Gamer.no's Scores

  • Games
For 1,660 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Castle of Heart
Score distribution:
1660 game reviews
    • 72 Metascore
    • 50 Critic Score
    While the Beastmen faction itself is a great one, offering new horde mechanics and fast gameplay, the campaign is lackluster and does nothing previous expansions have not already explored - and done much better.
    • 71 Metascore
    • 50 Critic Score
    Citizen Brown is like a mediocre sitcom. There's loads of talk and not much else. The puzzles are dull and simple, the scope is extremely limited and the situations are silly at best. But at least it'll make you laugh from time to time.
    • 71 Metascore
    • 70 Critic Score
    Despite tedious loading times and unbalanced difficulty, Crimes & Punishments might just be Sherlock's finest game to date.
    • 71 Metascore
    • 60 Critic Score
    A fairly successful meeting between two worlds, but not without problems.
    • 71 Metascore
    • 60 Critic Score
    A nice, but by no means particularly memorable experience.
    • 71 Metascore
    • 50 Critic Score
    While the overall setting and characters are both delightfully stupid and unironically bizarre, there's little else in the game's narrative that's much to write home about. The story itself is rather bland and melodramatic, and the single player campaign is frought with repetitive missions and fights. The multiplayer doesn't fare better, with interchangeable characters and game modes that leave something to be desired.
    • 71 Metascore
    • 50 Critic Score
    Steep looks good, and offers a lot to do, but does not provide good reasons to keep on playing.
    • 71 Metascore
    • 70 Critic Score
    Job Simulator is great, colorful and charming fun, turning even the most ordinary task into a creative and interesting VR experience. It does however grow to be slightly monotonous after a while with each job, and there are some problems here that weren't as apparent on the HTC Vive.
    • 71 Metascore
    • 60 Critic Score
    Tales of Xillia 2 feels like not much more than a repeat of the previous game. You'll spend most of your time walking through familiar environments you already explored thoroughly in the previous game.
    • 71 Metascore
    • 80 Critic Score
    Grand Strategy simplified, but still grand. March of the Eagles gives the players clear victory conditions, a shorter time range and simplified economics and politics. This makes the game more focused, and easier to learn. Multiplayer against a group of friends is a blast.
    • 71 Metascore
    • 70 Critic Score
    A fun game with an entertaining story about revenge it’s hard to put down despite some failings here and there.
    • 71 Metascore
    • 50 Critic Score
    It feels like a pale copy of Rocksteadys Batman: Arkham Asylum, lacking in charm and unique features. The game is also plagued by both small and big technical issues that drop it down to a disappointing level of mediocrity. It's not all bad, but as a package it is uninspired, empty and flat.
    • 71 Metascore
    • 70 Critic Score
    Hugely engaging monster hunting, but not without major problems.
    • 71 Metascore
    • 50 Critic Score
    Tomodachi Life tries to be fun, and it sorta is. The problem is that it only lasts for an hour or three, and then the magic’s gone forever.
    • 71 Metascore
    • 50 Critic Score
    Klang is both fun and interesting in its first half hour but from there on out, the game tries to do too much at once, asking the player to cope with incredible amounts of tasks and frustrations at the same time. The game has a unique visual style, some really cool ideas and a swell soundtrack but that's simply not enough to make this a really good experience.
    • 71 Metascore
    • 60 Critic Score
    Far Cry New Dawn falls short in many ways, but it still retains the qualities of the formula set by the series with Far Cry 3.
    • 71 Metascore
    • 50 Critic Score
    Days Gone has a lot of great ideas, an interesting story and some of the most beautiful eyes in the business, but other than that the game is lacking in both polish and execution. Overall it's completely serviceable, but that's about it.
    • 71 Metascore
    • 70 Critic Score
    Kona is by no means a perfect game, but it shines in the fact that it dares to let us roam freely through the mysteries of its snow-ridden quebecois forest village. By refraining from leading us by the hand and showing us where to go at every step, the sense of exploration and discovery is heightened. To me, Kona feels like a breath of fresh air amid the current blizzard of AAA juggernauts.
    • 71 Metascore
    • 60 Critic Score
    Although Red Faction: Armageddon offers one of the coolest weapons of the year, a good weapon mechanic and destructible environments, the game falls a bit flat with an uninspiring single-player campaign and a short-lived multiplayer segment.
    • 71 Metascore
    • 70 Critic Score
    Legend of Mana Remastered is a terribly cute and charming JRPG that has both the good and bad qualities of a game made in the 90s.
    • 71 Metascore
    • 80 Critic Score
    Asura's Wrath is a unique experience, and despite underdeveloped gameplay mechanics and little real replayability it's extremely fun while it lasts. The art-style is superb, with likeable characters, and when the outstanding music kicks in, the game offers some truly epic moments – the sort that you will remember, and want to experience all over again.
    • 71 Metascore
    • 60 Critic Score
    Phantasy Star Zero is a nice game that adds little new. It's easy to get a feeling that the whole product is quite old. All thought it works quite well, it prevents the game from being memorable.
    • 71 Metascore
    • 70 Critic Score
    High on Life 2 is a breath of fresh air in a gaming landscape that, let’s face it, has a tendency to take itself way too seriously these days.
    • 71 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 60 Critic Score
    If you already own a PlayStation VR set you should consider playing Farpoint, but it is by no means a system seller.
    • 71 Metascore
    • 50 Critic Score
    While it is extraordinary beautiful, Trek to Yomis gameplay is lacking in multiple areas.
    • 71 Metascore
    • 70 Critic Score
    Syberia is a classic adventure game that truly deserved more than this pretty, but lacking remaster. The story is thankfully as wonderful as ever.
    • 71 Metascore
    • 70 Critic Score
    Eiyuden Chronicle: Rising offers easy fun. It may be simple, but it works, and even if you go back to the same areas a lot of times, it doesn't get boring.
    • 71 Metascore
    • 70 Critic Score
    DriveClub is an authentic racing game, with engaging social aspects and beautiful graphics. It, however, severely lacks personality and might become stale after a while.
    • 71 Metascore
    • 70 Critic Score
    Guardians of Middle-earth is the first game to bring the immensely popular MOBA -genre to consoles. Thankfully it does it well. Small, but clever changes makes controlling heroes easy, and the fights are both engaging and fun.
    • 71 Metascore
    • 80 Critic Score
    Despite missing its multiplayer component and the past decade's worth of refinement in shooting, Modern Ware 2's campaign is a thrilling and epic as ever, well worth another plunge for nostalgics, or a first dip for newcomers to the game.
    • 71 Metascore
    • 50 Critic Score
    Portal Knights is a visually appealing game, but lacks the sense of wonder and awe we are used to from the likes of Minecraft. The crafting and building systems might be present, but the game lacks a world worth exploring, which makes it all fall apart fairly quickly.
    • 71 Metascore
    • 70 Critic Score
    Warlock is a combat-focused empire builder that can be quite addictive and enjoyable. It doesn't quite have the depth that would give it the kind of replayability we get from classics such as the Civilization-games, but it's fun while it lasts.
    • 71 Metascore
    • 80 Critic Score
    You have to run a lot in Dreamfall Chapters, but it is still an enjoyable story and an ending to a long journey. The story elements are in focus as the puzzles are usually rather simple and straightforward.
    • 71 Metascore
    • 70 Critic Score
    Volume gives you a good range of interesting means to sneak through a hundred quite creative levels filled with sneaky puzzles. A hundred is a bit too many, but on the other hand, the game does get more interesting the further you get into it. To me, Volume is essentially a puzzle game with a stealth theme. It is a quite good puzzle game, but for a stealth game, the room for creativity and impulse is too limited to my taste.
    • 71 Metascore
    • 60 Critic Score
    Despite having a compelling and entertaining multiplayer aspect, Dungeon Siege III falls a bit flat with its traditional, old and uninspired gameplay. A rather boring storyline and bad voice acting makes this game just another one in the bunch of failed challengers to the Diablo throne.
    • 71 Metascore
    • 60 Critic Score
    While Helheim Hassle doesn't quite reach the heights of its predecessor, Manual Samuel, this platformer offers up plenty of clever puzzles, bad jokes and hilarious characters. The core mechanic of disassembling and reassembling the main character to get through Helheim's neverending supply of platforming puzzles is good fun, though the clunky controls often cause problems during the game's more stressful segments.
    • 71 Metascore
    • 70 Critic Score
    There hasn't been a lot of tweaks to the overall LEGO game formula, but The LEGO Movie Videogame manages to feel fresh and exciting to play. Levels are shorter, there are less collectibles, and the experience feels much more focused than in previous games. It is a great argument for the less is more approach to game design.
    • 71 Metascore
    • 70 Critic Score
    This reboot offers a lot in the way of pure content, but as the hours drag on, there is a sense of repetition and obtuse busywork rather than a sense of purpose. Everything feels slightly more generic, and slightly less interesting compared to its namesake trilogy, although some strong level design helps the overall impression to a certain degree.
    • 71 Metascore
    • 60 Critic Score
    Little Nightmares III has a few truly great moments and as a co-op experience it certainly has its charm. The game is however sorely lacking a lot of the atmosphere, creepiness and general quality that made its predecessors so sensational.
    • 71 Metascore
    • 60 Critic Score
    Alltough it's lacking in depth, Pilotwings Resort is cute and lofty and a good demonstration of how 3D really works on the 3DS.
    • 71 Metascore
    • 70 Critic Score
    The story is at times highly confusing, the the challenge is at times a bit too hard, but you'll still have fun jumping between bodies as you fight your way through nasty creatures from the great beyond.
    • 71 Metascore
    • 50 Critic Score
    There can be no doubt that Hello Games set out on a journey of extreme ambition with No Man's Sky. Unfortunately, too much of a good thing can turn into something bad, which sadly reflects the reality of this never-ending game. While it is a beautiful, inspiring and gigantic title, No Man's Sky lacks the depth, the polish and the substance of a truly great adventure.
    • 71 Metascore
    • 60 Critic Score
    Somewhat better than Episode 3, with a bit more variation and more challenging puzzles. It delivers a few hours of easily forgettable entertainment, for one of those rainy days where there's nothing else to do.
    • 71 Metascore
    • 50 Critic Score
    Atlas Fallen manages to offer a fairly fun and exciting foundation, but otherwise comes across as a tame experience that you've experienced in better games before.
    • 70 Metascore
    • 60 Critic Score
    Though this is a solid finale for an enjoyable trilogy of adventure games, it does feel a bit like playing through the final five hours of a good game that is exactly five hours too long. The freshness that the series initially offered is gone, replaced with predictability and a certain staleness.
    • 70 Metascore
    • 60 Critic Score
    Although Red Faction: Armageddon offers one of the coolest weapons of the year, a good weapon mechanic and destructible environments, the game falls flat with an uninspiring single-player campaign and a short-lived multiplayer segment.
    • 70 Metascore
    • 70 Critic Score
    Lords of the Fallen is a really good action RPG. The combat system is good, the music and visual style are good, and the world we find ourselves in is both interesting and tempting to explore. Without the technical problems, this would have been another notch up on the points scale.
    • 70 Metascore
    • 60 Critic Score
    It's a fun game, but it never reaches the heights of the original. There is no real structure to the game, and the variation in what you get to do is minimal. Chasing orbs is only fun for so long.
    • 70 Metascore
    • 80 Critic Score
    This is a game that constantly surprises and tries new things, and it's simply shocking that the many different components work as well as they do.
    • 70 Metascore
    • 90 Critic Score
    Fractured Soul is a cleverly constructed game that really makes the most of it's humble format. The challenges can be excruciatingly difficult, but overcoming them leaves you with a genuine sense of accomplishment.
    • 70 Metascore
    • 50 Critic Score
    Despite some nifty enhancements to teamplay and a great western setting, Lead and Gold somewhat falls through with sloppy weapon physics, lag issues and weird design choices.
    • 70 Metascore
    • 40 Critic Score
    Sundered is undeniably beautiful to look at, but loses its visual charm in repetitive and boring areas, and while the combat system is fun, the fighting always bogs down into chaotic melee situations when hordes of enemies jump you out of nowhere. It's sad that the game itself is so frustrating when its bosses and overall visual style are so well made.
    • 70 Metascore
    • 50 Critic Score
    The tense atmosphere and fascinating setting makes this a highly interesting installment in the series. Sadly it is all brought down by a long list of technical issues and annoyances that makes this sometimes very enjoyable game a very trying experience.
    • 70 Metascore
    • 30 Critic Score
    The story that is presented is perfectly fine, it offers some interesting characters, events and scenarios, but it means very little. It does not evoke any emotions, and it is not memorable in any way, which makes it quite a failure as a musical. What you come to think of instead is a game with bad music and a control system that can't do a single thing right.
    • 70 Metascore
    • 40 Critic Score
    Code Vein fails to feel as intense, exciting and genuine as its best competitors, but delivers a combat system which comes across as fresh despite lacking the weight of its betters.
    • 70 Metascore
    • 70 Critic Score
    Outside of the cute graphics hardly anything has changed since the original Wii game. Although it's a very enjoyable game at its core, not fixing some of the obvious issues is a missed opportunity.
    • 70 Metascore
    • 80 Critic Score
    Cities in Motion is a beautiful, deep and engaging economic strategy game. Making sure that the public transit system runs smoothly is highly addictive, though constant traffic jams will probably frustrate new players.
    • 70 Metascore
    • 70 Critic Score
    A great introduction to action role playing games like Diablo.
    • 70 Metascore
    • 70 Critic Score
    Despite flimsy physics and a hard-to-grasp story, Teslagrad 2 is a fast-paced, fun and atmospheric Metroidvania.
    • 70 Metascore
    • 30 Critic Score
    Hyrule Warriors Legends is a game too big for the 3DS. What should be a fun and simple brawler gets bogged down by glaring technical flaws, terrible framerate and blurry, downgraded graphics.
    • 70 Metascore
    • 40 Critic Score
    A rushed license game in the Lego-series that tarnishes an otherwise enjoyable series. The maps are confusing with limited interaction and a frustrating amount of locked content. Its attempts at humor are limited to tired slapsticks and unedited references to the source material.
    • 70 Metascore
    • 60 Critic Score
    While the retro style graphics and soothing music by chiptune artist Lifeformed turns Dustforce into a very meditative experience, there isn't much to the game beyond being simply another two-dimensional indie platformer.
    • 70 Metascore
    • 70 Critic Score
    DuckTales Remastered is a brilliant remake of a classic game. The levels are rebuilt and just like you remember them on the NES. DuckTales Remastered serves you a delicious nostalgic feeling, but I think this game would fit better on a handheld console.
    • 70 Metascore
    • 60 Critic Score
    Developer Spry Fox' first few steps into the console market definitely has its charms, but doesn't hold up in the long run. While the combination of match three game and roguelike games sounds like a good idea on paper it doesn't really work in practice.
    • 70 Metascore
    • 60 Critic Score
    Styx: Shards of Darkness is an entertaining adventure that offers challenging stealth in vertical environments packed with obstacles. While there are plenty of possibilities and Styx has many tricks to avoid being spotted by guards, it’s hard to shake the feeling that this could have been so much better.
    • 70 Metascore
    • 50 Critic Score
    An improvement on its predecessor, in terms of both combat and setting, but the choppy framerate and ridiculous outfits ensure that the Code Vein II experience remains an underwhelming one.
    • 70 Metascore
    • 60 Critic Score
    New World has many of the fundamentals down, but does little to innovate or bring true charm to the experience, making it feel much too generic and boring after just the first few handfull of hours.
    • 70 Metascore
    • 60 Critic Score
    Maquette is colorful and sometimes quite smart, but the trial and error gameplay is frustrating.
    • 70 Metascore
    • 70 Critic Score
    Mosaic is a game that tries to ease the player into a melancholy atmosphere, only broken up by small glimpses of light. There are no typical challenging gameplay systems or problems to solve, but that is kind of the point of the game.
    • 70 Metascore
    • 60 Critic Score
    Remember Me is a game filled with ambition it doesn’t quite reach. Protagonist Nilin is a strong, interesting female lead carrying a good story through the entire game.
    • 70 Metascore
    • 70 Critic Score
    It's hard not to notice that the story is slow at times. Quantic Dream could easily have trimmed the fat during some of the longer sequences. At the same time the studio deserves praise for good digital acting and a script that is better than earlier attempts.
    • 70 Metascore
    • 50 Critic Score
    Watch Dogs Legion is unfortunately a boring, middling game without much creativity to speak of.
    • 70 Metascore
    • 60 Critic Score
    In trying to please both simulator and arcade players, Project Cars 3 fails to truly master any of the two playstyles, but the game's variety in tracks, challenges and cars still makes it a racing game worth experiencing.
    • 70 Metascore
    • 70 Critic Score
    Despite being both fussy and clumsy throughout parts of the barely 15 hours the game lasts, Atomic Heart has just enough character and cool sequences to make this a game that might be well worth a closer look.
    • 70 Metascore
    • 80 Critic Score
    Puzzle Agent is an incredibly fun and well made puzzle focused adventure game. When you play as FBI Agent Nelsen Tethers, and solve the mysteries surrounding a factory in Minnesota, you can't help but be impressed by the game's good puzzles, great story and fun atmosphere.
    • 70 Metascore
    • 60 Critic Score
    The newest Mario Golf game is both competent and colourful, but a distinct lack of varied courses and sometimes stiff gameplay makes for an experience that's best enjoyed in small doses.
    • 70 Metascore
    • 60 Critic Score
    Fans of Akira Toriyama's celebrated manga series are sure to be pleased by beautifully stylized graphics, an above-average fighting system and a whimsical storyline pulled out of the manga. Anyone else however, is likely to find Goku's adventure lacking the variation needed to truly stand out among the handheld console's many comparable releases.
    • 70 Metascore
    • 70 Critic Score
    It's big and often beautiful, and addictive as well. But it does lack the little extra that would keep me playing for weeks.
    • 70 Metascore
    • 40 Critic Score
    Dontnod Entertainment have so far delivered three riveting universes and stories in a row with Remember Me, Life is Strange and Vampyr. Seen from the outside it seems obvious that its their game designers that are holding their writers and artists back. With their most mechanically complex game so far they have also delivered their worst.
    • 70 Metascore
    • 60 Critic Score
    HAWX 2 delivers intense aerial combat and some spectacular views, but gets repetitive after a while and can be very frustrating in single-player mode. Make sure you can play coop before you buy.
    • 70 Metascore
    • 70 Critic Score
    The Whispered World is an incredibly charming adventure game, with lots of quality humour, interesting characters and a story that's more exciting than it seems at first. A worthy buy, despite some weak and illogical puzzles.
    • 70 Metascore
    • 50 Critic Score
    Although Homefront has a compelling multiplayer and a interesting story, its singleplayer campaign storytelling and lack of player involvement is no short of being awkward. With its average game mechanics and bad design choices, it really isn´t a game one could recommend except for the most action-hungry FPS-players.
    • 70 Metascore
    • 60 Critic Score
    Rainbow Moon has simple gameplay, and a charming and colorful look. Both the look and soundtrack is very retro, and seems to be a tribute to old classics. Is you're a fan of strategic RPGs, you'll find a lot to love here. I, on the other hand, found it more of a chore.
    • 70 Metascore
    • 60 Critic Score
    Fe
    Fe is a visually beautiful game that also delivers atmospheric audio pieces, but that sadly does not fulfill the promises of a truly great 3D platformer.
    • 70 Metascore
    • 50 Critic Score
    A step backwards for the series. There are some major improvements here, but they don't make up for what has been lost.
    • 70 Metascore
    • 50 Critic Score
    Disney Universe plays well, has got a lot of charm and welcomes you into the world of six great, classic movies. Still, the game is way too easy to beat, especially when playing on your own. Disney Universe stands out more as a children's game than an actual challenge for more experienced gamers.
    • 70 Metascore
    • 70 Critic Score
    The sequel to one of 2015s most charming games is just as much fun to explore, with a much bigger area at your feet. In spite of some hard-to-control movements – which are fixed with new abilities early on – this is just as much of a fun experiment as Grow Home, and one I recommend just as heartily.
    • 70 Metascore
    • 70 Critic Score
    Star Overdrive is like surfing through the forgotten corners of Hyrule with a keytar in hand – part Zelda, part Journey, part Tony Hawk, and all wrapped in a dreamy, synth-soaked world that’s equal parts thrilling and tranquil.
    • 69 Metascore
    • 60 Critic Score
    An engaging and challenging, but still unfinished game.
    • 69 Metascore
    • 40 Critic Score
    Man of Medan has a couple of fun gimmicks, great faces and bunch of exciting moments spread throughout, but it's also filled with badly paced sequences, bland characters, annoying technical issues and cheap scares that are so frequent and so poorly executed that you can't help but feel offended and frustrated.
    • 69 Metascore
    • 70 Critic Score
    Styx: Master of Shadows is a fun and challenging game that gives you great freedom to explore its vast levels. Some problems with the controls persist, but they won't ruin an overall worthwhile experience.
    • 69 Metascore
    • 70 Critic Score
    An exciting adventure with interesting characters, but the recipe has been used to death at this point.
    • 69 Metascore
    • 50 Critic Score
    Kingdom Come: Deliverance is a beautiful mess. Its world is gorgeous, but static; its role-playing mechanics deep, but its characters and story flawed, and the combat system is both fresh and clunky at the same time. What makes matters worse is the prevalence of technical errors and crashes, which makes me wonder how the game was allowed to be released in its current state.
    • 69 Metascore
    • 40 Critic Score
    Mario Tennis Open is a more pure tennis experience than it's predecessors, giving you a sense of control on the court. Unfortunately the game is still plagued with elements that leave you at the mercy of chance all too often.
    • 69 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 50 Critic Score
    Fishing: Barents Sea is unfortunately somewhat boring. It manages to introduce an enjoyable progression system, where you get larger boats based on your actions, but the mechanics behind the fishing and tasks are nothing special.
    • 69 Metascore
    • 70 Critic Score
    Front Mission 1st is a solid and entertaining tactics game that deserved a bit more attention than it got.
    • 69 Metascore
    • 70 Critic Score
    Sherlock Holmes Chapter One is a fresh new start for the nearly 20-year-old game series, and to some extent manages to reinvent the wheel.

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