Game Informer's Scores

  • Games
For 7,735 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 68 Metascore
    • 70 Critic Score
    There is a load of personality in Chicken Little, and the large variety of level types and playable characters will appeal to fans of the film. [Nov 2005, p.149]
    • Game Informer
    • 75 Metascore
    • 80 Critic Score
    For zombie fans, this one is a no-brainer - pun definitely intended. [Dec 2005, p.180]
    • Game Informer
    • 77 Metascore
    • 83 Critic Score
    Home to some of the greatest gameplay that you'll ever encounter, but unless you compete online, it mostly goes to waste. [Dec 2005, p.154]
    • Game Informer
    • 83 Metascore
    • 88 Critic Score
    Fable is still one of the defining role-playing adventures of this generation. And even more so if you go evil. [Jan 2006, p.150]
    • Game Informer
    • 67 Metascore
    • 70 Critic Score
    There is a load of personality in Chicken Little, and the large variety of level types and playable characters will appeal to fans of the film. [Nov 2005, p.149]
    • Game Informer
    • 76 Metascore
    • 83 Critic Score
    Home to some of the greatest gameplay that you'll ever encounter, but unless you compete online, it mostly goes to waste. [Dec 2005, p.154]
    • Game Informer
    • 84 Metascore
    • 83 Critic Score
    Although it's certainly not a masterpiece, The Warriors gets by on style, flair, variety, and simple fun. [Nov 2005, p.144]
    • Game Informer
    • 88 Metascore
    • 90 Critic Score
    Like no other game I've played, F.E.A.R. grabbed me by the throat, punched me in the gut, and made me pay attention and become my onscreen character. [Nov 2005, p.170]
    • Game Informer
    • 76 Metascore
    • 78 Critic Score
    The gameplay needs some tuning, but if you've got a mind to crush some skulls on and off the field, then I think you're gonna be pretty happy with this title. [Nov 2005, p.149]
    • Game Informer
    • 67 Metascore
    • 40 Critic Score
    What kills this title for me, though, is the ridiculous emphasis on scouting. How am I supposed to conquer the continent when I can only see what's happening on 20 percent of any given battle map? [Jan 2006, p.138]
    • Game Informer
    • 78 Metascore
    • 78 Critic Score
    The gameplay needs some tuning, but if you've got a mind to crush some skulls on and off the field, then I think you're gonna be pretty happy with this title. [Nov 2005, p.149]
    • Game Informer
    • 85 Metascore
    • 83 Critic Score
    Although it's certainly not a masterpiece, The Warriors gets by on style, flair, variety, and simple fun. [Nov 2005, p.144]
    • Game Informer
    • 66 Metascore
    • 40 Critic Score
    What kills this title for me, though, is the ridiculous emphasis on scouting. How am I supposed to conquer the continent when I can only see what's happening on 20 percent of any given battle map? [Jan 2006, p.138]
    • Game Informer
    • 85 Metascore
    • 90 Critic Score
    Yet another exquisitely crafter offering from arguably the most talented developer working in the genre. [Nov 2005, p.162]
    • Game Informer
    • 81 Metascore
    • 78 Critic Score
    For those out there who got a DS because they wanted new experiences, I think that this cart is your chance. [Oct 2005, p.154]
    • Game Informer
    • 64 Metascore
    • 65 Critic Score
    Going after Koei this aggressively certainly proves that Capcom has celestial-sized gonads. [Nov 2005, p.161]
    • Game Informer
    • 58 Metascore
    • 63 Critic Score
    The overriding feeling during my entire playtime was, "Oh no. I have to do another race." [Dec 2005, p.156]
    • Game Informer
    • 82 Metascore
    • 78 Critic Score
    Definitely a decent game, but if the franchise doesn't evolve, it runs the risk of losing its crown as the dominant PS2 shooter. [Dec 2005, p.166]
    • Game Informer
    • 80 Metascore
    • 80 Critic Score
    Hurtling down the tundra and concocting ridiculously large combo strings remain irresistible qualities, but the torturous design of the game makes you want to take the next flight off of this mountain. [Nov 2005, p.140]
    • Game Informer
    • 78 Metascore
    • 70 Critic Score
    The game controls like an awkward 6'7" giant. [Nov 2005, p.148]
    • Game Informer
    • 82 Metascore
    • 63 Critic Score
    The dark setting just wasn't enough to keep me enthralled, and I found myself longing for an end to the saga. [Nov 2005, p.155]
    • Game Informer
    • 77 Metascore
    • 75 Critic Score
    It's fun to play, even if the managerial options of our season are missing. [Nov 2005, p.182]
    • Game Informer
    • 79 Metascore
    • 78 Critic Score
    It's a step behind the console versions, but it's damn impressive and even better for how fast it moves. [Dec 2005, p.190]
    • Game Informer
    • 81 Metascore
    • 88 Critic Score
    Old-school FPS fans and gamers looking to get back to the roots of online fragathons will undoubtedly find a lot to love in Quake IV, and the game has perhaps fewer flaws than any I've ever reviewed. [Nov 2005, p.168]
    • Game Informer
    • 58 Metascore
    • 50 Critic Score
    Barely even a game. [Nov 2005, p.154]
    • Game Informer
    • 44 Metascore
    • 60 Critic Score
    About as much fun as giving an elephant a suppository. [Jan 2006, p.157]
    • Game Informer
    • 72 Metascore
    • 78 Critic Score
    After a while, slaughtering endless waves of enemies gets a bit tiresome. Still, it's a fun way to let off a little steam, and it doesn't take itself too seriously. [Nov 2005, p.148]
    • Game Informer
    • 59 Metascore
    • 63 Critic Score
    The overriding feeling during my entire playtime was, "Oh no. I have to do another race." [Dec 2005, p.156]
    • Game Informer
    • 81 Metascore
    • 80 Critic Score
    Hurtling down the tundra and concocting ridiculously large combo strings remain irresistible qualities, but the torturous design of the game makes you want to take the next flight off of this mountain. [Nov 2005, p.140]
    • Game Informer
    • 76 Metascore
    • 70 Critic Score
    The game controls like an awkward 6'7" giant. [Nov 2005, p.148]
    • Game Informer

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