Game Informer's Scores
- Games
For 7,735 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,807 out of 7735
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Mixed: 2,570 out of 7735
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Negative: 358 out of 7735
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
Not only behind the times, but it's buggy and not very much fun to play. [Feb 2006, p.102]- Game Informer
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- Critic Score
The dialogue is actually charming and sometimes clever, but the loose controls found in the main game also plauge the arcade port to a degree, which to me, is the biggest bummer of this outing. [Jan 2006, p.138]- Game Informer
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- Critic Score
Manages to transcend its problems with clever platforming and some interesting level designs. [Jan 2006, p.138]- Game Informer
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- Game Informer
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- Critic Score
The dialogue is actually charming and sometimes clever, but the loose controls found in the main game also plauge the arcade port to a degree, which to me, is the biggest bummer of this outing. [Jan 2006, p.138]- Game Informer
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- Critic Score
If you're a genre dabbler, there are a good dozen or so similar games released over the last several years that deserve your attention far more than this entirely average title. [Feb 2006, p.110]- Game Informer
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- Critic Score
It packs some true scares, a fresh approach to its genre, great graphics, and fun gameplay mechanics. In short, Condemned is the start of the next great horror series. [Dec 2005, p.162]- Game Informer
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- Critic Score
To put it simply, Sk8Land is a no-brainer for Tony Hawk fans with a DS. [Feb 2006, p.112]- Game Informer
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- Critic Score
A solid and fun, if not deep or terribly rewarding racer - one that ably promotes beauty over brains. [Jan 2006, p.140]- Game Informer
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- Game Informer
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- Critic Score
The basic gameplay remains painfully the same. [Dec 2005, p.176]- Game Informer
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- Critic Score
Gun surrounds you with characters and a story that put their own stamp on the genre and make you a participant in a grand adventure that stands up to the rich tales of the legendary west. [Dec 2005, p.150]- Game Informer
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- Critic Score
You could have a worse time than banging the boards with NBA Live, but htis offering does nothing to service fans. [Dec 2005, p.164]- Game Informer
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- Critic Score
A nice addition to any 360 library, but probably not worth upgrading to if you already own the current-gen edition of Tiger 06. [Jan 2006, p.149]- Game Informer
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- Critic Score
Strikes a great balance between simplicity and flexibility. [Dec 2005, p.165]- Game Informer
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- Critic Score
This title, unlike the other sports launch games for the system, really is able to sell itself via its graphics. [Jan 2006, p.147]- Game Informer
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- Critic Score
Unconventional, addictive, and a must-have for veterans driven to expand their horizons. [Dec 2005, p.176]- Game Informer
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- Critic Score
Aped 3 isn't just a game that works, it's a title that will suck hours away from your life and demand that you dominate mountains. [Dec 2005, p.163]- Game Informer
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- Critic Score
I found myself endlessly creating bigger and bigger chases that went from one side of the city to the other and back again. [Jan 2006, p.146]- Game Informer
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- Critic Score
I wanted this game to give me a reason to stop playing the current-gen version of Madden - but it hasn't. [Jan 2006, p.142]- Game Informer
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- Critic Score
It got a generic exterior and outdated mechanics that make it feel like a naive vision of "the future of gaming" circa 1990. [Jan 2006, p.139]- Game Informer
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- Critic Score
It's rife with humor, and the online play does an excellent job of using its core mechanics to keep even boring deathmatches fresh. [Jan 2006, p.156]- Game Informer
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- Critic Score
Continually baffles the mind with its visuals. [Dec 2005, p.168]- Game Informer
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- Critic Score
The dialogue is actually charming and sometimes clever, but the loose controls found in the main game also plauge the arcade port to a degree, which to me, is the biggest bummer of this outing. [Jan 2006, p.138]- Game Informer
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- Game Informer
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- Critic Score
Manages to transcend its problems with clever platforming and some interesting level designs. [Jan 2006, p.138]- Game Informer
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- Critic Score
While I yearned for a little more in a few areas (difficulty curve and graphical polish in particular), the overall experience lies somewhere between the first "Underground" and the second...meaning it's easy fun, but not genre-defining. [Dec 2005, p.148]- Game Informer
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- Critic Score
It just fails to capture the urgency of the console version to a degree that I wish they'd left the cop angle out entirely. [Jan 2006, p.157]- Game Informer
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- Critic Score
It still has a wyas to go to catch "GTA", but with its finely crafted sequel Luxoflux has raised this series up from another me-too title to a necessity for fans of this genre. [Jan 2006, p.135]- Game Informer
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- Critic Score
I can't see the point in playing a boring retro-wannabe when there are plenty of good games that are actually retro and don't use "old-school" as an excuse for lack of originality. [Jan 2006, p.156]- Game Informer