GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 63 Metascore
    • 65 Critic Score
    It's buggy and unevenly presented, which spoils what fun there is to be had. However, it did give me a taste of how FPS games can and will change on the Wii, and I'm looking forward to seeing how the genre will play out in the future.
    • 63 Metascore
    • 70 Critic Score
    SOCOM isn't the genre-defining multiplayer experience it once was.
    • 63 Metascore
    • 90 Critic Score
    Its slick style, amazing graphics, and dark atmosphere really make it stand out.
    • 63 Metascore
    • 80 Critic Score
    While the control is tight and responsive, the typically reliable camera can be sluggish in a few places, but this can be easily compensated for manually.
    • 63 Metascore
    • 60 Critic Score
    Ghost Recon’s visuals took a deadly hit, too. Characters don’t move in a realistic manner and there’s less detail on both the soldiers and the environments.
    • 63 Metascore
    • 70 Critic Score
    The gameplay sometimes feels like it’s in low gear. The tracks are short and predictable, and although stunts are encouraged, the repertoire and controls are limited.
    • 63 Metascore
    • 60 Critic Score
    The biggest crime, though, is that there's simply nothing at the core you haven't seen a zillion times before.
    • 63 Metascore
    • 50 Critic Score
    Because the PSP buttons (including the shoulder buttons) are in such close proximity to each other, your fingers are constantly tumbling over each other to pull off the right stunt.
    • 63 Metascore
    • 55 Critic Score
    Raw Danger possesses a few moments of suspense and action while following a refreshingly non-linear path, but the majority of the game is awash in gameplay and presentation problems.
    • 63 Metascore
    • 70 Critic Score
    There’s often little tension, making the game feel less like flying in combat and more like running errands.
    • 63 Metascore
    • 70 Critic Score
    Despite all the caveats, fans of the better-known Contras should find the original arcade game an enjoyable curiosity, and it's also pretty cheap at only 400 Microsoft points.
    • 63 Metascore
    • 60 Critic Score
    A much bigger, much longer version of a Sega classic that captures the spirit of the original perfectly, but the repetitious nature of the gameplay doesn’t quite withstand the test of time.
    • 63 Metascore
    • 70 Critic Score
    In many ways this game is like a zombie. It's not too bright, nor does it require much effort to defeat, but it's still fun to toy with every now and then. If you're a zombie aficionado, Dead Block isn't a bad way to kill time while prepping for the next zombie gaming apocalypse. For everyone else, just hunker down and wait.
    • 63 Metascore
    • 75 Critic Score
    You'll laugh out loud in your time spent with Work Time Fun. You'll even become thoroughly immersed in what you're playing, despite its ridiculousness, and for thirty bucks, this is a game you should definitely consider adding to your PSP collection.
    • 63 Metascore
    • 65 Critic Score
    If you're looking for the sense of depth and complexity that made the previous SimCity titles so memorable, you might find yourself feeling disappointed.
    • 63 Metascore
    • 55 Critic Score
    Miami Vice is a slapped together product that fails to deliver the gritty gut-punch promised by the recently released movie.
    • 63 Metascore
    • 80 Critic Score
    These complaints aside, Final Fantasy II is yet another great addition to the PSP's slowly improving library and really shows off the care and attention that Square Enix puts into its remakes. [Aug 2007, p.88]
    • 63 Metascore
    • 80 Critic Score
    The game veers just slightly away from being sim to drive more directly towards being fun.
    • 63 Metascore
    • 70 Critic Score
    As a multiplayer game, though, the fun doesn't last as long as it should. [July 2002, p.76]
    • 63 Metascore
    • 80 Critic Score
    Despite a contrived love story, limited camera control, and levels that tend to drag, Konami has provided a refreshing change of pace in this punishing man-versus-nature offering that it requires you to stem the tide of destruction and actually save lives for once. [Apr 2004, p.74]
    • 63 Metascore
    • 60 Critic Score
    Started as a cool idea, but its flashes of quality are too short to sustain long term interest.
    • 63 Metascore
    • 70 Critic Score
    Despite the shortcoming of its snail-like pacing, it's hard not to like Atelier Iris 3, what with its anime-style art and solid battle system.
    • 63 Metascore
    • 90 Critic Score
    The learning curve is gradual but the action starts from your first race and never lets up. Fans of racing games will like this title especially ones who want a little something more.
    • 63 Metascore
    • 50 Critic Score
    I got tired of the one-button combat almost immediately, but I could appreciate the 8-bit versions of the Linkin Park "classics.
    • 63 Metascore
    • 70 Critic Score
    Even with its slicker production, PA2 still manages to feel a bit more muddled than its predecessor.
    • 63 Metascore
    • 70 Critic Score
    To be honest, you either like this type of game or you don't, but for what it is Zombie Crisis is a well-crafted ride at a reasonable price, so I'd recommend it.
    • 63 Metascore
    • 80 Critic Score
    To be frank the game is just very lacking and very bland. With all the great summer titles hitting high numbers it's a safe bet that this one will make the scratch list in the next few months.
    • 63 Metascore
    • 80 Critic Score
    It would have been nice if Mad Moxxie lifted the level cap, but it still offers enough mayhem to make it worth the download for any Borderlands player looking for a little mindless killing.
    • 63 Metascore
    • 50 Critic Score
    I felt like I could have developed some sort of emotional connection with Kane and Lynch if only they had been presented in the right light, but ultimately, the only thing I felt at the end of my time with the game was a vague sense of relief that I didn't have to spend any more time in their company.
    • 63 Metascore
    • 80 Critic Score
    P.N.03's strong aesthetics add flavor to the repetitive gameplay...Sure, this may not be the deepest GameCube offering available, but for those who crave a shoot-em-up with old-school inflections, P.N.03 is A-OK.
    • 63 Metascore
    • 70 Critic Score
    Overall, "ConQuest Online" is a satisfying online CCG that is likely to improve over time as future expansion packs introduce awesome new pieces.
    • 63 Metascore
    • 80 Critic Score
    A light touch on the analog stick will be rewarded with precise control...There’s no multiplayer mode, so the fun doesn’t last terribly long. Worth a weekend rental.
    • 63 Metascore
    • 70 Critic Score
    If a Playstation is all you have and three Syphon Filters just isn't enought, then C-12 is worthy of your attention. [August 2002, p.86]
    • 63 Metascore
    • 50 Critic Score
    Across the 2nd Dimension has a lot going for it in terms of production values, a witty script, and varied level design, but it's so fleeting and dumbed down that even children will find its power fantasies pandering.
    • 63 Metascore
    • 60 Critic Score
    Ultimately, while you can see the developer's good intentions, the lack of emphasis placed on some fundamental aspects mar what would otherwise be a solid sequel. Yet, the online battles are still intact and run and play well, so if one tires of the campaign, he can take out his camera/control frustrations on other Star Wars devotees who are also looking for some catharsis.
    • 63 Metascore
    • 80 Critic Score
    True to the game's title, MX vs. ATV Alive is a game competing against itself. On one hand, you've got an amazing experience that any racing fan should check out -- it's truly the realization of a series that has been refined to near-perfection over the last half-dozen years. On the other hand, the game's pricing strategy has created a bit of an uneven value in which the available content is too lean for beginners to keep racing, especially if they're unable to go online. Fortunately, the game's positives are currently outpacing the negatives, and THQ's ability to create constant, quality DLC at a fair price can only widen the gap even further.
    • 63 Metascore
    • 60 Critic Score
    All in all, Shaun White's Snowboarding didn't leave me blown away. I liked the terrain they provided, the impressive visuals and the push towards new ways to perform tricks. I hope this title continues on and that all of the little glitches and feedback from fans help create an epic snowboarding game worthy of Shaun White's name.
    • 63 Metascore
    • 60 Critic Score
    Despite its storied history and retro charms, Ys I and II is easily the weakest of XSEED's three PSP Ys releases.
    • 63 Metascore
    • 70 Critic Score
    If the controls weren't so frustrating, the game play experience would have been a lot more enjoyable.
    • 63 Metascore
    • 50 Critic Score
    And with all this fixing, adding, and rearranging, you get the sense that Dark Energy Digital desperately wants you to like their game, going as far as including an in-game "Dev Feedback" menu, letting players vote various aspects of the game up or down, as well as citing the reasons for those votes. But it reveals Dark Energy's focus on fixing the individual components of a fundamentally broken game, and while Prophecy's improvements make for a better experience, they only serve to make a bad experience into just another disappointment.


    • 63 Metascore
    • 65 Critic Score
    NBA replay online content does have some interesting prospects, with the top five real-life NBA games from the past week set to be recreated in NBA 07 as part of an online multiplayer competition. Good hustle.
    • 63 Metascore
    • 80 Critic Score
    Normally we don't mind short and sweet, but you could seriously finish the game in one long afternoon. Still, despite some frustrations, the game is mostly an intense, exciting, and worthy entry in the long-running series.
    • 63 Metascore
    • 60 Critic Score
    The outcome: a lesson in how not to use the touch screen in games. You'll immediately feel like you're in a round of bumper cars as you automatically swerve from side to side. You literally have no control in this manner.
    • 63 Metascore
    • 70 Critic Score
    Most gamers may not want to pay full retail price for only a handful of light features, despite how pretty the game is, but if you love your fighters old-school and 2D, The King of Fighters XII is probably worth checking out.
    • 63 Metascore
    • 80 Critic Score
    If you like Transformers, buy this game. Even if you don't (or you just hate Michael Bay), you should still give Optimus Prime a try.
    • 63 Metascore
    • 70 Critic Score
    But despite its faults, the terrain deformation and unique online twist is distinctive enough that it's worth playing, even if won't exactly alter the foundations of gaming forever. [Nov 2008, p.90]
    • GamePro
    • 63 Metascore
    • 80 Critic Score
    One of the better dance/rhythm games out there, and with so many unlockable goodies, it’ll make Britney fans want to consistently play it, baby, one more time.
    • 63 Metascore
    • 60 Critic Score
    The game’s worth a visit for anyone whose ideal night of TV involves The Simpsons episode where they go to Japan followed by two Iron Chef episodes back-to-back. It is, however, potentially baffling to anyone else.
    • 63 Metascore
    • 60 Critic Score
    The games biggest offender is the questions themselves, there's no rhyme or reason to any of them.
    • 63 Metascore
    • 70 Critic Score
    This game is strictly for action junkies and can be completed in a quick weekend rental. However, the quality of the graphics and gameplay hints at the potential for deeper, more compelling Batman games to come.
    • 63 Metascore
    • 70 Critic Score
    The music, sound effects, and voice acting make up for some of the problems, but they ultimately can't overcome Drakengard's problems with graphics and slow controls. [Mar 2004, p.65]
    • 63 Metascore
    • 80 Critic Score
    Lengthy and well crafted.
    • 62 Metascore
    • 70 Critic Score
    To paraphrase its own introduction, Wakfu is an enigma wrapped in a blanket wrapped in a tortilla. But it very well could be the best-looking tortilla on XBLA. A fun game with lots to offer those with an open mind, Islands of Wakfu is worth a look for those with a sense of adventure.
    • 62 Metascore
    • 80 Critic Score
    Heroes Over Europe--sequel to Heroes Over the Pacific--offers armchair aces yet another reason to climb back into the cockpit, provided you already have a love for the genre. [Sept 2009, p.84]
    • 62 Metascore
    • 60 Critic Score
    Dedicated fans of the series will find a challenge, but the cumbersome controls and questionable AI remain most effective kill-joys.
    • 62 Metascore
    • 70 Critic Score
    If you want a golf game you can pick up and play at any moment on your 3DS, then the $6.99 price tag is no barrier, especially since Let's Golf 3D has a wealth of content totaling around 10 hours if you get into it. However, it is cheaper on other platforms ($4.99) that also include the online play that this game lacks.
    • 62 Metascore
    • 60 Critic Score
    Zombie Apocalypse 2: Never Die Alone is far from terrible.
    • 62 Metascore
    • 80 Critic Score
    A unique action game that’s repetitive in its style and level structure, Alter Echo is kept from being boring by its over-exaggerated morphing combo system and a wide variety of enemies that adapt to your attacks.
    • 62 Metascore
    • 80 Critic Score
    Though this year’s GameDay is extremely fun and playable, Madden gets the nod for better graphics and more authenticity.
    • 62 Metascore
    • 80 Critic Score
    Despite its failings, Dead Man's Hand has enough character, style, and atmosphere to make it an enjoyable time killer. [June 2004, p.70]
    • GamePro
    • 62 Metascore
    • 60 Critic Score
    The control scheme is hellish, as the goofy camera angles and slippery controls make it tough to track the frantic action.
    • 62 Metascore
    • 70 Critic Score
    But alas... Trauma was a game I wanted to love, but found more curious than transcendent. Still, any game that requires this much psychological analysis is a welcome departure from the norm.
    • 62 Metascore
    • 50 Critic Score
    I didn't find myself particularly enthralled with Laevatein -- the dull as dirt presentation did little to augment a game system I often found flawed.
    • 62 Metascore
    • 65 Critic Score
    Harkening back to when simple games and concepts entertained us all, Battle B-Damam reinvents the classic marble games of yore with mixed results.
    • 62 Metascore
    • 50 Critic Score
    All in all, Wanted: Weapons of Fate isn't so much a game for fans of the shooter genre, but it's a game for fans of Wanted.
    • 62 Metascore
    • 70 Critic Score
    If there's one feature that's unique to SRS, it's the "official" ladies of street racing as seen in the many import tuner magazines. If that's your main interest in the game, then you'll find plenty of incentives to keep playing. [Oct 2004, p.83]
    • 62 Metascore
    • 60 Critic Score
    Whether you're in the EA or Konami camp when it comes to soccer, you're probably better off waiting for "Winning Eleven" when it comes - less rushed - to the 360 later in 2006. [Jan 2006, p.48]
    • GamePro
    • 62 Metascore
    • 70 Critic Score
    Worth looking at for its high production values, but its gameplay lacks depth. If your favorite part of "Final Fantasy X" was seeking out rare items to upgrade your weapons, you will love this game. [Sept 2004, p.82]
    • 62 Metascore
    • 90 Critic Score
    The fighting world has a brand new and addictive style of gameplay. Kengo pays homage to an art form that's rarely seen, and plays as a well-crafted and fun experience that no fighting-game fan should miss.
    • 62 Metascore
    • 60 Critic Score
    Lovers of Le Matrix should play just to see all the official Wachowski peripheral story stuff—it’s really quite cool, and actually adds to the story—but the PS2 game was jacked out of its own development Matrix too early.
    • 62 Metascore
    • 60 Critic Score
    Unfortunately, the game doesn’t maintain any long-term interest: defusing problems and room-swapping tenants are more work than fun and the process becomes tiresome after the third stage or so.
    • 62 Metascore
    • 60 Critic Score
    If you played "SOCOM" for the chat, however, then you'll probably abandon this game early on.
    • 62 Metascore
    • 70 Critic Score
    It's a no-brainer for Koei to bring its cash cow franchise Dynasty Warriors to PSP--what is surprising, however, is the handheld version's flawed controls and fractured gameplay that makes it a harder-than-usual sell for longtime Lu Bu aficionados.
    • 62 Metascore
    • 70 Critic Score
    Flight Control is a great game, and a perfect example of what makes casual gaming great. The version for WiiWare, however, is somewhat lacking. Everything the WiiWare version does, other versions do the same backwards and in heels. That doesn't make Flight Control on WiiWare bad at all; it's just not the definitive version of this addictive and awesome game.
    • 62 Metascore
    • 70 Critic Score
    Feel[s] more like a legitimate game rather than a rushed tie-in.
    • 62 Metascore
    • 90 Critic Score
    By delightfully melding combat and puzzle solving with solid pinball physics, Mario Pinball is not only the first pinball action/adventure game, but it's also a damn good one at that. [Nov 2004, p.130]
    • 62 Metascore
    • 80 Critic Score
    Odama is imaginative and is proof that you don't need to be more annoying than Jessica Simpson, like Katamari, to be a successful whacky videogame.
    • 62 Metascore
    • 60 Critic Score
    A game that tries exceedingly hard to avoid any attempt at innovation, or for that matter, any pretense of being fun.
    • 62 Metascore
    • 50 Critic Score
    If you own any wrestling game from the last five years, I can almost guarantee it'll have more match types, story lines, and custom moves than this one.
    • 62 Metascore
    • 80 Critic Score
    One of those "universally fun" titles that gaming fans of all genres can take to instantly.
    • 62 Metascore
    • 50 Critic Score
    If monotonous gaming and skimpy Pokemon action aren't your thing, then this is one mystery that's best left unsolved.
    • 62 Metascore
    • 65 Critic Score
    A solid RPG experience that is muddled by some unfortunate pathfinding and UI issues.
    • 62 Metascore
    • 90 Critic Score
    Played alone, against the computer, the game is barely worth popping out of its case. But, having even one other human opponent ups the fun exponentially--you just can't get the same satisfaction out of trash talking against a faceless computerized enemy.
    • 62 Metascore
    • 40 Critic Score
    Even without the camera and control problems, Chantelise struggles to stand out amidst other similar games. It's disappointing, because you can tell there's a lot of heart and personality poured into the game, but it's just not that enjoyable to play.
    • 62 Metascore
    • 60 Critic Score
    Unfortunately, once you level up enough, you can get through the game simply by mashing the "attack" button, which doesn't say much about the game's complexity. [Nov 2008, p.103]
    • GamePro
    • 62 Metascore
    • 80 Critic Score
    A solid, fun mix of mini-games directly descended from Track & Field’s royal lineage. If you think vigorous button-mashing is the lowest form of gameplay, however, stay far, far away.
    • 62 Metascore
    • 90 Critic Score
    Straddles the line between arcade and simulation nicely. Players move, look, and behave in a realistic fashion, but fatigue, substitutions, and playcalling don’t interrupt the fun.
    • 62 Metascore
    • 65 Critic Score
    Only mildly amusing and the violence and gore gets tired after a while. If you're into movies like Eli Roth's Hostel then this game's right up your alley. But, if you're looking for a thriller with a little more substance, you might want to look elsewhere.
    • 62 Metascore
    • 60 Critic Score
    24 isn't the ambitious action opus it should've been, but its engaging quirks and variety of gaming experiences still raise it above the cash-in gutter.
    • 62 Metascore
    • 80 Critic Score
    This isn't the deepest videogaming experience you can buy for sixty bucks. It's not going to change the genre. It's not going to be the game of the year. It's just something fun to do after killing a few beers.
    • 62 Metascore
    • 60 Critic Score
    Bionic Commando Rearmed 2 isn't the best series installment, but it's far from a disaster.
    • 62 Metascore
    • 70 Critic Score
    While a fairly competent game, it just doesn't manage to add enough new content to make it worth a serious look.
    • 62 Metascore
    • 60 Critic Score
    A better effort than past installments, but it still needs a lot of serious work before it can truly compete.
    • 62 Metascore
    • 50 Critic Score
    Although I was disappointed by Poker with Bob, it is priced at $0.99, so you can see for yourself if the game is worth it at very little cost.
    • 62 Metascore
    • 70 Critic Score
    The problem, however, is that there's simply too much going on. It's usually a mystery who's winning in any given level, or even where you are. The seemingly arbitrary point system means you can win all the levels, yet still ultimately lose.
    • 62 Metascore
    • 75 Critic Score
    All in all, Harvey Birdman, Attorney at Law is a pretty short game and it's not terribly challenging, but for those who appreciate the humor of the series it's likely to be an enjoyable romp. [Apr 2008, p.84]
    • 62 Metascore
    • 70 Critic Score
    I will admit, though, that Blitz II is entertaining in short bursts and that some of its features are interesting, even if the A.I. and shallow gameplay experience leaves something to be desired.
    • 62 Metascore
    • 60 Critic Score
    The major drawback of WG2 is that the game could have been accomplished on a PlayStation. Being a PS2 game, the detail on ships and overall graphics are not up to scratch. I would have liked to have seen more varied missions, maybe even some little men running around decks.
    • 62 Metascore
    • 90 Critic Score
    Aside from a few minor frustrations, this game is definitely one you should put some time into.
    • 62 Metascore
    • 60 Critic Score
    The graphics and sounds don't help too much in keeping the excitement going - you may have to make up for it with a bit of imagination. [Nov 2004, p.130]

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