Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7749
game
reviews
- By Date
- By Critic Score
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- Critic Score
Terrible pacing of the game, which crawls along at a snail's pace due to constantly interrupting dialogue scenes. [July 2005, p.120]- Game Informer
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- Critic Score
FlatOut desperately wants to be the trailer park version of EA's slicker racer, but without the polish, it succeeds in being only a pale imitation. [Aug 2005, p.98]- Game Informer
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- Critic Score
A lot of fun to play, but it's more of a 12-yard run on first down instead of the 40-yard bomb down the field. [Aug 2005, p.96]- Game Informer
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- Critic Score
This has to be one of the worst games I've had the displeasure of playing in quite some time. [Sept 2005, p.100]- Game Informer
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- Critic Score
Each of the minigames is fun a few times, but they are so basic that you won't feel incredibly compelled to keep playing all of them. [Aug 2005, p.102]- Game Informer
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- Critic Score
This has to be one of the worst games I've had the displeasure of playing in quite some time. [Sept 2005, p.100]- Game Informer
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- Critic Score
A lot of fun to play, but it's more of a 12-yard run on first down instead of the 40-yard bomb down the field. [Aug 2005, p.96]- Game Informer
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- Critic Score
This has to be one of the worst games I've had the displeasure of playing in quite some time. [Sept 2005, p.100]- Game Informer
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- Critic Score
At the end of the day, I walked away with a handful of great memories and the satisfaction that I had experienced something so innovative and insane. Unfortunately, I also left Killer7 with an insatiable hunger for answers and clarity. [July 2005, p.115]- Game Informer
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- Critic Score
At the end of the day, I walked away with a handful of great memories and the satisfaction that I had experienced something so innovative and insane. Unfortunately, I also left Killer7 with an insatiable hunger for answers and clarity. [July 2005, p.115]- Game Informer
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- Game Informer
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- Critic Score
Halo 2 is the undisputed king of console multiplayer, and this expansion pack only strengthens its stance. [Sept 2005, p.108]- Game Informer
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- Critic Score
About halfway through my playing time with this game, I thought about gnawing off both my hands so I could flee from othe repetitious and shallow gameplay trap that I had stumbled into. [Aug 2005, p.100]- Game Informer
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- Critic Score
It's fast, challenging, and surprisingly different - in short, it's great fun. [Aug 2005, p.107]- Game Informer
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- Critic Score
Perhaps the most damning thing about this game is that its simple nature is almost out of necessity. [Aug 2005, p.106]- Game Informer
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- Critic Score
The icing on this cake of RPG happiness is the clever and relatively gaffe-free localization. [June 2005, p.128]- Game Informer
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- Critic Score
An exceptional adventure and worth a try for any RPG enthusiast. [Aug 2005, p.109]- Game Informer
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- Critic Score
I can't think of a single reason to spend time with Maniax when far more polished fighters like "Dead or Alive Ultimate" and "Mortal Kombat: Deception" are available. [Aug 2005, p.102]- Game Informer
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- Critic Score
In what seems like a profoundly misguided step, four players can't play as the Fantastic Four. [Sept 2005, p.101]- Game Informer
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- Critic Score
Truly an amazing game, and the best on the PSP, but I simply can't overlook its one glaring flaw [load times]. [Aug 2005, p.106]- Game Informer
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- Critic Score
In what seems like a profoundly misguided step, four players can't play as the Fantastic Four. [Sept 2005, p.101]- Game Informer
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- Critic Score
In what seems like a profoundly misguided step, four players can't play as the Fantastic Four. [Sept 2005, p.101]- Game Informer
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- Critic Score
It doesn't pollute the entire RCT experience, but it certainly doesn't add any content you're eager to drink in. [Aug 2005, p.105]- Game Informer
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- Critic Score
Much of the world's luster, from the textures to the character models, is sadly diminished in this version. [Aug 2005, p.85]- Game Informer
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- Critic Score
No aspect of life remains unscathed, from sexual repression and homophobia to government conspiracy and rampant paranoia. And it's funny. Very funny. [July 2005, p.114]- Game Informer
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- Game Informer
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- Game Informer
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- Critic Score
Wireless multiplayer can be a fun diversion, but it's hardly good enough to justify this $30 purchase. [Aug 2005, p.107]- Game Informer
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- Critic Score
If you're looking for a reinvention of the franchise, you'd best spend your money elsewhere. [Aug 2005, p.108]- Game Informer
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- Critic Score
If you're looking for a reinvention of the franchise, you'd best spend your money elsewhere. [Aug 2005, p.108]- Game Informer