Game Informer's Scores
- Games
For 7,735 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,807 out of 7735
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Mixed: 2,570 out of 7735
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Negative: 358 out of 7735
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
This newer game is by far the more impressive choice, with fully fleshed out features, excellent animation, solid soccer gameplay, and an exciting presentation, replete with another batch of great music from around the world. [Jun 2006, p.112]- Game Informer
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- Critic Score
Cheap or not, there are many good racers out there, and Tokyo Extreme Racer Drift doesn't come close to its contemporaries. [Apr 2006, p.124]- Game Informer
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- Critic Score
Hands down, WRC is some of the best racing on the PSP. [Apr 2006, p.132]- Game Informer
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- Critic Score
It's not "World of Warcraft", but it's still a lot of fun. [Jun 2006, p.115]- Game Informer
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- Critic Score
Adventure games are all about story. This sequel has a great story and good pacing to back it up. [Jun 2006, p.112]- Game Informer
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- Critic Score
Adventure games are all about story. This sequel has a great story and good pacing to back it up. [Jun 2006, p.112]- Game Informer
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- Critic Score
It might sound dry, and there are some issues with the voice and handwriting recognition(it frequently struggles to detect that you've said "blue"), but you'll be surprised how addicted you will become. [Jun 2006, p.119]- Game Informer
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- Critic Score
A certain population of gamers will no doubt find exactly what they're looking for here. especially as they get into the higher-level content and PvP areas of the game. [Jun 2006, p.117]- Game Informer
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- Critic Score
It might be confusing as hell in the beginning, but trial and error will let gamers with perseverance reap some fun rewards. [Jun 2006, p.113]- Game Informer
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- Critic Score
Tomb Raider: Legend fails to be a reinvention of any genres, but succeeds in every way at reinventing itself. [May 2006, p.96]- Game Informer
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- Critic Score
Tomb Raider: Legend fails to be a reinvention of any genres, but succeeds in every way at reinventing itself. [May 2006, p.96]- Game Informer
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- Critic Score
Fans of the series will appreciate the games faithfulness to the show, but to everyone else, Sidetracked will just feel like an uglier version of countless games you've played before. [May 2006, p.101]- Game Informer
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- Critic Score
The single-player campaign definitely has some balancing issues that I pray DICE patches up in the future, but there are few games that can even be considered in this game's league when it comes to the wars that unfold online. [Jun 2006, p.116]- Game Informer
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I could see this reaching a more casual audience of duffers, but hardcore fans of golf video games probably won't be satisfied. [Jun 2006, p.113]- Game Informer
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- Critic Score
Tomb Raider: Legend fails to be a reinvention of any genres, but succeeds in every way at reinventing itself. [May 2006, p.96]- Game Informer
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- Critic Score
This version is certainly a little easier on the eyes, but it never really gets the bat squarely on the ball with the gameplay that is delivered. As a Cubs fan say, maybe next year. [Jun 2006, p.115]- Game Informer
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While any pinball game should have an element of randomness, there are times in Odama when an accidental ball bounce floods a river and sweeps your entire army away in one fell swoop. [Mar 2006, p.112]- Game Informer
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- Critic Score
Midway has taken the story mode to the next level, now we need to see the gameplay step it up a notch to match the flash. [Apr 2006, p.117]- Game Informer
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- Critic Score
If I had more space I could detail the game's numerous flaws in control, design, and AI, but I don't. Thank God. [Jun 2006, p.112]- Game Informer
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- Critic Score
If I had more space I could detail the game's numerous flaws in control, design, and AI, but I don't. Thank God. [Jun 2006, p.112]- Game Informer
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- Critic Score
If Tourist Trophy uncovers the fourth dimension of racing, then the fifth dimension needs to be turning Polyphony's obvious passion for mechanical engineering into a passion that everyone can relate too. [May 2006, p.100]- Game Informer
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If I had more space I could detail the game's numerous flaws in control, design, and AI, but I don't. Thank God. [Jun 2006, p.112]- Game Informer
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- Critic Score
Outside of this, through its array of innovations, Major League Baseball 2K6 blows the doors off of what you could expect from a baseball game. [Apr 2006, p.116]- Game Informer
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If this is an accurate representation of what comes out of Russia(with love or otherwise), I can only assume the nation's chief export is boredom. [May 2006, p.113]- Game Informer
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- Critic Score
Outside of this, through its array of innovations, Major League Baseball 2K6 blows the doors off of what you could expect from a baseball game. [Apr 2006, p.116]- Game Informer
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- Critic Score
Overall, Top Spin 2 gets the job done with an attention to detail that might be a bit offputting to casual fans. [May 2006, p.104]- Game Informer
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Midway has taken the story mode to the next level, now we need to see the gameplay step it up a notch to match the flash. [Apr 2006, p.117]- Game Informer
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Kingdom Hearts II is a remarkable journey and another Square-Enix masterpiece. [Apr 2006, p.120]- Game Informer
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The Full Spectrum Warrior series has given inspiration to "Brothers in Arms" and 360's "Ghost Recon Advanced Warfighter", but is still lacking some of its own. [Apr 2006, p.116]- Game Informer
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- Critic Score
The Full Spectrum Warrior series has given inspiration to "Brothers in Arms" and 360's "Ghost Recon Advanced Warfighter", but is still lacking some of its own. [Apr 2006, p.116]- Game Informer