Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 50 Metascore
    • 42 Critic Score
    This caught-between-generations game manages to just barely clear graphical obstacles and shallow depth by introducing some simple, fun game mechanics.
    • 54 Metascore
    • 25 Critic Score
    Except for a few clever puzzles, a strong story, and a handful of pretty pictures, this licensed mess is mostly a failure.
    • 89 Metascore
    • 83 Critic Score
    The versus mode breathes some fresh air into his little lungs, but this latest foray has us wondering: can Mario ever truly be new again?
    • 84 Metascore
    • 75 Critic Score
    A playable piece of art, Rise of Legends is a very pretty painting even if it is on a very standard canvas. Leonardo would probably approve.
    • 58 Metascore
    • 33 Critic Score
    This formulaic title just has very little to offer. It’s certainly a pale copy of whatever the movie has going for it, minus the star power, plot, humor and soul.
    • 61 Metascore
    • 33 Critic Score
    This formulaic title just has very little to offer. It's certainly a pale copy of whatever the movie has going for it, minus the star power, plot, humor and soul.
    • 61 Metascore
    • 33 Critic Score
    This formulaic title just has very little to offer. It's certainly a pale copy of whatever the movie has going for it, minus the star power, plot, humor and soul.
    • 62 Metascore
    • 42 Critic Score
    Equal parts chrome and rust, Metal Saga has what it needs to get you down the road, but forgets to include a map or destination. Lease, don’t buy.
    • 68 Metascore
    • 42 Critic Score
    If it weren’t for the terrible plot, awful A.I., frustrating missions, and rampant slowdown, it might boil down to some magic worth finding. In the end, this weird hybrid is a mage of many schools, but a master of none.
    • 51 Metascore
    • 16 Critic Score
    The game’s best feature is its inclusion of the twenty year-old version of Rampage, which is actually smarter, deeper, and just plain better than Total Destruction. That's sad. Flee in terror.
    • 57 Metascore
    • 16 Critic Score
    The game's best feature is its inclusion of the twenty year-old version of Rampage, which is actually smarter, deeper, and just plain better than Total Destruction. That's sad. Flee in terror.
    • 66 Metascore
    • 67 Critic Score
    Really the big reason to check out 360 FFXI is to play a decent MMO on your big honking TV for the reasonable $13 a month. Just know there are no HDTV advantages to speak of.
    • 73 Metascore
    • 58 Critic Score
    It's a shame that with such outstanding production values and such a beautifully realized story and world, Dreamfall doesn't do more as a video game. It adheres quite strictly to its adventure roots but fails to provide a satisfying challenge.
    • 75 Metascore
    • 58 Critic Score
    It’s a shame that with such outstanding production values and such a beautifully realized story and world, Dreamfall doesn’t do more as a video game. It adheres quite strictly to its adventure roots but fails to provide a satisfying challenge.
    • 77 Metascore
    • 50 Critic Score
    If you’re looking for a way to make yourself smarter, start by saving your money for a better investment, like a book.
    • 72 Metascore
    • 58 Critic Score
    It leaves behind much of what makes MMORPGs so addictive and still keeps us shelling out $15 a month. If Auto Assault followed the "Guild Wars" model, it could definitely have been the short-attention span alternative. But this budget rental car just isn’t worth the luxury fees.
    • 82 Metascore
    • 58 Critic Score
    Feel free to take Lara out for the weekend, but don’t go looking for a long-term relationship.
    • 80 Metascore
    • 58 Critic Score
    Feel free to take Lara out for the weekend, but don’t go looking for a long-term relationship.
    • 77 Metascore
    • 75 Critic Score
    In the face of "Ghost Recon," Battlefield 2: Modern Combat is by no means the most modern shooter available for the Xbox 360, though its good design and sheer fun still make it a battle to remember.
    • 82 Metascore
    • 58 Critic Score
    Feel free to take Lara out for the weekend, but don't go looking for a long-term relationship.
    • 66 Metascore
    • 58 Critic Score
    If you own either of [the console versions], you’d have to be crazy to buy this game for the 360, because all you get for the extra twenty dollars are some disappointingly jaggy graphics.
    • 62 Metascore
    • 58 Critic Score
    Most games are fun for ten hours, after which you never play them again. Odama is fun for an hour, then you swear you'll never play it again only to go back an hour later for more. It's more like a Rubik's Cube than a video game, a weird enigma you can always pick up, just not for long.
    • 69 Metascore
    • 42 Critic Score
    NBA Ballers: Phenom might mark a change from its predecessor with a new story mode and faux third-person exploration, but it ultimately tries too much and does too little. Compared to EA’s more complex series, this is one street baller you’ll want to leave on the curb.
    • 74 Metascore
    • 67 Critic Score
    It may not pack the depth we’ve come to expect from the Gran Turismo games or offer online content, but that’s mostly made up for by the solid, fun gameplay, a nice selection of bikes, and smooth, clean visuals.
    • 70 Metascore
    • 67 Critic Score
    It takes risks, which we love, and builds off the risks of yesteryear, which is even better. However, little in this game is streamlined or intuitive, the fielding is awful, and some of the lapses are unforgivably sloppy.
    • 71 Metascore
    • 67 Critic Score
    It takes risks, which we love, and builds off the risks of yesteryear, which is even better. However, little in this game is streamlined or intuitive, the fielding is awful, and some of the lapses are unforgivably sloppy.
    • 75 Metascore
    • 67 Critic Score
    Its gameplay is genuinely good, particularly in the way it emulates the touch and feel that are such hallmarks of the real sport, but its uninspired delivery and dated Career design leave it a step or two behind the ball.
    • 70 Metascore
    • 42 Critic Score
    NBA Ballers: Phenom might mark a change from its predecessor with a new story mode and faux third-person exploration, but it ultimately tries too much and does too little. Compared to EA's more complex series, this is one street baller you'll want to leave on the curb.
    • 87 Metascore
    • 83 Critic Score
    Kingdom Hearts II is a blast - playable by nearly anyone, smarter than you'd expect, and built to a consistently impressive standard. Cartoon and RPG fandom isn't even required, as the story is outlandish and creative enough to ensnare even those wary of Disney.
    • 67 Metascore
    • 67 Critic Score
    Though it isn’t the freshest rhythm game in the world, Beatmania hits the stage rocking thanks to a pretty large list of tunes, a groovy controller and tons of modes and options.
    • 62 Metascore
    • 50 Critic Score
    It also could have been a lot worse. It’s powered by a solid engine, features a ton of unlockable content, and is rife with humorous potential, which we hope Konami taps in the inexorable "Rumble Roses XXX."
    • 66 Metascore
    • 58 Critic Score
    The unimaginative single-player experience and that awful, awful chatter almost leaves this plane in full retreat. Despite some snazzy graphics, it’s really the terrific multiplayer that manages to snatch a mild victory from the jaws of this near-defeat.
    • 72 Metascore
    • 50 Critic Score
    While there are some cool view modes and the front-end is nice, you’d have to be quite a die-hard to shell out forty bucks for Final Fight, Strider, Street Fighter and a bunch of stuff no one even liked in the 80s.
    • 75 Metascore
    • 67 Critic Score
    The melee fighting and driving are bland, as are the environments, but the story is compelling and the acting is impeccable. For forty dollars it’s a good offer, but not one you can’t refuse.
    • 76 Metascore
    • 58 Critic Score
    Long loading screens and some bad design decisions make this game a tougher sale than it should be, but a great story and excellent voice acting make for an easy rental.
    • 58 Metascore
    • 42 Critic Score
    A lackadaisical, recycled romp that tries to emulate the Splinter Cell experience. But without the good graphics, A.I. or multiplay, all it does is put the “Why?!” in spy.
    • 80 Metascore
    • 67 Critic Score
    It might not improve on the original in any meaningful way or fix any of that game's glaring flaws, but it's still a deep, smart and entertaining PSP game. A rare card indeed.
    • 77 Metascore
    • 67 Critic Score
    The melee fighting and driving are bland, as are the environments, but the story is compelling and the acting is impeccable. For forty dollars it's a good offer, but not one you can't refuse.
    • 94 Metascore
    • 91 Critic Score
    The number of options is so vast, it's nearly paralyzing figuring out what it is you want to do next.
    • 94 Metascore
    • 91 Critic Score
    And astoundingly, everyone speaks. Though the voices occasionally repeat, it's pretty impressive that they managed to cram so much voiced dialogue in here, and most of it is high-quality work.
    • 84 Metascore
    • 67 Critic Score
    Tetris DS scores its biggest points for doing so many things with a pretty small number of shapes. Though most of the new modes are novelties, the nice variety coupled with great LAN play makes this some solid methadone.
    • 85 Metascore
    • 83 Critic Score
    It's high-quality work all the way, from the production design to the responsive (if crushing) controls and utterly smooth online play.
    • 87 Metascore
    • 91 Critic Score
    It combines engrossing and detailed online play with a smart and difficult single player campaign, and wraps both packages up in style, with solid graphics and great audio. So make like Narcissus, and get lost in this reflection.
    • 85 Metascore
    • 83 Critic Score
    The formula from the original series has been transplanted to near perfection and the Ready at Dawn crew has added a few gems that will keep you coming back for more.
    • 82 Metascore
    • 83 Critic Score
    It's a likable retelling of a classic series with enough content to keep most gamers entertained for weeks, and the ability to play as all these old-school bosses is sure to strike your geek nerve.
    • 70 Metascore
    • 58 Critic Score
    Despite its interesting strategy mechanic, The Outfit winds up feeling pretty typical. Its lacking single-player campaign is saved in part by its genuinely frantic, yet derivative multiplayer.
    • 90 Metascore
    • 83 Critic Score
    Though the single-player content is a few bullets short of a full clip, this package is a mission accomplished.
    • 76 Metascore
    • 67 Critic Score
    While it doesn't take the series into any new frontiers, either in terms of naughty content or gameplay, it's still one of the most unusual and entertaining RPGs on the PS2 market. It's not a whole new world, but it is a fairly cool one.
    • 70 Metascore
    • 58 Critic Score
    Other than some small graphical tweaks, this is an unchanged port that costs a whopping 30 bucks more than the other versions. It's not a bad game by any means, but nor is it a new one.
    • 75 Metascore
    • 58 Critic Score
    Pursuit Force's sweet delivery belies its repetitive action and limited scope, leading to a game best enjoyed in small doses.
    • 81 Metascore
    • 83 Critic Score
    Though the formula for destruction is basically the same, there's enough new material here to please fans of the series and newcomers alike. Who knew this old samurai could cut so deep?
    • 89 Metascore
    • 83 Critic Score
    Some purists may still be turned off by the confusing tracks and the "traffic-check" carnage, and there probably isn't enough new here to warrant a buy for those who have already played through Revenge last year, but the engine is running more smoothly than ever, adding another solid racer to the growing 360 garage.
    • 84 Metascore
    • 75 Critic Score
    There's no way to deny that The Battle for Middle Earth II is simply a lot of fun. The venerable mythology and frenetic battles come together in a very satisfying bundle.
    • 79 Metascore
    • 58 Critic Score
    Though a graphical marvel, Black is too brief, too straight and too lacking to be considered much more than a cool tech-demo, and the absence of multiplayer hurts it immeasurably.
    • 74 Metascore
    • 42 Critic Score
    For a title that costs more than "World of Warcraft," Dungeons & Dragons Online: Stormreach is unbelievably light on stuff to do. It does feature some decent dungeons that can be fun to run through with a group, but with no pvp, no economy, no trade skills and nothing useful you can do by yourself, this is a dungeon to crawl away from.
    • 62 Metascore
    • 50 Critic Score
    So take our irritable advice, and leave this half-cooked “kernel” unpopped.
    • 43 Metascore
    • 16 Critic Score
    Instantly forgettable and certainly regrettable, this fighter is preposterously short on both brains and brawn. Here's to hoping that Streetwise listens to its title and is indeed the final Final Fight.
    • 59 Metascore
    • 42 Critic Score
    Even after a sequel, this Street still falls flat on its asphalt.
    • 41 Metascore
    • 16 Critic Score
    Street Supremacy introduces an interesting concept with the racing gang turf war, but drives it off a cliff with bad handling, little excitement and no fun.
    • 83 Metascore
    • 75 Critic Score
    While it may not innovate or take any big chances, MLB '06: The Show has all the important features, options and settings you could want, a veritable Swiss-army knife of a baseball game.
    • 83 Metascore
    • 75 Critic Score
    The deep season, clean online play, and new Career mode are all big additions, and make The Show an easy call.
    • 77 Metascore
    • 58 Critic Score
    Though a graphical marvel, Black is too brief, too straight and too lacking to be considered much more than a cool tech-demo, and the absence of multiplayer hurts it immeasurably.
    • 42 Metascore
    • 16 Critic Score
    Instantly forgettable and certainly regrettable, this fighter is preposterously short on both brains and brawn. Here's to hoping that Streetwise listens to its title and is indeed the final Final Fight.
    • 63 Metascore
    • 42 Critic Score
    Even after a sequel, this Street still falls flat on its asphalt.
    • 63 Metascore
    • 42 Critic Score
    Even after a sequel, this Street still falls flat on its asphalt.
    • 75 Metascore
    • 58 Critic Score
    Super Princess Peach is Super Mario for dummies. It's also Super Mario for girls, who, according to Nintendo, are just dumber versions of men that get all emotional when they can't find their vibro wands.
    • 83 Metascore
    • 75 Critic Score
    The sound effects are unbelievable in both versions, conveying a sense of impact completely unique to Round 3. Staggering punches don't just look painful, they sound painful.
    • 86 Metascore
    • 67 Critic Score
    There's so much in this game to like, I almost feel like a jerk having to complain about its myriad bug issues, but a final release with this many problems just isn't acceptable. If it were any other type of product, from a television to a pork chop, I'd return it to the store.
    • 55 Metascore
    • 50 Critic Score
    It offers interesting gameplay mechanics and a ton of modes, but the pieces don't fit together well, making this mascot racer better suited for a weekend drag race than a 500 lap cruise.
    • 56 Metascore
    • 50 Critic Score
    It offers interesting gameplay mechanics and a ton of modes, but the pieces don't fit together well, making this mascot racer better suited for a weekend drag race than a 500 lap cruise.
    • 59 Metascore
    • 50 Critic Score
    It offers interesting gameplay mechanics and a ton of modes, but the pieces don't fit together well, making this mascot racer better suited for a weekend drag race than a 500 lap cruise.
    • 84 Metascore
    • 75 Critic Score
    The sound effects are unbelievable in both versions, conveying a sense of impact completely unique to Round 3. Staggering punches don't just look painful, they sound painful.
    • 86 Metascore
    • 83 Critic Score
    Fight Night Round 3 may not have a spotless career, but with such hard hitting graphics and intense Vs. action, we're willing to forgive its foibles and trumpet its unparalleled successes.
    • 74 Metascore
    • 58 Critic Score
    Hamstrung by an awkward control scheme, Fight Night Round 3 for the PSP fights an uphill battle from the start and never manages to snag a belt. But by way of its content and delivery, this contender at least makes it into the middle rounds.
    • 79 Metascore
    • 67 Critic Score
    Its conquest content is thin and its RTS content is rudimentary, but the interplay between all these elements makes for an extremely immersive and convincing experience.
    • 44 Metascore
    • 25 Critic Score
    From instantly spawning enemies, to their mindless A.I., to control that misses its mark, State of Emergency 2 is a study in bad developmental decisions.
    • 70 Metascore
    • 50 Critic Score
    It might supply tons of carnage, but without a solid game surrounding it, this is little more than a frantic, gorgeous wreck.
    • 77 Metascore
    • 50 Critic Score
    If you've got a lot of house work to do, Grandia III might be for you. Do the dishes or clean up the dog's mess while the dire plot unwinds, then plop back onto the couch in time to crack skulls.
    • 68 Metascore
    • 42 Critic Score
    It's hard not to appreciate the artistry behind The Rub Rabbits, but it's quite easy to write off its boring, repetitive gameplay.
    • 72 Metascore
    • 50 Critic Score
    But "long" doesn't equal "fun." Sans battle strategy, overland exploration and gameplay variety, Tales of Legendia is carried mostly by its bland story and flawed if interesting combat. And that's just not the stuff legends are made of.
    • 80 Metascore
    • 75 Critic Score
    Its fluid gameplay, loads of content and decent multiplayer makes for a pretty solid fighter. It's still a port of the most rehashed franchise ever, but at least this old student has learned some new techniques.
    • 71 Metascore
    • 67 Critic Score
    If you haven't experienced the original Resident Evil, now is your chance to embrace a classic. Gamers who have played it before, however, won't find quite enough extra here to justify paying for the privilege of doing it all over again.
    • 89 Metascore
    • 91 Critic Score
    Though the tweaks are mostly small, they're just enough to keep this star a header above the rest.
    • 75 Metascore
    • 50 Critic Score
    A unique gadget full of down-home adventure. The huge obstacles you'll scale in the game, however, are small compared to those you'll deal with while playing.
    • 79 Metascore
    • 75 Critic Score
    Adds a surprising amount of fresh content to an old hero. Despite its quirks, this is a satisfying handheld platformer. Mega, indeed.
    • 39 Metascore
    • 16 Critic Score
    So wildly uninspired, so entirely rote in its design that it barely qualifies as decent merchandising even at its discounted $20 price. The GR judges give this one the finger.
    • 36 Metascore
    • 16 Critic Score
    So wildly uninspired, so entirely rote in its design that it barely qualifies as decent merchandising even at its discounted $20 price. The GR judges give this one the finger.
    • 66 Metascore
    • 50 Critic Score
    True Swing Golf's attempt to revolutionize video golf swings and misses thanks to its oversimplified control, marginal delivery and uninspired play modes, so we recommend saving your cash for a cleaner, harder course.
    • 76 Metascore
    • 75 Critic Score
    Sure, it lacks the licenses and loving treatment given to the major league games, but it's innovative enough for to warrant a go. Although some of its risks don't pan out, we still recommend recruiting this surprisingly skilled kid.
    • 58 Metascore
    • 42 Critic Score
    Rumors about a U.S. release of "Samurai Shodown V Special," a more complete version of this game with more fully-realized fighters, have been making rounds at some forums. That might be worth waiting for, because this version certainly isn't. If you own "Samurai Shodown IV," this deserves no more than a rental.
    • 75 Metascore
    • 75 Critic Score
    Sure, it lacks the licenses and loving treatment given to the major league games, but it's innovative enough for to warrant a go. Although some of its risks don't pan out, we still recommend recruiting this surprisingly skilled kid.
    • 51 Metascore
    • 33 Critic Score
    It seems like a smart evolutionary step for the series to begin aping (ha) Nintendo's better handheld experience, but not when it treads down a path paved with banana peels, which, I am conditioned to believe, are very slippery.
    • 77 Metascore
    • 75 Critic Score
    Its relatively short playing segments paired with its huge overall scheme gives a lot of bang for the buck. However, those with more than a tamarin's attention span might find this monkey a little under-evolved.
    • 69 Metascore
    • 50 Critic Score
    It provides a somewhat engrossing, predictable plot, and a steady flow of battles, puzzles, drama and rewards. Unfortunately, the lack of more interesting ammo leaves this gun firing blanks.
    • 73 Metascore
    • 67 Critic Score
    While the "Mega Man Anniversary Collection" contained more meat, there's simply a ton of robots to blast, dozens of armor capsules to grab, and really no good reason not to let ol' Blue back in your life once again.
    • 75 Metascore
    • 67 Critic Score
    While the "Mega Man Anniversary Collection" contained more meat, there's simply a ton of robots to blast, dozens of armor capsules to grab, and really no good reason not to let ol' Blue back in your life once again.
    • 71 Metascore
    • 42 Critic Score
    Despite its innovation, charm and style, the glaring functionality omissions render it impotent. You turn it on, draw out some cool sounds for a couple minutes, and then shut it off wondering why you can't save anything.
    • 85 Metascore
    • 83 Critic Score
    Voluptuous in every sense of the word. With the best graphics money can buy and a robust online ring, it's a great choice for your new 360. That said, it still doesn't really bring any new tricks to the fight.
    • 81 Metascore
    • 75 Critic Score
    A remarkably accurate and functional port, and as such, there's a ton of content and great gameplay here. It's so true to its predecessor, however, that it's tough to justify buying again if you already own the PS2 version.
    • 59 Metascore
    • 33 Critic Score
    The winding dungeon crawl the franchise defined long ago has been replaced with a lifeless linear action game's dash, one which will hopefully get back on the track its forefathers fought so hard to gain.

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