Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7749
game
reviews
- By Date
- By Critic Score
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- Game Informer
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- Critic Score
A bare bones approach to hockey that never distinguishes itself. [Nov 2005, p.151]- Game Informer
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- Critic Score
Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]- Game Informer
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- Critic Score
It's not a revolution, but it's an improvement. [Nov 2005, p.140]- Game Informer
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- Critic Score
Keep your expectations in check, and there's some fun in the mayhem. [Oct 2005, p.126]- Game Informer
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- Critic Score
With its boneheaded action, nonsensical story, and cheesy metal guitar soundtrack that sounds like it was lifted from Kevin Sorbo's epic "Kull The Conquerer," Kingdom Under Fire: Heroes has no chance of moving the series outside its cult favorite status. [Oct 2005, p.142]- Game Informer
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- Critic Score
If you enjoy a good story and don't mind a more laid-back approach to gameplay, this is a title you simply cannot ignore. [Oct 2005, p.124]- Game Informer
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- Critic Score
Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]- Game Informer
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- Critic Score
Even if you already have a copy of the original game in your library, Black is an absolute necessity. [Oct 2005, p.140]- Game Informer
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- Critic Score
It's not a revolution, but it's an improvement. [Nov 2005, p.140]- Game Informer
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- Critic Score
Keep your expectations in check, and there's some fun in the mayhem. [Oct 2005, p.126]- Game Informer
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- Critic Score
Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]- Game Informer
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- Critic Score
It's not a revolution, but it's an improvement. [Nov 2005, p.140]- Game Informer
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- Game Informer
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- Critic Score
Often fun and engaging, despite its flaws. [Oct 2005, p.152]- Game Informer
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- Critic Score
I look forward to the day when Tak gets the game he deserves. [Oct 2005, p.128]- Game Informer
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- Critic Score
The only downside is the sometimes-frustrating level of difficulty and obtuse level design. [Nov 2005, p.182]- Game Informer
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- Critic Score
I look forward to the day when Tak gets the game he deserves. [Oct 2005, p.128]- Game Informer
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- Critic Score
I can't think of a single part of this I'd like to see again - unless it's the graphics engine being reused in a completely different game. [Oct 2005, p.136]- Game Informer
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- Critic Score
I haven't had this much fun with a co-op game in quite some time. [Oct 2005, p.122]- Game Informer
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- Critic Score
I haven't had this much fun with a co-op game in quite some time. [Oct 2005, p.122]- Game Informer
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- Critic Score
All told, faithful arcade fans should have a look, but no one else should feel the need to drop in their tokens. [Oct 2005, p.140]- Game Informer
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- Critic Score
If you want to play something that feels like an expansion pack without an original game at its core, Nine Breaker is the perfect choice. [Sept 2005, p.102]- Game Informer
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- Critic Score
MediEvil Resurrection is largely based on old hack n' slash design tropes (like collecting runes to open doors and rudimentary arena-based boss battles) that seems a bit dated in this day and age. [Oct 2005, p.154]- Game Informer
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- Critic Score
Reverts back to the old formula, taking the existing mechanics and just adding a few new bells, whistles, and (inexplicably) the chance to become a day-fearing vampire. [Oct 2005, p.148]- Game Informer
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- Critic Score
Like a moth drawn to a flame, I can't pull myself away from the incredible explosions, blinding speeds, and impressive vehicular carnage. Once you get behind the wheel, it's almost impossible to turn this speedster off. [Oct 2005, p.118]- Game Informer
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- Critic Score
What makes Regeneration falter is the fact that it's bland, repetitive, and uninspired - like Carson Daily. [Oct 2005, p.126]- Game Informer
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- Critic Score
The developers have come up with an admirable gameplay engine for this brawler, one that provides the fluidity of a fighter, but with a streamlined control scheme that allows rookies to get in and have some fun beating down chumps. [Oct 2005, p.134]- Game Informer
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- Critic Score
You're going to have to decide for yourself if loading is a dealbreaker. [Oct 2005, p.152]- Game Informer
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- Critic Score
Like a moth drawn to a flame, I can't pull myself away from the incredible explosions, blinding speeds, and impressive vehicular carnage. Once you get behind the wheel, it's almost impossible to turn this speedster off. [Oct 2005, p.118]- Game Informer