Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 65 Metascore
    • 50 Critic Score
    Oogie's Revenge stacks up against the original about as well as "Devil May Cry 2" or "Blues Brothers 2000." [Nov 2005, p.149]
    • Game Informer
    • 65 Metascore
    • 50 Critic Score
    Oogie's Revenge stacks up against the original about as well as "Devil May Cry 2" or "Blues Brothers 2000." [Nov 2005, p.149]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    A fast and furious title that allows for some exciting multiplayer doubles matches. [Nov 2005, p.182]
    • Game Informer
    • 85 Metascore
    • 80 Critic Score
    The two games aren't identical, but at times you wouldn't know the difference. [Nov 2005, p.166]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    The multiplayer isn't much to speak of, but does offer some classic deathmatching. [Jan 2006, p.85]
    • Game Informer
    • 75 Metascore
    • 85 Critic Score
    It may not be as ambitious as the original, but it is a fun, clever, and intricate strategy title deserving of your divine attention. [Nov 2005, p.172]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    Its sublime mix of puzzles, great bosses, perfectly paced exploration, and enormous variety make this an utterly amazing adventure. [Nov 2005, p.176]
    • Game Informer
    • 58 Metascore
    • 65 Critic Score
    The camera is troublesome, hit detection feels odd, and the characters are completely unbalanced. [Nov 2005, p.180]
    • Game Informer
    • 62 Metascore
    • 68 Critic Score
    The action is satisfactory, and the multiplayer options are robust. [Nov 2005, p.148]
    • Game Informer
    • 81 Metascore
    • 83 Critic Score
    It's the fast-paced, procedure driven puzzling gameplay really sets Trauma Center apart. [Oct 2005, p.154]
    • Game Informer
    • 72 Metascore
    • 65 Critic Score
    It just needs to get its butt back into training camp to iron out the fundamentals of the game. [Dec 2005, p.190]
    • Game Informer
    • 80 Metascore
    • 80 Critic Score
    FIFA is still doomed to feel a little stiff due to its reliance on set animations to govern play, and there are plenty of frustrating AI mistakes that linger. [Oct 2005, p.128]
    • Game Informer
    • 77 Metascore
    • 80 Critic Score
    If your GBA hole needs plugging, this is a good choice. [Nov 2005, p.182]
    • Game Informer
    • 62 Metascore
    • 68 Critic Score
    The action is satisfactory, and the multiplayer options are robust. [Nov 2005, p.148]
    • Game Informer
    • 80 Metascore
    • 80 Critic Score
    FIFA is still doomed to feel a little stiff due to its reliance on set animations to govern play, and there are plenty of frustrating AI mistakes that linger. [Oct 2005, p.128]
    • Game Informer
    • 80 Metascore
    • 80 Critic Score
    FIFA is still doomed to feel a little stiff due to its reliance on set animations to govern play, and there are plenty of frustrating AI mistakes that linger. [Oct 2005, p.128]
    • Game Informer
    • 64 Metascore
    • 58 Critic Score
    I think it's worse than its predecessor. [Nov 2005, p.163]
    • Game Informer
    • 80 Metascore
    • 80 Critic Score
    A veritable host of small technical problems keep Dragonshard from reaching the potential created by its innovative design. [Nov 2005, p.174]
    • Game Informer
    • 68 Metascore
    • 70 Critic Score
    Not brilliant, but it's a competent licensed title that should appeal to hardcore W&G fans. [Nov 2005, p.149]
    • Game Informer
    • 70 Metascore
    • 70 Critic Score
    Not brilliant, but it's a competent licensed title that should appeal to hardcore W&G fans. [Nov 2005, p.149]
    • Game Informer
    • 76 Metascore
    • 88 Critic Score
    Although Heroes is far from the first WWII flight sim, it soars high above other games thanks to its incredible attention to detail. [Oct 2005, p.124]
    • Game Informer
    • 76 Metascore
    • 88 Critic Score
    Although Heroes is far from the first WWII flight sim, it soars high above other games thanks to its incredible attention to detail. [Oct 2005, p.124]
    • Game Informer
    • 64 Metascore
    • 60 Critic Score
    Merely mediocre action. [Dec 2005, p.161]
    • Game Informer
    • 69 Metascore
    • 70 Critic Score
    Innovative, different, and oddly compelling. [Oct 2005, p.152]
    • Game Informer
    • 67 Metascore
    • 83 Critic Score
    The games are a blast worth remembering. Old racing is the new hotness. [Oct 2005, p.128]
    • Game Informer
    • 70 Metascore
    • 75 Critic Score
    Struggle through, though, and you'll be rewarded with a few moments of pure puzzle transcendence. [Nov 2005, p.182]
    • Game Informer
    • 71 Metascore
    • 63 Critic Score
    As much as I would like to recommend that people see the insanity that unfolds, the shoddy play will likely drive most gamers into a mental institution. [Jan 2006, p.138]
    • Game Informer
    • 76 Metascore
    • 75 Critic Score
    A two-player online option is new for the PS2, but otherwise, this is business as usual for the tecno dancers. [Nov 2005, p.151]
    • Game Informer
    • 59 Metascore
    • 48 Critic Score
    I don't use this example lightly, but think back to "Grabbed by the Ghoulies," a similarly good-looking, but unfun and almost unplayable nightmare of gameplay design missteps. [Nov 2005, p.178]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    Quotation forthcoming. [Nov 2005]
    • Game Informer

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