Game Revolution's Scores

  • Games
For 5,157 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Risk of Rain 2
Lowest review score: 0 Ju-on: The Grudge
Score distribution:
5162 game reviews
    • 59 Metascore
    • 42 Critic Score
    For a while, it is rather enjoyable to cruise by and experience the closest thing you’ll ever have to being anything like Hef, but you'll quickly long for deeper gameplay or a more real sense of progression. Use that $50 on 3 years’ worth of Playboy subscriptions instead.
    • 88 Metascore
    • 75 Critic Score
    Capturing cute, fuzzy animals and hurling them at enemies is good fun, even though some of the action gets repetitive and the replay value is suspect.
    • 61 Metascore
    • 42 Critic Score
    For a while, it is rather enjoyable to cruise by and experience the closest thing you'll ever have to being anything like Hef, but you'll quickly long for deeper gameplay or a more real sense of progression. Use that $50 on 3 years' worth of Playboy subscriptions instead.
    • 56 Metascore
    • 16 Critic Score
    Just a bad video game. Very young, very stupid fans of the series will likely enjoy running around in circles whacking at things, but we at GR do not.
    • 74 Metascore
    • 42 Critic Score
    I could have recommended Zoo Keeper for $10 or possibly even $15, but at full price, this is a complete rip-off.
    • 68 Metascore
    • 50 Critic Score
    The steady mechanics and sheer brutality of The Punisher save it from the slaughterhouse and lead to a decent rental, but repetitive gameplay and some stupid design errors make it hard to commit to Frank Castle's crusade.
    • 69 Metascore
    • 50 Critic Score
    The steady mechanics and sheer brutality of The Punisher save it from the slaughterhouse and lead to a decent rental, but repetitive gameplay and some stupid design errors make it hard to commit to Frank Castle's crusade.
    • 63 Metascore
    • 33 Critic Score
    An uninspired, unnecessary chapter in the Suikoden series. The game’s greatest failing is its incredible mediocrity.
    • 57 Metascore
    • 25 Critic Score
    British culture is certainly responsible for some fine works, like Shakespeare, David Bowie and Elizabeth Hurley. But as The Getaway: Black Monday proves, it’s also capable of some very bad ones, like the Spice Girls, blood sausage, Prince Harry's Nazi costume, and now Black Monday. Despite the name, we're pretty sure this game sucks every day of the week.
    • 96 Metascore
    • 91 Critic Score
    The combat gameplay is unrivaled, especially during some of the very creative boss battles. It's also the longest Resident Evil game yet, with 25 - 30 hours of gameplay on two discs along with a ton of unlockables that will make you want to do it all over again.
    • 84 Metascore
    • 83 Critic Score
    Certainly a big game, but the gang at Pandemic has seen fit to provide even more in the form of unlockable goodies. More weapons, more vehicles and even a few more characters (this is a LucasArts game after all) are tied to the free-standing bounties, extending the game’s already long shelf life.
    • 86 Metascore
    • 83 Critic Score
    Certainly a big game, but the gang at Pandemic has seen fit to provide even more in the form of unlockable goodies. More weapons, more vehicles and even a few more characters (this is a LucasArts game after all) are tied to the free-standing bounties, extending the game's already long shelf life.
    • 81 Metascore
    • 75 Critic Score
    The sheer joy of destruction, variety of mechs and plethora of game types result in a fun if slower-paced online action game. This giant robot might not save the world, but it's still a pretty good pal.
    • 77 Metascore
    • 58 Critic Score
    Just like they did with "Def Jam: Fight for NY," EA Big ignored NFL Street’s fundamental issues and instead added more flash and one or two new moves. While undeniably fun, EA Big has no right to call NFL Street 2 a sequel.
    • 78 Metascore
    • 58 Critic Score
    Just like they did with "Def Jam: Fight for NY," EA Big ignored NFL Street's fundamental issues and instead added more flash and one or two new moves. While undeniably fun, EA Big has no right to call NFL Street 2 a sequel.
    • 77 Metascore
    • 58 Critic Score
    Just like they did with "Def Jam: Fight for NY," EA Big ignored NFL Street's fundamental issues and instead added more flash and one or two new moves. While undeniably fun, EA Big has no right to call NFL Street 2 a sequel.
    • 90 Metascore
    • 83 Critic Score
    Thanks to some fancy "normal-mapping,' Escape From Butcher Bay can boast stunningly realistic environments. The entire prison world is beautifully and fully conceptualized, from the sickly green and orange lighting to the cracks in the doors.
    • 48 Metascore
    • 0 Critic Score
    There is no skill required to get through the game, only time, memorization, and enough patience to not hurl the thing into the fireplace.
    • 85 Metascore
    • 83 Critic Score
    The inclusion of Sylvia doesn't really add much to the sequel. But this kind of thing doesn't come along very often, so embrace Japan's love of nonsense and make this Joe a real American superhero.
    • 82 Metascore
    • 75 Critic Score
    The Battle for Middle Earth will not make you a part of the films any more than you were when you watched them, nor is it an RTS of incredibly epic scope. Instead, it is a solid, fun, slightly dumbed-down RTS.
    • 86 Metascore
    • 83 Critic Score
    The once-impressive engine is starting to waver and there really isn't a great deal of new material here despite a good year and a half since the original game stormed shelves.
    • 71 Metascore
    • 50 Critic Score
    The inclusion of the microphone doesn't have any notable impact on the quality of the game and the whole formula is starting to look its age.
    • 69 Metascore
    • 42 Critic Score
    A playable RTS and even marginally entertaining, but that’s only because its developers blatantly adopted every single hackneyed RTS convention they could get their hands on. Even the fall guy has enough self-respect to avoid doing that.
    • 83 Metascore
    • 75 Critic Score
    A downgrade in the look and sound combined with increasingly annoying platforming and camera issues get in the way of this warrior's ultimate victory.
    • 83 Metascore
    • 75 Critic Score
    A downgrade in the look and sound combined with increasingly annoying platforming and camera issues get in the way of this warrior's ultimate victory.
    • 83 Metascore
    • 75 Critic Score
    A downgrade in the look and sound combined with increasingly annoying platforming and camera issues get in the way of this warrior's ultimate victory.
    • 93 Metascore
    • 91 Critic Score
    With its army of minor improvements and thoughtful touches, Blizzard has blessed all MMORPGers with the genre’s finest, most polished title to date. Whether you enjoy hardcore role-playing, shameless griefing or something in the middle, you will find what you’re looking for in this brave, new world.
    • 78 Metascore
    • 67 Critic Score
    With a great style taken directly from the pages of a deranged art student's sketchbook and fun if occasionally frustrating action to boot, this little alien proves that you don't need a big, fancy ship to invade a home console.
    • 88 Metascore
    • 83 Critic Score
    What we are left with is a remake of one of the greatest games of all time, which in and of itself is an accomplishment worthy of praise. It's just as addictive as ever.
    • 78 Metascore
    • 67 Critic Score
    With a great style taken directly from the pages of a deranged art student’s sketchbook and fun if occasionally frustrating action to boot, this little alien proves that you don’t need a big, fancy ship to invade a home console.
    • 85 Metascore
    • 75 Critic Score
    It’s a little odd looking so far back into Nintendo's past as we invest in its future, and you can’t help but feel a sense of déjà vu while traipsing through what is essentially a port. That's not exactly riveting for a launch title.
    • 86 Metascore
    • 83 Critic Score
    The inclusion of Sylvia doesn't really add much to the sequel. But this kind of thing doesn't come along very often, so embrace Japan's love of nonsense and make this Joe a real American superhero.
    • 91 Metascore
    • 91 Critic Score
    The result turns what should be an engaging, clever and straightforward story about a super-agent out to save the world into a never-ending, philosophical after-school special. Luckily, the gameplay is still so good that we'll surely forget Kojima's ego and his lack of tact when Snake's next course is served.
    • 78 Metascore
    • 58 Critic Score
    Small tweaks like the Floor General and Freestyle Air make it a smoother all-around product than March Madness 2004, but the margin is so slight that owners of last year’s game shouldn’t feel compelled to buy this one, too. The bubble is starting to break.
    • 67 Metascore
    • 75 Critic Score
    An addictive game that any fan of games like "Animal Crossing" will appreciate. It doesn’t take full advantage of the DS capabilities, but it’s still one of the better games currently available. Look above you for the hovering diamond and give it a shot.
    • 68 Metascore
    • 50 Critic Score
    Unfortunately, the lack of any sort of Franchise mode cripples the replayability, making this little more than a decent romp on the gridiron in between rest stops.
    • 60 Metascore
    • 42 Critic Score
    I would love to drive an indestructible car that could never, ever flip in my ordinary, everyday life, but when we play games, we like to break things. After playing some Asphalt Urban GT, you’ll just want to break your Nintendo DS.
    • 80 Metascore
    • 58 Critic Score
    Small tweaks like the Floor General and Freestyle Air make it a smoother all-around product than March Madness 2004, but the margin is so slight that owners of last year’s game shouldn’t feel compelled to buy this one, too. The bubble is starting to break.
    • 96 Metascore
    • 91 Critic Score
    It presents the most exciting single-player first-person game you'll find on any system this year. It's a shame that the product is marred by issues that have little to do with the game itself, because ultimately, the games are what matter most.
    • 36 Metascore
    • 0 Critic Score
    The developers spent far too much time making sure Fight Club looked good in screenshots rather than making sure it would look good during play.
    • 46 Metascore
    • 25 Critic Score
    The collision detection issues become especially irritating when dealing with projectiles, since they’ll clearly appear to miss you, and yet you get smacked.
    • 57 Metascore
    • 25 Critic Score
    There is no reason to buy or play this game. It’s a thin, worthless piece of spam on a hook that will hopefully be gobbled up by the countless better games available this holiday season. Even if you get nothing for Christmas, be thankful you didn’t get this.
    • 75 Metascore
    • 42 Critic Score
    A weird idea and plenty of kitsch value doesn’t make for a good game, although it certainly makes for one helluva song.
    • 61 Metascore
    • 33 Critic Score
    A frustrating platformer with broken combat, repetitive missions and a totally misused second screen.
    • 63 Metascore
    • 33 Critic Score
    The most helpful camera angle is positioned about three feet above the table, and though the table looks messy from above, at least you have a fighting chance to hit the ball... until you eventually give up on this buggy game.
    • 80 Metascore
    • 67 Critic Score
    What was once an intricate, tactical action game has effectively been dumbed down to appeal to a wider audience, and the technical issues and inconsistent A.I. leave the fun relatively AWOL for the hardcore Ghost Recon vets.
    • 65 Metascore
    • 58 Critic Score
    The physics and collision detection are adequate for minor collisions, but are cartoony and simply laughable in major ones.
    • 43 Metascore
    • 25 Critic Score
    Fans of Backyard Wrestling may want to try this game out, but then again, they might have more fun with a blowtorch and video camera. Lord knows I would.
    • 68 Metascore
    • 50 Critic Score
    The combination of an indecipherable plot, throwaway character design, 90% standard platformer gameplay and the world's most irritating music counteract what should have been some interesting additions to an old genre.
    • 37 Metascore
    • 0 Critic Score
    The developers spent far too much time making sure Fight Club looked good in screenshots rather than making sure it would look good during play.
    • 80 Metascore
    • 83 Critic Score
    The unique combat is very addictive and a welcome aspect to the RPG genre. Some more innovative RPG elements and a few tweaks to the timing issue would turn this quirky gem into a very serious contender.
    • 82 Metascore
    • 75 Critic Score
    Does a pretty good job capturing the tuner scene with fast races and flashy cars. However, some lingering A.I. issues and the excessive time it takes just to get where you need to go keeps this ride from shifting to fifth.
    • 63 Metascore
    • 58 Critic Score
    The physics and collision detection are adequate for minor collisions, but are cartoony and simply laughable in major ones.
    • 77 Metascore
    • 67 Critic Score
    Does a pretty good job capturing the tuner scene with fast races and flashy cars. However, some lingering A.I. issues and the excessive time it takes just to get where you need to go keeps this ride from shifting to fifth.
    • 92 Metascore
    • 91 Critic Score
    If you want more of what you enjoyed in the first Metroid Prime, expect to be pleased as it is duplicated here in vast quantity. High production values, solid gameplay and classic Metroid design combine to form another winner.
    • 72 Metascore
    • 50 Critic Score
    It should have waited for the next generation of 3D hardware before going 3D and should have been left in the development oven a bit longer to smooth out the control and gameplay issues.
    • 84 Metascore
    • 83 Critic Score
    Though it sticks very closely to the franchise's formula and has a few flaws, the excellent story, great presentation and varied gameplay make this 'final' episode a good one.
    • 82 Metascore
    • 75 Critic Score
    Does a pretty good job capturing the tuner scene with fast races and flashy cars. However, some lingering A.I. issues and the excessive time it takes just to get where you need to go keeps this ride from shifting to fifth.
    • 82 Metascore
    • 75 Critic Score
    If you already own the original and Volume 2, it makes sense to expand your horizons and grab this one, too, if only for the cool multiplayer modes.
    • 95 Metascore
    • 91 Critic Score
    Despite a genuinely better plot this time around, the short, linear campaign and unresolved ending will certainly aggravate those hoping for a more evolved single-player game. But make no mistake – what Halo 2 lacks in its single-player it more than makes up for in its great gameplay, gorgeous delivery and flat-out addictive multiplayer.
    • 83 Metascore
    • 75 Critic Score
    It takes place in a gigantic world with loads of great content, and the seemingly endless number of small quests means that if you only have a half-hour to play, you can actually get something done. However, Everquest II isn’t terribly intuitive or noob-friendly when you’re just starting out.
    • 80 Metascore
    • 83 Critic Score
    A reliable, fun game that puts some nice, new spin on an old sport. If you can look past its limited depth, you'll have a ball.
    • 80 Metascore
    • 75 Critic Score
    Pulse-pounding scripted events and great presentation create a nice backdrop for the Pacific theater of operations, but small annoyances such as enemy pop-up and lengthy load times stifle the package.
    • 69 Metascore
    • 58 Critic Score
    Unfortunately, its style tends to outweigh its substance, leading to a fairly bland first-person shooter set in a very interesting universe. It breaks the routine, but that doesn't make it a killer.
    • 91 Metascore
    • 91 Critic Score
    Really the only problem with Up Your Arsenal is that it doesn't do anything new so much as merely refine the heck out of its past.
    • 70 Metascore
    • 50 Critic Score
    Small innovations such as the camera jostle and dash screen blur would normally indicate a developer's attention to detail, but a slew of minor frustrations add up to make Killzone a cardiac in a jewel case.
    • 73 Metascore
    • 50 Critic Score
    As promising as a role-playing game based on The Lord of the Rings mythos sounds, The Third Age’s reality is one of strict linearity, wacky plot foibles, and generic turn-based action.
    • 73 Metascore
    • 75 Critic Score
    While the multiplayer fighting system is flawed, the solid gameplay is largely unchanged and the extra modes add a nice dash of variety.
    • 75 Metascore
    • 50 Critic Score
    As promising as a role-playing game based on The Lord of the Rings mythos sounds, The Third Age's reality is one of strict linearity, wacky plot foibles, and generic turn-based action.
    • 74 Metascore
    • 50 Critic Score
    As promising as a role-playing game based on The Lord of the Rings mythos sounds, The Third Age's reality is one of strict linearity, wacky plot foibles, and generic turn-based action.
    • 62 Metascore
    • 50 Critic Score
    As a standard third-person action-platformer, there's nothing substantially wrong with THQ's take on The Incredibles, but neither is there anything original.
    • 64 Metascore
    • 50 Critic Score
    As a standard third-person action-platformer, there's nothing substantially wrong with THQ's take on The Incredibles, but neither is there anything original.
    • 63 Metascore
    • 50 Critic Score
    As a standard third-person action-platformer, there's nothing substantially wrong with THQ's take on The Incredibles, but neither is there anything original.
    • 71 Metascore
    • 58 Critic Score
    Generally disappointing. It's a decent game, but just nowhere near as enjoyable or impressive as the many new FPS recruits who have recently landed on the retail battlefield.
    • 76 Metascore
    • 42 Critic Score
    Its sardonic take on typical conventions is thwarted by its own weak design, and its tongue-in-cheek humor fails more often than it succeeds. Laughter might well be the best medicine, but a bad joke is the worst ailment.
    • 95 Metascore
    • 100 Critic Score
    Freedom has always been the GTA hallmark, and in that regard, San Andreas piles on the features to ludicrous proportions. Comparing San Andreas to any other game is like comparing King Kong to the other monkeys; it is the Overgame.
    • 77 Metascore
    • 58 Critic Score
    For one hundred dollars you could buy a keg, a stripper, a clown, or make a down payment on a bouncy castle. Now THAT'S a party. While Taiko Drum Master's novelty value is clear, you might want to skip this beat in favor of a cheaper groove.
    • 75 Metascore
    • 42 Critic Score
    Its sardonic take on typical conventions is thwarted by its own weak design, and its tongue-in-cheek humor fails more often than it succeeds. Laughter might well be the best medicine, but a bad joke is the worst ailment.
    • 79 Metascore
    • 75 Critic Score
    While it doesn’t have the complexity or depth to compete with the likes of Burnout 3, it easily holds its own in the arcade race arena. Looks like the glory days still have some glory left in ‘em after all.
    • 79 Metascore
    • 58 Critic Score
    The video game equivalent of a bag of M&M's: candy coating on the outside, mindless hack'n slash on the inside, and not a lot in between. That was fine the first time, but we expect a little more nutrition out of our sequels.
    • 73 Metascore
    • 58 Critic Score
    Generally disappointing. It's a decent game, but just nowhere near as enjoyable or impressive as the many new FPS recruits who have recently landed on the retail battlefield.
    • 83 Metascore
    • 83 Critic Score
    A great game. There are some missteps that a later patch or expansion should definitely address, but right out of the box the look, gameplay style and level of depth make this an easy buy for PC action gamers.
    • 64 Metascore
    • 42 Critic Score
    The game tries to get by riding the coattails of its 10 year legacy, but it doesn’t offer enough to compete with the likes of "Soul Calibur 2" or "Virtua Fighter" and has lost any edge it might have had over 2D games like "Guilty Gear."
    • 55 Metascore
    • 33 Critic Score
    Better suited as a free online Flash game than something sold at retail. It fails to live up to its odd premise and relies too heavily on being offbeat, ultimately turning into more of a cute diversion than a full-fledged game.
    • 81 Metascore
    • 75 Critic Score
    It’s a good game of soccer and sports a few nice, unique features. However, if you care more about responsive control and a better overall gameplay experience, look next to FIFA on the retail shelf and find your allegiance with "Winning Eleven." It's still the king of the pitch.
    • 81 Metascore
    • 75 Critic Score
    If you care more about responsive control and a better overall gameplay experience, look next to FIFA on the retail shelf and find your allegiance with "Winning Eleven." It's still the king of the pitch.
    • 78 Metascore
    • 75 Critic Score
    If you care more about responsive control and a better overall gameplay experience, look next to FIFA on the retail shelf and find your allegiance with "Winning Eleven." It's still the king of the pitch.
    • 87 Metascore
    • 83 Critic Score
    Despite its lack of serious innovation, Paper Mario: The Thousand Year Door is another fun, high-quality RPG. Its humor, gameplay and delivery combine to create an excellent romp through familiar terrain.
    • 59 Metascore
    • 16 Critic Score
    One of the worst games we’ve ever seen. As much as we’d like to see more sexual content in games, we’re afraid Magna Cum Laude will do for Mature games what "Showgirls" did for NC-17 rated movies.
    • 58 Metascore
    • 58 Critic Score
    The game looks hot and puts out, so if you just want a fling, it’s not a bad choice. But for a long term relationship, I need much more depth. She ain’t getting a ring, that’s for sure.
    • 60 Metascore
    • 16 Critic Score
    One of the worst games we’ve ever seen. As much as we’d like to see more sexual content in games, we’re afraid Magna Cum Laude will do for Mature games what "Showgirls" did for NC-17 rated movies.
    • 49 Metascore
    • 16 Critic Score
    Sets the stage for success with an awesome track list, but fails miserably with its totally weak skills. Please, put down the mic.
    • 70 Metascore
    • 58 Critic Score
    It's been a while since the Xbox has seen a good flight game and Yager's quirky missions will certainly keep you occupied for a spell. But with a handful of small problems and little replay value, there's isn't enough to keep you coming back for more.
    • 62 Metascore
    • 16 Critic Score
    One of the worst games we've ever seen. As much as we'd like to see more sexual content in games, we're afraid Magna Cum Laude will do for Mature games what "Showgirls" did for NC-17 rated movies.
    • 81 Metascore
    • 67 Critic Score
    While the fighting engine is still decent and the combat graphics are fine, Mortal Kombat: Deception does little for the series. It's a victory, but hardly a flawless one.
    • 83 Metascore
    • 83 Critic Score
    Neversoft has refined the gameplay to the point of it being almost a meditation exercise, letting you grind, manual, revert and flip with a Zen-like calmness.
    • 81 Metascore
    • 67 Critic Score
    As it stands, Deception is just an obese version of "Deadly Alliance." There's a lot more fat to chew on, but very little new substance.
    • 83 Metascore
    • 83 Critic Score
    Neversoft has refined the gameplay to the point of it being almost a meditation exercise, letting you grind, manual, revert and flip with a Zen-like calmness.
    • 82 Metascore
    • 83 Critic Score
    Neversoft has refined the gameplay to the point of it being almost a meditation exercise, letting you grind, manual, revert and flip with a Zen-like calmness.
    • 82 Metascore
    • 75 Critic Score
    For better or worse, my sensibilities have changed with the times, and likely, so have yours. But if you’re the type to obsess over increasingly difficult crossword puzzles, Myst IV: Revelation is more than a nod to history - it’s your future.

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