Game Informer's Scores

  • Games
For 7,735 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 69 Metascore
    • 65 Critic Score
    Goblet of Fire is the best console Harry Potter action game yet, but it's still a far cry from good. [Dec 2005, p.161]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    This is everything I've wanted the franchise to become. [Dec 2005, p.161]
    • Game Informer
    • 77 Metascore
    • 88 Critic Score
    Gun
    Gun surrounds you with characters and a story that put their own stamp on the genre and make you a participant in a grand adventure that stands up to the rich tales of the legendary west. [Dec 2005, p.150]
    • Game Informer
    • 69 Metascore
    • 73 Critic Score
    A mixed bag from beginning to end. [Dec 2005, p.161]
    • Game Informer
    • 79 Metascore
    • 75 Critic Score
    A respectable adventure, but it drives players forward with its visual content and not its gameplay. [Jan 2006, p.144]
    • Game Informer
    • 91 Metascore
    • 90 Critic Score
    I desperately hope that this game garners enough attention to afford some sequels, if for no other reason that I'd like to see the team experiment with other genres. [Dec 2005, p.171]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    Games of this era hold up well even today, and the excellent two-player mode is nice for those of you (all seven!) that still use you GBA link cables. [Nov 2005, p.182]
    • Game Informer
    • 73 Metascore
    • 73 Critic Score
    A mixed bag from beginning to end. [Dec 2005, p.161]
    • Game Informer
    • 64 Metascore
    • 50 Critic Score
    There are plenty of better ways to do a bunch of crap with your friends that isn't ay fun and doesn't make any sense, like hiding batteries in people's shoes. [Dec 2005, p.178]
    • Game Informer
    • 70 Metascore
    • 75 Critic Score
    Castlevania fans will definitely be pleased with the direction this series is going in. It's a shame that it feels so dated. [Nov 2005, p.151]
    • Game Informer
    • 45 Metascore
    • 65 Critic Score
    With no engaging story or personalities, this title doesn't even come close to hooking you with its shifting, convergent story lines - unlike Without Warning's supposed inspiration, the show "24." [Nov 2005, p.148]
    • Game Informer
    • 69 Metascore
    • 78 Critic Score
    Even with the man who created the 007 persona back in the starring role, this sequel just can't measure up to the standards of excellence set by the Bond films or by the action game genre in general. [Dec 2005, p.160]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    The movies may be done, but with games like Battlefront II, I have a feeling that the best in Star Wars is yet to come. [Dec 2005, p.152]
    • Game Informer
    • 63 Metascore
    • 78 Critic Score
    Action in the low post can be a mess, the AI is off. [Jan 2006, p.139]
    • Game Informer
    • 68 Metascore
    • 78 Critic Score
    Sure, it has a map now and (gasp!) touch screen menu support, but other than that it's pretty much identical to its GBA cousin. [Nov 2005, p.180]
    • Game Informer
    • 58 Metascore
    • 40 Critic Score
    Dense with the most boring, tedious, and limp gameplay this side of sewer-water. [Nov 2005, p.180]
    • Game Informer
    • 77 Metascore
    • 73 Critic Score
    The total lack of soul in Big Red One, along with the irritating level design, are simply too much for the technical excellence embodied in its smooth framerate and slick graphics to overcome. [Jan 2006, p.137]
    • Game Informer
    • 60 Metascore
    • 68 Critic Score
    I enjoyed the Deception series on PSone, but this sequel hasn't made any strides forward. [Dec 2005, p.174]
    • Game Informer
    • 45 Metascore
    • 65 Critic Score
    With no engaging story or personalities, this title doesn't even come close to hooking you with its shifting, convergent story lines - unlike Without Warning's supposed inspiration, the show "24." [Nov 2005, p.148]
    • Game Informer
    • 71 Metascore
    • 78 Critic Score
    Even with the man who created the 007 persona back in the starring role, this sequel just can't measure up to the standards of excellence set by the Bond films or by the action game genre in general. [Dec 2005, p.160]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    The movies may be done, but with games like Battlefront II, I have a feeling that the best in Star Wars is yet to come. [Dec 2005, p.152]
    • Game Informer
    • 78 Metascore
    • 73 Critic Score
    The total lack of soul in Big Red One, along with the irritating level design, are simply too much for the technical excellence embodied in its smooth framerate and slick graphics to overcome. [Jan 2006, p.137]
    • Game Informer
    • 74 Metascore
    • 75 Critic Score
    Castlevania fans will definitely be pleased with the direction this series is going in. It's a shame that it feels so dated. [Nov 2005, p.151]
    • Game Informer
    • 76 Metascore
    • 73 Critic Score
    The total lack of soul in Big Red One, along with the irritating level design, are simply too much for the technical excellence embodied in its smooth framerate and slick graphics to overcome. [Jan 2006, p.137]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    This is by far the most extensive character customization available in any MMO I've encountered. [Jan 2006, p.153]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    The movies may be done, but with games like Battlefront II, I have a feeling that the best in Star Wars is yet to come. [Dec 2005, p.152]
    • Game Informer
    • 69 Metascore
    • 70 Critic Score
    There is a certain charm to this game, but it's basically a big Jedi mind trick. [Jan 2006, p.157]
    • Game Informer
    • 73 Metascore
    • 78 Critic Score
    The boss fights are frustrating to the point of idiocy, and are made worse by the annoying checkpoint system... It sure beats the hell out of another "Dynasty Warriors" retreat, though. [Oct 2005, p.119]
    • Game Informer
    • 61 Metascore
    • 55 Critic Score
    I want to strangle this game with my bare hands. [Dec 2005, p.186]
    • Game Informer
    • 96 Metascore
    • 100 Critic Score
    Simply put, Resident Evil 4 is a landmark video game, no matter what system you play it on... Truly brilliant. [Nov 2005, p.158]
    • Game Informer

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