Metascore
63

Mixed or average reviews - based on 60 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 60
  2. Negative: 9 out of 60
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  1. Fracture is more than solid. The hook of manipulating terrain to your advantage is used a lot in the game, but it is used in a way that it rarely feels out of place.
  2. If you can get a few friends to give this a chance, I think you’ll get a LOT of play out of it.
  3. It was a bit surprising when we completed the game and found ourselves wanting more, lucky for us the multiplayer delivers just that. LucasArts really created something special with the “terrain deformation” aspects of Fracture and the way it is implemented into so much of the gameplay mechanics was inspiring.
  4. Take Gears of War and mix it with Halo. Add half a litre of Red Faction and a dash of Populus and voilà: You’ll get Fracture. This principle is as simple as ingenious!
  5. An enjoyable and engrossing game. It’s a little on the short side and it relies a bit too much on the strength of a single gameplay mechanism, but fortunately it’s a mechanism that is fun and that we haven’t really seen before.
  6. Most of Fracture’s bad points are overshadowed by how much fun changing the terrain can be. Masses of action, huge explosions and a competent shooter with a fantastic gimmick.
  7. Fracture is a fun but repetitive game that does well with its new ground manipulation technology.
  8. It offers a unique and entertaining feature (terrain deformation), but doesn’t utilize it in enough creative ways to keep it enjoyable. It’s run-and-gun gameplay with too much run and not enough gun. It’s a title that relies too much on brute force in its opposition, when it could have tested to see if the player could come up with creative solutions when completing objectives and having adversaries cross their paths.
  9. Aside from the terrain-altering powers, nothing about Fracture is new, it’s all been done somewhere else and done better. But does that make Fracture poor? Not really.
  10. 75
    I think it would be a mistake for any gamer to not even give the game a trial because, for once, developers actually tried something new, and succeeded in the process.
  11. Fracture comes close to greatness, but the story’s disappearing act, half-hearted approach to level design, and poor enemy AI holds it back from being anything other than mediocre.
User Score
6.3

Mixed or average reviews- based on 50 Ratings

User score distribution:
  1. Positive: 21 out of 50
  2. Negative: 9 out of 50
  1. Feb 22, 2011
    8
    (Written by AnotherSociety and x Joelene x)

    THE HIGHS AND LOWS I was not sure what to make of this game when I first played the demo but I
    (Written by AnotherSociety and x Joelene x)

    THE HIGHS AND LOWS
    I was not sure what to make of this game when I first played the demo but I knew there was something I liked about it so I purchased the full game on the day it was released. The story line is based on a good idea and the eventual outcome is pretty decent although lacking much needed detail. Without giving away too much basically the world climate change has altered the lives of millions and thatâ
    Full Review »
  2. Chan
    Oct 11, 2008
    6
    Another lame game from Lucas Arts. How a company can spend millions of dollars on the most mediocre products in beyond me. You would think Another lame game from Lucas Arts. How a company can spend millions of dollars on the most mediocre products in beyond me. You would think somebody at the company would stand up and say, "hey, we should really try and make a good game." Fracture could have been a good game with it's ground deformation gimmick. However, that's all it is, a "gimmick." That singular unique feature is never fully exploited and is lazily integrated in the puzzle solving elements of the game play. As for combat, all you'll be using the deformation tool most of the time is to throw up barriers between you and your enemies. There are also a myriad of weapons to use. However, most of them are completely ineffective and you'll end up sticking to one or two of the least exciting weapons. Those of you who are thinking of playing this game on the "hardcore" difficulty level must be prepared to pull your hair out. Enemies will hit you 98% of the time no matter how improbable the shot or angle while they spam you with infinite grenades that always land by your feet. Oh, but it gets even better! Using the exact same weapons as the bad guys have it will take you a whole clip to take one of these enemies down while a few crack shots from the same weapon will bring your health down to zero in one second flat! That's brilliant game play balance! However, if you love pain and manage to get all the way to the final boss in this game you will be rewarded with the cheapest most frustrating boss battle in the history of video games. Good luck! Full Review »
  3. Sep 13, 2020
    6
    Fracture had so many great ideas. It took the mechanics of shooters like Red Faction to a whole new level with terrain deformation.Fracture had so many great ideas. It took the mechanics of shooters like Red Faction to a whole new level with terrain deformation. Unfortunately this game is a very raw diamond. The mechanics are unplayable for the first hours and the shooter action isn´t unique at all. Mediocre! Full Review »