Game Informer's Scores
- Games
For 7,735 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,807 out of 7735
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Mixed: 2,570 out of 7735
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Negative: 358 out of 7735
7750
game
reviews
- By Date
- By Critic Score
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- Critic Score
The boss fights are frustrating to the point of idiocy, and are made worse by the annoying checkpoint system... It sure beats the hell out of another "Dynasty Warriors" retreat, though. [Oct 2005, p.119]- Game Informer
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- Critic Score
The combat is just as fast and smooth as we fanboys demand. [Dec 2005, p.170]- Game Informer
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- Game Informer
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- Critic Score
It's every bit as enjoyable as you would hope, too. Of course, if you are into deathmatching, Ratchet's online presence once again packs a wallop. [Nov 2005, p.160]- Game Informer
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- Critic Score
Trips down memory lane have peaks and valleys, but this one is definitely worth taking. [Jan 2006, p.138]- Game Informer
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- Critic Score
The added level of control that the Civics system gives you is an incredibly useful tool for managing your civilization. [Jan 2006, p.152]- Game Informer
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- Critic Score
A fine adventure with a lot of old-school charm. [Dec 2005, p.186]- Game Informer
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- Critic Score
The boss fights are frustrating to the point of idiocy, and are made worse by the annoying checkpoint system... It sure beats the hell out of another "Dynasty Warriors" retreat, though. [Oct 2005, p.119]- Game Informer
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- Critic Score
Trips down memory lane have peaks and valleys, but this one is definitely worth taking. [Jan 2006, p.138]- Game Informer
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- Critic Score
The game's lack of polish is also another problem. The graphics and textures aren't impressive at all. [Dec 2005, p.158]- Game Informer
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- Critic Score
The addition of a robust multiplayer mode makes this homecoming all the sweeter. [Dec 2005, p.188]- Game Informer
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- Critic Score
Even with these new elements, the game isn't as dynamic or addictive as others in the series, but it does manage to find some identity amid its more familiar feature that Sims fans will certainly appreciate. [Nov 2005, p.150]- Game Informer
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- Critic Score
The content that's there can occasionally be fun, but there just wasn't enough of it to keep me engaged. [Feb 2006, p.112]- Game Informer
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- Critic Score
I definitely would have had more fun with Metroid Prime Pinball if I'd had access to a little more content right from the start. [Nov 2005, p.176]- Game Informer
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- Critic Score
The action is slow and unresponsive,and there is very little direction spurring you through its grainy, muddy-looking world. [Jan 2006, p.150]- Game Informer
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- Critic Score
The game's lack of polish is also another problem. The graphics and textures aren't impressive at all. [Dec 2005, p.158]- Game Informer
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- Critic Score
Even with these new elements, the game isn't as dynamic or addictive as others in the series, but it does manage to find some identity amid its more familiar feature that Sims fans will certainly appreciate. [Nov 2005, p.150]- Game Informer
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- Game Informer
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- Critic Score
Even with these new elements, the game isn't as dynamic or addictive as others in the series, but it does manage to find some identity amid its more familiar feature that Sims fans will certainly appreciate. [Nov 2005, p.150]- Game Informer
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- Critic Score
After a while, slaughtering endless waves of enemies gets a bit tiresome. Still, it's a fun way to let off a little steam, and it doesn't take itself too seriously. [Nov 2005, p.148]- Game Informer
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- Critic Score
Hopefully Ensemble will focus a little more on substance than style with its next game. [Dec 2005, p.184]- Game Informer
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- Critic Score
A truly unique experience that inspires emotions in a way few games can. It has its share of problems, but I love it just the same. [Oct 2005, p.130]- Game Informer
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- Critic Score
Phenomenally polished and plays incredibly well. It just stalls out early on and gives players little reason to stick with it. [Nov 2005, p.155]- Game Informer
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It's definitely the most fun I've had with a fighting game in a long time, and it's also the one title that's managed to bring my PSP out of storage. [Nov 2005, p.178]- Game Informer
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- Critic Score
The depth is appreciated, but the graphics, camera, and collision could use polish. [Nov 2005, p.149]- Game Informer
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- Critic Score
Revel in the pixel-perfect GC and destructive, slowdown-free gameplay. You can thank me later. [Dec 2005, p.190]- Game Informer
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- Critic Score
Home to some of the greatest gameplay that you'll ever encounter, but unless you compete online, it mostly goes to waste. [Dec 2005, p.154]- Game Informer
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- Critic Score
This puzzle element is actually a lot deeper and more clever than I expected, but that doesn't change the fact that the core of the game is over 20 years old. [Dec 2005, p.190]- Game Informer
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- Critic Score
There is a load of personality in Chicken Little, and the large variety of level types and playable characters will appeal to fans of the film. [Nov 2005, p.149]- Game Informer
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- Critic Score
The depth is appreciated, but the graphics, camera, and collision could use polish. [Nov 2005, p.149]- Game Informer