- Summary:
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- Developer: Pandemic Studios
- Genre(s): Strategy, Real-Time, Military
- # of players: 4 Online
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 8 out of 26
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Mixed: 17 out of 26
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Negative: 1 out of 26
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PSM2 Magazine UKThere's nothing else to touch it in terms of mixing strategy and action, making this another satisfyingly-tough tactical challenge for anyone tired of predictable war-based gun-and-runners. [Apr 2006, p.70]
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Ten Hammers is as close as a game has come to representing the genuine battlefield experience. It may have more strategy than you bargained for but damn, it's painfully addictive.
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For the most part they offered multiple new ways to approach each situation, but I just felt that had the control scheme been adjusted to reflect these new changes, this game could’ve been much better.
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Expectations are high for this sequel to the highly acclaimed ultra-realistic simulation shooter. Sadly it doesn't quite deliver, focussing instead on tiny changes to the overall formula.
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An unholy level of difficulty squelches the fun, and bullets will frequently find your grunts unless they're behind the most fortress-like of cover.
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The rigidly linear levels with obvious trigger points, the failure to evolve the basic gameplay and the newly random nature of the effectiveness of cover all conspire to devalue what was a novel and rather fun original.
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Official U.S. Playstation MagazineIt's nice that Pandemic attempted to improve "Full Spectrum Warrior", trying to make it feel more like a game and less like something based on military theory. But the host of said improvements take FSW from and interesting if tame combat simulator to an irritating way to spend an afternoon. [July 2006, p.76]
Score distribution:
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Positive: 3 out of 4
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Mixed: 1 out of 4
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Negative: 0 out of 4
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ChromeC.Mar 27, 2006
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TomasO.Jun 13, 2006Nice and interesting game, just needs more work on precision fire and some other controls.
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ruelestradaJul 17, 2006
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MikeW.Apr 26, 2006
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