Game Informer's Scores

  • Games
For 7,735 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 70 Metascore
    • 65 Critic Score
    Not only behind the times, but it's buggy and not very much fun to play. [Feb 2006, p.102]
    • Game Informer
    • 65 Metascore
    • 63 Critic Score
    The dialogue is actually charming and sometimes clever, but the loose controls found in the main game also plauge the arcade port to a degree, which to me, is the biggest bummer of this outing. [Jan 2006, p.138]
    • Game Informer
    • 69 Metascore
    • 73 Critic Score
    Manages to transcend its problems with clever platforming and some interesting level designs. [Jan 2006, p.138]
    • Game Informer
    • 50 Metascore
    • 60 Critic Score
    Basic combat just isn't very fun. [Feb 2006, p.104]
    • Game Informer
    • 66 Metascore
    • 63 Critic Score
    The dialogue is actually charming and sometimes clever, but the loose controls found in the main game also plauge the arcade port to a degree, which to me, is the biggest bummer of this outing. [Jan 2006, p.138]
    • Game Informer
    • 73 Metascore
    • 70 Critic Score
    If you're a genre dabbler, there are a good dozen or so similar games released over the last several years that deserve your attention far more than this entirely average title. [Feb 2006, p.110]
    • Game Informer
    • 81 Metascore
    • 88 Critic Score
    It packs some true scares, a fresh approach to its genre, great graphics, and fun gameplay mechanics. In short, Condemned is the start of the next great horror series. [Dec 2005, p.162]
    • Game Informer
    • 84 Metascore
    • 88 Critic Score
    To put it simply, Sk8Land is a no-brainer for Tony Hawk fans with a DS. [Feb 2006, p.112]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    A solid and fun, if not deep or terribly rewarding racer - one that ably promotes beauty over brains. [Jan 2006, p.140]
    • Game Informer
    • 75 Metascore
    • 85 Critic Score
    The gameplay is alll that really matters. [Jan 2006, p.147]
    • Game Informer
    • 57 Metascore
    • 68 Critic Score
    The basic gameplay remains painfully the same. [Dec 2005, p.176]
    • Game Informer
    • 75 Metascore
    • 88 Critic Score
    Gun
    Gun surrounds you with characters and a story that put their own stamp on the genre and make you a participant in a grand adventure that stands up to the rich tales of the legendary west. [Dec 2005, p.150]
    • Game Informer
    • 64 Metascore
    • 68 Critic Score
    You could have a worse time than banging the boards with NBA Live, but htis offering does nothing to service fans. [Dec 2005, p.164]
    • Game Informer
    • 71 Metascore
    • 85 Critic Score
    A nice addition to any 360 library, but probably not worth upgrading to if you already own the current-gen edition of Tiger 06. [Jan 2006, p.149]
    • Game Informer
    • 62 Metascore
    • 83 Critic Score
    Strikes a great balance between simplicity and flexibility. [Dec 2005, p.165]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    This title, unlike the other sports launch games for the system, really is able to sell itself via its graphics. [Jan 2006, p.147]
    • Game Informer
    • 66 Metascore
    • 83 Critic Score
    Unconventional, addictive, and a must-have for veterans driven to expand their horizons. [Dec 2005, p.176]
    • Game Informer
    • 72 Metascore
    • 85 Critic Score
    Aped 3 isn't just a game that works, it's a title that will suck hours away from your life and demand that you dominate mountains. [Dec 2005, p.163]
    • Game Informer
    • 83 Metascore
    • 90 Critic Score
    I found myself endlessly creating bigger and bigger chases that went from one side of the city to the other and back again. [Jan 2006, p.146]
    • Game Informer
    • 74 Metascore
    • 78 Critic Score
    I wanted this game to give me a reason to stop playing the current-gen version of Madden - but it hasn't. [Jan 2006, p.142]
    • Game Informer
    • 73 Metascore
    • 60 Critic Score
    It got a generic exterior and outdated mechanics that make it feel like a naive vision of "the future of gaming" circa 1990. [Jan 2006, p.139]
    • Game Informer
    • 74 Metascore
    • 83 Critic Score
    It's rife with humor, and the online play does an excellent job of using its core mechanics to keep even boring deathmatches fresh. [Jan 2006, p.156]
    • Game Informer
    • 89 Metascore
    • 88 Critic Score
    Continually baffles the mind with its visuals. [Dec 2005, p.168]
    • Game Informer
    • 63 Metascore
    • 63 Critic Score
    The dialogue is actually charming and sometimes clever, but the loose controls found in the main game also plauge the arcade port to a degree, which to me, is the biggest bummer of this outing. [Jan 2006, p.138]
    • Game Informer
    • 45 Metascore
    • 40 Critic Score
    The new gun combat is horrid. [Jan 2006, p.138]
    • Game Informer
    • 66 Metascore
    • 73 Critic Score
    Manages to transcend its problems with clever platforming and some interesting level designs. [Jan 2006, p.138]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    While I yearned for a little more in a few areas (difficulty curve and graphical polish in particular), the overall experience lies somewhere between the first "Underground" and the second...meaning it's easy fun, but not genre-defining. [Dec 2005, p.148]
    • Game Informer
    • 72 Metascore
    • 73 Critic Score
    It just fails to capture the urgency of the console version to a degree that I wish they'd left the cop angle out entirely. [Jan 2006, p.157]
    • Game Informer
    • 60 Metascore
    • 88 Critic Score
    It still has a wyas to go to catch "GTA", but with its finely crafted sequel Luxoflux has raised this series up from another me-too title to a necessity for fans of this genre. [Jan 2006, p.135]
    • Game Informer
    • 68 Metascore
    • 60 Critic Score
    I can't see the point in playing a boring retro-wannabe when there are plenty of good games that are actually retro and don't use "old-school" as an excuse for lack of originality. [Jan 2006, p.156]
    • Game Informer

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