Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 75 Metascore
    • 50 Critic Score
    Age Of Empires 3: Definitive Edition has been polished up considerably graphically. There is also a lot of content available. Unfortunately, the original design flaws have not or hardly been addressed. This is a game that generally wants to do too much, makes it too complex and doesn't give enough in return. This is a nice remaster of a game that we would rather not play.
    • 72 Metascore
    • 50 Critic Score
    Boing! Docomodake has a very interesting concept. On paper that is. Too bad that the idea doesn't make a good game. The game itself lacks liveliness and creativeness and does an absolute minimum of what you expect. Sometimes you do have the think about a solution, but most of the time you'll instantely know what to do without even blinking your eyes.
    • 65 Metascore
    • 50 Critic Score
    A good idea that turned into a bad game. The Don's View has potential, but with a very low difficulty you can take over where and whenever you like. The action itself is pretty mediocre, the graphic style even worse. The Don's View can form a good starting point for a new game, but pretty please with sugar on top, don't mess with the Don.
    • 68 Metascore
    • 50 Critic Score
    Fair is fair, Earth Defense Force: Insect Armageddon is a game of below average quality. But because it doesn't pretend to be anything more than that, we'll let that slide. But even for a game in which simplism is the main attraction, it still does too many things wrong. That makes EDF: Insect Armageddon entertaining for an hour or two (possibly longer in coöp), but the lack of any variation makes you want to put it down rather sooner than later.
    • 63 Metascore
    • 50 Critic Score
    Fair is fair, Earth Defense Force: Insect Armageddon is a game of below average quality. But because it doesn't pretend to be anything more than that, we'll let that slide. But even for a game in which simplism is the main attraction, it still does too many things wrong. That makes EDF: Insect Armageddon entertaining for an hour or two (possibly longer in coöp), but the lack of any variation makes you want to put it down rather sooner than later.
    • 63 Metascore
    • 50 Critic Score
    Monsters vs Aliens turned out to be a decent movie game. As always with movie games the looks are more than fine, but the game lacks challenge and often repeats itself. The nicely formed locations are a lust for the eye and you will probably have a laugh while watching the movie scenes. Too bad that the co-op mode is a total miss.
    • 60 Metascore
    • 50 Critic Score
    The jetpack might be a nice gimmick, but it’s not innovative enough to carry an entire game, especially since vertical cover can only be used in certain places. Everything else in Dark Void is as generic as generic can be. The level design, enemies, weapons and story, nothing stands out particularly. But for an eight hour single player-only experience, it should have.
    • 74 Metascore
    • 50 Critic Score
    Carmageddon on iOS is the exact same game that came out in 1997, which it doesn't get away with nowadays. It's never been a franchise about refined techniques, but revolved around pure, raw fun. To experience that fun, you'll have to get past a number of barriers, like bad controls and an awful look.
    • 66 Metascore
    • 50 Critic Score
    Fuel is a race game with two faces. On one hand you've got a huge and open world in which the impressive weather effects and the sheer size alone are a new milestone in it's genre. But on the other hand the game feels a little lost and lacks decent gameplay mechanics. In the end the flaws take the upper hand and giving us the feeling that Fuel could have been so much more.
    • 72 Metascore
    • 50 Critic Score
    Haven may have been too ambitious for The Game Bakers. While the idea behind the game is nice, mediocre writing and half-baked game systems make this game anything but loving feelings.
    • 63 Metascore
    • 50 Critic Score
    While it is possible to gain some fun out of performing the crazy tricks, you will have to accept the lack of balance and the underlying faults in the gameplay. FIFA Street 3 is a simple arcade game that doesn't require the player to use his brain. The cartoon-like graphics are an acquired taste.
    • 68 Metascore
    • 50 Critic Score
    Jett: The Far Shore depends on the illogical design choices. Unfortunately, that sucks all the fun out of an otherwise unique space adventure.
    • 69 Metascore
    • 50 Critic Score
    At first, Turok places the player in a game with impressive atmosphere and basic but satisfying shoot-out moments. After cutting through another of those dinosaurs though, the feeling of repetition starts to kick in. In the end, the game restricts the player too much.
    • 60 Metascore
    • 50 Critic Score
    In a few months no one will look back to Hunted: The Demon Forge. The only aspect of the game that might stick, would be the atrocious artificial intelligence. It doesn't really offer the player anything to keep playing, and therefore it simply scores below average.
    • 68 Metascore
    • 50 Critic Score
    For a Square Enix title Infinite Undiscovery is almost an embarrassment. The action sequences between chapters is to straightforward an it lacks RPG depth and drive. Fortunatly the game offers just enough to stay on its two feet.
    • 67 Metascore
    • 50 Critic Score
    Rhiannon is a decent game for those who are willing to search for the story within the game, who are willing to keep roaming on the same location without a specific goal and who are willing to look past the mediocre look of the game that already was obsolete in 1996. If you answered positive on any of the above the game offers a interesting adventure. For anyone else it might be beter to wait for a new adventure.
    • 42 Metascore
    • 50 Critic Score
    Bloodforge can be described as the following: take God of War, and just hammer on it until it fits in an XBLA-game. What remains is an imitation with a Celtic taste. Unfortunately the game is way too hard, caused by dumb design choices.
    • 69 Metascore
    • 50 Critic Score
    Shiren the Wanderer was a nice concept back on the Super Nintendo. It's not that the game is unplayable, but it ruins your joy when you lose all you have accomplished when you're killed. The game doesn't make much use of the Nintendo DS functions. It would have been better if the game was released on the Gameboy Advance.
    • 61 Metascore
    • 50 Critic Score
    Jett: The Far Shore depends on its illogical design choices. Unfortunately, that sucks all the fun out of an otherwise unique space adventure.
    • Gamer.nl
    • 76 Metascore
    • 50 Critic Score
    The game looks as simple as it plays. A black background and colored lines move on the screen and that's pretty much it. The retro-look is popular right now, but this games takes it a little bit too far. The gameplay isn't interesting enough to keep your attention for more than ten minutes.
    • 68 Metascore
    • 50 Critic Score
    Resident Evil 0 has aged a lot worse than Resident Evil 1. Zapping between characters is too gimmicky and the character Rebecca is so badly written, it is almost as if the developers have never spoken to a woman before.
    • 63 Metascore
    • 50 Critic Score
    As Dracula from Lords of Shadow 2 said: evil will always prevail. His words are especially relevant so it seems: bad moments are littered throughout the game and spoils an otherwise great action adventure.
    • 56 Metascore
    • 50 Critic Score
    The fighting system is okay but shallow Jump Force mainly just feels like a rough version of what the game could have been. The online hub does not add anything to the game and following story missions is unnecessarily complicated.
    • 66 Metascore
    • 50 Critic Score
    Monsters vs Aliens turned out to be a decent movie game. As always with movie games the looks are more than fine, but the game lacks challenge and often repeats itself. The nicely formed locations are a lust for the eye and you will probably have a laugh while watching the movie scenes. Too bad that the co-op mode is a total miss.
    • 57 Metascore
    • 50 Critic Score
    The addicting, charming game about a crocodile with hosophobia has a sequel. With new levels, new challenges and a new business model that leaves you with a bad taste in your mouth.
    • 67 Metascore
    • 50 Critic Score
    Blair Witch is plagued by bugs and technical problems, which is a major obstacle to the psychological horror. It rarely gets scary in this predictable and fairly monotonous horror game. A mortal sin for a game based on the film of the same name.
    • 55 Metascore
    • 50 Critic Score
    C.O.P. The Recruit's greatest achievement is a technical one. To deliver a GTA-like city in 3D on the DS is something we didn't believe was possible. It's a shame the gameplay doesn't achieve the same level. Driving around the city is fun but not enough to compensate for the problematic shooting-mechanics. The game provides variation and an entertaining story, but never is fun to play.
    • 61 Metascore
    • 50 Critic Score
    While technically superior to the first game, this sequel is a lot less interesting than its older brother. After an interesting first part, the game becomes a faceless repetition of the same actions: fight with enemies, and then some more. Frustratingly imperfect.
    • 64 Metascore
    • 50 Critic Score
    In an attempt to make their flight simulator more accessible to a wider audience, they subsequently made it unrealistic for flight fanatics, as well as uninteresting to a larger audience due to a lack of gameplay elements.
    • 63 Metascore
    • 50 Critic Score
    While technically superior to the first game, this sequel is a lot less interesting than its older brother. After an interesting first part, the game becomes a faceless repetition of the same actions: fight with enemies, and then some more. Frustratingly imperfect.
    • 66 Metascore
    • 50 Critic Score
    Tony Hawk's Pro Skater HD makes us doubt the quality of the original games, but it turns out that this is just an average, thinned out version of two classics.
    • 70 Metascore
    • 50 Critic Score
    Planetbase starts off cool, as there are only few sim-builders that kill your characters after you have failed an assignment. It is too bad this game fades out after half an hour, because this really could have been something rather different and awesome.
    • 78 Metascore
    • 50 Critic Score
    Forager offers a pleasant mix of multiple genres, but lacks the finesse of the games it is based upon. Sometimes this game will just require you to press your left mouse button and that is simply too boring.
    • 46 Metascore
    • 50 Critic Score
    Jet Race isn't for everyone. There are some weak points that will irritate some players to no end, like the grading level design and lack of Bongo-controller support. There's nothing better than Mario Kart, but if you can see through the negatives, you might find some entertainment here.
    • 54 Metascore
    • 50 Critic Score
    Valkyria Revolution is a game that is just wrong in so many ways, we wonder how it could end up this way. The cutscenes are way too long, the story is bland and it is just so frustrating all together.
    • 72 Metascore
    • 50 Critic Score
    The wall that Tower Defense Play! hits is the fact that there are better tower defense games available. Its badly executed and the jokes have all been heard before. The only thing that makes this game worth a chance is the co-op mode, so you can try and enjoy it with three friends.
    • 64 Metascore
    • 50 Critic Score
    Yonder offers a beautiful and cutesy world to explore, but there is so little to do, the exploring is over way too soon.
    • 67 Metascore
    • 50 Critic Score
    Fuel is a race game with two faces. On one hand you've got a huge and open world in which the impressive weather effects and the sheer size alone are a new milestone in it's genre. But on the other hand the game feels a little lost and lacks decent gameplay mechanics. In the end the flaws take the upper hand and giving us the feeling that Fuel could have been so much more.
    • 76 Metascore
    • 50 Critic Score
    Owners of the first part better hold on to their money and buy songs they really like in the SingStore.
    • 38 Metascore
    • 50 Critic Score
    Godzilla is the perfect ode to an icon from the twentieth century. However, it is not a game that you will play for days in a row. The graphics, the gameplay and the story are all very disappointing.
    • 66 Metascore
    • 50 Critic Score
    Rise of Venice excels because of the complex and enticing economic system, but forgets to build something good around that. This makes it hard to actually enjoy the game.
    • 69 Metascore
    • 50 Critic Score
    The Conduit promises a Halo-experience, but falls short due to the fact that it plays like an antique first person shooter. The singleplayer is completely linear and repetitive and the multiplayer modes are disappointing as well. The only thing that somewhat saves this game are sharp controls.
    • 75 Metascore
    • 50 Critic Score
    This game is all about the looks: the imagery on offer here is simply spectacular. But what is the message? We have no clue. The gameplay is lacking and overly simplistic. If you're looking for the next "art-game", look no further, but don't expect to play something that's truly fun.
    • 78 Metascore
    • 50 Critic Score
    This game is all about the looks: the imagery on offer here is simply spectacular. But what is the message? We have no clue. The gameplay is lacking and overly simplistic. If you're looking for the next "art-game", look no further, but don't expect to play something that's truly fun.
    • 70 Metascore
    • 50 Critic Score
    Tiny Death Star isn't as much a game as it is a collection of action figures from the Star Wars-universe for in your pocket. Although the sim-part enjoys like Tiny Tower and The Sims, Tiny Death Star doesn't add much. Checking and supplying the stores or seeing characters walk around is fun, but without added elements and purchases of up to € 89,99 the message is clear: Disney's got dollar signs in its eyes.
    • 54 Metascore
    • 50 Critic Score
    Crackdown 3 offers the same experience as the original. Mainly collecting orbs and getting greater because of them is very entertaining. Too bad it's ten years too late: it's old-fashioned and boring, even when EVERYTHING is exploding around you.
    • 69 Metascore
    • 50 Critic Score
    Alien Breed has high production values for an Xbox Live Arcade game. It is polished and looks beautiful. Unfortunately, Team 17 did not succeed to get the gameplay up to the same level. It is too repetitious and straight-forward to be interesting until the end of the first episode, let alone through all three episodes.
    • 47 Metascore
    • 50 Critic Score
    Extinction is good when it comes to controls, but after a few hours of doing the same thing over and over again, boredom kicks in. Seeing as the other three modes are pretty much the same, we can state we are highly disappointed by this game.
    • 73 Metascore
    • 50 Critic Score
    This games feels like it's Frankenstein. The developer put the fights from other games on top of the rough rpg-systems, without contemplating if that would be a good fit. You must really love Dragon Ball Z to enjoy this.
    • 62 Metascore
    • 50 Critic Score
    Resident Evil Zero is a classic, but it hasn’t aged very well at all. So it’s a strange choice for Capcom to add nothing worth mentioning to this second release, not even motion control. If you already have this game, there’s no reason for you to buy it again, and if you haven’t played it yet, it’s hard to recommend.
    • 68 Metascore
    • 50 Critic Score
    The combination of Tamagotchi'esque gameplay and the adventure of a jrpg may sound interesting on paper, but in the actual game it is mainly feeling like doing chores.
    • 67 Metascore
    • 50 Critic Score
    A good idea that turned into a bad game. The Don's View has potential, but with a very low difficulty you can take over where and whenever you like. The action itself is pretty mediocre, the graphic style even worse. The Don's View can form a good starting point for a new game, but pretty please with sugar on top, don't mess with the Don.
    • 55 Metascore
    • 50 Critic Score
    Despite its flaws, the last King of Africa turned out to be a very entertaining game for people with a soft spot for this type of genre. Too bad that the game has too many flaws to attract new gamers. The puzzles are original, without ever getting frustrating.
    • 60 Metascore
    • 50 Critic Score
    Desert Child stands out because of its charming style. The combination of racing and light RPG elements is loads of fun, but the repetitive gameplay that lacks depth does not make this game very enjoyable.
    • 65 Metascore
    • 50 Critic Score
    Heroes of Might & Magic III might be the least improved re-release ever. Thankfully the original is epic, but that game is still available for half the price plus all extensions. So the HD version is not interesting for PC owners, but iPad users will probably like this re-release.
    • 61 Metascore
    • 50 Critic Score
    There’s no shortage of ambition here, but the game is too simple and repetitive to really consider it fun. The game wants to be an RPG sometimes, but it always results in dumb, simple action without any tactic. Avatar is a misses opportunity.
    • 62 Metascore
    • 50 Critic Score
    Tower Bloxx Deluxe offers the most enjoyment in the Build City-mode. Other than that, it’s a cheap effort to get money from Xbox Live users.
    • 60 Metascore
    • 50 Critic Score
    Explorers of Time is an average RPG that doesn't know how to convince its players thanks to the weak fighting system and too many boring dungeons. The funny story and online options don't make up for it. Food for the real fan, but even they will need to reconsider a purchase.
    • Gamer.nl
    • 58 Metascore
    • 50 Critic Score
    Technically, Overlord Minions isn't a bad game, but it never gets exciting and killing enemies with the stylus gets old fast. The game's visuals and static cut scenes are poor and make Minions the least interesting game in the Overlord series.
    • 55 Metascore
    • 50 Critic Score
    Bad graphics, minimalistic and simplistic gameplay, repetition. This game was mediocre on the 360, on the PC and now on PS3. Don’t bother getting this game. Unless you have way too much time on your hands.
    • 63 Metascore
    • 50 Critic Score
    NBA '08 is not comparable to the quality of the other basketball games out there. The visuals, audio and gameplay are all far from perfect and the different modes in the game aren't worth mentioning. However, never does the game become incredibly bad. At times, there is some enjoyment to be had.
    • 64 Metascore
    • 50 Critic Score
    The Crew 2 is a lot like its predecessor, but it seems to hide the multiplayer even though the singleplayer is not that exciting.
    • 69 Metascore
    • 50 Critic Score
    Sea of Solitude is very outspoken about themes like lonelyness and depression, but it simply does not know when to shut up.
    • 63 Metascore
    • 50 Critic Score
    ReCore wants to be a perfect combination of action game and open world Metroidvania, but it is not able to offer the consistent adventure that we were looking for. There is simply no balance.
    • 62 Metascore
    • 50 Critic Score
    Dead Island: Riptide can't really justify its own existence. It has the potential of being a great zombie action game, but the slow pace, many technical problems and the meaningless missions make it a frustrating mess. These are the same problems the first game dealt with, and they haven't been resolved.
    • 69 Metascore
    • 50 Critic Score
    Deus Ex: The Fall isn’t the great game we’ve been hoping for. It’s actually quite disappointing. Big chunks of it just don’t work well, but decent fiction makes up for some of the problems. It’s not enough to warrant a purchase though.
    • 72 Metascore
    • 50 Critic Score
    Killing Floor is mediocre on almost every level. The game may be cheap to buy but that doesn't take away the fact that game comes short almost every end. You can have some cooperative fun with this shooter, but this means you will have to ignore a lot of its shortcomings and for many gamers that will be too much of a pain.
    • 55 Metascore
    • 50 Critic Score
    The well put together RPG elements in the career mode cannot save the outdated and stiff looking Smash Court Tennis 3.
    • 45 Metascore
    • 50 Critic Score
    Building a dungeon and fighting for world domination as a bad guy: familiar territory that doesn’t bore quickly. But Impire lacks focus, feels messy and requires lots of patience. Because of this, playing it often feels like a chore. Impire has a bunch of good ideas, of which none are well developed.
    • 45 Metascore
    • 50 Critic Score
    Call of Juarez: The Cartel moves into dangerous territory by dropping the Western-setting. It loses that special something and what's left is nothing more than a unimpressive modern shooting gallery. The story mode, however, though filled with clichés, is high on content and has some great ideas. Unfortunately, it won't pull you through its rough bits.
    • 63 Metascore
    • 50 Critic Score
    A good idea that turned into a bad game. The Don's View has potential, but with a very low difficulty you can take over where and whenever you like. The action itself is pretty mediocre, the graphic style even worse. The Don's View can form a good starting point for a new game, but pretty please with sugar on top, don't mess with the Don.
    • 55 Metascore
    • 50 Critic Score
    Haze has not become the game we all expected it to be. Although the idea is nice, the result is absolutely not original. Next to that the game has terrible AI and voice-acting. Graphics has it's limits and vehicles are really uncontrolable. We expected better from the developer.
    • 53 Metascore
    • 50 Critic Score
    Fallout 76 has many bugs, but that is not its main problem. That is the wrong focus. The fun aspects of Fallout are gone now that you always have to be online.
    • 63 Metascore
    • 50 Critic Score
    The Chronicles series has the same issue as the bigger Assassin's Creed games: it is too much of the same thing. ACC: India is like ACC: China with a different surrounding. It's not bad, but it is boring.
    • 60 Metascore
    • 50 Critic Score
    Despite the power of the blue Hedgehog, Sonic Unleashed never really impressed us. The game has its moments, but these moments are so rare and easily forgotten when you've reached the point where you almost throw your controller against the tv. The race levels are awesome, but with the heavy load of the uninspiring Werehog levels, those aren't even enough to give the game a sufficient grade.
    • 65 Metascore
    • 50 Critic Score
    Top Spin 3 for the Nintendo DS seems a reasonable game at first, but soon it unveils itself as a shallow experience. There's little variation in the gamelpay and it's not clear if the developers were focussing on realism of arcade.
    • 71 Metascore
    • 50 Critic Score
    Shank is an old school side scrolling beat 'em up with a new lick of paint. The main character seems to have stepped out of a comic book. Shank has enough style, but unfortunately comes up short with substance. The game is short and doesn't offer any replayability next to the hard modus.
    • 75 Metascore
    • 50 Critic Score
    Shank is an old school side scrolling beat 'em up with a new lick of paint. The main character seems to have stepped out of a comic book. Shank has enough style, but unfortunately comes up short with substance. The game is short and doesn't offer any replayability next to the hard modus.
    • 67 Metascore
    • 50 Critic Score
    This game won’t exactly entertain you. The bad controls result in way too much frustration and the game isn’t even that scary, which is a shame because the game pretends to be a survival-horror game. The visits to the Himalaya are interesting enough but not enough to turn Cursed Mountain into a classic.
    • 53 Metascore
    • 50 Critic Score
    Borderlands Legends is a nice little extra for the Borderlands-universe, but that's it. Its strategic take on the shooter action we've come to know and love should warrant its existence. Unfortunately Borderlands Legends is plagued by bugs and bad programming choices that really prevents players from enjoying it.
    • 64 Metascore
    • 50 Critic Score
    The title of the game is pretty misleading. You'd expect a spectacle, but what you get is a generic arcade racer that could use a little more spunk. TNT Racers isn't incredibly bad, but it definitely isn't a game that will stick with you for long.
    • 60 Metascore
    • 50 Critic Score
    Space Siege is an outerspace Dungeon Siege clone. In short: there is a spaceship cramped with aliens and your the cleaning guy. With Chris 'Supreme Commander' Taylor behind te wheel Space Siege sounds promising. Unfortunatly Space Siege gives little satisfaction. All the necessary ingredients for a decent RPG are there, but there is no chef to make a nice meal out of it.
    • 70 Metascore
    • 50 Critic Score
    It's a daring move to put out an educational game outside of the education-circuit, but the unclear game-mechanics and educational contents of Fate of the World aren't going to get many gamers to willingly sink their teeth in this medium-rare steak of knowledge with emphasis on big issues that concern our world's population.
    • 65 Metascore
    • 50 Critic Score
    Two years ago we could give Piranha Bytes the benefit of the doubt, but this time around we can’t give the developer a pass. The third installment is practically a copy of its predecessor. Entire areas, enemies and weapons make their reappearance. This wouldn’t be a problem if everything was already perfect, but Risen 2 was littered with bugs and clunky mechanics. These are still present. Actually charging people for this game, shows the little respect the developer has for its gamers.
    • 57 Metascore
    • 50 Critic Score
    Sacred 3 is a very mediocre role-playing game. It’s not the looks and even the gameplay has its moments. It’s the fact that there’s little content, and the content that is present feels bland. The porting to pc is handled poorly as well. Furthermore, Sacred 3 tries to be funny, but unfortunately isn’t.
    • 60 Metascore
    • 50 Critic Score
    There’s no shortage of ambition here, but the game is too simple and repetitive to really consider it fun. The game wants to be an RPG sometimes, but it always results in dumb, simple action without any tactic. Avatar is a misses opportunity.
    • 62 Metascore
    • 50 Critic Score
    Where Il-2 Sturmovik: Birds of Prey brings something fresh to the table in a crowded genre of WWII-flying games, in no small thanks to its realism, Heroes over Europe doesn't. Adding the Ace Kill doesn't change anything about the blandness of this title. Heroes over Europe needs a change fast before people stop caring.
    • 60 Metascore
    • 50 Critic Score
    Risen is a RPG like you would expect from Piranha Bytes: an interesting world that dynamically reacts to your actions, filled with enough quests, areas and secrets to keep you busy for hours. But it's also filled with bugs and design flaws that will ruin the experience for most gamers.
    • 55 Metascore
    • 50 Critic Score
    This is a very unoriginal spiritual sequel to the EyeToy-games. After the fun you have because of the precision of the Move-controller wears off, there are nine mini-games that you rush through and that'll leave you bored. There's also no real multiplayer, a huge missed chance.
    • 71 Metascore
    • 50 Critic Score
    Ferrari Challenge: Trofeo Pirelli is a mediocre racegame. The cars all look very detailed and sound great, but cannot be wrecked. The AI cars can barely find their way around the track. There are multiple 16-player online modes, that work great and run smooth, but unfortunately there’s hardly any people online to compete with. This rearing horse seems crippled.
    • 60 Metascore
    • 50 Critic Score
    Still haven't got a Wii-mote Plus or a Wii-mote Plus accessory? Then the Wii Play Motion might just be interesting for you. For fifty Euros, you'll get the controller including twelve mini-games of fluctuating quality. That's all one should expect from it.
    • 69 Metascore
    • 50 Critic Score
    Dillon's Dead-Heat Breakers is a tower defense-game that is so repetetive and has so many boring minigames, we can't enjoy it.
    • 66 Metascore
    • 50 Critic Score
    Lost Cities is a nice card game transformation, but when you multiply half scores the end result is even lower. The game plays fast and is therefore perfectly made for online play, but it lacks the depth and options to make it worth the 800 points.
    • 50 Metascore
    • 50 Critic Score
    Naruto Shippuden 3D: The New Era can be compared to a piece of chicken, without the tasty skin and having just too little meat on its bone. The New Era offers decent action, but lacks on other fronts. Meanwhile, the presentation tries its very best to undermine the potential the license holds.
    • 57 Metascore
    • 50 Critic Score
    Datura is very special, but not a successful experiment. The award-worthy concept falls prey to problems with the controls and the absence of a clear line in the experience. The game obviously wants to be placed among games like Flower and Journey, but simply doesn't do enough well to live up to those experiences.
    • 80 Metascore
    • 50 Critic Score
    Rarely do we come across a game that has as much unutilized potential as Pokémon Conquest. There's a strategic piece of art in which the micromanaging of different conquered kingdoms and collected Pokémon warriors would have delivered depth. Instead of that, we get a simple and short strategy game of which there's nothing wrong with its fundamentals, but all extra options and functions are unnecessary.
    • 60 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 50 Critic Score
    Super Meat Boy Forever feels completely overtaken by time. The game is inferior to its predecessor in every way. The biggest problem is the fact that an autorunner like Forever leaves much less control to the player. The levels and bosses in Super Meat Boy Forever are therefore more annoying and frustrating than fun and challenging.
    • 63 Metascore
    • 50 Critic Score
    Voodoo Vince seems like a cutesy platformer, but in its storytelling and humour it gets pretty dark. The puzzles are kinda challenging and the big jazz thing it has going is surely interesting. However, the gameplay mechanics feel very 2003 and the level design is just bad.
    • 60 Metascore
    • 50 Critic Score
    For police chases please do not buy The Crew: Calling All Units. This kind of gameplay is done far better in other games.

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