Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 73 Metascore
    • 83 Critic Score
    A truly exceptional puzzle title. [June 2005, p.137]
    • Game Informer
    • 85 Metascore
    • 93 Critic Score
    Undoubtedly one of the most intense and frenzied arena combat games I've ever played. [Apr 2005, p.136]
    • Game Informer
    • 51 Metascore
    • 50 Critic Score
    A lesson in what happens when there is an unwillingness to evolve or risk new ideas. [June 2005, p.126]
    • Game Informer
    • 80 Metascore
    • 80 Critic Score
    MLB
    989 Sports has done a bang-up job bringing its flagship sports franchise to PSP. [June 2005, p.136]
    • Game Informer
    • 89 Metascore
    • 95 Critic Score
    BioWare has not only made a sweet combat system, but the game's universe itself is a joy. [May 2005, p.118]
    • 54 Metascore
    • 50 Critic Score
    A lesson in what happens when there is an unwillingness to evolve or risk new ideas. [June 2005, p.126]
    • Game Informer
    • 84 Metascore
    • 95 Critic Score
    There wasn't one moment during my time with this game that I wasn't engaged and having fun. Ultimately, that's the mark of a great title in any genre. [May 2005, p.106]
    • Game Informer
    • 84 Metascore
    • 95 Critic Score
    There wasn't one moment during my time with this game that I wasn't engaged and having fun. Ultimately, that's the mark of a great title in any genre. [May 2005, p.106]
    • Game Informer
    • 65 Metascore
    • 60 Critic Score
    Many points where the puzzle design, level layout and management of the teens' special skills are just plain clumsy and almost unusable. [June 2005, p.127]
    • Game Informer
    • 63 Metascore
    • 60 Critic Score
    Many points where the puzzle design, level layout and management of the teens' special skills are just plain clumsy and almost unusable. [June 2005, p.127]
    • Game Informer
    • 75 Metascore
    • 68 Critic Score
    Its trial-and-error gameplay seems a bit too old school for the sexy new system. [May 2005, p.130]
    • Game Informer
    • 66 Metascore
    • 60 Critic Score
    Many points where the puzzle design, level layout and management of the teens' special skills are just plain clumsy and almost unusable. [June 2005, p.127]
    • Game Informer
    • 69 Metascore
    • 60 Critic Score
    This simply plays like a buggy military training application, and forgets to deliver the entertainment that you'd expect to find in a video game. [May 2005, p.121]
    • Game Informer
    • 85 Metascore
    • 83 Critic Score
    A little more polish and variety could have made it a landmark, but this release is far from disappointing. [May 2005, p.122]
    • Game Informer
    • 78 Metascore
    • 70 Critic Score
    Digital Devil Saga's freakish story may turn heads and demand attention, but the time you spend in this flesh-eating world quickly becomes mind-numbingly dull. [Apr 2005, p.126]
    • Game Informer
    • 68 Metascore
    • 70 Critic Score
    It's designed to have you play through it multiple times, but I don't know if you'll come back for more after the first pass. [May 2005, p.114]
    • Game Informer
    • 76 Metascore
    • 75 Critic Score
    The perfect party game for nerds. [May 2005, p.111]
    • Game Informer
    • 78 Metascore
    • 90 Critic Score
    An awesome experience. [June 2005, p.135]
    • Game Informer
    • 88 Metascore
    • 93 Critic Score
    An absolutely amazing Xbox title. [Apr 2005, p.134]
    • Game Informer
    • 78 Metascore
    • 75 Critic Score
    The perfect party game for nerds. [May 2005, p.111]
    • Game Informer
    • 47 Metascore
    • 38 Critic Score
    A miserable piece of digital vomit. [Apr 2005, p.120]
    • Game Informer
    • 69 Metascore
    • 70 Critic Score
    The Dynasty Warriors games are brain-dead fun, but each new title is no more or less fun than the one that cam before or the 30 that will come after. [May 2005, p.116]
    • Game Informer
    • 46 Metascore
    • 38 Critic Score
    A miserable piece of digital vomit. [Apr 2005, p.120]
    • Game Informer
    • 54 Metascore
    • 63 Critic Score
    The four-player Xbox Live mode may offer some thrills for devoted brawler fans, but everyone else will want to stay away from this stale relic. [June 2005, p.132]
    • Game Informer
    • 75 Metascore
    • 45 Critic Score
    It's not as if the game itself is bad, it's that the technology is so horribly mangled that the delicious puzzle-laden universe is almost unplayable on Xbox. [June 2005, p.132]
    • Game Informer
    • 87 Metascore
    • 93 Critic Score
    Play it on Xbox if you can, but if you can't, don't miss out on what is arguably the best spy-themed video game to date. [May 2005, p.114]
    • Game Informer
    • 92 Metascore
    • 98 Critic Score
    Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]
    • Game Informer
    • 44 Metascore
    • 40 Critic Score
    This level of sub-mediocre FPS boredom isn't even close to worth its $20 price point. [June 2005, p.126]
    • Game Informer
    • 58 Metascore
    • 40 Critic Score
    This bird will need a true miracle to rise again from this disaster. [June 2005, p.130]
    • Game Informer

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