- Publisher: LucasArts
- Release Date: Oct 7, 2008
- Also On: PlayStation 3
- Summary:
Buy Now
- Developer: Day 1 Studios
- Genre(s): Action, Shooter, Shooter, Third-Person, Sci-Fi, Sci-Fi, Arcade
- # of players: Up to 12
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 11 out of 60
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Mixed: 40 out of 60
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Negative: 9 out of 60
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Fracture is more than solid. The hook of manipulating terrain to your advantage is used a lot in the game, but it is used in a way that it rarely feels out of place.
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It offers a unique and entertaining feature (terrain deformation), but doesn’t utilize it in enough creative ways to keep it enjoyable. It’s run-and-gun gameplay with too much run and not enough gun. It’s a title that relies too much on brute force in its opposition, when it could have tested to see if the player could come up with creative solutions when completing objectives and having adversaries cross their paths.
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Fracture makes all the mistakes of the generic shooter and hangs onto the hope that its one gimmick is enough to bail it out. It isn’t. In fact, it’s not even close.
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It’s a shame that LucasArts and developers Day 1 Studios did not nail the blend of terrain deforming and first-person combat. The moments out of combat when the terrain is used for puzzles works fantastic and the developers certainly deserve a pat on the back for developing such a complex game mechanic.
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Fracture has staked its reputation on one main mechanic of making the earth move and for that, it doesn't deliver.
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What sucks is that Fracture could've been good. LucasArts and Day 1 Studios have this awesome idea of modifying the terrain to advance through the game, but they never capitalize on it...Fracture isn't a train wreck or anything; it's just generic and forgettable.
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While the game itself is technically proficient, nothing about the gameplay pushes it above and beyond that base level of proficiency. Its biggest problem comes from a clever premise with poor implementation. There's some replay value here in the multiplayer and the collection of data cells, which unlock the weapons from the campaign in a weapons testing area, but even those can get old very quickly. Once you get past the limited use of the terrain deformation you'll find yourself searching for anything new or exciting in Fracture's take on the sci-fi third-person shooter.
Score distribution:
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Positive: 5 out of 15
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Mixed: 7 out of 15
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Negative: 3 out of 15
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May 31, 2016
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MoBatNov 12, 2008
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Feb 22, 2011
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JamesM.Oct 6, 2008
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Aug 5, 2016
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Sep 5, 2013
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KevinGApr 7, 2009
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