GameCritics' Scores

  • Games
For 4,097 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6.8 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Citizen Sleeper
Lowest review score: 0 Mass Effect: Pinnacle Station
Score distribution:
4103 game reviews
    • 77 Metascore
    • 80 Critic Score
    Thanks to a colorful art style and enjoyable gameplay, Little Kitty, Big City is a delightful spiritual throwback to games of yesteryear, and I hope more titles follow its example.
    • 81 Metascore
    • 45 Critic Score
    Until now, I’ve liked each new Ninja Theory game more than the last, and I can never deny the craft on display. Given that this is their first release since the Microsoft acquisition, I credit Hellblade II for not feeling compromised by corporate interests, but that only makes it more baffling that it lacks any real vision that I was able to discern. It’s not an offensively bad experience, and yet I can only offer one of the most damning criticisms imaginable – I have no idea why it was made.
    • 81 Metascore
    • 80 Critic Score
    OTXO kept me roped in for nearly 25 hours- so on the whole? I’d say I had a good time.
    • 82 Metascore
    • 80 Critic Score
    Crow Country expertly recreates the aesthetic of PS1 survival horror, with a mood and atmosphere that would have felt right at home in the ’90s. While some of the survival horror elements are a bit too safe and the story is oddly paced, SFB Games has struck spooky gold.
    • 75 Metascore
    • 80 Critic Score
    Saviorless isn’t perfect, but this beautifully animated, enigmatic world offers an incredibly artful and engaging experience that I would ultimately recommend.
    • 82 Metascore
    • 70 Critic Score
    At the very beginning of Botany Manor, the player needs to grow a flower capable of filtering air pollution. Prior to growing the flower, the area they’re cooped up in is shaded dull brown. But then the flower blooms, a beautiful color palette seeps into the scene, and it all seems so perfect for the briefest of moments. Even if I wasn’t a fan of every design decision Botany Manor made, it was all worth it just for these glimpses of transcendent beauty. I would’ve gladly stayed in that manor for longer, if I could have.
    • tbd Metascore
    • 60 Critic Score
    I had so much hope for Footgun Underground, but it fell short in so many ways. It has a unique concept and weapon, but fails to execute it in a way that kept my interest for more than a couple of runs. Many of the upgrades feel unnecessary, and the bosses have too much health. Players itching to try a new roguelike may find something to enjoy here that I didn’t, but there are so many other good roguelikes on the market right now that it’s hard to recommend this one.
    • 76 Metascore
    • 90 Critic Score
    Tales Of Kenzera: Zau is a great expression of the boundless naivete, bravery and optimism afforded to the youngest of humans that also showcases cultures and settings that are rarely seen in videogames, but does so while delving into the stages of grief with reckless abandon and a positive outlook in an industry hell-bent on aggrandizing endless misery. As such, Zau is a near-masterpiece that embodies the phrase “breath of fresh air” in every sense.
    • 71 Metascore
    • 90 Critic Score
    Sand Land is a magnificent experience. The combat is thrilling, the story is affecting, and the world demands to be explored. More than that, though, it’s incredible how adept it is at everything it tries. Yes, most of the time spent here is third-person vehicle exploration or on-foot brawling, but the developers are never afraid to mix things up, and all of it works just as well as the central mechanics. More than that, though, Sand Land is a deeply sweet game about fighting prejudice and division, and making a more perfect future by working together.
    • tbd Metascore
    • 90 Critic Score
    I could go on and on about Unicorn Overlord’s systems, but it ultimately presents an experience that is both incredibly deep, while also being highly streamlined to the point that it almost feels simple. For myself and fans of immersive RPGs with rich mechanics and visual flair to match, it’s a must-play.
    • 77 Metascore
    • 70 Critic Score
    In many ways, Death of a Wish is a victim of its own ambitions. With so many moving pieces it certainly kept my attention, but I kept waiting for those disparate parts to coalesce into a more focused whole – and that moment never came. What’s left is a title with an abundance of great ideas that are hampered by having to share the stage with each other. Each aspect is strong in its own right, but ultimately the aggregate falls short of its potential.
    • 72 Metascore
    • 85 Critic Score
    In the end, Outcast doesn’t want to get in the way of the player having a good time. From the moment I first climbed to the top of a ridiculously enormous tree with my starting double-jump before plummeting to the bottom only to discover that there’s no fall damage, it was clear that Outcast is an experience designed to enjoyed, first and foremost.
    • 83 Metascore
    • 90 Critic Score
    In short, WWE 2K24 is a crowning achievement for a series that nearly buried itself just four years ago, and I’ll be playing it long after the referee counts 1-2-3.
    • 51 Metascore
    • 60 Critic Score
    As this is my first foray into videogame taxi driving apart from Crazy Taxi, I can only guess how it might stack up against others in the same vein. However, what I can say is that I suspect it will scratch the itch of most simulation gaming enthusiasts, and I found it worth the time and effort needed to build my taxi empire — just be prepared for something clearly on the simulation side of things, with no arcade-style action here.
    • tbd Metascore
    • 70 Critic Score
    I believe UNDER NIGHT IN-BIRTH II Sys:Celes is a strong entry in the series and I’m happy to see it get a sequel, even if it feels more like a small step forward instead of a substantial shift. However, something that’s broken shouldn’t be fixed, so this level of refinement clearly has a lot to offer to fans and newcomers alike.
    • 86 Metascore
    • 90 Critic Score
    When all’s said and done, Dragon’s Dogma 2 is an outstanding refinement and expansion of every good thing the original — now an undisputed cult classic — brought us, and this sequel is more than welcome, especially since its formula still manages to stand alone when it comes to RPGs.
    • 81 Metascore
    • 75 Critic Score
    As a nine-year-long passion project of its developers, Granblue Fantasy: Relink oozes promise and style boosted by addictive action gameplay, a large cast and engaging mechanics. However, without more to offer endgame players and perhaps a bit of buffing in the narrative side, it’s likely to fizzle out and be eclipsed by larger titles. I can only hope the developer shows the same labor of love in supporting it, as they have in crafting it.
    • 66 Metascore
    • 75 Critic Score
    The combat may be janky and the puzzles are nothing special, but anyone looking for a truly satisfying horror story need look no further. If nothing else, it knows how to end in a great way, and that in itself is worth a lot.
    • tbd Metascore
    • 85 Critic Score
    Scope is a critical part of any project, and Chop Goblins understands this perfectly. By setting their sights modestly and emphasizing speed and tone, the developer manages an almost perfect execution of their vision – there is no waste, and every element keeps me engaged in its mad rush.
    • 70 Metascore
    • 80 Critic Score
    The physics feels smooth and responsive in a way that works for me, and it’s satisfying to launch off a ramp in ball form, transform to shoot an enemy mid-air, transform back to dash into another enemy and then send them off the level in one smooth motion. Because of moments like this, Go Mecha Ball has rolled its way to being one of my favorite games of the year in just a few short hours.
    • 83 Metascore
    • 70 Critic Score
    While the collection of games on offer here can be a bit underwhelming, for people who care about the history of this artform, Llamasoft: The Jeff Minter Story is an absolute must-buy. It was truly wonderful seeing Jeff’s story fleshed out to this degree, and his reputation as a fascinating, cool-ass dude is well earned. With that said, I can’t help but feel that leaving out more than half of his career is a bit like telling the story of The Beatles and stopping at Rubber Soul. There’s a lot more to Jeff’s career after Tempest 2000, and it’s profoundly disappointing to see this exemplary piece of gaming history stop there.
    • tbd Metascore
    • 85 Critic Score
    Birth is a short, sweet, and wholly unique game that greatly enjoyed. Its relatable narrative, simple premise and clever puzzles had me simply enjoying its world for a while. I urge everyone to give it a try.
    • 76 Metascore
    • 60 Critic Score
    Penny’s Big Breakaway shows promise, but it’s bogged down by long stages, smudgy-looking backgrounds, a lack of camera movement, and finicky controls. The yo-yo antics of our heroine felt great and looked cool when I could pull them off, but more often than not, I found myself back at the checkpoint or having to redo a part of the level. I was really hoping for more magic from the former Sonic Mania team. With a little more polish, this feels like it could be a great addition to the 3D platforming genre.
    • 91 Metascore
    • 85 Critic Score
    Despite the lack of prizes for going above and beyond, I found Bzzzt to be a delight. This is a platforming masterpiece crafted by people who know the genre inside and out. Anyone who loves super-intense platforming is all but guaranteed to adore it, as it’s a truly exceptional game that’s as rewarding to play as any of the top titles in the genre.
    • 77 Metascore
    • 75 Critic Score
    Expeditions: A MudRunner Game is the sort of daunting, technical adventure that can be humbling at times, but for those who can pick up on its rhythm and learn its brand of skillful driving, this might just become the best podcast game of all time.
    • 74 Metascore
    • 80 Critic Score
    In a medium full of spaceships and crumbling castles, The Thaumaturge is a singular sojourn to a time and place that many players will be unfamiliar with, presenting a dance through the sights and sounds of a turn-of-the-century Warsaw imbued with magic and terrifying creatures. Backed up by a solid combat system, compelling main narrative and diverging decision points, this supernatural adventure is one well worth taking.
    • tbd Metascore
    • 70 Critic Score
    Those who’ve read this far probably know better than to expect a fair or balanced gameplay. The philosophy underpinning this entire genre is that the player should share the misery that their avatar is suffering, and since they can’t trap players inside the game, they make things as difficult to engage with as possible. Cannibal Abduction is aimed at a very niche audience, but anyone with a passion for this kind of masochistic experience will find a great example of it here.
    • tbd Metascore
    • 90 Critic Score
    The amount of mods that have been made for Lethal Company since its launch is honestly incredible. They range from fixing some of bugs and technical issues, to turning some of the monsters into Goku from Dragonball Z — truly a horrifying sight. With an ever-growing community, evolving gameplay, the freshness of every run and the sheer terror that the experience delivers, I can easily imagine myself laying Lethal Company far into the future. making such a splash and shaking up the horror genre this thoroughly is no small feat, and it’s even more impressive coming from such a small indie studio.
    • 73 Metascore
    • 85 Critic Score
    Tomb Raider I-III Remastered remains an excellent collection of Lara’s first adventures that allows fans, both new and old, to dive into Lara’s earliest days and see where she got her start. Here’s hoping that The Last Revelation, Chronicles, and Angel of Darkness will be part of a second collection!
    • 59 Metascore
    • 50 Critic Score
    When I finish off an enemy ship in Black Flag, time slows and the camera zooms in, allowing me to witness the magnificent brutality of powder stores exploding as masts snap like matchsticks. Skull and Bones can’t offer spectacle, because playing with time and camerawork might risk affecting another player’s experience. The result is something that’s dulled down to the point that everyone sharesthe same mediocrity, and I have to wonder what happened to this poor little project during the many years it was stuck on the seas of development hell.
    • 53 Metascore
    • 50 Critic Score
    At the current price, there simply isn’t enough bang for the buck to recommend Custom Mech Wars to anyone but the most ardent giant robot lovers. It’s entertaining for a little while, but getting more out of it demands far more of one’s time than is justified.
    • tbd Metascore
    • 60 Critic Score
    Despite everything, I think Hiragana Forbidden Speech makes a valiant effort to blend teaching basic Japanese script and words with an interesting game structure and story, resulting in a genuinely helpful tool for anyone curious about learning Hiragana.
    • 58 Metascore
    • 80 Critic Score
    With Modern Warfare 3, Sledgehammer has tried to offer something both for fans of the classics and those who want to see this series evolve, and like Ghosts, Black Ops 3, and Infinite Warfare before it, I suspect this will be an entry that people will be calling underrated five years from now. I’m not waiting that long to show it some love, though. I’ve had a blast playing Modern Warfare 3, both in the campaign and in multiplayer. The Zombies mode may be lacking, but I can live with that. My only real concern is that I hope Sledgehammer and Treyarch aren’t forced to crunch like this again for the sake of annual release deadlines.
    • 76 Metascore
    • 75 Critic Score
    Overall, Scene Investigators is a perfect game for CSI and The Mentalist fans. It offers lovers of the genre the challenge of analyzing crime scenes with a realistic approach in a way that remains loyal to its concept while also being fairly educational. A rare trick!
    • 85 Metascore
    • 85 Critic Score
    From start to finish, The Apollo Justice: Ace Attorney Trilogy is intertwined with memorable characters and thrilling courtroom scenes depicting both the best and worst of humanity, presented triumphantly in a manner I won’t forget anytime soon. Even if the core of the gameplay loop is showing its age a bit, it won’t hinder anyone’s enjoyment by much — a good story is a good story, full stop.
    • 90 Metascore
    • 90 Critic Score
    In case it hasn’t been made abundantly clear by now, Tekken 8 is a must-play for fans of the series, fans of the genre, or even for new players wondering what all the hype is about. It’s a standout entry in a phenomenal series, it respects the player’s time, and gives them a ton to do, and it’s a joy to play. Go get it.
    • 77 Metascore
    • 70 Critic Score
    Loddlenaut is cute, and sweet, and extremely playable, and a very appropriate game for children. The only thing I suggest is that those kids are guided to the proper understanding that while the game accurately demonstrates just how important ocean rescue is, that it badly misrepresents the ease with which such a thing can be accomplished — and how it’s allowed to happen in the first place.
    • tbd Metascore
    • 60 Critic Score
    Tales of Mathasia should prove a good teaching aid for beginning mathWhile the player is free to replay levels, there’s no dedicated endless mode that might allow players to simply drill themselves with math problems without the extra context. It seems like an egregious oversight, especially since the main story only takes about an hour to complete. Hopefully if they make a sequel, the developers will better understand the importance of repetition and memorization in early childhood education. Until then, Tales of Mathasia remains a solid, if unimpressive educational game.
    • tbd Metascore
    • 75 Critic Score
    Ultimately, Pinball M is another solid outing from Zen Studios. Their typically-excellent pinball physics complement well-designed, original tables based on icons of film and videogames. For those who aren’t fans of the source material, the excellent new modes alone make it a worthy addition for any pinball fan.
    • 72 Metascore
    • 75 Critic Score
    All in all, I loved my time with Born of Bread. It’s cute and has a heart, and that kept me playing despite combat that didn’t hit the mark and party members that were a bit hollow. However, it’s a shorter RPG with speedy progression, and the main quest was one I enjoyed seeing through to the end. Sometimes a cozy fairy tale with simple mechanics and good humor is enough to satisfy, and that’s certainly what was delivered here.
    • 79 Metascore
    • 60 Critic Score
    For anybody looking to scratch an old-school side-scrolling itch, Astlibra: Revision might be the perfect thing. Otherwise, it’s a tough one to recommend to those who may be in the market for something a bit more modern in its sensibilities.
    • 78 Metascore
    • 75 Critic Score
    Trine 5: A Clockwork Conspiracy is a welcome addition to the series. While it doesn’t add or change much when it comes to gameplay mechanics, it’s still enjoyable and challenging enough to be worth a look from anyone who likes an old-fashioned fairytale adventure with a twist.
    • 83 Metascore
    • 90 Critic Score
    Laika is not an easy game to enjoy. It’s a story, at its core, about how dehumanization of an enemy is a necessary step preceding genocide — about how people will become monsters if left with no other options. Most importantly, though, it’s about how cycles of violence can only end if people make the decision to not pull a trigger, no matter how difficult that might be. It’s a brutal, uncompromising journey, and it should have been one of the best titles of 2023, even if reality hadn’t decided to make it painfully relevant.
    • 65 Metascore
    • 65 Critic Score
    There’s definitely something to be said for performing fitness routines to visuals of rambunctious post-apocalyptic punks being smacked in their stupid faces to keep players engaged. And hell, if Kenshiro himself can’t get players to burn off some excess calories, who can?
    • 74 Metascore
    • 70 Critic Score
    Thankfully, Forgive Me Father shines mechanically, and that counts for a lot — the quick movement, automatically reloading guns, hectic shooting and pulsing soundtrack had me hooked from level one. It can be a bit punishing and the save points are a bit too far apart, but I think fans of ’90s-style shooters will find a lot to like here — just don’t expect anything more than solid shooting and bloody bits.
    • 72 Metascore
    • 75 Critic Score
    Overall, Frontiers of Pandora might be the greatest virtual tour I’ve ever been on. A large-scale, densely populated world offered wonder with every step and I loved being immersed in a fictional I’ve been in love with for almost 15 years. While the gameplay is only fair and the story leaves much be desired, I can’t deny that this cured the “Pandora withdrawals” I’ve had since seeing The Way of Water in theaters.
    • 72 Metascore
    • 65 Critic Score
    The Last Faith is an experience big enough to keep fans of the material occupied for 15 hours or so — the story is straightforward and the combat is… fine? Unfortunately for it, 2023 has been one of the busiest, richest years for quality game releases, and in light of such competition, The Last Faith doesn’t have much to offer.
    • 86 Metascore
    • 85 Critic Score
    Very rarely have I done as complete a turnaround with something the way that I did with Prince of Persia: The Lost Crown. I went in concerned about playing another metroidvania and the bumpy start had me questioning the wisdom of requesting this assignment. However, I am happy to report that those feelings dissipated quickly — The Lost Crown is a fantastic project that both honors the lineage of the franchise while also taking it in a bold new direction. One could easily make the argument that this is the best game Ubisoft has produced in around a decade, and it’s an easy call to say that this is 2024’s first must-play title. Don’t miss it.
    • 82 Metascore
    • 60 Critic Score
    I was excited to dive back into Remnant II and wanted to see what new wonders Gunfire Games could cook up. There might be something juicier in the next expansion, but this one more feels like a few odds and ends than anything substantial. The One True King may be awakened, but players should feel free to sleep on this DLC.
    • 80 Metascore
    • 85 Critic Score
    Ultimately, UFC 5 is in an interesting space – it’s a sports sim that also holds appeal for casual fighting fans. While not perfect, this is the best rendition of the sport to date, and a great launching point to take the series in exciting, new, more narrative-driven directions.
    • tbd Metascore
    • 80 Critic Score
    And so, the Switch adds yet another solid rhythm game title to its growing library and reinforces the idea that the console is becoming the go-to destination for both handheld and couch-centric rhythm gaming shenanigans. It certainly helps that Spin Rhythm is so welcoming to players of all skill levels – seasoned rhythm gods, beginners, and even perpetual mediocrities like myself. Spin Rhythm does its best to keep the groove going for everyone.
    • tbd Metascore
    • 20 Critic Score
    Excessive Trim has great concepts, but falls short in execution. Solid graphics and a buzzsaw spacecraft can’t save it from feeling more like an extended tech demo than a fully-realized experience.
    • 77 Metascore
    • 80 Critic Score
    With this return to the world of rally racing, Codemasters has delivered something special with EA Sports WRC. It’s rock-solid and jam-packed, and I’d expect any gearhead to get lost in it for hours. Rally fans rejoice!
    • 77 Metascore
    • 80 Critic Score
    All in all, Borderlands 3 still delivers a looter-shooter from the studio that invented looting-shooting in the first place, and anyone hungry for frenetic combat and tons of guns will find plenty to love here. It may not have the same pull as Borderlands 2, but coming in second to one of the best that’s ever been is still a great place to be.
    • 61 Metascore
    • 65 Critic Score
    Hellboy: Web of Wyrd feels very safe as roguelikes go — The controls are uncomplicated, the equipment is serviceable equipment, the enemies are straightforward, and it doesn’t go out of it’s way to do anything too strange or off the beaten path other than showcasing Mike Mignola’s iconic art style. Since that art was enough to get me in the door, it did what it needed to do, I suppose. Hellboy comic fans may enjoy this experience more than others as it was created with help from the writer of the comics, but I’m hoping that there are some updates down the road that will give the game a little more bite.
    • 69 Metascore
    • 50 Critic Score
    It may sound like I’m focusing on the negatives too much here, but much of what I enjoyed about Trepang2‘s premise was ultimately undercut by its various weaknesses. What initially seems like a promising concoction of bloody firefights, psychic superpowers and absolute bedlam suffers from poor pacing, muddled direction, odd enemy AI and controls that are more suited to a mouse and keyboard than a controller. When it works as intended brief flashes of brilliance are tucked away in the combat, when taken as a whole it winds up being a fairly middling experience.
    • 72 Metascore
    • 75 Critic Score
    In what has become a regular mantra for my closing sections, NHL 24 is a tale of highs and lows. On one hand, the title features the most engaging, authentic hockey sim gameplay yet, and those who choose to stick with the basic modes will likely be enthralled by the slick graphics, realistic player fatigue, and top-tier presentation. On the flipside, the in-game advertising and omnipresent cash grabs — in a title that seems a little too familiar to prior editions — may leave longtime fans wondering if they should ever expect more, no matter how much they’ve already invested in the series.
    • 71 Metascore
    • 80 Critic Score
    An undercooked ending doesn’t capsize the rest of the experience, though, which is ultimately a perfectly calibrated sci-fi adventure with an inimitable aesthetic sense. As a game, The Invincible may not be entirely unassailable, but its credentials are as solid as one could ask for.
    • 72 Metascore
    • 90 Critic Score
    Robocop: Rogue City exceeded my wildest expectations when it comes to what a Robocop game could be, and the team at Teyon should be immensely proud of delivering a true love letter to one of the defining films of the 1980s. Anyone who’s even a casual fan of Robocop should buy this game without hesitation as soon as feasibly possible — no Robocop fan will walk away disappointed, and this experience is worth way more than a dollar.
    • 80 Metascore
    • 70 Critic Score
    Despite those rough edges, My Time At Sandrock is ultimately a wonderful and heartfelt game. There is an incredible story here about human nature, the environment, and the desire to right the wrongs of the past. Sandrock’s residents were charming, and I cared deeply about their lives, joys, and struggles. In that sense, I think my time in the desert was time well spent. With just a little polish, I think this one could become a masterpiece.
    • 67 Metascore
    • 35 Critic Score
    The London Case occupies a strange sort of middle ground — it wants to facilitate player freedom, while at the same time telling a focused point-and-click story with little room for deviation. Perhaps it would have functioned better as a more pure narrative experience – a visual novel, for instance. It certainly would have been easier to avoid the technical hiccups in that case!
    • tbd Metascore
    • 80 Critic Score
    Space Wreck feels like a good first step into the bigger world of PC RPGs for a newcomer like me. It certainly has the same level of brutality that I’ve often heard of, but it remains manageable and easy to come to grips with. Even better, a run can be completed in under 10 hours, so it’s not a huge commitment and can be readily replayed. I wasn’t sure if Space Wreck would be one I would enjoy, but I’m already starting a second playthrough to see what other secrets it has to offer.
    • tbd Metascore
    • 65 Critic Score
    If there was an option to limit or remove the adaptive difficulty, I could live with the other minor issues and call Axis Football 2024 a triumph and a must-play sports title. As it stands, however, I can’t rate this year’s effort as high as I’d like to thanks to the incredible frustration of being impossibly steamrolled by a computer-controlled opponent who’s gaming the system in its favor. Where’s the ref?
    • 67 Metascore
    • 70 Critic Score
    Luckily, Mail Time’s ambiance and memorable characters outweigh the backtracking issues. I loved getting to know the residents of Grumblewood Grove and helping resolve their conflicts — it really felt like I was making the forest a better place. Mail Time is a lovely cottagecore adventure best enjoyed with a younger gamer, or those looking for a relaxing escapade to be enjoyed on a rainy afternoon.
    • 89 Metascore
    • 80 Critic Score
    Alan Wake 2 is a unique experience thanks to the innovative blending of photorealism and traditional visual design, as well as a narrative deeply entwined to gameplay mechanics to an extent rarely seen before. It is not a perfect experience, but it is innovative enough to inspire gamers and devs alike for years to come.
    • 75 Metascore
    • 70 Critic Score
    While it may not offer the gameplay depth or compelling characters of a modern Atelier game, Marie is certainly charming. There’s a simple pleasure to looking back at where the series started, and seeing its faltering first steps towards the mechanics that would later come to define it. One thing is certain, though – this is a series that has always had its heart squarely in the right place. Every Atelier is, at its core, about a young woman desperate to make people’s lives better, and then allowing the player to guide her as she develops her skills to start making a real difference. Even in this most basic version, that’s always a journey worth taking.
    • 74 Metascore
    • 60 Critic Score
    If you’re a die-hard city fan of city builders, and the idea of a new Cities: Skylines that’s 10 percent prettier and 5 percent more interesting has you salivating, you might wanna hop on this one right away. But for the rest of us, we can probably just keep chipping away at some other 2000-hour video gaming time sink. It’s not like this franchise is going away any time soon, after all.
    • 84 Metascore
    • 75 Critic Score
    Forza Motorspot may not blow most players away with this latest, and indeed greatest installment, but at the same time it’s also hard not to be impressed by what’s on show here. It’s a little risk-averse, but also polished to a high sheen and laser focused on providing a realistic and detailed racing simulation to its core audience, and I think most players will be more than happy with what’s included in this package.
    • 68 Metascore
    • 85 Critic Score
    In the end, NBA 2K24 might be the finest sports videogame I’ve ever resented. The butter-smooth gameplay, extensive core modes, and pristine visuals will deliver months upon months of top-tier digital hoops, which is reflected in the final score. However, those interested in character and team advancement will likely find the reliance on microtransactions to be too demanding and expensive to realistically pursue.
    • 72 Metascore
    • 80 Critic Score
    Fall of Porcupine offers a wrenching, often inspiring story about the vital importance of reaching out to the vulnerable and doing everything possible to make their lives better. It’s a rough ride emotionally, but absolutely worth the trip.
    • 70 Metascore
    • 75 Critic Score
    If one can look past the technical limitations and lack of control customization, Lords of the Fallen is a strong addition to the soulslike catalogue. With solid combat and fascinating, multi-layered exploration, not only does Lords of the Fallen do enough to stand out from a crowded field, it manages to be a great game for those with a Dark Souls itch to scratch.
    • 70 Metascore
    • 55 Critic Score
    It’s an unusually well-paced roguelite that offers hour-long runs with enough skill involved so that it never feels like randomness is blocking a player from having a good experience. Without those terrible bosses, I’d consider Ed-0 a bold experiment that paid off impressively — but it does have those bosses, so I can’t think of it as anything other than a tragic failure.
    • 77 Metascore
    • 85 Critic Score
    I thoroughly enjoyed my time with The Fabulous Fear Machine. Aesthetics and charm kept me enthralled and invested, even if the mechanics didn’t put up a challenge. The game is short enough so that players don’t have to grind for hours to see everything it has to offer. It’s perfect as something that can be started and completed within a weekend, and I highly recommend the journey.
    • 62 Metascore
    • 85 Critic Score
    Slower, more deliberate, and ultimately much more authentic, Madden 24 feels less arcade-like than it has in years — a welcome return to form for a franchise that practically invented sports simulations. There is still much work to be done, but EA Sports put its focus on the field, and fans have good reason to celebrate.
    • 77 Metascore
    • 55 Critic Score
    Assassin’s Creed: Mirage is just kinda there. It makes some nice nods to earlier installments, but the stealth isn’t as slick as it needs to be. It features a lovingly-rendered Baghdad, but doesn’t have enough interesting things going on in it. The narrative it offers is largely unnecessary, and considering who Basim is in the overall mythology of the series, that is tremendously disappointing. The only thing Mirage excels at is reminding long-time Assassin’s Creed fans of days gone by.
    • tbd Metascore
    • 70 Critic Score
    Overall, Ugly is a fantastic experience. It has excellent platforming and many challenging puzzles, and is highlighted by an excellent (yet slightly disturbing) story. The out-of-place boss battles and that minor technical issue prevent it from being top-tier, but Ugly still comes highly recommended for fans of puzzle platformers who don’t mind them on the dark side.
    • 77 Metascore
    • 85 Critic Score
    Hot Wheels Unleashed 2: Turbocharged is the right way to follow up on a good idea. Expanding on the great things the first one did, this sequel adds more vehicles, more events and a story to make it one of the most unique arcade racers on the market. For those who haven’t had enough of toy-based racing this year, they should look no further than this one.
    • 85 Metascore
    • 90 Critic Score
    Collectibles aside, Jusant is a magical experience from beginning to end. From the very first time I had my avatar grab a handhold and hoist herself up the side of a cliff face I was hooked, and the rest of the adventure never once failed to deliver that same thrill. This is a special experience — one that tosses aside realism and simulation to capture the idea of mountain climbing that exists only in our fantasies. Yes, the story is beautiful, and yes, the level design is impeccable, but what Jusant offers most is the perfected version of climbing beyond what reality can offer, and I’m glad I got a chance to see it.
    • tbd Metascore
    • 85 Critic Score
    While not perfect, there are no serious arguments to be made about this ambitious attempt’s quality. In my view, it most definitely is the strongest contender for best soulslike of the year in 2023!
    • 86 Metascore
    • 85 Critic Score
    Though Bang On Balls: Chronicles doesn’t reinvent the platforming or collect-a-thon genres, it vibrantly fills its world to brim with personality, secrets, and silliness, and the pure joy of discovery and chaos in Bang on Balls had me grinning ear-to-ear throughout its brief runtime. This is a must-play for fans missing the collect-a-thons of the ’90s, platforming enthusiasts, or anyone who wants to break stuff and have a great time doing it.
    • 80 Metascore
    • 80 Critic Score
    Wandering Sword offers an adventure through a Chinese-inspired land of mystical martial arts that is elevated by its aesthetics and setting while being backed up by an engaging tactical combat system. While it doesn’t do anything revolutionary, it will be worth the time invested for players attracted to the material.
    • tbd Metascore
    • Critic Score
    Remedium is currently in early access with the first act playable, and two more acts to come. While I can’t recommend it in its current state, I’m hoping that more polish, more content and much-needed bugfixes are in its future. [Early Access Provisional Score = 40]
    • 76 Metascore
    • 85 Critic Score
    The Crew Motorfest is exceptional. To simply say that it improves upon its predecessor is a gross understatement, as it took a flawed foundation and turned it into the smoothest of rides. The presentation, the improved handling and the excellent playlist feature all come together to make it a top-tier racer. With this new entry, Ubisoft not only sets a new standard for their own open-worlders, but they’ve crafted an experience that can stand toe-to-toe with the finest racers on the market. Like a souped up 2021 Toyota GR Supra blasting through the finish line on a crowded street, this is truly a sight to behold.
    • 75 Metascore
    • 75 Critic Score
    At the end of the day, Fae Farm is just like any other farming sim. Its conceptual design incorporating fairy elements is innovative in theory, but its inability to make good on its whimsical promises is where it falls short. While I did enjoy exploring Azoria’s world, I doubt that the prospect of fairy wings at some point in the future will be enough to keep me coming back for more.
    • 73 Metascore
    • 90 Critic Score
    While it’s certainly familiar, the amount of variety on display makes Superstars feel like a proper follow-up and evolution of the old school entries, rather than just a simple retread of those past ideas. And in a way, that’s what I love about Sonic Superstars — it knows what the fans want, but it’s not content with playing it safe. Rather, it introduces new ideas to the well-established, crafting one of the finest 2D platformers around. If Sonic Frontiers set a new standard for what 3D Sonic should be, then Superstars is arguably the new blueprint for his 2D adventures.
    • 90 Metascore
    • 95 Critic Score
    Sea of Stars is an outstanding RPG experience that, for me, has become an instant classic. Story elements, combat, and worldbuilding all feel simultaneously retro-inspired and deeply innovative. I am floored with the creativity, wonder, and life Sabotage Studio poured into their second game, and I cannot wait to see what they have in store for us next. Until then, whether you’ve played hundreds of RPG’s or if this is your first, Sea of Stars is a must-play.
    • tbd Metascore
    • 60 Critic Score
    Having the freedom of an anthology format allows Burnhouse Lane to play with multiple horror ideas, with some notable successes. While I wish it had more of a throughline and fewer overdone horror tropes, Burnhouse Lane does contain a few fresh ideas for lovers of gore. For everyone else? I doubt it’s worth the struggle.
    • tbd Metascore
    • 70 Critic Score
    Lost Epic, unfortunately, doesn’t fare that well in aspects outside of combat. The map doesn’t show nearly enough, and I couldn’t place markers of my own. In a world of its size, finding a particular NPC who demanded some particular item quickly started to irk me. Equally worthy of note is that completing NPC quests is essential for making progress. This busywork did come close to grinding me down at points, but the flashy combat system kept me going.
    • tbd Metascore
    • 85 Critic Score
    Kentucky Route Zero is an absolutely amazing adventure that is packed with personality, and bolstered by stunning visuals and music. Some long-in-the-tooth plot segments slightly diminished my enjoyment, but the story always remained moving and intriguing.
    • tbd Metascore
    • 75 Critic Score
    Ultimately, Chaos Galaxy is a demanding experience that knows how to reward a well-thought-out approach, albeit one’s enjoyment of it can and will depend on their appreciation for the 4X genre and a bit of RNG at times.
    • 87 Metascore
    • 95 Critic Score
    It’s a bold strategy to focus on the documentary aspect of a game or series, specifically the features normally used as bonus materials in many game compilations. However, due to the nature of the subject matter, this is an excellent blend of movie and game, much like the topic of the documentary. The collection is packed with hours of video footage, images, documentation, a gushing fan letter from John Romero of DOOM fame, correspondence, early art, and even early prototypes of Mechner’s original versions of Karateka, as well as fully playable versions of other games Mechner developed, but never was able to publish. This is easily one of the best and most complete historical documentaries of a videogame, ever, and should be held up as an example for future collections.
    • 69 Metascore
    • 40 Critic Score
    At the very least, I appreciated the creativity on display – the final level really hammered home the fact that the devs had a vision for the story of Crime o’ Clock that directly incorporated the unique format they chose to use, rather than offering a haphazard story applied to the gameplay after the fact. The whole thing feels a bit messy, but there’s a unique vision within it that might be brought to light with a bit of careful pruning… but I suppose we’ll never know.
    • 81 Metascore
    • 85 Critic Score
    Like some of these mercs, Jagged Alliance 3 can be a bit rough around the edges, but when the chips are down there’s no question it delivers. This is an easy recommendation for players who enjoy the genre, especially since it’s been 24 years since the last mainline entry in the series. With addictive gameplay, a great cast of characters, and tongue-in-cheek dialogue, liberating this island is a mission worth accepting.
    • 80 Metascore
    • 85 Critic Score
    While it might be convenient shorthand to describe Remnant II as Dark Souls with guns, it must also be said that it is its own genre-defining achievement — a co-op looter shooter that finds its own unique, otherworldly identity without succumbing to the worst instincts of the genre.
    • 73 Metascore
    • 80 Critic Score
    Disney Illusion Island is a well-crafted platformer that hides an equally-excellent Metroidvania underneath. Fans of the genre who might not be immediately taken in by the license shouldn’t let that dissuade them from giving this game a shot — this is a great one.
    • 69 Metascore
    • 75 Critic Score
    It’s the kind of straightforward game that I desperately want more of, but its occasional faults combined with strong competition and a top-dollar price have made it an afterthought less than a month after release. A year from now, a lot of people are gonna buy this on sale for less than $20 and be impressed — that’s not going to help get Immortals of Aveum 2 greenlit, But I do hope the studio finds enough success now to get themselves another project off the ground. They clearly have a lot of potential.
    • 78 Metascore
    • 80 Critic Score
    Regardless of the feature-light port and general sparseness of the package, Red Dead Redemption still earns its place as one of the finest games ever made. Even if its follow-up improved upon everything, this was a joyful blast to the past, reminding me that all greatness starts somewhere. For those looking to live out another cowboy fantasy before Rockstar decides to release Red Dead Redemption III, they can certainly do worse than this.
    • 73 Metascore
    • 70 Critic Score
    WrestleQuest is a fantastic homage to the wrestling scene of the ’80s and early ’90s, and expertly crafts that persona for its world. However, the slow pacing in and out of combat and various bugs dampen things. Fans of classic wrestling will delight in all the references, but players who don’t have nostalgia for the subject material will still find much to enjoy here, even if it’s not as tight an experience as it should be.
    • tbd Metascore
    • 60 Critic Score
    In the end, To the Rescue! Dog Shelter Simulator provides an educational experience without losing the laid-back and playful experience that a good simulation can offer. It has a fantastic concept, with interesting ideas and rewarding moments, but the bugs can ruin the gameplay. However, my hope is that the game will be patched soon and in such case, I would gladly recommend it to animal lovers and sim enthusiasts. It’s hard to deny the value in an experience that reminds us of the importance of caring for our friends with four paws.
    • tbd Metascore
    • 60 Critic Score
    Echoblade‘s interpretation of a blind protagonist is a novel concept, but the experience offers only the barest leveraging of the premise — there simply isn’t enough complexity and not nearly enough enough moving parts here to add up to a significant gaming experience.

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