Game Informer's Scores

  • Games
For 7,735 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 64 Metascore
    • 85 Critic Score
    This games intricacies are well worth the reward. [Feb 2006, p.111]
    • Game Informer
    • 65 Metascore
    • 78 Critic Score
    Handily working around some technical issues (the scheme is ingenious), the new Prince of Persia Revelations has a lot to offer fans of "Warrior Within." [Feb 2006, p.111]
    • Game Informer
    • 72 Metascore
    • 83 Critic Score
    It offers something you simply aren't going to get from a lot of other games right now: a surprise. [Jan 2006, p.155]
    • Game Informer
    • 86 Metascore
    • 88 Critic Score
    The stylus makes selling items (now in bulk!), designing clothes, and writing letters a snap. [Dec 2005, p.186]
    • Game Informer
    • 81 Metascore
    • 78 Critic Score
    Power Tour is a solid title, but it's not as tight as Bjorn Borg's headband. [Dec 2005, p.190]
    • Game Informer
    • 76 Metascore
    • 68 Critic Score
    The fact that the gameplay never evolves and the defensive stops are too powerful means this game's legs aren't very long - just like Mario's stubby little limbs. [Dec 2005, p.178]
    • Game Informer
    • 85 Metascore
    • 93 Critic Score
    The delicious platforming is paired with great writing, nice art direction, and a story that you don't want me to spoil for you. [Jan 2006, p.134]
    • Game Informer
    • 85 Metascore
    • 93 Critic Score
    The delicious platforming is paired with great writing, nice art direction, and a story that you don't want me to spoil for you. [Jan 2006, p.134]
    • Game Informer
    • 84 Metascore
    • 93 Critic Score
    The delicious platforming is paired with great writing, nice art direction, and a story that you don't want me to spoil for you. [Jan 2006, p.134]
    • Game Informer
    • 77 Metascore
    • 80 Critic Score
    The defensive steal system just doesn't feel right, and the interaction animations between players can produce some funky results. [Jan 2006, p.138]
    • Game Informer
    • 66 Metascore
    • 85 Critic Score
    Don't be dissuaded by the kid-friendly appearance, this is a thoughtful game both emotionally and strategically. [Oct 2005, p.151]
    • Game Informer
    • 86 Metascore
    • 83 Critic Score
    It may not be the most emotionally complex RPG on the market, but it's solid entertainment with a quirky twist. [Dec 2005, p.187]
    • Game Informer
    • 74 Metascore
    • 75 Critic Score
    They're both classic and well-done puzzle titles, ripe with hours of increasingly difficult strategy to master. [Jan 2006, p.157]
    • Game Informer
    • 78 Metascore
    • 80 Critic Score
    I had some trouble aligning the camera to work best for some routines, but Kintetic is still easily the best way to fight the physical inactivity we gamers are prone to. [Nov 2005, p.161]
    • Game Informer
    • 63 Metascore
    • 60 Critic Score
    I do really like the unique way the game uses the touch screen for special moves, but that doesn't make up for the general sense of mediocrity that pervades Snowboard Kids. [Jan 2006, p.157]
    • Game Informer
    • 54 Metascore
    • 35 Critic Score
    Everything in this title borders on barely functional, from the blurry graphics (no, that isn't Vaseline on your TV screen) to the imprecise targeting. [Aug 2004, p.96]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    Graphically, it's a masterpiece. [Jan 2006, p.136]
    • Game Informer
    • 77 Metascore
    • 90 Critic Score
    The hottest online shooter is now better than ever. Do yourself a favor and experience it firsthand. [Feb 2006, p.110]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    Graphically, it's a masterpiece. [Jan 2006, p.136]
    • Game Informer
    • 56 Metascore
    • 35 Critic Score
    Everything in this title borders on barely functional, from the blurry graphics (no, that isn't Vaseline on your TV screen) to the imprecise targeting. [Aug 2004, p.96]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    Graphically, it's a masterpiece. [Jan 2006, p.136]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    The defensive steal system just doesn't feel right, and the interaction animations between players can produce some funky results. [Jan 2006, p.138]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    Graphically, it's a masterpiece. [Jan 2006, p.136]
    • Game Informer
    • 75 Metascore
    • 78 Critic Score
    The one thing that made the PC release great - the outstanding old-school online play - isn't nearly as good on the console. [Jan 2006, p.145]
    • Game Informer
    • 73 Metascore
    • 75 Critic Score
    Falls a bit short of the excellence displayed by the franchise so far. [Dec 2005, p.190]
    • Game Informer
    • 47 Metascore
    • 60 Critic Score
    Basic combat just isn't very fun. [Feb 2006, p.104]
    • Game Informer
    • 74 Metascore
    • 75 Critic Score
    My guess is that the graphical tweaks and subtle AI improvements are going to be enough for the series' mjaor fans to be happy with their purchase. [Jan 2006, p.148]
    • Game Informer
    • 81 Metascore
    • 70 Critic Score
    Perhaps due to its years in development, PDZ just feels antiquated and familiar. [Jan 2006, p.141]
    • Game Informer
    • 89 Metascore
    • 98 Critic Score
    Quite simply, this is the best WWII game ever made. [Dec 2005, p.146]
    • Game Informer
    • 48 Metascore
    • 68 Critic Score
    There's a fair amount of depth, with various tricks, items, and things to do with your dog. [Feb 2006, p.113]
    • Game Informer

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