Gameblog.fr's Scores

  • Games
For 3,458 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Last Guardian
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
3459 game reviews
    • 64 Metascore
    • 60 Critic Score
    A fine DLC, very linear, with a false rythmn, but with a good story.
    • 60 Metascore
    • 60 Critic Score
    Dead or School is a pretty good game with a strange and artisanal design, but quite deductive after all.
    • 75 Metascore
    • 60 Critic Score
    Observation delivers an interesting thriller story sets in space, through the eyes of SAM, the AI of a lost station. Fascinating until the very end, the story will appreciates itself only if you accept to endure cryptic puzzles and ever changing rules, in a labyrinth that can really drive you crazy.
    • 71 Metascore
    • 60 Critic Score
    Dungeon Siege III is a perfect example of an average game. Not quite pretty, but not ugly either, with a dull plot but one that is not as insipid as some others from poor JRPGs, and a wimpish gameplay that remains ok for the gamers that don't really want to be asked for too much effort. Multiplayer and liking of the global atmosphere will be the two decisive criteria in deciding whether you'll see a half-empty or half-full cup when contemplating DS3.
    • 70 Metascore
    • 60 Critic Score
    Ultimate Fishing Simulator is a great way to start virtual fishing on PC. It is one of the most beautiful games of its kind, if not the most beautiful.
    • 48 Metascore
    • 60 Critic Score
    FlingSmash is a refreshing game, but its innovating gameplay isn't really deep enough. It still works quite well though, but here's the second flaw : it's really short (4 hours) and repetitive (especially when playing coop). You can always come back to it for scoring purposes, or enjoy some not-so-inspired mini-games.
    • 72 Metascore
    • 60 Critic Score
    Dungeon Siege III is a perfect example of an average game. Not quite pretty, but not ugly either, with a dull plot but one that is not as insipid as some others from poor JRPGs, and a wimpish gameplay that remains ok for the gamers that don't really want to be asked for too much effort. Multiplayer and liking of the global atmosphere will be the two decisive criteria in deciding whether you'll see a half-empty or half-full cup when contemplating DS3.
    • 53 Metascore
    • 60 Critic Score
    Fallout 76 is a good co-op Fallout in a new charming land, but it's a poor solo Fallout, and a poor survival game, with poor graphics.
    • 73 Metascore
    • 60 Critic Score
    What matters in short games like Mafia The Old Country are memorable scenes, plot twists, and good ideas. There has to be something that sticks in your memory. In this case, what we'll remember is the unusual setting, some endearing characters, and the last third, which may be a little all over the place, but which shows us that Hanger 13 has resources and knows how to keep us on the edge of our seats with palpable narrative tension that grabs you by the gut and fast-paced gameplay. So why isn't this the case for the whole game? Mafia The Old Country isn't bad, it's good but just too conventional to stand out and will struggle to be remembered, unlike its predecessors. Nevertheless, it remains a very cinematic experience that will undoubtedly delight fans of the series.
    • 72 Metascore
    • 60 Critic Score
    This post-apocalyptic science fiction adventure uses its own humor too much, but delivers an interesting story and good universe. There are some flaws, but we appreciate that there are different solutions to the same puzzle. Primordia is an interesting game that could have been a little more refined.
    • 67 Metascore
    • 60 Critic Score
    Gravel is a game that holds up, but which, like the races it offers, skids and slips often off-road. It will therefore satisfy the ones that likes this kind of games for fifteen hours to complete the Off Road Masters mode and probably a half dozen for completers who want all the stars and liveries. Its launch price price under the bar of 50 € can help to make a decision and remains finally very coherent with the proposed offer.
    • 74 Metascore
    • 60 Critic Score
    WWE Smackdown vs. Raw 2011 will easily satisfy every wrestling fan and probably entertain the tourists of the ring. The game is very complete in terms of game modes and choice of wrestlers, and it perfectly recreates the atmosphere and the fun of the discipline. However, it lacks some real innovations: the graphics looks a bit old, many bugs are still there and the single player mode is a joke. We hope that Yuke's Media will raise the bar next time.
    • 75 Metascore
    • 60 Critic Score
    Two Worlds II made a lot of progress, on a variety of fronts, compared to the original, but manages to keep the same shortcomings at the same time. It would be a good idea to stop adding stuff and balance what's already there ! To sum it up, it's like an RPG appetizer to wait for more and better. It's likable for its secondary quests, rather than its main one.
    • 67 Metascore
    • 60 Critic Score
    Rage 2 is a satisfying FPS. Even if if the whole weapon and powers' package feel generous in order to fight dozens and dozens of enemies, campaign feels very short, and its world is not what we can call very lively and full of interesting things to do.
    • 67 Metascore
    • 60 Critic Score
    The title says it all: you do shoot many robots in Shoot Many Robots. There's still some subtleties in the game's gameplay, but they fail to dim the overall repetitiveness of the ride.
    • 80 Metascore
    • 60 Critic Score
    Another World is an old game. Playing it again today brings back a lot of memories, some of which were true twenty years ago, but today, not anymore. Fortunately, the touch screen controls have been well implemented, the addition of checkpoints and the graphical overhaul (keeping the original gorgeous visual style) bring out the fun of re-discovering this adventure, even though it's one that is more based upon memory than skill. But when you are not an oldie yourself, you may rant against its difficulty, a really short lifespan (when not accounting for retries) and a gameplay that are... out of this world.
    • 74 Metascore
    • 60 Critic Score
    Where the Water Tastes Like Wine is an original narrative experience. He's got a lot of American stories to tell us, supported by a perfect dubbing and high-class illustrations. The problem is that the end result is harmed by a repetitive gameplay and extremely slow character movements, all that ending up causing a deep feeling of boredom after one hour or so.
    • 65 Metascore
    • 60 Critic Score
    Dr. Luigi's methods are closely based on Dr. Mario's proven experiences, but he dares to develop his own therapy through signature pills. This innovative approach speeds up the virus eradication, even though it has secondary effects, as the versus battles show. It's just a shame that only two players can benefit this treatment, since the fun provided is really contagious.
    • 74 Metascore
    • 60 Critic Score
    Prototype 2 is no revolution: just a refinement of the original. It's prettier, its action is even more violent and efficient, but it still remains an action-filled game with little in the way of brains. Some will like this, no doubt, but one cannot help but see how linear and underwhelming it is in some respects.
    • 65 Metascore
    • 60 Critic Score
    Stronghold Crusader 2 is a good strategy game, effective and addictive. Still, pity he did not further revolutionizes the series, and we would like a true modern graphics engine have been developed for the occasion.
    • 62 Metascore
    • 60 Critic Score
    Slitterhead is a bizarre, wobbly and repetitive, but also a generous, inventive and original game, thanks to its possession mechanic. Its themes are equally seductive, as are the combat, often enjoyable. the characters, Akira Yamaoka's music and its constantly strange aspect. We're fully aware of the huge flaws that couldn't pass for AAA, but we can't throw the baby out with the bathwater. An imperfect but unique experience that deserves to exist. It's far form perfect, but it's a promising start for Bokeh Game Studio.
    • 79 Metascore
    • 60 Critic Score
    Criterion seems to have done the maximum in order to offer a similarly fun experience on the Vita than it did on the 360 and PS3. This version is impressive, has roughly the same content than the console ones. Its just slightly less beautiful and with fewer contestants in the races, but other than that, it's the same experience.
    • 62 Metascore
    • 60 Critic Score
    Malicious Fallen is an upgraded version of a game released 7 years ago on PS3. It offers a lot more content and keeps its nervous gameplay, but everything seems a little bit old now.
    • 77 Metascore
    • 60 Critic Score
    The 8 to 12 years old kids can easily add 10 points to our review score, which reflects the less transgenerational qualities of Skylanders when compared to Pokémon. But the concept alone, with its little monster toys, works perfectly well, and even on a 34 years old like me... I'm going to keep playing with my kids. Their eyes simply spark when I put a toy on the portal and it materializes in the game!
    • 66 Metascore
    • 60 Critic Score
    Picross e3 has still this addictive formula and is still very nice to play, but you may regret that this episode offers fewer puzzles and removes the "Micross" in favor of "Mega Picross", rather than featuring both.
    • 61 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 60 Critic Score
    As expected, Picross S5 is just a new batch of brand new puzzles (a total of 485). There is nothing really new, except a feature to see how much time you spent to complete each mode, but fans of this puzzle franchise won't care, they just need more grids. And they'll have them.
    • 78 Metascore
    • 60 Critic Score
    The 8 to 12 years old kids can easily add 10 points to our review score, which reflects the less transgenerational qualities of Skylanders when compared to Pokémon. But the concept alone, with its little monster toys, works perfectly well, and even on a 34 years old like me... I'm going to keep playing with my kids. Their eyes simply spark when I put a toy on the portal and it materializes in the game!
    • 64 Metascore
    • 60 Critic Score
    Atelier Lydie & Suelle: The Alchemist and the Myterious Paintings looks like an efficient and long RPG with some good mechanics but will clearly fail to impress or surprise you (except if we talk about its expensive DLC), as its lacks novelty. If you're a true fan, you'll get what you want. If you're not familiar with the series, you could give it a try with this Switch version.
    • 77 Metascore
    • 60 Critic Score
    All the ingredients of the original are there : an original gameplay mechanic centered around the "coloring" of levels and groovy, interactive musics, funny cinematics, an overall easy-going atmosphere, and an above average production value... but deBlob 2 is never able to surprise as much as its predecessor, as the innovation factor was consumed with the original episode. On top of that, this sequel suffers from a poorly paced rhythm, and a repetitiveness you soon feel too much. Too bad for those who ere expecting much of it. Despite all this, it still remains a very decent platformer with an original twist, a lot of qualities, and most of all, a ton of charm.

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