Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 75 Metascore
    • 85 Critic Score
    What surprised me most is just how fast it played. [Nov 2005, p.180]
    • Game Informer
    • 62 Metascore
    • 70 Critic Score
    A bare bones approach to hockey that never distinguishes itself. [Nov 2005, p.151]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]
    • Game Informer
    • 83 Metascore
    • 83 Critic Score
    It's not a revolution, but it's an improvement. [Nov 2005, p.140]
    • Game Informer
    • 58 Metascore
    • 70 Critic Score
    Keep your expectations in check, and there's some fun in the mayhem. [Oct 2005, p.126]
    • Game Informer
    • 78 Metascore
    • 75 Critic Score
    With its boneheaded action, nonsensical story, and cheesy metal guitar soundtrack that sounds like it was lifted from Kevin Sorbo's epic "Kull The Conquerer," Kingdom Under Fire: Heroes has no chance of moving the series outside its cult favorite status. [Oct 2005, p.142]
    • Game Informer
    • 84 Metascore
    • 83 Critic Score
    If you enjoy a good story and don't mind a more laid-back approach to gameplay, this is a title you simply cannot ignore. [Oct 2005, p.124]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    Even if you already have a copy of the original game in your library, Black is an absolute necessity. [Oct 2005, p.140]
    • Game Informer
    • 81 Metascore
    • 83 Critic Score
    It's not a revolution, but it's an improvement. [Nov 2005, p.140]
    • Game Informer
    • 54 Metascore
    • 70 Critic Score
    Keep your expectations in check, and there's some fun in the mayhem. [Oct 2005, p.126]
    • Game Informer
    • 82 Metascore
    • 90 Critic Score
    Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]
    • Game Informer
    • 82 Metascore
    • 83 Critic Score
    It's not a revolution, but it's an improvement. [Nov 2005, p.140]
    • Game Informer
    • 80 Metascore
    • 78 Critic Score
    Beautiful and challenging. [Oct 2005, p.146]
    • Game Informer
    • 59 Metascore
    • 68 Critic Score
    Often fun and engaging, despite its flaws. [Oct 2005, p.152]
    • Game Informer
    • 74 Metascore
    • 70 Critic Score
    I look forward to the day when Tak gets the game he deserves. [Oct 2005, p.128]
    • Game Informer
    • 70 Metascore
    • 78 Critic Score
    The only downside is the sometimes-frustrating level of difficulty and obtuse level design. [Nov 2005, p.182]
    • Game Informer
    • 75 Metascore
    • 70 Critic Score
    I look forward to the day when Tak gets the game he deserves. [Oct 2005, p.128]
    • Game Informer
    • 76 Metascore
    • 55 Critic Score
    I can't think of a single part of this I'd like to see again - unless it's the graphics engine being reused in a completely different game. [Oct 2005, p.136]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    I haven't had this much fun with a co-op game in quite some time. [Oct 2005, p.122]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    I haven't had this much fun with a co-op game in quite some time. [Oct 2005, p.122]
    • Game Informer
    • 55 Metascore
    • 70 Critic Score
    All told, faithful arcade fans should have a look, but no one else should feel the need to drop in their tokens. [Oct 2005, p.140]
    • Game Informer
    • 57 Metascore
    • 60 Critic Score
    If you want to play something that feels like an expansion pack without an original game at its core, Nine Breaker is the perfect choice. [Sept 2005, p.102]
    • Game Informer
    • 66 Metascore
    • 78 Critic Score
    MediEvil Resurrection is largely based on old hack n' slash design tropes (like collecting runes to open doors and rudimentary arena-based boss battles) that seems a bit dated in this day and age. [Oct 2005, p.154]
    • Game Informer
    • 76 Metascore
    • 70 Critic Score
    Reverts back to the old formula, taking the existing mechanics and just adding a few new bells, whistles, and (inexplicably) the chance to become a day-fearing vampire. [Oct 2005, p.148]
    • Game Informer
    • 90 Metascore
    • 93 Critic Score
    Like a moth drawn to a flame, I can't pull myself away from the incredible explosions, blinding speeds, and impressive vehicular carnage. Once you get behind the wheel, it's almost impossible to turn this speedster off. [Oct 2005, p.118]
    • Game Informer
    • 68 Metascore
    • 60 Critic Score
    What makes Regeneration falter is the fact that it's bland, repetitive, and uninspired - like Carson Daily. [Oct 2005, p.126]
    • Game Informer
    • 60 Metascore
    • 80 Critic Score
    The developers have come up with an admirable gameplay engine for this brawler, one that provides the fluidity of a fighter, but with a streamlined control scheme that allows rookies to get in and have some fun beating down chumps. [Oct 2005, p.134]
    • Game Informer
    • 86 Metascore
    • 80 Critic Score
    You're going to have to decide for yourself if loading is a dealbreaker. [Oct 2005, p.152]
    • Game Informer
    • 89 Metascore
    • 93 Critic Score
    Like a moth drawn to a flame, I can't pull myself away from the incredible explosions, blinding speeds, and impressive vehicular carnage. Once you get behind the wheel, it's almost impossible to turn this speedster off. [Oct 2005, p.118]
    • Game Informer

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