Game Informer's Scores
- Games
For 7,735 reviews, this publication has graded:
-
62% higher than the average critic
-
4% same as the average critic
-
34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
-
Positive: 4,807 out of 7735
-
Mixed: 2,570 out of 7735
-
Negative: 358 out of 7735
7750
game
reviews
- By Date
- By Critic Score
-
- Critic Score
I'm glad that games don't have feelings. If they did, Metal Gear Solid 3: Subsistence would be the over-achiever that makes the games around it feel embarrassingly inadequate. [Apr 2006, p.121]- Game Informer
-
- Critic Score
Mega Man Powered Up shows its Mega Man heritage by being cheap at times and somewhat short in length, but it delivers in just about every way you could hope for, given that it's basically a remake of a game that's almost 20 years old. [Apr 2006, p.133]- Game Informer
-
- Critic Score
Aside from the obvious problems, the real problem is that nearly every part of the now-aged Driver formula has been done better elsewhere. [May 2006, p.98]- Game Informer
-
- Critic Score
For those whose tastes run more toward competition of challenge, this could well be a recipe for disappointment. [Apr 2006, p.129]- Game Informer
-
- Critic Score
In all, the new stuff adds more than 30 percent to the top of the already full-featured title. [May 2006, p.97]- Game Informer
-
- Critic Score
In all, the new stuff adds more than 30 percent to the top of the already full-featured title. [May 2006, p.97]- Game Informer
-
- Critic Score
Advanced Warfighter is a game I would recommend without hesitation to all shooter fans, and is easily one of the best titles in the 360 library. [Apr 2006, p.126]- Game Informer
-
- Critic Score
This Advanced Warfighter tries to follow along the same evolutionary path as the Xbox 360 title, but it can only make half the effort. [May 2006, p.106]- Game Informer
-
- Critic Score
Thankfully, you'll spend a majority of your time immersed in the stellar combat or drinking in the often surreal moments that define Shadow Hearts: From The New World as one of the most inventive and entertaining RPG's in years. [Mar 2006, p.106]- Game Informer
-
- Critic Score
All in all, Pursuit Force is an acceptable racer with a few unique features, but it just doesn't pack the punch that it needs. [Apr 2006, p.135]- Game Informer
-
- Critic Score
As a whole, Dawn of Dreams is a truly skillful entry in the series. It's a great fresh start with new characters, gameplay, and ideas. [Mar 2006, p.102]- Game Informer
-
- Critic Score
Burnout Revenge for 360 is a blast from beginning to end, and the additions from the current generation release enhance both gameplay and the franchise's all-around good time vibe. [Apr 2006, p.128]- Game Informer
-
- Critic Score
With the game's core of boring combat, however, these latest tactical additions aren't enough to make the game's transformation from a lump of coal to a diamond complete. [May 2006, p.111]- Game Informer
-
- Critic Score
This is one wily little puzzler, both charming and challenging enough that even those nauseated by the thought of Pokemon should really pick it up anyway. [Mar 2006, p.118]- Game Informer
-
- Critic Score
While Tales of Phantasia may not shine with the glory that it did in its prime, there are still parts of the game that are worth checking out. [Mar 2006, p.116]- Game Informer
-
- Critic Score
Fusing the content from the recently-acquired license to the Lord of teh Rings books with its existing movie-based assets has resulted in another winner for Electronic Arts. [Apr 2006, p.130]- Game Informer
-
- Critic Score
For a first-time entry into the firts-person market, Black is impressive. [Apr 2006, p.112]- Game Informer
-
- Critic Score
Everyone has their own criteria for what makes a game as huge and complicated as an MMORPG fun, and D&D Online will be just what a certain number of folks want out of their $15 per month. [May 2006, p.108]- Game Informer
-
- Critic Score
In the world of games, it deserves a body bag. In the world of 24, it's just as good as the show. [Apr 2006, p.122]- Game Informer
-
- Critic Score
Outside of the occasional thrill of blowing some fool away with a shotgun or breaking a baseball bat over someone's head, there are no redeeming qualities to Final Fight: Streetwise. [Mar 2006, p.100]- Game Informer
-
- Critic Score
What was an average nostalgic sword-slashing game on the PS2 has become a choppy, awkwardly-paced handheld adventure with a soundtrack player and a couple of new minigames tacked on to throw you off the obviously evil scent. [Apr 2006, p.133]- Game Informer
-
- Critic Score
There may be a very deep and interesting strategy game laying somewhere within Generation of Chaos, but you're going to have to work to find it. [May 2006, p.111]- Game Informer
-
- Critic Score
What this franchise did to deserve a sequel I really don't know. [Apr 2006, p.118]- Game Informer
-
- Critic Score
The structure is here for a great title, but it doesn't help when half the game's gone up in smoke. [Apr 2006, p.135]- Game Informer
-
- Critic Score
The Show is a beautiful game, and it offers the best fantasy and create-a-player options. However, the gameplay is starting to show its age, and is in need of an upgrade. [Apr 2006, p.124]- Game Informer
-
- Critic Score
I was harsh towards the console version, and although this edition shares many of its faults, it's still pretty good. [Apr 2006, p.133]- Game Informer
-
- Critic Score
Open for Business doesn't take advantage of the Sims' best qualities and also falls short as a stand-alone idea. [Apr 2006, p.131]- Game Informer
-
- Critic Score
For a first-time entry into the firts-person market, Black is impressive. [Apr 2006, p.112]- Game Informer
-
- Critic Score
Outside of the occasional thrill of blowing some fool away with a shotgun or breaking a baseball bat over someone's head, there are no redeeming qualities to Final Fight: Streetwise. [Mar 2006, p.100]- Game Informer
-
- Critic Score
What this franchise did to deserve a sequel I really don't know. [Apr 2006, p.118]- Game Informer