Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7749
game
reviews
- By Date
- By Critic Score
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- Game Informer
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- Critic Score
Undoubtedly one of the most intense and frenzied arena combat games I've ever played. [Apr 2005, p.136]- Game Informer
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- Critic Score
A lesson in what happens when there is an unwillingness to evolve or risk new ideas. [June 2005, p.126]- Game Informer
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989 Sports has done a bang-up job bringing its flagship sports franchise to PSP. [June 2005, p.136]- Game Informer
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- Critic Score
BioWare has not only made a sweet combat system, but the game's universe itself is a joy. [May 2005, p.118]- Game Informer
- Read full review
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- Critic Score
A lesson in what happens when there is an unwillingness to evolve or risk new ideas. [June 2005, p.126]- Game Informer
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- Critic Score
There wasn't one moment during my time with this game that I wasn't engaged and having fun. Ultimately, that's the mark of a great title in any genre. [May 2005, p.106]- Game Informer
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- Critic Score
There wasn't one moment during my time with this game that I wasn't engaged and having fun. Ultimately, that's the mark of a great title in any genre. [May 2005, p.106]- Game Informer
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Many points where the puzzle design, level layout and management of the teens' special skills are just plain clumsy and almost unusable. [June 2005, p.127]- Game Informer
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- Critic Score
Many points where the puzzle design, level layout and management of the teens' special skills are just plain clumsy and almost unusable. [June 2005, p.127]- Game Informer
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Its trial-and-error gameplay seems a bit too old school for the sexy new system. [May 2005, p.130]- Game Informer
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- Critic Score
Many points where the puzzle design, level layout and management of the teens' special skills are just plain clumsy and almost unusable. [June 2005, p.127]- Game Informer
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This simply plays like a buggy military training application, and forgets to deliver the entertainment that you'd expect to find in a video game. [May 2005, p.121]- Game Informer
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A little more polish and variety could have made it a landmark, but this release is far from disappointing. [May 2005, p.122]- Game Informer
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- Critic Score
Digital Devil Saga's freakish story may turn heads and demand attention, but the time you spend in this flesh-eating world quickly becomes mind-numbingly dull. [Apr 2005, p.126]- Game Informer
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- Critic Score
It's designed to have you play through it multiple times, but I don't know if you'll come back for more after the first pass. [May 2005, p.114]- Game Informer
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The Dynasty Warriors games are brain-dead fun, but each new title is no more or less fun than the one that cam before or the 30 that will come after. [May 2005, p.116]- Game Informer
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- Game Informer
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The four-player Xbox Live mode may offer some thrills for devoted brawler fans, but everyone else will want to stay away from this stale relic. [June 2005, p.132]- Game Informer
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- Critic Score
It's not as if the game itself is bad, it's that the technology is so horribly mangled that the delicious puzzle-laden universe is almost unplayable on Xbox. [June 2005, p.132]- Game Informer
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Play it on Xbox if you can, but if you can't, don't miss out on what is arguably the best spy-themed video game to date. [May 2005, p.114]- Game Informer
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Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]- Game Informer
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Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]- Game Informer
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- Critic Score
This level of sub-mediocre FPS boredom isn't even close to worth its $20 price point. [June 2005, p.126]- Game Informer
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- Critic Score
This bird will need a true miracle to rise again from this disaster. [June 2005, p.130]- Game Informer