Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 79 Metascore
    • 83 Critic Score
    This is one of the few games I’ve felt the urge to replay on a harder difficulty, just because those 7 hours were so sweet. Nariko’s time on earth might be cut short prematurely, but she does offer a small taste of the milk of paradise.
    • 85 Metascore
    • 50 Critic Score
    This year, as 2K8 lags with its overcomplicated controls, EA has managed to slip by. NHL 08 is imperfect, but with its simple gameplay and its clean presentation, it’s somehow on track to lead the league and push it forward.
    • 86 Metascore
    • 50 Critic Score
    This year, as 2K8 lags with its overcomplicated controls, EA has managed to slip by. NHL 08 is imperfect, but with its simple gameplay and its clean presentation, it’s somehow on track to lead the league and push it forward.
    • 77 Metascore
    • 75 Critic Score
    Though this peg-swinging sequel to an average, what-it’s-name spin-off had just about everything against it, somehow nearly everything is executed with a full swing.
    • 73 Metascore
    • 75 Critic Score
    Drawn To Life features some excellent sound and music.
    • 60 Metascore
    • 33 Critic Score
    Where an ordinary RPG would give you 60-100 hours in a single release, this game forces you to buy one-third of a game at full price. Once you shell out for all three games, you’ve bought a full-length RPG at triple the typical cost. And, much like the .hack tetrology that preceded it, each game in the trilogy is exactly like the others.
    • 74 Metascore
    • 42 Critic Score
    Get in your car, drive to a hockey game, support your local team, and go pay $20 for a deep-fried stadium lunch. Because whatever you do, don’t spend any time on this flabby substitute.
    • 71 Metascore
    • 42 Critic Score
    Get in your car, drive to a hockey game, support your local team, and go pay $20 for a deep-fried stadium lunch. Because whatever you do, don’t spend any time on this flabby substitute.
    • 77 Metascore
    • 42 Critic Score
    Unfortunately, the gameplay breaks down fairly often, with enemies acting like idiots, getting stuck on objects, or becoming bulletproof from particular angles.
    • 73 Metascore
    • 33 Critic Score
    The lack of precision and agility really destroys the pathetic online modes. Deathmatch, team deathmatch, and an “objective” territories-style mode are all sad, as is the twelve-player maximum.
    • 52 Metascore
    • 25 Critic Score
    Despite its overpowering shortcomings, the game is still a Naruto game through and through. Strictly for the Naruto-minded.
    • 80 Metascore
    • 83 Critic Score
    What you have here is a solid game and an excellent purchase for anyone owning a portable system.
    • 81 Metascore
    • 83 Critic Score
    What you have here is a solid game and an excellent purchase for anyone owning a portable system.
    • 74 Metascore
    • 75 Critic Score
    There is no lack of creative things you can do with Bon Voyage, and fans will enjoy it. On this vacation all the lifeguards are nice, and there is not a stingray in sight.
    • 53 Metascore
    • 42 Critic Score
    It has an awesome score, a decent story and is one sexy beast. Unfortunately for us, Factor 5 seems to have fallen into the old trap of making outward appearances so appealing, they forgot to make a solid game on the inside.
    • 75 Metascore
    • 67 Critic Score
    There are some very good reasons to play Dead Head Fred, but a lot of them aren't the moment to moment gameplay until surprisingly late in the game.
    • 84 Metascore
    • 75 Critic Score
    It obviously won't satisfy those looking for a long, deep, story or a rich customization palette. But it's got enough adrenaline in its little heart to put up a remarkable fight.
    • 55 Metascore
    • 50 Critic Score
    I can't say Dynasty Warriors: Gundam is a good game, but it's not a horrible one either.
    • 56 Metascore
    • 25 Critic Score
    Game play is a plodding, methodical chore, whose only rewards are unlocking another mediocre game or dressing your character more outlandishly. You never really get that feeling of accomplishment or frantic happiness that marks some of the better mini-game offerings for the Wii.
    • 72 Metascore
    • 50 Critic Score
    It feels as though every single idea pitched for how to update Tiger Woods Pro Tour 08 somehow all got approved, regardless of merit. Instead of refining the fundamentals, the title concentrates on unedited excess that doesn’t blend well with a realistic golf game.
    • 90 Metascore
    • 83 Critic Score
    The storytelling is just one not-so-great addition they’ve made in a series of other great additions, like the spot-on implementation of the Wii controls. Metroid Prime 3: Corruption blossoms into a fun, massive game with a tiny bit of heart, and if this is the high note in the trilogy it is a perfectly agreeable conclusion.
    • 50 Metascore
    • 33 Critic Score
    I've just given this game a lot of grief, but it's possible to get used to the random hardships and persevere, so it's not a complete failure.
    • 96 Metascore
    • 100 Critic Score
    Bioshock is that rare game where the plot, environment, and combat are all steps above the normal video game experience. Games at their very best, like this one, can create amazing alternative worlds for us to inhabit, doing those things we can't do in real life. This is one product the free market should be very happy to have.
    • 96 Metascore
    • 100 Critic Score
    Bioshock is that rare game where the plot, environment, and combat are all steps above the normal video game experience. Games at their very best, like this one, can create amazing alternative worlds for us to inhabit, doing those things we can't do in real life. This is one product the free market should be very happy to have.
    • 87 Metascore
    • 83 Critic Score
    Overall there's nothing incredibly ground breaking about Jeanne d'Arc. However it has an extremely compelling story with some great “Holy Crap!” moments.
    • 77 Metascore
    • 75 Critic Score
    The game makes good use of many DS features. It has fun sound effects. It has competent, though not infallible, handwriting recognition. You have to speak to it, and most of the time it understands you - and it asks you before you begin your Brain Age Check if you are in a place where you can speak freely.
    • 65 Metascore
    • 67 Critic Score
    The presentation shines, from the clean visuals to the seamless in-game hints and banter. Even the missions themselves are named after songs appropriate to the era, such as “Bad Moon Rising” and “Break on Through”. You don’t often see a budget DS action title that is “understated” or “cool” in any way, but I have to give it props on both counts.
    • 58 Metascore
    • 42 Critic Score
    D&D Tactics flings lines of text at you, and none of it is well written. There's no effort made to provide well-developed characterization, yet there's a lot of time wasted on excess words. Worse, the default speed passes them by so quickly that I was usually three or four words from the end of a line when it faded.
    • 85 Metascore
    • 83 Critic Score
    The good news is that this old friend seems to be trying to change for the better, at least on the 360 (and almost assuredly on the PS3...eventually) and that’s great.
    • 81 Metascore
    • 67 Critic Score
    The PS3 version is identical to the 360 in terms of options and A.I., unfortunately the similarity ends as soon as you look at the screen. It only runs at half the framerate (which is less noticeable than you'd think) and is distinctly blurry and choppy, with longer load times (which will drive you crazy). Just like Madden 07 on the 360, it's probably suffering from first-timer's disease.
    • 76 Metascore
    • 67 Critic Score
    The main issue with the Wii is that in order to play Madden 08, you basically have to learn an entirely different control scheme, and the payoff for that depends on whether you think using the motion control system is worth it, because rather than the step up in graphics the 360 and PS3 versions provide, you get – at best – a sideways graphical experience.
    • 78 Metascore
    • 58 Critic Score
    The special teams AI, however, remains consistent with the PS2 version (read: it’s horrible) so there is still room for improvement.
    • 57 Metascore
    • 33 Critic Score
    Strangely enough, Boogie works well on that extremely low level, EA has nailed the humor and charm with this musical cartoon. The actual game sucks if you’re expecting anything beyond a colorful puppet show.
    • 83 Metascore
    • 75 Critic Score
    Though most of its bells and whistles do not hold up to scrutiny very well, the simplicity and depth of the main modes will keep you occupied with more than two hundred unlockable puzzles.
    • 79 Metascore
    • 58 Critic Score
    Mario Strikers Charged is enjoyable on a lark, but it’s a tiny baby step just to advance a single feature of the Wii.
    • 69 Metascore
    • 42 Critic Score
    $50 for 30 songs actually feels more like $50 for ten to twelve decent tracks—not a good deal in any decade. Like, totally bogus, dude.
    • 59 Metascore
    • 25 Critic Score
    For those of us looking for a better more improved NASCAR driving experience on a console, it's best to pull out 07 on previous systems or wait for EA to take this design back to the garage for '09.
    • 86 Metascore
    • 75 Critic Score
    Beyond the Sword presents a lot of additions to what was already a great game. It's a good expansion, and capitalizes a great deal on fixing some of the weaknesses of the original.
    • 81 Metascore
    • 75 Critic Score
    Buggier than Missouri in July, and I don’t want to see you go bat crazy again like you did when I tried to change the save settings or save highlight film at the end of the game. By and large, these bugs are probably just growing pains, but you better work those issues out with the team therapist before I catch you organizing dog fights.
    • 66 Metascore
    • 58 Critic Score
    Completionists and series fans might dig nailing every single quest in a town and uncovering all the most powerful Artes, but the average gamer will find Radiant Mythology a pretty typical anime cliché.
    • 70 Metascore
    • 75 Critic Score
    A spunky game with enough depth to make things interesting, yet it still retains a goofy arcade charm.
    • 67 Metascore
    • 42 Critic Score
    It was nice revisiting the Dojo (Kick, Punch, It's all in the mind!), getting driving lessons, and selling junk at the flea market. It was like having old friends come to visit for a spell. But these old friends are all quirky and weird now, and they smell funny. The technical shortcomings give the game very low replay value, much different than the original.
    • 64 Metascore
    • 50 Critic Score
    Thoroughly mediocre.
    • 38 Metascore
    • 33 Critic Score
    Vampire Rain feels like the raw prototype of a fleeting idea. Extra modes and collectibles are all accounted for, and the game isn’t broken, but such a bare, simple title it isn’t worth all the frustration.
    • 79 Metascore
    • 75 Critic Score
    What the game does, and the sheer amount of what it does, is done with solid mechanics and considerable style. Also, the ability to review previous game/story progress (to keep track of what’s gone on before) is handled well.
    • 82 Metascore
    • 67 Critic Score
    The handicapped shooting elements, the inconsequential mini-games, and the lack of connection between them will probably turn off diehard shooter fans. It’s not the biggest game, nor the most technical, but it is original—absurd and effective despite its faults.
    • 80 Metascore
    • 67 Critic Score
    The handicapped shooting elements, the inconsequential mini-games, and the lack of connection between them will probably turn off diehard shooter fans. It’s not the biggest game, nor the most technical, but it is original—absurd and effective despite its faults.
    • 53 Metascore
    • 50 Critic Score
    For the die-hard Pokemon player, this game is a must have: the thrill of seeing your team of Pokemon on the big screen duking it out against your buddies will outweigh any flaws, fumbles or complete lack of content the game might have. For the rest of us, however, we may as well sit down and wait for the dawn of the era after this one.
    • 37 Metascore
    • 25 Critic Score
    Seven hours of virtual failure. The end result is empty, hollow, and more like a free demo download than a solid retail seller.
    • 68 Metascore
    • 42 Critic Score
    Order of the Pheonix is all about homework and chores, and feels harder to take in than a whole book - those are poor marks for a video game.
    • 67 Metascore
    • 42 Critic Score
    Order of the Pheonix is all about homework and chores, and feels harder to take in than a whole book - those are poor marks for a video game.
    • 61 Metascore
    • 42 Critic Score
    Order of the Pheonix is all about homework and chores, and feels harder to take in than a whole book - those are poor marks for a video game.
    • 69 Metascore
    • 42 Critic Score
    Order of the Pheonix is all about homework and chores, and feels harder to take in than a whole book - those are poor marks for a video game.
    • 83 Metascore
    • 83 Critic Score
    A fantastic rally racing game that aims to be a fantastic all-around off-road experience, but like internet porn, next time it needs to get a little dirtier.
    • 84 Metascore
    • 83 Critic Score
    A fantastic rally racing game that aims to be a fantastic all-around off-road experience, but like internet porn, next time it needs to get a little dirtier.
    • 91 Metascore
    • 83 Critic Score
    RE4 for the Wii is the definitive edition of the game to own.
    • 47 Metascore
    • 42 Critic Score
    In fact, it’s repetitive and (quickly) becomes boring. Regardless of the enemy, expect a lot of walking around, smashing, taking of elevators to the next floor, more walking around, and more smashing and more … well, you get the picture.
    • 45 Metascore
    • 42 Critic Score
    In fact, it’s repetitive and (quickly) becomes boring. Regardless of the enemy, expect a lot of walking around, smashing, taking of elevators to the next floor, more walking around, and more smashing and more … well, you get the picture.
    • 39 Metascore
    • 42 Critic Score
    Really, with the Wii controller and nunchuck the game becomes even more tedious.
    • 73 Metascore
    • 75 Critic Score
    Naruto probably isn’t going to satisfy hardcore gamers, but we gamers are getting older, accumulating not just wives but children. And for those little nerds-in-training, Naruto is a pretty and pleasant introduction to the physical violence they will spend the rest of their lives avoiding.
    • 56 Metascore
    • 25 Critic Score
    Repetitive, sloppy and inane, Tenchu Z trots out an old ninja that is more of a nut-kicker than a stealth killer.
    • 40 Metascore
    • 16 Critic Score
    When compared to a game released in 1977 that was really only one step more complex than Pong, Tank Beat got… beat.
    • 66 Metascore
    • 58 Critic Score
    Shadowrun’s impressive array of skills and magic gives standard first-person shooters a run for their money, but its lack of game modes or rewards or even a rewarding feeling slows this game to a walk.
    • 67 Metascore
    • 58 Critic Score
    Shadowrun’s impressive array of skills and magic gives standard first-person shooters a run for their money, but its lack of game modes or rewards or even a rewarding feeling slows this game to a walk.
    • 62 Metascore
    • 33 Critic Score
    Also, about the ultra-long credits that you can’t skip: please. It’s like watching the dirt get shoveled onto my open grave as I wait for the ordeal to end.
    • 83 Metascore
    • 75 Critic Score
    Save some rare problems with Danny’s jumps and the viewing of very complex levels do crop up, but they’re few and far between, and they hardly mar the impressive, challenging and marvelously-presented experience.
    • 71 Metascore
    • 58 Critic Score
    It just isn’t revolutionary in any way. Nothing about it grabbed me by the eyeballs and shook me around until my head caved in.
    • 57 Metascore
    • 58 Critic Score
    Like Ocean’s Thirteen, there are a lot of amazing individual elements in Dawn of Mana that are worth the price of admission. But they just don’t come together to make a cohesive whole.
    • 47 Metascore
    • 42 Critic Score
    I don’t think this was the developers’ intention, but Death Junior and the Science Fair of Doom turns out to be a good approximation of the Middle School experience: you’re frustrated, you’re bored, and you’re not really in control of your own body. And while both have some great moments, in the end I’m happy to graduate and move on.
    • 60 Metascore
    • 25 Critic Score
    Playing The Art of Fighting Anthology is a little bit like rediscovering your 6th grade journal. It’s entertaining to relive those days and marvel at how far you’ve come, and certainly it has too much sentimental value to get rid of, but ultimately it’s too painful to look at for long, and really belongs in a box somewhere where you can forget about it for another fifteen years.
    • 77 Metascore
    • 58 Critic Score
    The bugs and the lame graphics show that MLB 07: The Show was a rush job. And that’s a shame, because there’s a lot of good stuff here.
    • 67 Metascore
    • 58 Critic Score
    Despite its flaws, Innocent Life is an interesting and fun take on a familiar game. With a few tweaks to the pacing and goal structure, ArtePiazza could have made a strong entry into this strange farming sim.
    • 56 Metascore
    • 42 Critic Score
    Maybe it’ll hold a smaller child’s attention but that doesn't mean it's a good game. Barney the dinosaur can also enteratain a child, and that's awful. Shrek the Third quickly becomes a chore for even the mildly experienced gamer.
    • 61 Metascore
    • 67 Critic Score
    If The World were released as a game by itself, it would be fine, but ultimately not that special. But by creating a game outside the game, the makers of .hack//G.U. Vol. 2: Reminisce (a studio called CyberConnect2) have created a world that’s a lot of fun to explore on many levels.
    • 60 Metascore
    • 33 Critic Score
    Spider-Man 3 features the series’ worst combat yet.
    • 63 Metascore
    • 33 Critic Score
    Spider-Man 3 features the series’ worst combat yet.
    • 59 Metascore
    • 50 Critic Score
    Were Alpha Prime really fantastic in some specific aspect, at just $20, I would be happy to recommend it to one and all. It isn’t bad – you can have fun playing it and it’s not going to crash inexplicably – but it is an offering exactly matched by its budget price.
    • 86 Metascore
    • 75 Critic Score
    The Lord of the Rings Online: Shadows of Angmar isn’t the best MMORPG I’ve ever played, but I’ve played <I>that</I> one to death. With strong classes, tons of content, and some imaginative little features, this game is worth a trip to Mount Doom. Or at least the toy store.
    • 48 Metascore
    • 16 Critic Score
    SNK vs. Capcom: Card Fighters DS takes everything I remember about playing tradable card games, highlights the bad parts, and then breaks.
    • 40 Metascore
    • 16 Critic Score
    You won’t be playing much, however - New Vision relies too heavily on cut scenes and conversations, only pausing to slip in an action stage here and there.
    • 85 Metascore
    • 67 Critic Score
    Just back-to-basics, old school pocket monster capturing and training. The bad news, however, is this: these two new games are exactly what you would expect in a new Pokemon RPG. So no, you’re not having a drug-induced flashback to the crazy times you had playing "Pokemon Ruby and Emerald." It’s, well, pretty much the same game.
    • 85 Metascore
    • 75 Critic Score
    The tone is sweet but cynical, a refreshing departure from the usually saccharine Muschroom Kingdom. Lots of humor, lots of character, and lots to do.
    • 92 Metascore
    • 91 Critic Score
    Here's an analogy. Your 360 before Guitar Hero 2 is like an innocent Catholic schoolgirl who has never heard an electric guitar before in her life and who probably thinks the Captain and Tennille is pretty heavy. Your 360 after Guitar Hero 2 is the headless yet paradoxically headbanging body of that schoolgirl after her mind was literally blown away at the loudest rock concert in hell. So there’s only one question you gotta ask yourself: Cash or credit, bro?
    • 75 Metascore
    • 67 Critic Score
    Even as Chocobo Tales devours your children's attention, it successfully delivers at least 10 hours of safe and shareable gameplay for gamers of every feather.
    • 63 Metascore
    • 42 Critic Score
    Ultimately a bland, thankless and unconvincing entry in the annals of WWII games.
    • 85 Metascore
    • 58 Critic Score
    The game is as homogenous and unimaginative as a tabloid cover, and is as far past its prime as Billy Dee Williams. It’s still a decent RTS, but it wins with quantity, not quality, just like Colt 45.
    • 56 Metascore
    • 42 Critic Score
    A bland, thankless and unconvincing entry in the annals of WWII games.
    • 86 Metascore
    • 58 Critic Score
    We expected to have our sanity challenged by talking dogs and barking women, not game breaking, data corrupting bugs. Still, those of you without corrupted save files might consider a trip to the land of madness – it is a strange and bemusing place, and at least it’s more Oblivion.
    • 57 Metascore
    • 25 Critic Score
    With a generic plot and terrible ship building scheme, Genesis Rising is lost in space. Hopefully, it stays that way.
    • 93 Metascore
    • 91 Critic Score
    This is easily the best game out for the PS3. With 100 or 200 hours of quality entertainment on one (Blu-Ray) DVD and so many different ways to play, The Elder Scrolls IV: Oblivion Oblivion can be nearly paralyzing just figuring out what it is you want to do next.
    • 84 Metascore
    • 83 Critic Score
    For either system, Puzzle Quest: Challenge of the Warlords is a portable addiction, and while I recommend the PSP version, the DS game is almost as good.
    • 82 Metascore
    • 83 Critic Score
    For either system, Puzzle Quest: Challenge of the Warlords is a portable addiction, and while I recommend the PSP version, the DS game is almost as good.
    • 69 Metascore
    • 67 Critic Score
    It’s not particularly innovative, it doesn’t have ground breaking graphics, but it does what it’s meant to do and is a fun way to spend a little time.
    • 70 Metascore
    • 75 Critic Score
    Extortions, scandals and corruption? For gameplay like this, I’m willing to dump the story and other problems in a trunk and fuhgeddaboutit.
    • 77 Metascore
    • 75 Critic Score
    Extortions, scandals and corruption? For gameplay like this, I’m willing to dump the story and other problems in a trunk and fuhgeddaboutit.
    • 65 Metascore
    • 50 Critic Score
    If you feel like punching a few random people into buildings, then Dragon Ball Z: Shin Budokai - Another Road may be worth your time. But if you played the last one, there’s really no reason to consider getting this one. If you’ve played one Dragon Ball, you’ve played them all.
    • 74 Metascore
    • 75 Critic Score
    In the end, Baseball Mogul 2008 is a very satisfying baseball experience, just not on the field but rather from a general manager’s perspective. The lack of action isn't for everyone, but for the baseball nerd, it offers hours and hours (and hours and hours …) of engrossing simulation style gaming.
    • 52 Metascore
    • 16 Critic Score
    In short, everything that Evolution changes from the original Tetris is a bad idea that makes the game worse. That this game sells for $30 is a joke, there are much better games for cheaper on Xbox Live Arcade.
    • 93 Metascore
    • 91 Critic Score
    God of War II has its weaknesses, but its strengths are unparalleled. This is yet another bloody, tasty, tough piece of code made flesh from Sony, and we can’t wait for another helping. Don’t listen to Nietzsche, this God is alive and kicking ass.
    • 71 Metascore
    • 50 Critic Score
    The world’s laziest sport just got a whole lot lazier. Aside from the one-handed approach and a lack of online play, this game isn’t any better or worse than last year’s Tiger Woods PGA Tour 07 for the PS2.

Top Trailers