive, this is a version best avoided.
    • 58 Metascore
    • 50 Critic Score
    An average narrative ride that's unpleasantly superficial in contrast to its true potential. Unfortunately, the creators have blocked that potential with lame graphics and average gaming mechanics. A system of choices, and replayability should have been the things that save the game. However, it did not happen.
    • 65 Metascore
    • 50 Critic Score
    If you are looking for an average platformer definition, stop by the Yoshi's New Island title. Everything is working here, it's a decent play, however, it's clearly visible that Yoshi's New Island is a trivial thing you will forget in a few seconds. I've been expecting more from Nintendo.
    • 68 Metascore
    • 50 Critic Score
    If you're extremely hungry for "Caesar-like" city-building strategies, Citadelum will certainly entertain you for a few hours. However, don't expect more than a brief distraction—it's too shallow and underdeveloped for anything beyond that.
    • 69 Metascore
    • 50 Critic Score
    A weak ending of the Final Fantasy XIII trilogy. Lightning Returns lags behind with its crappy story, atrocious dialogues, and new genre mechanics that work only sometimes.
    • tbd Metascore
    • 50 Critic Score
    Joe's hands are like excavator buckets and Joe can walk through the wall. That's all what Machine Games wanted to tell the world in the first of three paid add-ons to the new Wolfenstein.
    • 60 Metascore
    • 50 Critic Score
    This love letter to the JRPG genre looks beautiful and its combat is very well done. There are many problems, however – awful animation quality, a clumsily paced story, an empty world and cringey dialogue.
    • 69 Metascore
    • 50 Critic Score
    Repetitive routine of a space cleaner that tries to be interesting with its focus on continuous stereotype. Initial enthusiasm quickly fades, leaving only mindless attempt at social commentary.
    • tbd Metascore
    • 50 Critic Score
    An interesting game in its core suffers from the simplicity and the absence of any interesting game mechanics that can keep your interest for more than few minutes.
    • 63 Metascore
    • 50 Critic Score
    Only true fans of the series who never owned the WiiU will truly appreciate this port - or perhaps the nostalgic souls among you who cannot live without old Japanese horror games.
    • 71 Metascore
    • 50 Critic Score
    If you are anybody else than a supporter of RPG strategies, you should avoid Warhammer Quest 2. It is not a disaster, yet the weak structure, absence of thrill and conservative gameplay of this mobile Warhammer would hardly satisfy anybody.
    • 77 Metascore
    • 50 Critic Score
    Do you want to massacre undead hordes? Go ahead - but the technical issues and design problems are much scarier than any old zombie.
    • 72 Metascore
    • 50 Critic Score
    FIFA 21 is in all aspects similar to the previous instalment and what it changes, it changes for the worse. The matches are a farce full of unstoppable tricks and unbelievably fast wingers, which applies for the career mode as well. The changes to the career mode itself don’t make sense. The only saving grace is the simple fact that this is still an extremely beautiful game.
    • 63 Metascore
    • 50 Critic Score
    King’s Bounty 2 offers solid battles of fantasy armies that can too often slide into frustration and inconsistency. Its world is beautiful but completely devoid of life and story. And the controls are simply awful.
    • 66 Metascore
    • 50 Critic Score
    Basically a good tactical turn-based game what suffers with monotony, a small amount of content in fights and a boring story.
    • 59 Metascore
    • 50 Critic Score
    This is the definition of unfulfilled potential. Vambrace: Cold Soul may look competent at first, it may even spark your interest, but underneath its nice visual overcoat hides a bad story and unappetizing gameplay.
    • 56 Metascore
    • 50 Critic Score
    Although it's a pirate-game with a glimpse of freedom, it's choking on its bad story. You will be entertained for couple of hours by upgrading of your own ship, sea battles or by island-raiding. However, after that the entertainment disappears under a surface like a holey sailboat. Pirates of Black Cove cast anchor more to younger players than to the old ones.
    • 66 Metascore
    • 50 Critic Score
    Kinect Sports has given a right answer to Wii Sports mini-games, showing Kinect true capability to all. However, Season 2, strangely enough, is exactly the same game, demonstrating how quickly we can get bored by a genre without innovation.
    • 72 Metascore
    • 50 Critic Score
    Great idea woefully executed. The story, gripping at first, soon devolves into frustrating repetition. The characters just aren’t interesting enough and the A-list actors offer what might just be the blandest performances of their careers. Spend your twelve minutes elsewhere.
    • tbd Metascore
    • 50 Critic Score
    Saints Row lost a lot more of its charm with the reboot than it gained. Its new heroes are neither likable nor funny, and the graphics and game mechanics have remained stuck in the depths of the last decade, apparently under an avalanche of technical problems.
    • 69 Metascore
    • 50 Critic Score
    The Siege of Paris means more of the same for Assassin’s Creed Valhalla, with the addition of more stealth passages akin to those in older instalments. The content itself is repetitive, however, and overall just not very interesting.
    • 70 Metascore
    • 50 Critic Score
    A visual novel of two halves - a bland, awkward, ordinary storyline and boring action sequences. This is as forgettable as they come.
    • 68 Metascore
    • 50 Critic Score
    This VERY traditional shooter can handle the basics, that is the great feeling of unhinged action. But everything is spoiled by bad level design and woeful brokenness.
    • 60 Metascore
    • 50 Critic Score
    An utterly average dungeon crawler with surprisingly solid RPG elements, but very boring, repetitive gameplay and bland graphics.
    • 57 Metascore
    • 50 Critic Score
    A game that is barely a game. New Tales from the Borderlands would like to continue the tradition of Telltale Games but misses quite a lot of the necessary ingredients. Your decisions don’t matter, the script just bombards you with ceaseless jokes and pop culture references, the main trio lacks plausible motivation. The voice actors are great, but how does that help a poorly written game?
    • 70 Metascore
    • 50 Critic Score
    Average, uninteresting, pointless. You should absolutely skip this trip to Ireland - it’s far better if you journey there in person.
    • 79 Metascore
    • 50 Critic Score
    Supermassive Games keeps giving us the same game every time and it’s simply not getting any better. The Quarry isn’t scary, isn’t thrilling and isn’t fun.
    • 64 Metascore
    • 50 Critic Score
    WRC 4 didn't manage to take up its highly accelerated forerunner. Instead of putting its foot down to get some more juice, it just recycles its content along with the bugs from the last year. Something is rotten in the state of the rallye genre, when there is just one studio along with one game ruling it.
    • 77 Metascore
    • 50 Critic Score
    Some parts the handwriting of Remedy veterans is easily recognizable, but the gameplay is stereotyped and uninspiring. Also the proclaimed connection of the game and the live-action series does not work as intended.
    • 72 Metascore
    • 50 Critic Score
    Guardians as a game are just a faint shadow of the movie, so just the most devoted comic and movie fans can find something good here. It's not really bad, but Telltale definitely can do better. They can still improve a lot before the series end.
    • 64 Metascore
    • 50 Critic Score
    This low-cost successor to Mutant Year Zero is still quite fun, but I can truly recommend it only to hardcore fans of its predecessor. There are many better turn-based strategies.
    • 52 Metascore
    • 50 Critic Score
    Even though Lords of Football has some interesting ideas, in a few hours the game becomes unbearably repetitive thing unable to challenge nor reward its players.
    • 62 Metascore
    • 50 Critic Score
    Charm from the original title is gone. There is not enough humour, technical issues are ruining its gameplay, and even though its developers are trying to mask it, the game's content is not a big thing here. Do not think of it as a prequel to the excellent game, its outcome is mediocre at best.
    • 63 Metascore
    • 50 Critic Score
    A bland expansion pack not enriching the original game. Caesar's name may be attractive, but his campaign against the Gauls is not what we want to be the game's expansion pack.
    • 60 Metascore
    • 40 Critic Score
    Crackdown 3 wastes its potential in both the woefully boring campaign and the completely uninteresting, barely functional multiplayer. The open-world city is just as empty as the game itself.
    • 62 Metascore
    • 40 Critic Score
    Although Etherium is a complex strategy, its tactical fights are boring and global section is trivial. The repetitive nature of the game undermines any other effort, so eventually you will again reach for its obvious inspiration called Empire at War.
    • 60 Metascore
    • 40 Critic Score
    The gripping story, great gameplay and rich content. That’s exactly what is missing in the Beyond Eyes project. Its authors tried to introduce the world of blind people to us but they have forgotten that the mere idea doesn’t make a good game.
    • 73 Metascore
    • 40 Critic Score
    Warlock 2: The Exiled slightly innovates the original game's formula, but it meddles with its strong and weak points to a small extent. The game stays true to its action-oriented style along with content and troop imbalance. However, with the addition of a weird story campaign and especially restrictions that appear, the game gets annoying and spoiled.
    • 65 Metascore
    • 40 Critic Score
    Botched port full of mistakes maybe offers the quite bearable atmosphere, but the actual game content loses its nerve-wracking charm offered by the Wii U controllers. The result is dull and boring game.
    • 39 Metascore
    • 40 Critic Score
    Boring, uninteresting and unfinished RPG. It tries to elicit nostalgia, but the magic of its forebears from days gone by is completely missing.
    • 57 Metascore
    • 40 Critic Score
    There are some positives, such as brilliant atmosphere, cool environment and interesting setting. But the negatives far outweigh them. Design mistakes, poorly thought-out features and absolutely atrocious combat consistently ruin any potential for having fun.
    • 43 Metascore
    • 40 Critic Score
    Poor-level design where the levels consist only of small arenas or two-meter corridors, Devil’s Third is a strange mix of beat’em’up with shooter and dreadful technical issues. An interesting idea flashes here and there so you can also have fun with Devil’s Third, but at the end it’s definitely not worth buying.
    • 60 Metascore
    • 40 Critic Score
    Less content. Censorship. Broken promises. Achtung! Do not touch this heresy.
    • tbd Metascore
    • 40 Critic Score
    Playing the train repairer is not a flop, but its routine campaign with notoriously repetitive tasks will satisfy only hard-core railroad fans. Or maybe not even them.
    • 59 Metascore
    • 40 Critic Score
    A not so good DLC that's been presented as a straightforward, almost tunnel-like action game with no bearing on the original events nor the characters at all. All in all, even if you take its bright moments of fun, strangely you feel the new chapter, or more precisely the new stand-alone short story (like from the Mass Effect 3 book), is pointless.
    • tbd Metascore
    • 40 Critic Score
    Interesting and so-so functioning game with uncomfortable controls, crazy self-repeating and terrible companion AI making you a full-time nanny for them. Good idea, terrible result.
    • 51 Metascore
    • 40 Critic Score
    Syberia 3 feels like nobody play tested it during the development. The basic beta test would have revealed the fatal flaws in controls, plenty of eye-beating issues, bugged puzzles and a number of annoying bugs. Several more months of development would really help Syberia. At the moment, it is the title only for the most courageous and patient fans.
    • 57 Metascore
    • 40 Critic Score
    Sacred 3 is an action dynamic hack and slash brawler game that suffers from the stereotype beyond imagination, technical problems along with game backlogs, whereas offering minimal possibilities of character development.
    • 65 Metascore
    • 40 Critic Score
    This is a deeply flawed strategy game whose main selling point, the new warlords system, turns out to be a complete failure. After a few hours you’ll be itching to uninstall this new Stronghold - if only because it’s not particularly nice to look at.
    • 57 Metascore
    • 40 Critic Score
    If you expect a funny puzzle game, you have to look elsewhere. Soul Axiom offers plenty of easily-forgettable levels and dull puzzles, that will resolve themselves. In addition, the game doesn´t excel in its presentation, whether we are talking about graphic stylization or the technical side of the game.
    • 43 Metascore
    • 40 Critic Score
    The greatest controversy of this game lies in its boring gameplay, unbearable stereotypes and recurring errors that will soon start killing you. Fortunately Hatred will take three hours on hard difficulty so your suffering won´t last long.
    • 53 Metascore
    • 40 Critic Score
    There are a few positives, but the failures are far too many and break the game at its fundamental core. Don’t play this.
    • 69 Metascore
    • 40 Critic Score
    The fact, the Assassin's Creed Identity is an outstanding achievement for mobile phones, doesn´t make it an exceptional game itself. On the contrary, in the context of the series it is the weakest part. Buy it only when you've finished playing / reading / watching / eating everything that is connected to Assassin's Creed franchise, and still don’t have enough.
    • 64 Metascore
    • 40 Critic Score
    An unfulfilled ideal of a hardcore adventure sci-fi game with a catchy story. Its gameplay is based on doing the same thing over and over again, it is downright frustrating, and not even brilliantly written game characters may save its shallow narrative.
    • tbd Metascore
    • 40 Critic Score
    A mobile solitaire proudly presents its builder phase. Not only this doesn´t mean anything, it is accompanied with a few more fundamental failures. You can find entertainment here only in its pure core and amazing music.
    • 62 Metascore
    • 40 Critic Score
    The new game from the Need for Speed series does not respect your time at all. You should pay it back the same and don´t lose any moment with it. Unprepared and unbalanced free to play mechanics with a strong gambling part destroy otherwise quite usable and somewhat entertaining, though not very interesting arcade.
    • tbd Metascore
    • 40 Critic Score
    Despite the fact that shining hoods and screaming engines are all there in the Ferrari Legends game, this is the biggest racing disappointment of the last year.
    • 63 Metascore
    • 40 Critic Score
    The original road trip is crippled with its half-baked design. Atmosphere of the time period is lovely, experience wrapped in it is rather annoying though.
    • 71 Metascore
    • 40 Critic Score
    The most successful episode, which would normally earn a pretty six-out-of-ten rating. But when you cannot finish a game on many PC configs because of a critical bug in a PC version in many configurations...
    • 40 Metascore
    • 40 Critic Score
    The game that works best when you are looking at screenshots. Deep black biomechanical surrealism can draw such incredibly impressive scenes. In all other considerations is the game fails.
    • 47 Metascore
    • 40 Critic Score
    An outdated game – mentally and physically – that tries to switch from the West nostalgia to a drug dealers filling concrete jungle. Not a good idea. "Among the blind the one-eyed man is king" was the saying. Now, we can call it "The Ugly Duckling". But unfortunately, this is where the story ends – no maturing into a beautiful swan. And now back to the machines, back to the West!
    • 59 Metascore
    • 40 Critic Score
    The last and the most hellish fiend is dead, and you find out there's still light outside. Well, nothing to do about it: a remastered Doom trilogy hasn't turned out well. New game bonus is short and dull, and the rest of the stuff that we already know has been remastered in a way no one wishes. Doom 3: BFG Edition is only exclusive because of its price.
    • 60 Metascore
    • 40 Critic Score
    The restart of the Black Mirror adventure series has failed. Not only that the curse of the Gordon family is a bit cliché, but mainly it's wrapped in an interactive movie that doesn´t worth much and is troubled by a lot of technical problems.
    • tbd Metascore
    • 40 Critic Score
    Truck Driver: The American Dream teased an Unreal Engine 5-powered, narrative-driven trucking game, only to unveil an unenjoyable arcade experience with highly frustrating road traffic, uninteresting chatter, and audiovisual elements that fall short of both the chosen engine's capabilities and the standards of current consoles. At a significant discount, it might temporarily satisfy the appetite for console trucking, but don't expect much beyond that.
    • 48 Metascore
    • 40 Critic Score
    Action adventure game below average, in which the only interesting thing is location and horror atmosphere. Everything else is generic, boring and full of design and technical errors.
    • 53 Metascore
    • 40 Critic Score
    Redfall doesn’t know what it wants to be, therefore it isn’t good at being singleplayer, cooperative, story-driven or action-based. And, most of all, it’s not fun, plus it comes out in terrible shape. I’d rather eat a whole garlic bulb than to play more Redfall.
    • 64 Metascore
    • 40 Critic Score
    Inexperienced developers tried their hand on a Diablo-like RPG but they failed to understand what makes the genre so popular. Pagan Online is full of restrictions, locked content, reused maps and terrible loot.
    • 64 Metascore
    • 40 Critic Score
    Space warfare in Sid Meier's Starships is meaningless. Although the game could develop the theme of Civilization: Beyond Earth, the game is trapped in a boredom and superficiality. Cutting the strategic part for the not-so-detailed action didn’t (and couldn’t) work at all.
    • 52 Metascore
    • 40 Critic Score
    Not very interesting fantasy story, poor optimization and bad gameplay – horror adventure from a Turkish studio is mainly a horror to play. It has a few good moments, but before it begins a real fun starts, the game is over.
    • 41 Metascore
    • 40 Critic Score
    A bland, boring experience that’s trying to lure fans of this famous series into its trap of below-averageness. Stay away and pretend this game never saw the light of day. That’s the best vaccine against such a war disease.
    • 54 Metascore
    • 40 Critic Score
    A promising concept of managerial and turn-based strategy from the Prohibition in the United States era. However, its realisation is unfortunate. From the managerial point of view the game is too long, reminding Waiting for Godot. Entertaining fights are subsequently killed by repeating locations and unpolished cover system.
    • 52 Metascore
    • 40 Critic Score
    Jack Keane and the Fire Within suffers from all the child's troubles that are thinkable. When you look at its uninteresting storyline, brief dialogues, awkward humour, repetitious minigames, or its wandering camera that is obviously playing against you. Fans of the series are brave enough to give a try this second installment, but the rest of you would be better off without it.
    • 55 Metascore
    • 40 Critic Score
    Authors of this crazy arcade game failed to come up with a nice mixture of frustration and satisfaction. The bus controls aren’t comfortable and your skills has only a limited role in missions. Completed levels don´t bring much satisfaction – and without it you’ll get only an ugly game that quickly gets on your nerves.
    • 43 Metascore
    • 40 Critic Score
    An aerial arcade game with a silly storyline along with its repetitive missions that become boring as early as they start, and there's not a chance they will get better.
    • 71 Metascore
    • 40 Critic Score
    Low ambition and little fun. Kingdoms and Castles copies the famous building strategies with a low effort. It's just a piece to be soon forgotten.
    • 58 Metascore
    • 40 Critic Score
    The lynx family survival simulator, which went wrong. It builds on the foundations of the first game, that are not working in the open world and beyond admiring the beautiful landscape it offers practically nothing. Don´t expect entertaining survival from Shelter 2.
    • 69 Metascore
    • 40 Critic Score
    An uninteresting and boring platform game, which even the army of cute pikmins can't pull from the below average score.
    • tbd Metascore
    • 40 Critic Score
    The audio-visuals are great, as is the atmosphere, but everything else is pretty terrible, especially the frustrating gameplay and technical issues. And, what’s more, the handheld mode on the Switch is basically unplayable.
    • 65 Metascore
    • 40 Critic Score
    Blacksad’s potent atmosphere and several good ideas are completely overshadowed by tons of awful mistakes, terrible controls and zero player impact on the story. This is a huge disappointment - and I’m a fan of the original comic.
    • 65 Metascore
    • 40 Critic Score
    Its low price tag is not enough to overshadow the fact that War, the Game delivers minimum content. Although it is natural to raise objections to its strategical aspect, a small number of scenarios and no multiplayer game are the things that are fatally snapping its neck.
    • 59 Metascore
    • 40 Critic Score
    The main idea of Lifeless Planet is supported only by its trivial gameplay with no thought. If there is something that can be said about Lifeless Planet for a certainty, it is the fact that it is a game about running and jumping, yet unfortunately, in the most ordinary and tiresome fashion. You may definitely forgo a trip to this planet.
    • tbd Metascore
    • 40 Critic Score
    Townsmen is not a bad title because it is a port of mobile game, but because it is a bad port of mobile game. What works on mobile phones, literally kills you on PC – especially when you can play so many another builders on PC...
    • 57 Metascore
    • 40 Critic Score
    Unimaginative adventure game with all the well-known problems of old as pixel-hunting and meaningless object shuffling. In addition, the game and its awkwardness killed a legacy of one cult movie.
    • 55 Metascore
    • 40 Critic Score
    It might have been your average good-class hack and slash game with a bit of RPG that might have entertained you for at least ten hours. But who wishes to drudge half a day with game's nonsensical and unavailing faults? No one.
    • 58 Metascore
    • 40 Critic Score
    Milking the cows will go down in history, but it does not change the fact that 1-2-Switch is only a collection of mini-games that will soon become boring. The whole thing is more ridiculous than funny. And then there’s an ungodly price.
    • tbd Metascore
    • 40 Critic Score
    Expansion doesn’t brings anything new, does not solve any problems, get tired of embarrassing parallels to the US elections, and up to all this it somehow managed to lose a considerable amount of magic of the original game.
    • 57 Metascore
    • 40 Critic Score
    Tengami looks wonderful, but controls and puzzle structure are rather unsuitable for PC gaming. Add a shortened campaign or a trivial story and you will find the title, which can be a marvel on the tablet, but to computer players it more likely causes carpal tunnel syndrome.
    • 60 Metascore
    • 40 Critic Score
    Synduality: Echo of Ada is deceiving. Despite its fresh facade, it offers absolutely nothing of interest—just boredom, monotony, and frustration from the completely unbalanced biomes. Add to that a dull crafting system that disregards your time, and you have a game that feels utterly meaningless. I love mecha games, but I also love games that have a purpose. And Synduality completely lacks one.
    • 38 Metascore
    • 40 Critic Score
    Unfortunately, only an amount of frustration and badly made game is hidden in the tempting package. For a good horror adventure, you must go elsewhere.
    • 64 Metascore
    • 40 Critic Score
    A below average game that does nothing well. It’s ugly, it’s boring, I’m tired of it. Steer clear of this mess.
    • 52 Metascore
    • 40 Critic Score
    Rabbits messed up everything. Unentertaining and unbalanced minigames, even though with some good ideas here and there, or the game's entertaining elements are quite problematic. But the biggest problem is that the game's authors won't even let you play the minigames themselves.
    • tbd Metascore
    • 40 Critic Score
    Repeating tasks from previous episodes in poorly made text interface makes the Space Rangers brand disgrace. Quest should have been the text game of the 21st century, but it is not.
    • 66 Metascore
    • 40 Critic Score
    Pax Augusta is an ambitious solo project that lets you build historically accurate cities, offering a creative and educational experience. It has great ideas and can be quite relaxing. Unfortunately, it struggles with some basic user-friendliness issues and is currently plagued by too many technical flaws to be fully playable, where you might easily find yourself stuck in an endless loading loop or encountering other bugs that ruin your progress.
    • 66 Metascore
    • 40 Critic Score
    Such derring-do from developers. They grabbed an excellent strategy game, they broke the most important part of it, and they are selling its outcome for a ungodly price. A copybook remake of how to not redo the old games. It's a great disappointment indeed.
    • 68 Metascore
    • 40 Critic Score
    Football Manager 26 is a disaster few could have imagined. An overwhelming number of bugs combined with a downright atrocious user interface turns this supposed new beginning into a barely playable mess. Amid the chaos, there are brilliant and irreplaceable innovations that make returning to previous installments unthinkable – which only makes the whole thing all the more tragic.
    • 51 Metascore
    • 40 Critic Score
    Imagine a game that's been to little avail. Now you've been introduced to Confrontation. The game's interesting ideas are unfinished or misapplied, traditional gaming mechanics do not work and if they do they are dull. Multiplayer is just a padding here. Even if you had been lucky and the game had entertained you for a while, you would still do better for yourselves to find your entertainment elsewhere.

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