Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 78 Metascore
    • 80 Critic Score
    An amazing re-release. [Aug 2005, p.103]
    • Game Informer
    • 76 Metascore
    • 80 Critic Score
    No aspect of life remains unscathed, from sexual repression and homophobia to government conspiracy and rampant paranoia. And it's funny. Very funny. [July 2005, p.114]
    • Game Informer
    • 64 Metascore
    • 73 Critic Score
    Is it great? Heck no. Does it offer little substance, but an enjoyable handful of thrills? It does, more often than not. [Aug 2005, p.97]
    • Game Informer
    • 59 Metascore
    • 55 Critic Score
    Combat just plain sucks. [July 2005, p.120]
    • Game Informer
    • 65 Metascore
    • 73 Critic Score
    Is it great? Heck no. Does it offer little substance, but an enjoyable handful of thrills? It does, more often than not. [Aug 2005, p.97]
    • Game Informer
    • 66 Metascore
    • 73 Critic Score
    Is it great? Heck no. Does it offer little substance, but an enjoyable handful of thrills? It does, more often than not. [Aug 2005, p.97]
    • Game Informer
    • 68 Metascore
    • 75 Critic Score
    Juiced certainly has the makings of an average street racer, with lots of customizables and affected street appeal. [July 2005, p.116]
    • Game Informer
    • 58 Metascore
    • 68 Critic Score
    Demonstrates that FPS games can be done on the DS, but the real question is if they should. [Aug 2005, p.107]
    • Game Informer
    • 86 Metascore
    • 85 Critic Score
    By combining a completely new gameplay style with nicely designed traditional 2D platforming levels, Kirby: Canvas Curse manages to fulfill the true potential of Nintendo's highly touted touch-screen gameplay. [Aug 2005, p.108]
    • Game Informer
    • 60 Metascore
    • 80 Critic Score
    All in all, it's a neat trick. [Aug 2005, p.108]
    • Game Informer
    • 68 Metascore
    • 75 Critic Score
    Juiced certainly has the makings of an average street racer, with lots of customizables and affected street appeal. [July 2005, p.116]
    • Game Informer
    • 93 Metascore
    • 98 Critic Score
    A fantastic port of a stellar game. [Aug 2005, p.98]
    • Game Informer
    • 73 Metascore
    • 78 Critic Score
    The Xbox shold definitely be your machine of choice this time around. The PS2 version looks noticeably worse in all respects. The choice is clear. [July 2005, p.118]
    • Game Informer
    • 58 Metascore
    • 60 Critic Score
    An incredibly short game, but still manages to repeat itself constantly over the course of the story. [July 2005, p.120]
    • Game Informer
    • 72 Metascore
    • 78 Critic Score
    The Xbox shold definitely be your machine of choice this time around. The PS2 version looks noticeably worse in all respects. The choice is clear. [July 2005, p.118]
    • Game Informer
    • 93 Metascore
    • 98 Critic Score
    A fantastic port of a stellar game. [Aug 2005, p.98]
    • Game Informer
    • 70 Metascore
    • 55 Critic Score
    Like a deep-fried supermodel, the scarred beauty of Still Life is sadly buried under inches of unpleasant greasy breading. [Apr 2005, p.136]
    • Game Informer
    • 68 Metascore
    • 78 Critic Score
    It's a bit like a first album by a band you know will go on to record a classic. All the elements are there - they just need a little polish. [July 2005, p.122]
    • Game Informer
    • 71 Metascore
    • 78 Critic Score
    Finally, everyone will be able to see everything these games have to offer. [June 2005, p.127]
    • Game Informer
    • 71 Metascore
    • 70 Critic Score
    The gameplay is simple yet heavily varied, which in turn keeps the action fresh and fun. [Aug 2005, p.98]
    • Game Informer
    • 70 Metascore
    • 70 Critic Score
    The gameplay is simple yet heavily varied, which in turn keeps the action fresh and fun. [Aug 2005, p.98]
    • Game Informer
    • 69 Metascore
    • 70 Critic Score
    The gameplay is simple yet heavily varied, which in turn keeps the action fresh and fun. [Aug 2005, p.98]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    Strategy noobs might find this title a bit too much to digest, as character death is permanent and even normal fights stretch your brain to the limit. [July 2005, p.126]
    • Game Informer
    • 88 Metascore
    • 78 Critic Score
    It's random, wacky, and fun - but it's also just WarioWare all over again. [May 2005, p.128]
    • Game Informer
    • 67 Metascore
    • 70 Critic Score
    This game is more ambitious than Sony's PSP baseball title, but MVP's gameplay hiccups may leave you looking elsewhere. [July 2005, p.126]
    • Game Informer
    • 73 Metascore
    • 83 Critic Score
    It's not "Halo," but PS2 owners finally have an exclusive FPS that is worth bragging about. [June 2005, p.129]
    • Game Informer
    • 67 Metascore
    • 48 Critic Score
    An experience that is unquestionably less fun than doing one's taxes. [May 2005, p.116]
    • Game Informer
    • 45 Metascore
    • 60 Critic Score
    Many of the minigames simply aren't much fun the first time, but they become horrendously painful by the fifth try. In short, thie Bomb is a dud. [June 2005, p.137]
    • Game Informer
    • 69 Metascore
    • 70 Critic Score
    It's a ball with friends, amusing solo, and a nice purchase for anyone that already owns the bongo controller. [July 2005, p.121]
    • Game Informer
    • 82 Metascore
    • 73 Critic Score
    I'm honestly very excited to see what this team comes up with next, and hopeful that future title will have a little more polish to it. [July 2005, p.125]
    • Game Informer

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