Games Radar's Scores

  • Games
For 999 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 0 Driving Emotion Type-S
Score distribution:
  1. Negative: 67 out of 999
999 game reviews
    • 59 Metascore
    • 46 Critic Score
    Graphics are heavily influenced by "The Sims" but with fewer animations, while the repetitive gameplay makes playing the missions unlikely despite bosoms. The exposed pixels do not make up for a simplistic and tedious game - invest in the real thing instead. [GamesMaster]
    • 59 Metascore
    • 70 Critic Score
    Fairly reasonable motorbike jaunt that purists will love, but may cause frustration that could lead to unplanned DualShock damage. [PSM2]
    • 59 Metascore
    • 70 Critic Score
    There are even occasional (very minor) glitches that'll have you scratching your batting helmet. But it is good for a laugh if you've got 20 minutes on your hands. If you're a number-crunching statistician, you'll be annoyed by the 27 hits per side, per game.
    • 59 Metascore
    • 37 Critic Score
    Looks terrible, plays worse. Ageing side-scrolling combat and dour mission objectives create something truly worthless. Like the peasants, its revolting. [PSM2]
    • 58 Metascore
    • 35 Critic Score
    It's hard to imagine anyone splashing their moolah on Ninty's new handheld and being happy to entertain themselves with pedestrian ports of antique titles such as Rayman DS.
    • 58 Metascore
    • 75 Critic Score
    LA Rush offers much in the way of slick arcading but, due to the lack of control over modding options, it falls short of being something really special. [PSM2]
    • 58 Metascore
    • 67 Critic Score
    Plabyable and for the most part just what you'd want from an Evil Dead game, but scuppered by some treacly objectives. [GamesMaster]
    • 58 Metascore
    • 79 Critic Score
    A fun and original back-to-basics action RPG full of stuff to do and unlock. If you can forgive the awful camera and slowdown, this is definitely worth playing. [PSM2]
    • 58 Metascore
    • 71 Critic Score
    A slightly uneasy mix of big dumb shooter and a raw, harsher-than-normal treatment where nobody comes out well. It's the big dumb shooter that wins. [PSM2]
    • 58 Metascore
    • 71 Critic Score
    The best missions are better than the first Outbreak's but the others are too similar. Wait for the UK release to get the best of all words - online and fresh levels. [JPN Import; PSM2]
    • 58 Metascore
    • 79 Critic Score
    A polished enough game of soldiers that never quite manages to thrill. Technically better than other Conflict games but just doesn't gel as well. [Playstation 2 Max]
    • 58 Metascore
    • 49 Critic Score
    The whole look and feel of the game suggests that most of the budget was splurged on the licence alone, leaving very little left in the kitty for production values or a solitary new idea. [PSM2]
    • 58 Metascore
    • 22 Critic Score
    It's not the worst game we've played and it certainly looks pretty. But Ribbit King is tedious with a capital Tee. Anyone with a brain need not apply. [PSM2]
    • 58 Metascore
    • 47 Critic Score
    The levels are barren, boring and repetitive, and the character animation is poor. [GamesMaster Magazine]
    • 58 Metascore
    • 60 Critic Score
    Full of character and charm, but lacking any major challenge. You won't be disappointed, but you won't be pushed to your gaming limits either...and if Bender's adventures had taken up a more substantial portion of the game, then we'd have been looking at a four-star review for sure. [Xbox Gamer]
    • 57 Metascore
    • 68 Critic Score
    With 66 levels, only four weapons and none of the cleverness of its Bam! brother "Ecks Vs Sever," this is one castle you won't be wanting to return to regularly. [GamesMaster]
    • 57 Metascore
    • 71 Critic Score
    Slightly improved but lacks the rugged spark of the original. Not a bad game but inoffensively reasonable to the point of disappering completely. [PSM2]
    • 57 Metascore
    • 60 Critic Score
    If the control wasn't so sloppy and loose, Total Destruction could easily have been a much better game.
    • 57 Metascore
    • 50 Critic Score
    This is a novelty. Granted, for all it's limitations, the technology does work, but this really is something for the little ones.
    • 57 Metascore
    • 50 Critic Score
    If you've never played a Tomb Raider game, have an elderly PC and like the idea of bending an absurdly proportioned woman to your will (literally, on occasion), you might find entertainment here.
    • 57 Metascore
    • 90 Critic Score
    A technical marvel that sets a new benchmark. The plot may twist until you lose grip of it altogether, but the balls-out street-driving action saves the day. [PSM2]
    • 57 Metascore
    • 50 Critic Score
    You do, however, get four-player split-screen, as opposed to the PS2's two-player mode. Whatever platform you choose, Pac-Man isn't a stellar example of the genre, but it's not a shameless money-grab either.
    • 56 Metascore
    • 50 Critic Score
    Sonic fans may fill their need for speed here, but everyone else, please walk on.
    • 56 Metascore
    • 40 Critic Score
    The cities are huge and beautiful, with country-appropriate cars, and while the gameplay is muddy, it's easy to see how it could have been better. But as it is, DRIV3R is all flash and little substance.
    • 56 Metascore
    • 67 Critic Score
    "SmackDown" owners will laugh at the lack of options, but WWE Wrestlemania 21 is still the best grappler on Xbox. [GamesMaster]
    • 56 Metascore
    • 58 Critic Score
    It's jerky, it hurts your eyes, it's short on personality and after a while, even your boss's constant swearing starts to get on your nerves. [GamesMaster]
    • 55 Metascore
    • 50 Critic Score
    We're left with an adventure that is decidedly mediocre, if not blatantly substandard, and the end result tends to induce boredom rather than anything else.
    • 55 Metascore
    • 50 Critic Score
    While Buzz is okay for the kids, for the rest of us it ends up feeling like a pretty hollow experience. The gameplay is just too limited and uninspired.
    • 55 Metascore
    • 50 Critic Score
    Colourful and action-packed compared with its two predecessors, but the novelty's all gone.
    • 55 Metascore
    • 35 Critic Score
    There's something about a sweaty slapfest that so far only really works with the big boys of the console world. [GamesMaster]
    • 55 Metascore
    • 0 Critic Score
    Blurred, standard visuals, limited circuit choice, atrocious handling, weak engine note, unforgivable loading times, undemanding structure, highly irritating. What else would you like to know?
    • Games Radar
    • 55 Metascore
    • 58 Critic Score
    A real disappointment. Solid and sturdy but a game that seems very dated compared to "GTA" and "The Getaway." [GamesMaster]
    • 55 Metascore
    • 40 Critic Score
    The Great Escape is saved by a few good set-pieces and the licence, but it's hard not to feel hard done by. Those willing to endure yet another stealth game could find their morale ebbing away by the end of this. [Edge]
    • 54 Metascore
    • 40 Critic Score
    If not for the board game pain, this would have been OK. But as it is, it's just another lifeless Mario Party to sling on to the slowly growing pile. [NGC Pocket]
    • 54 Metascore
    • 50 Critic Score
    It's the snail's pace of the action that is Sonic Shuffle's main undoing. Against the computer, even with the speed of the moves turned up, it's agonisingly drawn-out and often just plain boring.
    • 54 Metascore
    • 80 Critic Score
    A pleasant surprise. But the stand-out moments are marred by irritating flaws and often unbearable levels of frustration. [NGC]
    • 54 Metascore
    • 0 Critic Score
    Don't approach Battle For Naboo at all. Just walk away. Please.
    • 53 Metascore
    • 40 Critic Score
    To its credit, WarPath does contain some of the cheesiest weapon and vehicle names this side of an '80's Dolph Lundgren flick-we're guessing this is the only game where you'll arm yourself with the Tyrant, Judge, Violator or Wolverine before driving off in your Maverick, Hornet or Razorback.
    • 53 Metascore
    • 40 Critic Score
    With such a drastic difference in features and entertainment value between Stewie and the rest of his kin, one wonders why he didn't just get his own game. As it stands, you'll have to play through some pretty irritating nonsense just to get to the good stuff, and it's just not worth the effort.
    • 53 Metascore
    • 67 Critic Score
    Ultimately though, this is one for serious Spearites only. [GamesMaster]
    • 53 Metascore
    • 50 Critic Score
    You could probably leech out a weekend's worth of so-so gaming, and at 30 bucks, you'll still have plenty of cash to check out the upcoming film. It's bound to be more exciting than this.
    • 53 Metascore
    • 70 Critic Score
    Good for impressing people with technology - not quite so good as an actual game. [GamesMaster]
    • 53 Metascore
    • 0 Critic Score
    A damning indictment of how sickeningly money-minded the industry can be. More than that, it's a munting great dog-egg of a game. Avoid.
    • 52 Metascore
    • 60 Critic Score
    The presentation of Project Poseidon also leaves much to be desired, with awkward and simplistic texturing, not to mention some downright asinine vocals.
    • 52 Metascore
    • 40 Critic Score
    The actors (not from the film cast) sound utterly bored throughout their lengthy speeches; the only thing that trumps the highly questionable French accents is a guy who actually says "woof woof" on behalf of a virtual dog.
    • 52 Metascore
    • 88 Critic Score
    Ultimately, you'll die many times in Urban Chaos and scream death-threats to the programmers, their first born, everyone they've ever met and Father Christmas because the untimely demise wasn't your fault.
    • 52 Metascore
    • 75 Critic Score
    On every level, this is a game destined to appeal to the silent minority who simply can't get enough of the series. If you're a fan, then resistance will be futile. [PSM2]
    • Games Radar
    • 52 Metascore
    • 78 Critic Score
    The pedestrian pacing of the early levels, the fiddly controls and the fearsomely flighty camera still means that if you have played the entire series from day one or if this is your first encounter, Lara has certainly seen better days. [Playstation 2 Max]
    • 52 Metascore
    • 30 Critic Score
    The Hustle might aim to be an affordable budget diversion, but even a bargain price can't make this deeply flawed game worth buying.
    • 51 Metascore
    • 0 Critic Score
    One of the worst driving titles ever to have graced a videogame platform.
    • 51 Metascore
    • 40 Critic Score
    A mosh-pit of quality ideas thrown apart with little or no regard. The result? A frustrating and near-unplayable missed opportunity of a gem of a survival horror game. [Xbox Gamer]
    • 51 Metascore
    • 50 Critic Score
    The end result is a ramshackle affair that will please neither hardcore Spy Hunters nor Joe "GTA."
    • 51 Metascore
    • 40 Critic Score
    You know the drill: games based on movies tend to bite.
    • 51 Metascore
    • 85 Critic Score
    Apart from the slow loading times, this is one of the best games on PSP. [PSM2]
    • 51 Metascore
    • 40 Critic Score
    With the failure of its flagship story mode, Super Monkey Ball Adventure becomes a rather dull product that has little reason to exist.
    • 51 Metascore
    • 60 Critic Score
    The targeting system sucks, often sticking to the enemy you just knocked down (and therefore can't attack until he gets up again) while another is bashing you in the back. The final aggravation is the camera, which constantly gets stuck on things in the environment, so you can't always see your foe.
    • 51 Metascore
    • 42 Critic Score
    A game that will appeal to easily-impressed foetuses, but alienate the rest of us by being incredibly simple and simply unfulfilling. [PSM2]
    • 51 Metascore
    • 60 Critic Score
    Ground tricks are frustratingly hard to perform, but otherwise, Crusty Demons will make sicko adrenaline junkies smile.
    • 51 Metascore
    • 78 Critic Score
    A few rough edges but this is a thoroughly ridiculous and at times obscenely frantic blaster. [Advance]
    • 51 Metascore
    • 60 Critic Score
    The abstruse design and technical flaws leave us cold, but the sheer potential for savage bastardry makes it undeniably fun.
    • 50 Metascore
    • 60 Critic Score
    It's a Zen-like stealth game busted by wibbly AI, making it an ambitious take on the genre, but one that's too flawed to fulfil its sizeable promise. [Xbox World]
    • 50 Metascore
    • 45 Critic Score
    We like guns, we like city envirnments, and we like laughable drugs and violence references. AND we like arresting people. But we don't like Narc. No. Sorry. [PSM2]
    • 50 Metascore
    • 60 Critic Score
    Unfortunately the addition of the excellent multiplayer modes and the surprisingly well executed DS conversion aren't enough to make it a must-buy. [NGC Pocket]
    • 50 Metascore
    • 60 Critic Score
    It's acceptably action-packed, but if it hadn't been patterned after Quentin Tarantino's signature film, you'd probably have forgotten it exists by now.
    • 50 Metascore
    • 50 Critic Score
    The game's just chunky and sloppy all around, a real waste of a perfectly capable system. If you can buy any version, don't make it this one. Then just go check out the movie instead.
    • 49 Metascore
    • 50 Critic Score
    Eragon's redundancy and simplicity just offers too few reasons to keep playing.
    • 49 Metascore
    • 60 Critic Score
    Kids probably won't mind much, and they're definitely the target audience here. Pirates' Carnival isn't spectacular in any one sense, but the solid mini-games and well-used license are enough to put it near the top of the distinctly uncompetitive party game genre.
    • 49 Metascore
    • 50 Critic Score
    A decent enough karter sadly let down by overly complex track design and occasionally ropey graphics.
    • Games Radar
    • 49 Metascore
    • 0 Critic Score
    All in all, the nasty, pixellated graphics, lax controls, repetitive enemies, slim variation and frustrating, leaden gameplay make for an effort that reeks like a maggot-infested corpse.
    • 49 Metascore
    • 65 Critic Score
    Nice idea, let down by dodgy controls. Without the incentive of hitting high notes, it's a lot like singing along to a tape. [GamesMaster]
    • 48 Metascore
    • 30 Critic Score
    Shallow and void of any kind of challenge, if you like games, steer well clear of Sprung - it's one date that you definitely want to stand up.
    • 47 Metascore
    • 30 Critic Score
    Don't let the Live Enabled packaging fool you - there's no online racing, only a few limp content downloads and local four-player split-screen.
    • 46 Metascore
    • 60 Critic Score
    AND 1's cool Create-a-Baller and Create-a-Move modes make the game worth playing, if you yearn for the exaggerated, arcade gameplay in the spirit of NBA Jam, albeit with a lot more street style.
    • 46 Metascore
    • 60 Critic Score
    Some exciting new combat ideas are sadly marred by sloppy execution and a feeling of similarity in some areas. Pleasingly bloody, though. [Xbox World]
    • 46 Metascore
    • 60 Critic Score
    The mix of rules and conditions mean that Dash is unique. It's more of an 'orienteering' game than anything else and while it lasts it's exceedingly good fun, especially in multiplayer. Unfortunately, once you've got the hang of things there's little in the way of extra modes to unlock. [NGC]
    • 46 Metascore
    • 50 Critic Score
    The voiceovers are horrific, with badly timed lines, terrible voices and a miserable script from the days of Ocean licenses.
    • 46 Metascore
    • 70 Critic Score
    Shockingly enjoyable and creative for what should have been a predictable movie tie-in. Catwoman takes some learning but evolves into a tough, thoughtful platform challenge. [PSW]
    • 46 Metascore
    • 46 Critic Score
    A shoddily stitched together beat-'em-up which is appealing for minutes. Quite frankly we'd rather have our backyard occupied by the Groundforce team. [PSM2]
    • 45 Metascore
    • 30 Critic Score
    Plays more like a kind of arcade light-gun shooter with legs, and feels like it needed a better script and about six more months of development time.
    • 44 Metascore
    • 40 Critic Score
    If you love the idea of playing an interactive commercial for Ford Motors and own both an Xbox and a PS2, then go with the PS2 version. The graphics are about the same and the slightly longer load time on the PS2 will give you a much needed break from this monotonous racer.
    • 44 Metascore
    • 30 Critic Score
    Even if the show itself is a little chaotic and random, the game is so unclear about whom you're battling next and why the heck you are, we're scared to think just how much the developers knew about the show in the first place.
    • 44 Metascore
    • 54 Critic Score
    Truth is, "THPS4" is better in every respect. [PSM2]
    • 43 Metascore
    • 0 Critic Score
    Dull, unenjoyable and incredibly shoddy, failing to deliver even the most basic of racing thrills.
    • 42 Metascore
    • 30 Critic Score
    One more thing: the swearing. Normally we don't mind, but the script for Streetwise sounds like it was written by a grade-schooler who'd just discovered cursing. Foul language is overused to the point where the effect isn't gritty at all. In fact, it's just laughable.
    • 40 Metascore
    • 23 Critic Score
    Atari should be shamed and ashamed for having the sheer gall to release something this broken. To do it twice is inexplicable. [PC Gamer UK]
    • 40 Metascore
    • 30 Critic Score
    Xiaolin Showdown is a bad game, plain and simple. In a genre where speed and chaos is an important part of gameplay, Xiaolin Showdown's fights are out and outright tedious.
    • 40 Metascore
    • 0 Critic Score
    In attempting to make its mark by trying to be something a bit different, WCW Backstage Assault has instead ended up being the lamest thing since Long John Silver.
    • 39 Metascore
    • 40 Critic Score
    Totally devoid of fun for any age. Non-existent level design and about three ideas repeated endlessly. Steer clear. [NGC]
    • 39 Metascore
    • 75 Critic Score
    Brilliant. You'll certainly be having a bit of a laugh, as well as being scared out of your pants.
    • 37 Metascore
    • 50 Critic Score
    If you're likely to be amused by the puerile humour, you'll find this mildly diverting and entertaining, otherwise avoid - this is a genre that's overpopulated and there are far better examples than this.
    • 36 Metascore
    • 25 Critic Score
    The first rule of Fight Club is - don't buy Fight Club. The second rule of Fight Club is - DO NOT BUY FIGHT CLUB. Do you need to hear the other six? [GamesMaster]
    • 35 Metascore
    • 40 Critic Score
    If you're a fan with your heart set on a dragging video game (in whatever sense of the word), you'll probably find enough to keep yourself amused for a short time, even as you hope for something a whole of lot better in the future.
    • 34 Metascore
    • 20 Critic Score
    Maybe it's a good thing that there's no online play - it's best to keep these ugly player models, awkward animations and irritatingly short sound loops away from the internet, where they might breed and multiply.
    • 33 Metascore
    • 61 Critic Score
    With precious little true depth and a distinct lack of quality boxers to topple Tyson from his in-game mantle, you'll just not want to put in the hours at the gym. [PSM2]
    • 25 Metascore
    • 0 Critic Score
    Atrociously inept, this is the perfect example to illustrate just how bad games can get. Utterly without merit.
    • 24 Metascore
    • 0 Critic Score
    Even Batman himself can't resurrect the extinct gameplay this game features. Dreadful stuff indeed.
    • tbd Metascore
    • 84 Critic Score
    This microcosmic world holds together only because its players agree to suspend their reality and believe in each other's fantasies. If you find yourself too sceptical to join in with this shared hallucination, you'll find little entertainment here. [PC Gamer UK]
    • tbd Metascore
    • 47 Critic Score
    A run of the mill platformer that does nothing we haven't seen a thousand times before. It also makes little effort to take advantage of DS's unique interface.
    • tbd Metascore
    • 82 Critic Score
    A sound and enjoyable rally title with great vehicle physics, but in the same locations. [GamesMaster]

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