Games Radar's Scores

  • Games
For 999 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 0 Driving Emotion Type-S
Score distribution:
  1. Negative: 67 out of 999
999 game reviews
    • 71 Metascore
    • 60 Critic Score
    Offers a metric ton of activities for you to engage in. The sheer variety is unheard of for this genre (on a console anyway), and it all works. That said, little of it is outstanding, and while all the pieces are in place, there isn't a single aspect of this game that will blow you away.
    • 71 Metascore
    • 50 Critic Score
    Something we were actually outraged by was the fact that that in two-player mode there are no AI cars at all.
    • Games Radar
    • 71 Metascore
    • 86 Critic Score
    Assessed solely on the single-player mode this game is a sizey, different and diverse lump of still-classic Resi gaming. Add online and add 5% to that score. [JPN Import; PSM2]
    • 71 Metascore
    • 87 Critic Score
    Packs so much action and excitement into its story that it's easy to forget its flaws. [PC Format]
    • 71 Metascore
    • 80 Critic Score
    The sheer originality and inventiveness of Pac-Pix inevitably wins through, making this one of the most memorable games you'll ever play. [NGC Pocket]
    • 71 Metascore
    • 70 Critic Score
    As a game, MLB 2K6 feels more than competent, but it fails to excel. Much like last year's Cubs, it has its shining moments, but in the end you're left with the distinct feeling that it could have been so much more.
    • 71 Metascore
    • 70 Critic Score
    Rogue Trooper may not be cutting edge, but as a simple, straightforward shooter, it's more than capable of delivering a quick action fix.
    • 71 Metascore
    • 88 Critic Score
    Looks a bit rubbish at first, but scratch the surface and you'll find one of the strongest and most rewarding Xbox games yet. [GamesMaster]
    • 71 Metascore
    • 80 Critic Score
    It may be for hardcore fans and sadists only, but this is still a rewarding race. [GamesMaster]
    • 70 Metascore
    • 50 Critic Score
    A "Sims"-Lite with a 12-year-old's vision of life painted glossily (and thinly) on top. You'll either love it or hate it depending on your view of games and the world. [PSM2]
    • 70 Metascore
    • 70 Critic Score
    Despite the missteps, the whole of FRWL satisfies with a combination of excellent graphics, (literally) jazzy tunes, and varied gameplay.
    • 70 Metascore
    • 80 Critic Score
    A genuinely good third-year romp for Harry. Accomplished and absorbing, it's not quite magical but it's certainly no muggle either. [GamesMaster]
    • 70 Metascore
    • 60 Critic Score
    If you're looking for a more classical style of game where you can turn off your brain and annihilate wave after wave of enemies as you dodge obscene amounts of enemy fire, Xyanide is for you.
    • 70 Metascore
    • 80 Critic Score
    Thanks to the easy-to-use controls and smooth action, it has set a high benchmark for others to try to reach. [PSM2]
    • 70 Metascore
    • 60 Critic Score
    NBA Ballers: Phenom is built around a solid core but has gone beyond its limits, like when Michael Jordan quit the NBA to play minor-league baseball.
    • 70 Metascore
    • 83 Critic Score
    The graphics offer an enticing mix of cutesy Anime portraits and lovely 3D environments, while the gameplay is an original twist on a classic genre with gentle pacing masking fiendish puzzles. Who said point & click was dead? Another subtle smash on the divine DS. [GamesMaster]
    • 70 Metascore
    • 88 Critic Score
    Brilliant, brilliant and brilliant. Everything the last game was plus everything you ever wanted. [PSM2]
    • 70 Metascore
    • 80 Critic Score
    Four seasons for the price of one is quite a little bonus, and the F1 action is sound. But there are plenty of better 'pure' racers.[GamesMaster]
    • 70 Metascore
    • 47 Critic Score
    Not a terrible game as such - it tries to be entertaining - but it's a repetitive and technically poor use of a license. [NGC]
    • 70 Metascore
    • 50 Critic Score
    The lack of ambition to break new ground will prove unpalatable to most gamers; most RPG fans, even.
    • 70 Metascore
    • 70 Critic Score
    This is competent, if uninspired stuff that will no doubt please Bat-fans. [NGC]
    • 70 Metascore
    • 50 Critic Score
    It's not a great fighting game, but its wide array of characters, scenarios, and unlockable junk could be just the thing for less critical fans.
    • 70 Metascore
    • 88 Critic Score
    A gorgeous, big, weighty, important event-game that makes good on most of its grandiose promises. Easily in the top two first-person shooters for PS2 alongside "TimeSplitters 2." [PSM2]
    • 70 Metascore
    • 75 Critic Score
    Half the games aren't really up to much these days but they still provide the quick-fix gaming that the GBA is designed for. [NGC]
    • 70 Metascore
    • 70 Critic Score
    Whichever version you play, Cars is a likable little racing adventure. The gameplay is nothing outstanding, but it's fun enough while it lasts, and overall it looks pretty slick.
    • 70 Metascore
    • 46 Critic Score
    Inevitably, you have to compare this to "Final Fantasy VIII." While Septerra Core has a reasonable story behind it, it just doesn't match up in any other way. So, if you only want to buy one RPG then "FFVIII" has to be the number one choice. Sadly, Septerra Core is rather disappointing.
    • 70 Metascore
    • 60 Critic Score
    It's good stuff, even if tactics tend to be beyond all but the most talented of players at the kind of speed the game reaches. And because it's so fast, the touch screen in pointless. [NGC Pocket]
    • 70 Metascore
    • 80 Critic Score
    The prayer-answering adventure game, this is a jaunt the term 'cracking' was invented for. [Xbox World]
    • 70 Metascore
    • 69 Critic Score
    Carefully crafted, big and sprawling and, more to the point, fun and exciting, GTA2 retains the best qualities of its predecessors, and its new gang warfare element improves upon and expands upon the original idea, giving the gameplay a little more depth.
    • 70 Metascore
    • 80 Critic Score
    Once you get around the surface misgivings you'll find a punchy, one-time thrill ride of a game. With multiplayer added it's indispensable. [Xbox World]
    • 70 Metascore
    • 50 Critic Score
    Nobody makes lightgun shooters quite like Sega. But while this would have you happily pumping in the pound coins at the arcade, it doesn't have the longevity to make it an essential home purchase.
    • 70 Metascore
    • 75 Critic Score
    A sequel that delivers more, but not quite enough.
    • 69 Metascore
    • 80 Critic Score
    Technically speaking, Lost in Blue is a very annoying, and often clumsy, but the emotions it often invokes - the feelings of hardship, reward and companionship - are, at times, second to none, making it very much worth the laborious effort. [NGC Pocket]
    • 69 Metascore
    • 70 Critic Score
    An unholy level of difficulty squelches the fun, and bullets will frequently find your grunts unless they're behind the most fortress-like of cover.
    • 69 Metascore
    • 60 Critic Score
    Redundant or not, it's also worth pointing out that the whole game only takes ten hours - tops - to finish, and honestly, that's just long enough before the tedium begins to set in.
    • 69 Metascore
    • 60 Critic Score
    This Sega classic just needs to change its routine. [XGamer]
    • 69 Metascore
    • 88 Critic Score
    What is really impressive about Sudden Strike is that it creates a more realistic battlefield than other RTS games without bogging everything down in statistics.
    • 69 Metascore
    • 50 Critic Score
    Cut away all the unnecessary flab and there's a decent game in here somewhere, but in terms of gameplay, Deep Fighter is more than 20,000 leagues below par than 20,000 Leagues Below the Sea.
    • 69 Metascore
    • 70 Critic Score
    While Parallel Lines is a decent offering, it feels very much like a watered-down Grand Theft Auto, with a more linear storyline and fewer random fun things to do outside of missions.
    • 69 Metascore
    • 75 Critic Score
    As a short game, there's little to moan about. It's basically all silly arm positions, freakish leg moves and improbable jumps. In a good way. And as Valve is publishing it, it can even be delivered to your PC painlessly. [PC Gamer UK]
    • 69 Metascore
    • 88 Critic Score
    The sparse menus aren't up to Nintendo's usual standard and the game is lacking in an abundance of minigames, but with a storming collection of songs covered and fun and challenging gameplay, Donkey Konga 2 is perhaps the best party game ever. [NGC Pocket]
    • 69 Metascore
    • 60 Critic Score
    A great entry point for newcomers to the series and 3D is welcome, but definitely not a game you should feel too bad about missing out on. [Xbox World]
    • 69 Metascore
    • 70 Critic Score
    The bottom line is that NBA Live 07 is a pretty darned good hoops sim - once you adjust the wonky default sliders. Without it, the shooting doesn't give an inch, no matter how well you time your release.
    • 69 Metascore
    • 56 Critic Score
    Kids will probably have a blast with this, but anyone else will find it brain cell-destroyingly tedious. But we'd like more games with Zebras please. Zebras are ace. [PSM2]
    • 69 Metascore
    • 50 Critic Score
    Top presentation is let down by technical problems and poor map design. They ported the graphics but struggled to fit the gameplay in. [Xbox World]
    • 69 Metascore
    • 100 Critic Score
    Listen: Insane works. It works because it's multiplayer, it works because it's simple, and it works because it's fun. You'd do well to remember that, but you won't, because you're so desperate to replay the cliched gaming you've already experienced on your thousand-pound calculator. Stupid. All the best...
    • 69 Metascore
    • 75 Critic Score
    It's a hit. But only by a pixellated margin.
    • 69 Metascore
    • 81 Critic Score
    As technically astounding as it is inept, Path of Neo is one of the most stylish and empowering games on PS2. Not a game to respect, but one to guiltily enjoy. [PSM2]
    • 69 Metascore
    • 70 Critic Score
    Chances are that NFL Head Coach won't cure your football jones unless heavy-duty statistical simulators are up your alley.
    • 69 Metascore
    • 76 Critic Score
    Short, confusing, ugly to handle and curious, but still has an undeniable eerie charm that will get under your skin. [GamesMaster]
    • 69 Metascore
    • 72 Critic Score
    The encouraging thing about IG's niggles is that they're patchable. In a few months players should be positioning troops with confidence and dispensing orders on a far more regular basis. Without these improvements, however, IG will remain annoying and silly. [PC Gamer UK]
    • 69 Metascore
    • 83 Critic Score
    Tremendously fun, and the co-operative mode is a thing of brilliance. It might look a bit scrappy but it works a treat. [GamesMaster]
    • 69 Metascore
    • 53 Critic Score
    Add 20 to the score if you absolutely love this stuff. But for casual hack 'n' slash fans, DW5 is unremarkable, slightly lasy and a grave missed opportunity. Sorry. [PSM2]
    • 68 Metascore
    • 50 Critic Score
    Painkiller: Hell Wars is the very definition of a mindless kill-crazy rampage, and while simple experiences certainly have their place, the time this game spent in development purgatory seems to have made even the high points feel limp.
    • 68 Metascore
    • 84 Critic Score
    A compelling and brave interpretation, let down by an obtuse single-player mode. [PC Gamer UK]
    • 68 Metascore
    • 20 Critic Score
    The way forward is to embrace the future, and let the games of old contained on this disc finally Rest In Peace. [Xbox World]
    • 68 Metascore
    • 88 Critic Score
    More four-player fun than even Ron Jeremy could offer.
    • 68 Metascore
    • 73 Critic Score
    A Lord of the Rings clone that's a bit like an ice sculpture: solid and pretty, but doesn't last long. [GamesMaster]
    • 68 Metascore
    • 72 Critic Score
    It's an improvement on the original but still far from offering you the time of your life. [GamesMaster]
    • 68 Metascore
    • 82 Critic Score
    More violent than San Andreas? Yep. More violent than Manhunt? Maybe. But this isn't just about the gore - it's solid fun. Capital punishment indeed. [PSM2]
    • 68 Metascore
    • 68 Critic Score
    Solid and reliable - good qualities in a dog, but we hope for more originality in a game. [PSM2]
    • 68 Metascore
    • 65 Critic Score
    Not actually bad but you won't get lost in it either. For top-down, classic GTA, the original games are more fun to play on a TV. [GamesMaster]
    • 68 Metascore
    • 60 Critic Score
    If you're looking for groundbreaking gameplay and a thrilling story, then you'll be disappointed. Justice League Heroes is a pretty standard action-RPG that's neither offensive nor alluring.
    • 68 Metascore
    • 60 Critic Score
    The sporadic and rote boss battles don't ooze as much personality - sitting back and shooting rocks at eyes on stalks as they open isn't exactly epic - and none of the grunt henchman, from reptiles to rhinoceros beetles, provide any combat challenge against Scrat's surprisingly powerful kicks and frantic tail-smacks.
    • 68 Metascore
    • 80 Critic Score
    It proves just as addictive as it is on DS, and should be checked out by anyone who's yet to invest in the dual-screen handheld. [NGC Pocket]
    • 68 Metascore
    • 62 Critic Score
    We've made up better games involving elastic bands and office chairs. A treat for Quidditch lovers but proper sports fans'd be better off with basketball. [NGC]
    • 68 Metascore
    • 72 Critic Score
    A perfectly competent game, but it falls notably short of the original brilliance. [PSM2]
    • 68 Metascore
    • 70 Critic Score
    It's a big old adventure which provides hours of escapist blasting. It's packed to the horns with beautifully realised creatures and it's good fun, too. Just don't expect the next "Halo." [XGamer]
    • 68 Metascore
    • 80 Critic Score
    If technical difficulties like a choppy framerate and a maddening enemy targeting system didn't get in the way, this would be one of the year's best games. As it stands, however, it's a darn good one.
    • 68 Metascore
    • 72 Critic Score
    It's not terrible, by any means. It's just that, considering the degree of expectation surrounding it and the power of Xbox itself (Halo, anyone?), it should - and could - have offered so much more. [GamesMaster]
    • 68 Metascore
    • 75 Critic Score
    The gameplay is engaging, and you can withstand the (s)loading times if the rewards come at the end of them. Its biggest drawback then is its shortness.
    • 68 Metascore
    • 68 Critic Score
    It's got less appeal second time around and, while it's unique, as a game it isn't much fun. [GamesMaster]
    • 68 Metascore
    • 71 Critic Score
    It's only £20 and if you're an anime or a shoot-'em'up fan then it'll have instant appeal. Otherwise it's too short and simple. Fun in short bursts. [PSM2]
    • 68 Metascore
    • 80 Critic Score
    The single-player campaign doesn't cover much new ground but the multiplayer takes no prisoners. [GamesMaster]
    • 68 Metascore
    • 50 Critic Score
    It handles something like a granny on roller skates and its graphics are distinctly vague and blocky: surely disappointing for a latter day PlayStation game.
    • 68 Metascore
    • 80 Critic Score
    Chaos isn't quite as deep as the Dreamcast's "Powerstone," but outdoes it for raw fun and as a multiplayer game it's tough to beat. [GamesMaster]
    • 67 Metascore
    • 78 Critic Score
    Why did Namco have to mess with the tried-and-tested formula? Subdued and, frankly, disappointing. [GamesMaster]
    • 67 Metascore
    • 30 Critic Score
    Guilty Gear's opponent AI isn't so much bad as utterly non-existent. [Edge]
    • 67 Metascore
    • 71 Critic Score
    This is as close as you'll come to a sense of believable espionage this side of MGS2.
    • 67 Metascore
    • 80 Critic Score
    An underwhelming conversion can't quite obscure its brilliance. [XGamer]
    • 67 Metascore
    • 70 Critic Score
    The ineffable sense of charm, the hypnotically addictive gameplay, and the sheer cartoon histrionics on offer offset any minor niggles. [Edge]
    • 67 Metascore
    • 75 Critic Score
    It doesn't always make sense, but it's so big, daft and loud that you can't help but join in with all the shouting. [PSM2]
    • 67 Metascore
    • 80 Critic Score
    A genuinely good third-year romp for Harry. Accomplished and absorbing, it's not quite magical but it's certainly no muggle either. [GamesMaster]
    • 67 Metascore
    • 50 Critic Score
    Thanks god Vicarious Visions delivered the delectable Spider-Man 2 on PS2 before this soulless dross. Treat this like an eight-legged creature on your wall and squash it flat. [PSM2]
    • 67 Metascore
    • 72 Critic Score
    An entertaining day, and a day in which you'll learn the full story of The Hobbit. But still, just a day. It needed to be much longer, and much far more difficult. [Advance]
    • 67 Metascore
    • 60 Critic Score
    Even with its limitations, Wayfarer of Time is consistently engaging throughout its lengthy gameplay.
    • 67 Metascore
    • 70 Critic Score
    An old-fashioned frantic high concept videogame that, like Wetrix, takes the baton offered by Tetris and runs with it in a weird new direction. [NGC]
    • 67 Metascore
    • 70 Critic Score
    This is the simplest Tony Hawk to date.
    • 67 Metascore
    • 80 Critic Score
    A genuinely good third-year romp for Harry. Accomplished and absorbing, it's not quite magical but it's certainly no muggle either. [GamesMaster]
    • 67 Metascore
    • 82 Critic Score
    What Commandos 2 does, and does exceptionally well, is push itself far enough away from dry tactical planning and into the world of quick-fire gameplay and addictive puzzling. [Playstation Max]
    • 67 Metascore
    • 84 Critic Score
    Best tennis game on the PC. [PC Format]
    • 67 Metascore
    • 50 Critic Score
    A faithful conversion of the enjoyable arcade original, but a game with no longevity whatsoever.
    • 67 Metascore
    • 40 Critic Score
    It's virtually identical to the mono-screened GBA version and, given that the SP is a significantly smaller and cheaper machine, The Urbz' DS incarnation is all but redundant. [NGC Pocket]
    • 66 Metascore
    • 41 Critic Score
    Batman Begins feels more like work than fun. Look at Spider-Man 2 to see how superhero games should be done. [NGC]
    • 66 Metascore
    • 60 Critic Score
    Unfortunately, it's obvious that Ghost Recon Advanced Warfighter was developed as a glimmering next-gen title and subsequently shoe-horned into the power-challenged Xbox. The result is simply too much for the Xbox to handle. It feels stripped down and lacking in too many crucial areas.
    • 66 Metascore
    • 50 Critic Score
    Something we were actually outraged by was the fact that that in two-player mode there are no AI cars at all.
    • 66 Metascore
    • 66 Critic Score
    It looks pretty and the controls work well, but overall MediEvil lacks in excitement and is slow to get good. You'd only buy because there aren't any other decent action adventures around yet. [GamesMaster]
    • 66 Metascore
    • 69 Critic Score
    If Rumble Roses didn't feature near-naked girls, this just wouldn't have a point at all. OK, the fighting has a sense of power and speed about it, but it's lacking in diversity and is no more than a shameless display of jiggling polygons. [PSM2]
    • 66 Metascore
    • 70 Critic Score
    As a game, MLB 2K6 feels more than competent, but it fails to excel. Much like last year's Cubs, it has its shining moments, but in the end you're left with the distinct feeling that it could have been so much more.
    • 66 Metascore
    • 50 Critic Score
    [Games Radar Rating = Miss] fans of the series deserve more than a shiny retread. Although the legend remains intact for now, it'd be a crime if Crash was still spinning along the same narrow path next year.
    • Games Radar

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