GamesBeat's Scores

  • Games
For 782 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Call of Duty: Black Ops 6
Lowest review score: 13 Defenders of Ardania
Score distribution:
  1. Negative: 23 out of 782
807 game reviews
    • 81 Metascore
    • 85 Critic Score
    If you already tried the 1.5 HD Remix and couldn’t get into the series, I doubt this will change your mind. But for Kingdom Hearts fans, this is a great package.
    • 81 Metascore
    • 90 Critic Score
    While this is a game about a gang of sociopaths killing thousands of enemies and collecting a bunch of stupid blue things that give them magical powers, it’s secretly about a gang of puckish rogues that care deeply for one another. It’s admirable that Volition even attempted something like that. It’s astounding that it succeeded.
    • 81 Metascore
    • 85 Critic Score
    Injustice’s greatest strength is that it makes you feel powerful regardless of your skill level. Even when you are struggling to overcome a series of grueling attacks, breaking through that with a well-placed combo or ridiculous supermove brings out the wonder in controlling an iconic hero or villain.
    • 81 Metascore
    • 95 Critic Score
    It might have been madness for a small studio like Ninja Theory to take on such a herculean task, but I’m glad they made the trip.
    • 81 Metascore
    • 83 Critic Score
    Splatoon is clever, creative, and fun. The multiplayer is a fun twist on the team-based shooter. However, the single-player campaign is surprisingly the best thing in the game. It offers the kind of quality level design you’d expect from a Mario title, but with a healthy dose of shooter mechanics.
    • 81 Metascore
    • 85 Critic Score
    Although a bit slower paced than its predecessors, In Harm’s Way is probably the most violent entry of the series to date. It introduces intriguing new characters and gives old ones (very brief) screen time. But it’s the progression of Clementine’s character that will keep you invested throughout the short runtime.
    • 81 Metascore
    • 75 Critic Score
    It’s a semi-remake that fails to match all the charm of the original.
    • 81 Metascore
    • 80 Critic Score
    While Alex’s story didn’t have the most action in it, it was full of emotion and it was a story worth telling. I give this one five stars out of five when it comes to its narrative, but I drop it down a notch to four stars out of five because of the clunky movement and too-familiar gameplay. I’m looking forward to what Dontnod and Deck Nine can do with next-generation platforms and the future Unreal Engine. But for now, they fell just a little short of what I was hoping for.
    • 81 Metascore
    • 89 Critic Score
    The game's best narrative trick - again borrowed from Silent Hill - is its mystery, leaving itself open to interpretation and examination. Who was the Man Who Wears A Box? The Seated Figure? The White-faced Man? Who was the brown-haired girl I held hands with in my dreams? The answers aren't overtly clear, but I can't wait to play again to find out.
    • 81 Metascore
    • 86 Critic Score
    It delivers with its story, great acting, dialogue, the realistic facial animations, cool weapons of the future, and the welcome change in pacing from combat missions to stealth missions. I welcome the idea of using great actors like Spacey in a big-budget game, and I look forward to future versions of the game that marry Hollywood blockbuster actors with the blockbuster-style game play.
    • 81 Metascore
    • 93 Critic Score
    Star Wars Jedi: Fallen Order is the ideal example of a Star Wars game in 2019. It's an expert blend of multiple genres.
    • 81 Metascore
    • 85 Critic Score
    It’s a must-play word game with an adorable visual style and plenty of incentive to keep you coming back because the quest for bears is noble and just, especially when they’re this cute.
    • 81 Metascore
    • 70 Critic Score
    While the newest Cut the Rope is one of the most creative and entertaining games you’ll download on the App Store this month, you may already be bored with Om Nom and the trouble you go through to give him sweets.
    • 81 Metascore
    • 70 Critic Score
    Virtua Fighter 5 is a very good game, and Final Showdown makes it better in many ways…but it could have been even better than that with just a few reasonable changes.
    • 81 Metascore
    • 70 Critic Score
    Chaos Theory can’t escape the shadow of its superior predecessor, but that’s not to say it’s a bad experience. Once you power through the dull fetch quests and irritating Chloe Time, it manages to provide some powerful moments and the best ending of any episode so far.
    • 81 Metascore
    • 88 Critic Score
    I love that this game exists. It checks the boxes that it absolutely needs to hit. 60 frames per second? Yes. Cool look and sound? Definitely. A sensation of speed that doesn’t seem possible? For sure.
    • 81 Metascore
    • 87 Critic Score
    Although Rock Band still has the bigger catalog, more instruments, and backward compatibility, Guitar Hero Live is progressive, nimble, and, well, lively. The new guitar and GHTV system get me truly excited about playing rhythm titles again.
    • 81 Metascore
    • 85 Critic Score
    Like Donkey Kong ’94, Captain Toad: Treasure Tracker is a fun experience distilled down into digestible chunks.
    • 81 Metascore
    • 90 Critic Score
    Life Is Strange’s conclusion is as effective and powerful an ending as we could hope for. It’s been an emotional, haunting, and often ridiculous time following Max and her friends on their timey-wimey quest, and I’m going to miss them.
    • 81 Metascore
    • 90 Critic Score
    This may be one of the most memorable handheld titles you’ll play this year. And what a special year it is.
    • 81 Metascore
    • 75 Critic Score
    Helldivers is a fun romp through a tedious space system...The rapid co-op action makes for a great way to kill a few hours with your friends, but continued travels expose repetitive maps.
    • 81 Metascore
    • 88 Critic Score
    An amazing conclusion to the beloved puzzle series. Its variety and clever storytelling make it the most interesting and well-executed installment of the franchise, and it’s nice to see that after six games, Level-5 can keep surprising players with intriguing, surprisingly moving plots and hundreds of clever puzzles.
    • 81 Metascore
    • 90 Critic Score
    While Episode 1 had the unenviable task of reintroducing people to the world of The Walking Dead — Episode 2: A House Divided takes off running with numerous action sequences and tension-filled scenarios that will keep you guessing until the end.
    • 81 Metascore
    • 85 Critic Score
    Dark Room doesn’t give you much room to complain, unless you hate things that make you have feelings. It’s the best-paced, most emotional entry yet, and it handles its super-serious subject matter with skill and maturity. This is the chapter we’ve been waiting to play since the beginning.
    • 81 Metascore
    • 85 Critic Score
    The look, feel, and sound won me over. Forgiving the mission structure and forgetting the tower-defense junk, this is pretty much what I would expect from an action shooter for this console generation.
    • 81 Metascore
    • 95 Critic Score
    Firewatch is special and rare...It tackles mature subjects, but it isn’t just telling a story. It is using the medium of gaming to say something to the player. Maybe that was especially effective for me because I’ve avoided asking myself the questions that Firewatch poses. But I think it’s important that a developer can wield this kind of power, and I want more of it.
    • 81 Metascore
    • 79 Critic Score
    Its colorful visuals and retro-symphonic soundtrack are easy on the eyes and ears, while its minimalistic design ensures gamers of all skill levels can immediately jump in and enjoy saving the galaxy.
    • 81 Metascore
    • 85 Critic Score
    Offers almost everything a Borderlands 2 fan might want in their DLC, but it all ends up being a little too expected to truly achieve ground-breaking status. Thankfully, some hilarious new characters and an impressive setting hoist the add-on content up to a level that makes it hard not to recommend to anyone looking for a little bit more of that sweet, sweet loot.
    • 81 Metascore
    • 88 Critic Score
    It’s a terrific sequel with its own personality that still leverages the fun, minimalistic mechanics.
    • 81 Metascore
    • 65 Critic Score
    Everything about Gran Turismo feels functional but a bit soulless. Lonely, even.
    • 81 Metascore
    • 77 Critic Score
    I just wish the studio had advanced its humor and encounter design as much as class progression and weapon variety. If you enjoy lootin’-and-shootin’, check out Borderlands 3. But go in knowing that you’re going to cringe at some of the jokes and feel fatigue every now and then.
    • 81 Metascore
    • 90 Critic Score
    Final Fantasy XV has its problems, but it’s filled with enough special moments that you can forgive the issues. The combat is fluid, thoughtful, and cinematic while the open world gives you a ton to do. If you hated Final Fantasy XIII because of its linearity and lack of anything to do outside of the main story, you’ll dig just how much stuff Final Fantasy XV has to offer.
    • 81 Metascore
    • 85 Critic Score
    Though I had a few minor quibbles over Overcooked 2’s garnishes, it’s overall a delectable followup.
    • 81 Metascore
    • 85 Critic Score
    Hitman Go is a smart and well-designed puzzle game that proves being an assassin can be fun, even in a meticulous, turn-based way.
    • 81 Metascore
    • 83 Critic Score
    It's hard and unfair in the campaign, but that keeps it challenging. Beyond the gameplay, it's just nice to look at. The battlefields are crisp, and the characters are interesting and colorful.
    • 81 Metascore
    • 90 Critic Score
    Bravely Second is something of a rare JRPG sequel. It features the same battle system, world, and many familiar characters from the original. The new Jobs and even more convenient features for grinding make it a fun adventure for anyone who loved the original.
    • 81 Metascore
    • 83 Critic Score
    It’s got its problems. But it’s a game that will have you staying up late at night, itching to complete just one more turn.
    • 81 Metascore
    • 75 Critic Score
    Assassin’s Creed: Origins offers a rich world and a compelling story at first, but it’s waylaid in part by the repetitive side quests and a weaker second half. It has secrets to find, but you’ll have to go looking for them — and you’ll have to do a lot of grinding along the way.
    • 81 Metascore
    • 94 Critic Score
    The gritty world and its many pitfalls create a realistic post-apocalyptic experience where every choice can mean the life or death of any or all of your friends and enemies. The responsive combat system and environment test the limits of video game problem solving, and the size of Wasteland 2’s quest bank allows for countless hours of enjoyment.
    • 81 Metascore
    • 87 Critic Score
    Galactic Civilizations III is a great 4X space strategy game, one that will keep you pushing for one more turn late into the night. If you’re looking for a terrific multiplayer experience, GalCiv III won’t scratch that itch, and some parts of its core pacing stumble. But the combination of depth, ease of gameplay, and a sometimes-funny, snarky aesthetic, make GalCiv III a delight to play.
    • 81 Metascore
    • Critic Score
    I think this game is accessible and easy to learn, but it’s also got a lot of depth for real-time strategy veterans. I hope it does well because I want to see more RTS games hit the market. But this one could keep fans busy for a long time, as far as I can tell right now.
    • 81 Metascore
    • 85 Critic Score
    My only regret is that the Switch version I tested is crippled by Nintendo’s directional controls. If the Switch title’s portability wasn’t so compelling, the control issues alone would force me to choose another platform — Ultra Street Fighter IV would be another good reason to look elsewhere. I can only hope Capcom releases a patch of some sort to mitigate the Switch’s D-pad issues.
    • 81 Metascore
    • 80 Critic Score
    Magic: The Gathering fans will be surprised to see how much of that card game’s mechanics remain intact in this match-3 version, and even casual mobile fans who have never played the original can appreciate Puzzle Quest’s added depth to the formula. You’ll even get a lot out of it without spending any real money, although the thirst for more cards will definitely tempt you.
    • 81 Metascore
    • 80 Critic Score
    Its attempts at humor may flop, but Immortals succeeds at being a fun and engaging Breath of the Wild clone.
    • 81 Metascore
    • 90 Critic Score
    Whether I was fighting against humans or the computer AI, I never got the sense that war was too easy and my opponent was too easy to be. And so there was always a cost to fighting, and that’s the way it should be.
    • 81 Metascore
    • 85 Critic Score
    SteamWorld Quest is so refreshing because it’s a turn-based RPG I want to play specifically because of its combat. It is so rewarding to work toward a big play and then dropping three cards with multiple synergies.
    • 81 Metascore
    • 80 Critic Score
    It is an admirable attempt to portray people with psychosis and treat them with dignity. We can learn so much from games that takes us down this kind of path.
    • 81 Metascore
    • 92 Critic Score
    Call of Duty: Black Ops III is a big step forward on multiplayer play, the quality of the single-player story, the imaginative story paths, and the outstanding quality of the wide-open landscapes, and the wide variety of enemies. I suspect that Activision has a very good chance of restoring the series to record levels in comparison to the last couple of years.
    • 81 Metascore
    • 88 Critic Score
    A delightful snack-sized game that combines its disparate elements in a whimsical, entertaining way. I loved the style and the occasional clever puns. The kitchen battles to be a lot of fun, especially because they were timed, and used match-3 mechanics in an innovative way. If you’re a fan of Iron Chef, Studio Ghibli, or both, you’ll like enjoy this foray into the world of Victusia.
    • 81 Metascore
    • Critic Score
    You can tell you're going to like Kena's visuals just by watching a trailer, but its combat also stands out. [Review in Progress]
    • 80 Metascore
    • 85 Critic Score
    Madden NFL 25 is the best American football game I’ve played since Sega’s last NFL 2K effort. It’s polished. It presents itself well. And it’s a lot of fun.
    • 80 Metascore
    • 65 Critic Score
    Global happiness just doesn't work, and I don't know if fixing this is even possible, considering that so many other gameplay systems depend on the mechanic. The A.I. still doesn't provide an adequate challenge in combat, nor does it appear to even understand the rules.
    • 80 Metascore
    • 85 Critic Score
    While minor bugs, inconsistencies, and a lackluster story restrain Watch Dogs, its impressive environments, fluid interconnected mechanics and welcome multiplayer components set the bar for future open-world experiences, and help it to stand as a sign of things to come.
    • 80 Metascore
    • 95 Critic Score
    Lego Dimensions truly sets a new standard for toys-to-life games.
    • 80 Metascore
    • 80 Critic Score
    Do you want full-blown sequels with all the changes that we usually see between major releases in the series? Then you'll be disappointed...But if you think of the games as a substitute to a hypothetical Pokémon Gray Version (like what Platinum Version was to Diamond and Pearl), then you'll be impressed with just how much Game Freak has added to this second trip around the Unova region.
    • 80 Metascore
    • 75 Critic Score
    If you’re a horror buff, you’ll likely be disappointed because there aren’t that many unique monsters in the game. It’s not even scary, to be honest; most of the tension and fear comes from the lack of ammo. All in all, it’s not a bad game, but it’s not a great game either. You’ll probably have fun shooting the zombies and checking out the occasionally cool surreal locales, but that’s it.
    • 80 Metascore
    • 85 Critic Score
    This is probably the weakest episode yet, but only because of those very minor problems in the first section of the game. Don’t take that as some kind of damning criticism because this is still a very good time. I’m still riveted.
    • 80 Metascore
    • 90 Critic Score
    Disney Infinity 3.0 is an improvement over its predecessors in nearly every conceivable way. While it is still features a cartoony style that doesn’t quite push the limits of modern consoles, it is an enjoyable game (especially if you have children to share it with) with as much content as the Death Star has destructive power.
    • 80 Metascore
    • 78 Critic Score
    If the game had started with the second half and then proceeded to get better from there, I would've liked it much more. But as is, the execution of this game is a bit of a setback for the previously unblemished Uncharted brand, and the full potential of the PlayStation Vita is as yet unrealized.
    • 80 Metascore
    • 85 Critic Score
    This newcomer thinks that Yakuza Kiwami is a blast. I can’t speak to how different it is from the first game, but the sheer amount of content and personality makes it worth checking out. Though the fights could get repetitive at times, the combat system kept things interesting on the whole.
    • 80 Metascore
    • 89 Critic Score
    It’s stressful and terrifying in a way that most recent horror games can’t match... I say play it in a brightly lit room surrounded by pictures of kittens. The heart can only take so much.
    • 80 Metascore
    • 95 Critic Score
    Oxenfree might just be a big next step for adventure games, particularly when it comes to the way it presents dialogue choices. Night School Studio has managed to execute an interactive story that treats player choice in a mature and subtle way. It’s an emotional experience with wonderful characters and great writing, and it’s one that masters its 70s and 80s influences.
    • 80 Metascore
    • 78 Critic Score
    I haven't played a game to completion twice in a single sitting since Portal 2, which should roughly hint at the quality of experience that awaits: It's short and sweet, with a decent cooperative multiplayer side-story for added value. And by "sweet," I mean you can hang a thug upside-down and rip their intestines out through their ass.
    • 80 Metascore
    • 75 Critic Score
    New Super Mario Bros. U Deluxe is a fun 2D Mario experience, but it doesn't stick with you the same way the franchise's classics do.
    • 80 Metascore
    • 90 Critic Score
    If you’re unsure if you’re ready for more Trials — but you loved the previous games — you’ll find plenty to love here. Just make sure to hold a conclave with your friends to agree on a platform.
    • 80 Metascore
    • 89 Critic Score
    It was an intense and memorable experience. The story had moving parts and characters who had very different reactions when put into the crucible of unjust warfare. I think it is very well done, but probably could have left some parts out.
    • 80 Metascore
    • 83 Critic Score
    Elite: Dangerous is unforgiving, obfuscating, and occasionally dull, but it’s always immersive and beautiful. It offers an incredible universe to explore that, despite occasional graphical repetition, offers the tantalising possibility of wonders yet unseen at the end of each new hyperspace jump.
    • 80 Metascore
    • 80 Critic Score
    Ascension isn’t a reinvention of God of War; it’s a refinement. It plays on its strengths – exciting combat, great visuals, and huge levels — even when those strengths might overshadow some of the new things it tries to accomplish (like adding emotional depth to its lead hero).
    • 80 Metascore
    • 95 Critic Score
    The choices I’ve made are sticking with me way more than any scene that HBO has aired.
    • 80 Metascore
    • 80 Critic Score
    Making people happy is such a rare goal in games, and to have one excel at the notion and the motivation for doing so is a doubly rare joy, although glaring missteps do keep it out of the center ring of adventure games.
    • 80 Metascore
    • 80 Critic Score
    While it's cool to see characters return and discover what's become of them since the last game, the plot feels like an unnecessary retread. The narrative takes a step back, especially when Black and White's story actually had me interested to see what would happen beyond the next gym badge.
    • 80 Metascore
    • 90 Critic Score
    Most of what this adventure does is refreshing and just plain charming — especially for its take-my-money-please $39.99 price. The title made me smile with its top-notch production value, radiant world, and phenomenal music.
    • 80 Metascore
    • 85 Critic Score
    The storytelling is done well, where you learn a little bit at a time about the characters, their background, and the larger context for things that are happening around them.
    • 80 Metascore
    • 85 Critic Score
    Like the celluloid explosion-and-exploitation fests that inspired it, Sleeping Dogs isn't about defying convention. It's about silly, stupendous entertainment.
    • GamesBeat
    • 80 Metascore
    • 70 Critic Score
    It’s weird when you feel so unenthusiastic about a game that you know is “good.” This used to be a series that I would never miss. These days, I’d probably take a long break from The Show if I could.
    • 80 Metascore
    • 80 Critic Score
    Company of Heroes 2 builds on the formula and adds new mechanics with interesting gameplay ramifications. Unfortunately, Relic does a poor job of easing new players into the rules systems.
    • 80 Metascore
    • 90 Critic Score
    If you ever had any love for the originals, you’ll smile like an idiot seeing how good they look now.
    • 80 Metascore
    • 94 Critic Score
    Telltale has put together an incredible Game of Thrones story. I’ve said all along in my previous reviews that I am happier with this than the television show proper, and I stand by that. I still can’t wait for HBO’s next season to debut, but I’m far more interested in seeing what happens with this story.
    • 80 Metascore
    • 75 Critic Score
    Solving a homicide can be a lot of fun when it’s alongside an idiot clairvoyant, Lolita gambler, and psychotic robo-teddy bear (“Puhuhuhuhuhuhuhu!”). Countering contradictions with metaphorical lead is an amusing attempt to giving a courtroom a more action-packed edge, and it’s a strong enough mechanic to survive some frivolously tacked-on gameplay extensions and hazy road bumps in the translation.
    • 80 Metascore
    • 85 Critic Score
    Despite all the advances, Giants suffers from poor video quality and characters who jabber incessantly. Younger players might not notice, but new gamers coming to the franchise could find it grating to listen to the same line of dialogue over and over only to get a cheesy-looking cutscene as a reward for their patience.
    • 80 Metascore
    • 80 Critic Score
    The games themselves are still fantastic and have held up about as well as anything from the NES library. I just wish this was a more complete celebration of the Blue Bomber.
    • 80 Metascore
    • 90 Critic Score
    It’s a much bigger game than the original, giving you plenty of land to explore and tons of missions to beat. It feels so much different from your typical big-budget console game these days. It’s more of a comic book than an action movie, allowing players to delight in their own heroics. It’s one of the PlayStation 4’s most stunning and entertaining exclusives.
    • 80 Metascore
    • 80 Critic Score
    It’s a promising step toward those good intentions.
    • 80 Metascore
    • 80 Critic Score
    A frenetically fun, albeit flawed, experience set in a beloved universe — a sexy, slash-soaked side story worth playing for franchise fans and newcomers alike.
    • 80 Metascore
    • Critic Score
    Pokémon: Let’s Go Pikachu is another good example of Nintendo doing what it both excels and fails at: pairing fun gameplay while introducing a new mechanic.
    • 80 Metascore
    • 90 Critic Score
    Children deserve massive, explorable worlds just as much as adults. It’s wonderful that TT Fusion took that concept and made a fully functioning and largely non-violent world without sacrificing action. You won’t miss firing guns or swinging lightsabers in Lego City — not when you’re scouring the landscape for super builds and smashing everything in sight.
    • 80 Metascore
    • 90 Critic Score
    If you strip away the Rauser parts and the catchy soundtrack, Luftrausers would still stand on its own because of its excellent gameplay. But those features add so much depth and excitement that they actually pushed me to become a better player.
    • 80 Metascore
    • 67 Critic Score
    Kingdoms of Amalur: Reckoning is not all bad, it's just very bland. For a game that was in development for roughly seven years, the different gameplay systems don't seem all that well-thought-out. And perhaps the lengthy development also explains why Amalur brings absolutely nothing fresh to the table. It simply lacks its own identity.
    • 80 Metascore
    • 92 Critic Score
    If you ever enjoyed a Kirby game, you really should check this one out.
    • 80 Metascore
    • 100 Critic Score
    With a great collection of classic mini-games and a surprising level of challenge, even for experienced players, there’s plenty to love about Mario Party Superstars. While it can be unfair at times, the randomness of the game keeps emotions high, spicing it up for everyone and making each new game fresh.
    • 80 Metascore
    • 94 Critic Score
    A phenomenal game, and a must-play for any PlayStation 4 owner. If you don’t own a PS4, it’s worth buying one just to play Second Son — that’s how good it is. If you’re looking for an open-world game with lots of side quests, a satisfying story told through groundbreaking animation, and an arsenal of one-of-a-kind superpowers, Infamous: Second Son has it all.
    • 80 Metascore
    • 85 Critic Score
    But what I actually want you to take away is that this game works despite itself. You shouldn’t miss out on the characters, writing, and world because a small fraction of the experience doesn’t work. By the end, I had largely forgotten about standard combat. I think this is the rare game that improves as you continue playing. And that culminates in a thrilling finale that comes as a huge payoff for the story. So don’t sit this one out. Pick it up, play through it, complain about it with me, but then stick around for all of its joys.
    • 80 Metascore
    • 88 Critic Score
    Creative Assembly has been very ambitious with Total War: Attila, and the game is a lot more compelling than its predecessor. It feels more balanced. The A.I. is smarter, but a human general can still beat it. But the unrelenting weight of a collapsing empire pushes a human ruler to the limit.
    • 80 Metascore
    • 75 Critic Score
    Pushmo World is a fun puzzle game, even if its presentation will make you feel like a preschooler. Still, the easy-to-use level editor really helps make it an easier recommendation to anyone looking for an interesting little addition to their Wii U library.
    • 80 Metascore
    • 85 Critic Score
    I enjoyed the novelty of the interface along with the ability to experiment with maximizing different character classes. There are some genuinely cool moments that harken back to classic RPGs, especially around the boss fights. Because of the threat of perma-death, they felt especially tense and I had to psych myself up before I took on the Big Bad. Despite some repetitive content, the overall experience was fresh and fun.
    • 80 Metascore
    • 87 Critic Score
    They’re standing on the edge of greatness now, and I hope the next game will fulfill the destiny of making Talion’s story a part of the Tolkien canon.
    • 79 Metascore
    • 85 Critic Score
    The inclusion of Drivatars also helped keep my attention.
    • 79 Metascore
    • 75 Critic Score
    Drifts too far from the franchise's sweet spot. A lengthy campaign offers plenty of opportunities for diabolical fun, but the stealth mechanics feel like a string of bad decisions, and a lack of pure assassination missions - exactly what the franchise built its fame on - doesn't help. Most telling, this isn't the Hitman I'll revisit for years to dig out all its secrets.
    • 79 Metascore
    • 78 Critic Score
    While shooting fascists in video games will likely always be fun, The New Order falters when it’s trying to decide how you should feel about it. Its options and ridiculously sized weapons provide a lot of enjoyment, but the story tries so hard to be serious that it forgets that this is a game that includes Moon Nazis.
    • 79 Metascore
    • 75 Critic Score
    A comforting portable companion for fans of the sport. It sits between the slickness of FIFA 11 and grit of FIFA 12, forging a simple experience that acts as a welcoming introduction to Vita's capabilities.

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