Gameblog.fr's Scores

  • Games
For 3,455 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pokemon White Version
Lowest review score: 0 Realms of Arkania: Blade of Destiny Revised
Score distribution:
3456 game reviews
    • 85 Metascore
    • 40 Critic Score
    The Nintendo Switch 2 made the choice to add Cyberpunk 2077 to its list of launch games, and this was clearly not a good idea. Unfortunately, it's neither good for the console, which we know is capable of much better, nor for the game, which we can't fully enjoy as it deserves. The game is ugly, no matter which mode you choose, and of the 4 possibilities for playing it, only one remains viable and will still require you to make major concessions: Performance mode with the console in its dock. For the rest, it's best to pass. It's a pity, because this version of Cyberpunk 2077 makes excellent use of the feature that transforms the Joy-Con into a mouse, the sensations are very good, and as a bonus it includes the Phantom Liberty DLC and all the updates released to date. It was ambitious, and well attempted, but it falls flat. Asking gamers for 70€ and telling them to make concessions, at the very launch of a new console, is just not possible. So avoid it, unless you really have no choice but to play the game for a very long time.
    • 50 Metascore
    • 40 Critic Score
    If you take its physics, gameplay and map, then Test Drive Unlimited Solar Crown is really a good racing game. Pleasant to take in hand, both at the controller and at the wheel, the game knows how to offer good sensations within its varied environment and its successful reconstitution. But at the moment, it is particularly difficult to advise on its purchase, as it has suffered from profound problems in the process of being resolved. In addition to a lack of general finishing and content requiring to be expanded, it is mainly the catastrophic servers that will literally rot the experience of a title wanted necessarily connected.
    • 70 Metascore
    • 40 Critic Score
    Contra: Operation Galuga very quickly fell low. Not for its difficulty even arduous in Easy, because it is the DNA of the game. But for its lack of content and interest over time. The absence of online co'op and crossplay, which would have taken this game a certain step, is unacceptable, even more so when the positioning of the title for purchase is around 40 euros. Hardcore fans of the license and over scoring (not even enough to compare these stats with other players or have a world ranking, pfff) will sign at the bottom of the page. The others… not sure they read this whole contract.
    • 65 Metascore
    • 40 Critic Score
    The bugs are still too numerous and the collection ultimately doesn’t add much to justify the price.
    • 63 Metascore
    • 40 Critic Score
    If you're expect Alone in the Dark (2024) to be the next Resident Evil 2 Remake or Dead Space Remake, you'll be dumbfounded. Yes, the series used to a reference for survival horror, but that's no longer the case. This remake has to many flaws to be really enjoyable. The overall film noir atmosphere, with its doom jazz music, is appealing but underused. And on the other hand, the game suffers from narrative issues, a lack of memorable moments and isn't simply good enough. Finally, it's more like a thriller than a satisfaying survival horror experience.
    • 44 Metascore
    • 30 Critic Score
    Jujutsu Kaisen Cursed Clash is not at all up to the manga or the anime. It could have been a good adaptation if it had benefited from care, ideas and consistency in its development. He does not honor his genre nor the manga he is supposed to adapt. The rendering is catastrophic, embarrassing and shameful for any lover of JJK.
    • 58 Metascore
    • 40 Critic Score
    With Call of Duty Modern Warfare 3, Activision has unfortunately proved right all those who have been criticizing the franchise since the dawn of time, with arguments that are sometimes a little excessive. This time, it's impossible to prove them wrong. Under the guise of nostalgia, we're treated to maps we've already seen and heard of, and nothing new, nor any major changes, just to get the ball rolling again. The campaign is short and uneven. There are a few memorable sequences, but they can be counted on the fingers of one hand. As for the zombie mode, it's a simple mix of DMZ and Cold War Zombie thrown together on the new Warzone map. Even if it's not all bad news - the game's multiplayer is pretty solid, and the sensations and gunplay are cool - Activision knows that when we hear you talk about a "premium experience", we don't believe it for a moment. And yet it's a very good customer who's telling you here, not without a certain sadness.
    • 74 Metascore
    • 40 Critic Score
    In its current state, it is impossible to recommend Cities Skylines 2, as the game proves to be unplayable, even on a very powerful machine. The game has enormous potential and could score much higher after the necessary corrections. It is important to note that this is not an early access version, but a "final" version that is being sold for 49.99 euros. Players have the right to expect a smooth and complete gaming experience for this price, and unfortunately, Cities Skylines 2 does not meet these expectations in its current state.
    • 38 Metascore
    • 40 Critic Score
    The game is not very good and unfortunately quite boring. We would have liked something more epic on a saga like the Lord of the Rings. It's a pity, especially since the game is full of bugs as it is.
    • 56 Metascore
    • 40 Critic Score
    Between the failed infiltration and dull fights, Redfall leaves us with a particularly bitter taste. The desire to loot epic equipment, to discover the bosses of the game (ultimately too rare) and the coop are all reasons that prevent the controller from falling from our hands. But with each confrontation - as insipid as it is ridiculous because of a strawberry AI - and with each new uninviting objective, one wonders what we are still doing there. So, we continue, to see if what awaits us is worth it, to realize that it is not. Are you looking for a very good FPS to do solo? Redfall is definitely not for you. Are you a fan of vampires and want an affordable experience to do with friends thanks to the Game Pass? Arkane Austin's game will fill you up for a very short time, at best.
    • 52 Metascore
    • 40 Critic Score
    Crime Boss could have been a nice experience, especially since there is no 400 Payday-like. There was clearly a niche to be taken while surfing on that nice cast of actors, but nothing was done. Minimal service, failed service with this. Since between the bad ideas of game design, the absent direction, the failed dubbing and the far from great graphics, it's hard to recommend it. Especially since for less than twenty euros, Payday 2 does a better job, despite its age.
    • 15 Metascore
    • 10 Critic Score
    To cut a long story short, Postal 4 is a big joke. A joke sold for 40€. A very bad game that, as a bonus, is obviously happy to be so. There is nothing to save. It's not provocative, it's not satirical and it's certainly not "outrageously funny" as the studio tries to oversell it. In reality, Postal 4 is a dumping ground for bad ideas that are poorly interwoven and in bad taste. The whole thing is crushed under a bunch of bugs too numerous to enjoy and graphics that are too good to look at. In the end, apart from the sporadic presence of Jon St John's voice, there's nothing that could save the game from absolute ruin.
    • 57 Metascore
    • 40 Critic Score
    A result that is not very convincing, especially on the gameplay.
    • 66 Metascore
    • 40 Critic Score
    Medal of Honor Above and Beyond returns to Oculus Quest II, and the challenge is great on this small autonomous headset. And unfortunately, he doesn’t get it too. The technique is often faulty, with jerky animations of the sets and characters, which can become unpleasant over time. And if we set the graphics settings to the maximum, the game almost starts to row. In addition, the single player campaign, made up of small scenes of a few minutes, offers a false rhythm, with a lot of rather long dialogue, with a French accent in overplayed English, between two sometimes short fights. If some spectacular passages stand out, it is difficult to get excited about its events. A survival mode and a multiplayer mode complete the picture, but the rather stupid AI of the enemies does not make it all essential. It's a shame, because in terms of interaction, it was pretty well done, with pretty cool weapon handling. On recent releases, prefer Resident Evil 4 VR, by far.
    • tbd Metascore
    • 40 Critic Score
    Witchcrafty is one of the very last games of the PS Vita. The game is shipped unfinished, with tons of collisions, IA and damage bugs which change at every run. To enjoy this visually charming sorcery adventure, you will have to cope with the dark forces of randomness working against you.
    • 53 Metascore
    • 30 Critic Score
    It's difficult to recommend Dark Alliance to anyone else than biggest fans of Forgotten Realms's lore. The game definitely lacks of polish and doesn't shine at all when you talk about its gameplay, graphics or even its multiplayer options.
    • 44 Metascore
    • 40 Critic Score
    Balan Wonderworld is sadly an old-school platformer with all of the 90's worst flaws. Yet colorful, Yuji Naka's first game with Square Enix lacks almost everything, and everyone who likes even a tiny bit the genres should look somewhere else to find some fun.
    • 54 Metascore
    • 40 Critic Score
    The launch version of Apex Legends on Nintendo Switch is hardly convincing. Panic Button showed it was up to the task of porting this highly demanding game on the console, but at the cost of losing a major part of what makes the game both enjoyable and competitive. Updates will likely improve the game over time, hopefully.
    • 57 Metascore
    • 40 Critic Score
    Don't even think about playing Cyberpunk 2077 on base PS4, its performance is awful. Of course, no one can expect a game to run like it does on a good PC, where it is a stellar experience. But what we feel is that this version was abandoned, no effort was put in it. Blurry, not very smooth, suffering from NPC that just pop or have no faces for a couple of seconds. It also feels very empty, which obliterates its positive qualities. Not to mention myriad glitches and hiccups that are probably less evident on PS4 Pro or PS5, but which make us say that you need a computer or, if everything goes well, wait for the Next-Gen versions if you want to have a real taste of Cyberpunk 2077.
    • 29 Metascore
    • 30 Critic Score
    As it feels older than the original, except for its visuals, and is full of bugs and glitches, this new version of XIII will not be fondly remembered.
    • 44 Metascore
    • 40 Critic Score
    Remothered: Broken Porcelain is a seductive game, but with some poor execution and mechanics and a lot of bugs.
    • tbd Metascore
    • 40 Critic Score
    Bluecoats: North & South tries really hard to resurrect one of the best games of the 80s'. But poor execution and failed attempts to make it modern cut it from nostalgic players, and those who might be looking for a fun mix of strategy and action in the Bluecoats universe.
    • 70 Metascore
    • 40 Critic Score
    How can one not to be disappointed at first with the usurpation of a name which had installed a new license aimed at a certain realism and insufficient core qualities to stay on track? PC3 can only find buyers with a discount in order to satisfy a certain curiosity. For everyone else, it stays on the side of the road and watches the others go by.
    • tbd Metascore
    • Critic Score
    And I feel like that’s the point of Main Assembly: if you think it’s possible, it probably is. Through experimentation and iteration (and a little patience), you can solve any problem the game throws at you. Much like its Early Access release, Main Assembly will learn from its mistakes and probably capture the hearts and minds of a fair few players along the way.
    • 59 Metascore
    • 30 Critic Score
    Liberated seemed like a good idea, but this comic book-inspired action platformer is a game without any idea, which do not even reach to anything at all. With its stiff control, poor collision, repetitive action and oh-so cliché story, the game does not even take advantage of its comic book format.
    • 63 Metascore
    • 30 Critic Score
    If the atmosphere of Moons of Madness is rather well posed successful through its story and its compartmentalized environments, borrows paranoia any Lovecraftian in Martian confinement, difficult not to go around in circles quickly, the fault of a relative monotony in the course disappointing or agreed history and puzzles.
    • 47 Metascore
    • 40 Critic Score
    PONG Quest seems a first like a nice mix between the old-school Pong matches and the rogue-lite/dungeon crawler genres. But thanks to generic and random dungeons, too much randomness and a useless length, the old fans of old might not see the end of its five stages, and mandatory grinding. Too bad, because some fights were worth the trip.
    • 66 Metascore
    • 40 Critic Score
    Someday You'll Return looked promising and starts quite well. But quickly, due to some weird choices in terms of interactions, awful acting and a lot of bugs, it just turns into a disappointing and frustrating experience to which you'll never want to return.
    • 63 Metascore
    • 40 Critic Score
    The Flower Collectors has a very interesting concept, that feels exciting. But it feels so rough, with some outdated animations and bland models, not to mention gameplay sequences that fail to transmit the intentions, that it mostly feels like a big disappointment from Mi'pu'mi after the surprising The Lion's Song.
    • 59 Metascore
    • 40 Critic Score
    Initially meant to be released in 2011, Disaster Report 4 was not worth the wait. The Switch version of the game is a complete mess (old-timey textures, frequent FPS drops...) and the experience is not very captivating overall, gameplay-wise. The only appeal of the game is in its atmosphere, paradoxically slow-moving and contemplative.
    • 56 Metascore
    • 40 Critic Score
    Azure Lane Crosswave is a poor 3D shooter, with a lot of grind to unlock everything, and poor visual novel sections. Even though the game is quite sexy, some characters look too young to appear in it. A shame.
    • 57 Metascore
    • 40 Critic Score
    One Punch Man: A Hero Nobody Knows is nothing more than a quick cash grab made with no ambition. The characters are fun and the game has a clever way of creating a gameplay system out of Saitama's power and the series' events. But that pretty much it. The game quickly becomes boring and could visually pass as a (bad) PS3 game. One Punch Man fans will unfortunately have to wait for a better game.
    • 54 Metascore
    • 40 Critic Score
    As they say, hell is paved with good intentions. And with Overpass, the intention was good. But its shortcomings in the modeling of vehicle reactions unfortunately do not allow to devote to it diligently. Maybe by helping the player a little more to understand why he fails (an index of motricity for example), by offering him replays or real training in such events, there would have been room for improvement. But as it stands, Overpass is more a source of frustration than pleasure.
    • tbd Metascore
    • 40 Critic Score
    A straight, if not rushed port of the Wii U version, that was already much less interesting than the 3D(S) episode in terms of content and gameplay. Thus Family Tennis SP doesn't have anything really special to offer, except its friendly style and somehow unusual "super" shots.
    • 47 Metascore
    • 20 Critic Score
    Unlike Rambo: The Video Game, Terminator Resistance does not have this thing more (or less) adding a nice aspect to its nullity. Here, production value has grown, Treyon offering this time a title first thought for those wanting to fall asleep in less than two or designed for time travelers, the title edited by Reef Entertainment seems not only zapped movies after T2 but the evolution of FPS and video game for fifteen years. Nevertheless, by drawing all the same here and there in the ideas to success of the kind, it is a beautiful base of student project which is offered to those eager to hurt themselves.
    • 64 Metascore
    • 40 Critic Score
    Not unpleasant but without any originality except that of proposing a little tension with its part of infiltration, FRACTER is a puzzle game that takes two to three hours with its mechanics unfortunately too much seen. A basic average game but with this portage on computer, it suffers of wobbly ergonomics.
    • 59 Metascore
    • 40 Critic Score
    Rebel Cops only takes the tactical part of the last This is the Police. But by the way, it does not erase its defects and removes all the narrative part that could lighten it. We end up with a game that lacks dynamism, with recurring mechanics and a feeling of growing frustration.
    • 63 Metascore
    • 30 Critic Score
    Football Drama carried the hopes of a title that approaches the round ball in a different aspect than the simulation. Unfortunately, completely hollow in his game system in match and very limited in the moral choices he offers as a coach, Football Drama annoys and disappoints.
    • 50 Metascore
    • 40 Critic Score
    Wolfenstein Cyberpilot really lacks of content, and offers boring fights that doesn't provide any good sensation. It should have been bundled with Youngblood, and not sold separately.
    • 74 Metascore
    • 40 Critic Score
    Rad
    RAD, synonymous with "cool" in the 80s in English, is really not the appropriate title for this new Double Fine production. Difficult to understand the very proposition of this title, a rogue-like relatively tasteless while the market abounds with very successful productions of the same kind, that the 80's aesthetic worn until disgusting in recent years fails to save.
    • 52 Metascore
    • 20 Critic Score
    Stuck between cheap jokes on our contemporary society and more gritty situations than others, the non-adventures of Larry Laffer seem definitely anachronistic. The fact of proposing something schooly, crazy or erotic is not crippling but we find ourselves here with the outcome corny of a series that was definitely thought extinct.
    • 61 Metascore
    • 40 Critic Score
    If the success of Catan as a board game is more to prove, concerning this adaptation in video games, an absence is an aberration: the lack of a local multiplayer game mode. If, perhaps, the big fans of the board game will find their account between two parties in real life, it seems nevertheless that the designers of this version Switch has missed the main interest of the game.
    • 41 Metascore
    • 40 Critic Score
    Dollhouse has a fascinating universe, but poor gameplay and poor graphics that makes it a frustrating experience.
    • 68 Metascore
    • 40 Critic Score
    Way too repetitive and dull in its level design and gameplay mechanics, Lapis x Labyrinth fails to be as engaging as it looks. So unless you're a loot-addict, this dungeon-crawler from Nippon Ichi Software is not worth the try.
    • 55 Metascore
    • 40 Critic Score
    With Fade to Silence, Black Forest Games was undoubtedly willing to offer a title with a unique atmosphere at the crossroads of influences dear to hardcore players, eager for ruthless survival mechanisms and mute narrative. Unfortunately, by trying do to too much, this RPG survival does not convince in any of its aspects, offering a repetitive experience, technically very limited and painful.
    • 62 Metascore
    • 40 Critic Score
    Dangerous Driving is like mini bikes experienced by the oldest of us. It's not super pretty, it's very simple and we still have nice moments with it. By cons, you don't want friends to see you with it. We can forgive its wanderings when we know that it is developed "in a garage" with very limited funds. But in this case, he must not claim such prestigious legacies as Burnout, for which we are still waiting for a successor to the excellent "Paradise" episode.
    • 51 Metascore
    • 40 Critic Score
    Generation Zero has good ideas and had many arguments in his favour. A context that stands out from the ordinary, robots as enemies, a beautiful day/night cycle. Unfortunately, it's not enough and we clearly can't recommend the game at this stage. The game is EMPTY and the action is too rare, and also the game has too many bugs.
    • 65 Metascore
    • 40 Critic Score
    One Piece : World Seeker isn't a great open world. Some gameplay mechanics are too obsolete. The story written by Oda is good but surrounded by a disappointing gameplay. The world is too empty to deeply involve the player.
    • 59 Metascore
    • 40 Critic Score
    On Switch, 12 is Better Than 6 is much more of a Mexican let down than a Mexican stand off. It sure had some potential as a far west hand drawn Hotline Miami but issues like frame rate dropping, protagonist stuck near some walls or very disappointing A.I. make it a game that can be hard to enjoy. Too bad.
    • 66 Metascore
    • 40 Critic Score
    ToeJam & Earl: Back in the Groove is so similar to the original version released in 1991 that it fails to deliver the needed innovations that would have gave a new appeal to the game, instead of this dated gameplay that will bore any un-nostalgic gamer.
    • 37 Metascore
    • 20 Critic Score
    In a few days, once the papers are about to finish it, Left Alive will return to anonymity from the beginning, carrying with it the secret of its existence. Thanks to it, we remembered the charisma of PlayStation's Front Mission years ago and how incredible Metal Gear is on so many aspects. An incomprehensible and catastrophic attempt to survive and infiltrate, bad on all fronts, Left Alive deserves now to rest in peace.
    • 63 Metascore
    • 40 Critic Score
    The Occupation doesn't live up to its promises. After one hour of investigation, the player won't even try to understand what's going on anymore, as the narration feels way too elusive. Not to mention all the technical issues (framerate drops, glitches) and the bland art direction. It's a shame, given the interesting themes mentioned in the game.
    • 62 Metascore
    • 40 Critic Score
    Intruders: Hide and Seek in spite of an intriguing concept pain to establish an atmosphere, a tension, the fault to a technique too much chick, but also because of a series of missions which seems only thought to lengthen the narrative of a title which although it lasts only four hours, has already seemed very long.
    • 72 Metascore
    • 40 Critic Score
    When Ski Lifts Go Wrong by its original proposal seemed to have this little fun and crazy thing that makes the difference for this kind of games, it turns out to be boring in its complex handling, redundant in its execution and finally very little entertaining, except if you are passionate about engineering.
    • 51 Metascore
    • 40 Critic Score
    AWAY: Journey to the Unexpected can be seen as a charming, crazy, thankfully simple and short game to spend an afternoon on. Sadly, it is also a hollow, redundant and not very interesting experience.
    • 62 Metascore
    • 40 Critic Score
    With this second episode, The Legacy of the First Blade knifes all the roleplay Ubisoft spent dozens of hours to build in a three-hour short and highly questionable story. Even the great battleships and a brand new weapon will not save Assassin's Creed Odyssey from this wrongly twisted cliffhanger that might disappoint most adventurers out there.
    • 49 Metascore
    • 40 Critic Score
    Initially intriguing in its artistic direction, mysterious in its final, and even if it has the good idea to offer the happiness of being a bird, Vane goes from meditative to painful far too quickly, fueled by a technique too weak with regard to its size and a lack of sensation, which it does not manage to tie the foundation and the form of its experiment.
    • 67 Metascore
    • 40 Critic Score
    The disappointment is up to the punk, idiotic and meta fun that the first two No More Heroes provided. Admiring the independent scene that has revolutionized the video game in recent years, Suda51 gives the impression of having missed the hype train with this new, painful game.
    • 55 Metascore
    • 20 Critic Score
    STONE is an amorphous title, an elliptical point-to-point simulator, the level zero of interactivity.
    • 41 Metascore
    • 40 Critic Score
    GunGrave VR has good TPS levels, but very poor other gameplay phases. Half of the game is nearly good, the other one is really bad.
    • 46 Metascore
    • 20 Critic Score
    ARK Park was meant to be a virtual dive in a dinosaur park, bad and dishonest, it looks more like carnosaur the video game.
    • 61 Metascore
    • 40 Critic Score
    Gal Metal has a good concept and design, but none of the three controls options modes gives full satisfaction to the player.
    • 28 Metascore
    • 10 Critic Score
    We give The Quiet Man a point because it exists, and some people worked on it, but it is easily one of the biggest trainwrecks in the history of video games. Gameplay is awful, narrative is awful... nothing can be saved, and no one would ever have the patience to play it once and then download the New Game Plus DLC that includes sounds to understand something. It's just too painful.
    • 53 Metascore
    • 30 Critic Score
    First time missed for Black Clover in videogame, through this TPS with zero inspiration and lamentable execution.
    • 61 Metascore
    • 40 Critic Score
    If the concept of a multiplayer game in the universe of Naruto is attractive, Naruto to Boruto: Shinobi Striker disappoints by his gameplay, his camera, his matchmaking, well below the standards of an experience to share today, even between fans.
    • 48 Metascore
    • 30 Critic Score
    Morphies Law is a laughable game. But you laugh at it, not with it. If the mass transfer might be a very well-thought alternative to the TPS genre, the game's physics and unstable controls will irritate the most patient of gamers. Its three varied modes might have been a good excuse to grind and try the different weapons offered by the game, but it might by quite difficult to enjoy Morphies Law other than being passably drunk.
    • 56 Metascore
    • 40 Critic Score
    Train Sim World is an average game on PC and bad one on consoles. It has the great advantage of occupying a "niche" genre that is free of competition. Its qualities could satisfy the amateurs of railway simulation, but all the others remain at the station. It's a shame, because by modifying some elements of form and scenario it could have made the exercise attractive for a wider audience. Maybe future updates will improve it? Unfortunately Dovetail's habit is rather to offer many expensive DLCs. We hope this will change ...
    • 60 Metascore
    • 40 Critic Score
    Playing Mega Man X Legacy Collection 2 makes us wonder why Capcom split the Mega Man X series in two. With the same bonus as the first compilation, you are left with episodes X5 to X8, which carry the license with them into an abyss of torpor. Why would you get this second part? We do not know either.
    • 49 Metascore
    • 40 Critic Score
    Milanoir is a twin stick shooter that offers a nice atmosphere, but it suffers from gameplay and difficulty issues that make him very frustrating.
    • 49 Metascore
    • 30 Critic Score
    "People crowdfunded this crap?" Yes, they did. And seeing the finished product, they probably kick themselves for giving its developers so much money. Time and nostalgia had transformed Shaq Fu, the bad 16-bit game, into a funny joke. And unfortunately, the joke has now gone to far. Shaq Fu: A Legend Reborn is a terrible game that manages to be very short and too long at the same time. If you aren't one of the game's backers, you truly should spend your money elsewhere.
    • 37 Metascore
    • 40 Critic Score
    Bellow its subversive appearance, Agony is just a mediocre title. It fails to capture the very essence of a successful survival horror game: an experience that combines a terrifying setting and interesting gameplay mechanics.
    • tbd Metascore
    • 30 Critic Score
    Ghostbusters VR is a short and very poor VR experience.
    • 49 Metascore
    • 40 Critic Score
    Crisis on the planet of the Apes VR is a poor game. Despite some good ideas like the cover system or the monkey movements, the controls are not accurate, the gameplay is just average, and the story is far from the best ever told.
    • 53 Metascore
    • 30 Critic Score
    In addition to its insignificant art direction, Castle of Heart can be really frustrating. Indeed, you spend most of your time making your way by fleeing from tenacious enemies and lethal projectiles. Actually, this game is not worth your time. Run, you fools!
    • 42 Metascore
    • 30 Critic Score
    It's sure that developers of Fear Effect Sedna are huge fans of the franchise. They had some ideas about this new episode and there are a few elements that feel compelling. But in the end, there are too many things that just don't work or frustrate the players. Too bad.
    • 45 Metascore
    • 40 Critic Score
    Bravo Team nearly does the job as a VR shooter, with good controls (Aim Controller compatible) and online coop gameplay, but for all the rest it is really boring. This game is a poor cliché of shooting games, with no soul and no ideas. Very far from what Farpoint did last year.
    • 37 Metascore
    • 20 Critic Score
    Let's get to the point: Past Cure is an atrocious video game, bad at every level. That's all you need to know about it.
    • 55 Metascore
    • 40 Critic Score
    Nothing to see here. You'll be better off playing some more Dragon Ball FighterZ or watching the anime on Netflix.
    • 51 Metascore
    • 20 Critic Score
    Oh...Sir! The Insult Simulator is no a bad concept, but the way it works (building grammatically correct sentences that doesn't make any sense but are still considered efficient) makes it really annoying.
    • 54 Metascore
    • 30 Critic Score
    This Black Mirror reboot is a wonky adventure game flawed with some terrible gameplay ideas and a lot of loading issues. Even if you're a fan of the genre and a patient gamer, it's difficult to recommend it.
    • 62 Metascore
    • 40 Critic Score
    There was so much to hope for from Monster of the Deep: its shimmering universe is pretty amazing once equipped with the PlayStation VR, and the game offers a beautiful walk in the land of Eos. Unfortunately, Square Enix's first virtual reality game misses the spot by falling short on ideas: the game repeats the same mechanics from start to bottom. Still, the idea of defeating a gigantic boss using a crossbow before shoeing him offers some satisfaction from time to time, but the adventure itself looks more like a storm in a teacup.
    • 69 Metascore
    • 40 Critic Score
    AER is trying so hard to look like those beloved games from which it is being inspired, but fails to do so. The game is filled with bugs and does not tell us an interesting story all along. Even though some aerial moments are quite a delight, the total lack of wind is incomprehensible, as is the rest of the gameplay. Why would you want to play this? We are still looking for an answer.
    • 69 Metascore
    • 40 Critic Score
    Of course, Knack 2 adds a few things compared to the first one. But it really lacks fun, visuals that feel PS4, and even humor to touch its target.
    • 54 Metascore
    • 40 Critic Score
    Valkyria Azure Revolution is the spin-off no one was waiting for. Every component which made the Valkyria Chronicles saga so famous is absent from this bad "sequel". The graphics look awful on PS4, the casting is generic at best and its action-RPG mechanics are some of the worst we've ever seen in the last decade. Why would an action-RPG make you pause the game every time you want to use a skill? Why, SEGA ?
    • 55 Metascore
    • 30 Critic Score
    Akiba's Beat is a poor game, with poor combats, poor RPG mechanics and poor customisation. Acquire forgot everything that made Akibas' Trip such a great game.
    • 32 Metascore
    • 40 Critic Score
    Weeping Doll had good ideas and a good horror atmosphere, but the game lacks ambition and finishes after only 40 minutes!
    • tbd Metascore
    • 40 Critic Score
    Call of Duty Infinite Warfare: Jackal Assault VR was a good idea, but the game itself is too short and not ambitious enough.
    • 56 Metascore
    • 30 Critic Score
    Sadly, 100ft Robot Golf is not the wonderful experience we expected it to be. A fantastic concept with poor execution.
    • 30 Metascore
    • 30 Critic Score
    If you search for "cash grab" on Google Images, chances are that you'll find a picture of Activision's Ghostbusters video game. Quickly made with no ambition nor budget, this game is a total waste of time. Ghostbusters fans, you're better off finding and playing Atari's 2009 Ghostbusters game instead.
    • 38 Metascore
    • 30 Critic Score
    Resident Evil Umbrella Corps is a really disappointing game, whether it be in terms of graphics, gameplay or content.
    • 52 Metascore
    • 40 Critic Score
    3 years and $4 million was not enough to save Keiji Inafune's project. Mega Man fans will certainly be disappointed.
    • 44 Metascore
    • 40 Critic Score
    Teenage Mutant Ninja Turtles: Mutants in Manhattan may very well be PlatinumGames' worst game to date. Looking and playing like a mediocre game from 15 years ago, this game isn't really worth your time (unless you must play/own everything related to the TMNT). The Turtles deserve so much better.
    • 64 Metascore
    • 40 Critic Score
    This Shadow of the Beast first succeeds in seducing fans of the original game with its art direction and treasures from the past to unlock. But it quickly appears to be clunky and outdated in its mechanics.
    • 55 Metascore
    • 20 Critic Score
    The Park is an horror game that fails to be a good one in nearly every aspect.
    • 43 Metascore
    • 40 Critic Score
    A game with a lot of sexy fan service, and good graphism, but a real lack of action based content that force you to "farm" to get all the swimsuits.
    • 67 Metascore
    • 40 Critic Score
    Sebastien Loeb Rally Evo offers a nice career mode with a lot of different cars, challenges and locations, but it's quite disappointing on nearly every other aspects, especially if you like simulation racing games.
    • 62 Metascore
    • 40 Critic Score
    WRC 5 lacks of polish, too much to claim to be a good rally game. May it be in terms of driving, graphics or content, it deserved more development time or resources to convince rally fans.
    • 32 Metascore
    • 40 Critic Score
    This new Tony Hawk's Pro Skater feels old in terms of technology and gameplay. It plays the same old song again, but with a lot of bugs, a terrible interface, disappointing maps... Just avoid it.
    • 59 Metascore
    • 30 Critic Score
    We could be enjoying the fact that there are a lot of knights to play with, but Soldiers' Soul is just another bad Saint Seiya game. Fighting is boring, graphics and animations just look old and the campaign will probably make you furious that no respect has been shown to this legendary manga and anime.
    • 43 Metascore
    • 30 Critic Score
    If you're lucky enough, you may enjoy some multiplayer rounds. Apart from that, there is almost nothing that can hold you. Save your time, look away.

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