Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
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- By Critic Score
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- Critic Score
Super Mario Maker 2 is not a radical reinvention of the original Mario Maker, but it earns the “2” in its title with a story mode full of great Mario levels, worthwhile additions to the creation toolset, and new options for playing and creating cooperatively. The future is bright for Super Mario Maker 2, and I can’t wait to see what the community makes with it. But even at this starting line, I had plenty of Mario to play and enjoy.- Game Informer
- Posted Jun 26, 2019
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If you’re not keen on learning by jumping into the fray and taking your lumps, Samurai Shodown likely won’t do much for you. But when there’s another player facing you down, Samurai Shodown’s bouts are a fantastic mix of fighting disciplines. It’s accessible, nuanced, and flashy, and the ways it asks you to bet big to win make matches as exciting as they are tense.- Game Informer
- Posted Jun 25, 2019
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Bloodstained: Ritual of the Night’s journey is familiar, but the way it iterates and builds on that familiarity help distinguish it from its lineage. Its combat, RPG elements, and enticing exploration intertwine seamlessly, and had me obsessively scouring every nook and cranny of a gigantic map for hours, even after I’d defeated the last boss. I enjoyed finally returning to this haunted castle, even if it belongs to a new master.- Game Informer
- Posted Jun 24, 2019
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Commander Lilith is another solid DLC arc that fits right at home with the previous Borderlands 2 expansions, and it’s a great way to prepare yourself for the sequel. As someone for whom Borderlands’ formula has already worn a little thin, however, Commander Lilith left me yearning to see what improvements Borderlands 3 may bring to the table, even as I enjoyed the moment-to-moment action.- Game Informer
- Posted Jun 23, 2019
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Crash Team Racing is every bit as good now as it was back in the day. Naughty Dog created something special with the boosting system, and I urge everyone who enjoys arcade racers of this variety to give it a shot. Beenox’s enhancements only make it better.- Game Informer
- Posted Jun 21, 2019
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The mashup of rhythm and adventure works in Cadence of Hyrule, even if not all of the elements from Zelda and Necrodancer intermingle well. The spirit of the Zelda series, including its wonderful sense of exploration, iconic music, and fun combat are alive and well here, enhanced by a killer set of songs that both celebrate and elevate one of gaming’s most enduring soundtracks.- Game Informer
- Posted Jun 19, 2019
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Blood & Truth has some of the elements of the breezy English gangster flicks we’ve effortlessly enjoyed on the silver screen, but it lacks enough style and substance to make the formula work.- Game Informer
- Posted Jun 6, 2019
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I admire a lot about Outer Wilds. The entire world operating on that 20-minute timer is a fascinating theatrical accomplishment of craftsmanship, but I find it more fun to think about than to play. A lot of ideas linger here, some of them beautifully executed, others slipshod and pushing against each other. I love roaming inside the bellies of mysterious planets, but don’t like how the urgency of the timer undercuts my exploration. I have left Outer Wilds’ galaxy feeling as much exhaustion as satisfaction, but also with a list of several enchanting interstellar moments.- Game Informer
- Posted Jun 3, 2019
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If you liked the original Persona Q, Persona Q2 checks the same boxes while adding a few new wrinkles to the formula. As a Persona fan, it feels like the ultimate tribute to the last 13 years of the series, with nostalgic music and callbacks to previous events. When I wasn’t chuckling over a joke between the cast members, I was reveling in fusing new personas and finally besting a long, punishing boss battle. Persona Q2 is a worthy last hurrah for the 3DS, and helps the system go out on a high note.- Game Informer
- Posted Jun 3, 2019
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Apart from the cute twist of playing as a cat, Gato Roboto does little to innovate and feels like a decent game you’ve already played.- Game Informer
- Posted May 30, 2019
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Kids is a fascinating example of conveying ideas through game mechanics. You won’t get much out of it if you’re trying to put together its disparate pieces beyond vague notions. But it’s undeniably clever in places, which makes it a curious look into how people can both uplift and hurt each other just by grouping up.- Game Informer
- Posted May 30, 2019
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Void Bastards is funny, misanthropic, and yet still fun to play, and even after arising from some pretty clear inspirations, manages to feel like its own mutated beast.- Game Informer
- Posted May 28, 2019
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Much like the rest of Roiland’s work, Trover Saves the Universe probably won’t be for everyone. The narrative and cast of characters are weird, but this is a game made by a team of people who clearly love the medium of video games, embracing its shortcomings for well-executed jokes and delivering satisfying and often hilarious moments throughout.- Game Informer
- Posted May 28, 2019
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Layers of Fear 2 shares its predecessor’s narrative shortcomings; it drops multiple clues that hint at a unifying story, but the bungled delivery and atmosphere prevented me from connecting to anything beyond the surface scares.- Game Informer
- Posted May 24, 2019
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Sean and Daniel’s relationship continues to be the best part of Life is Strange 2. Will they continue to grow apart or will they find common ground despite their differences? I’m eager to leave behind the hippies and weed farm, and see what comes next for the Diaz brothers.- Game Informer
- Posted May 21, 2019
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I ripped through Observation in one six-hour sitting, propelled forward by the novel blend of challenging puzzles and gripping storytelling. Though at first glance, Observation may appear to be your traditional first-person horror game, I’ve never played anything quite like it. Challenging and unnerving in equal measure, Observation shouldn’t be missed by anyone in search of a mind-bending and unsettling thrill.- Game Informer
- Posted May 21, 2019
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While those looking for the pure historical war experience may find themselves wanting a bit more, with such a critical emphasis on the commanders and their supreme battlefield presence, those willing to indulge in a more prodigious past have lots to enjoy. With strict historical adherence out the window and a bit of a streamlined tactical combat experience, Three Kingdoms still has a lot to offer the strategy enthusiast.- Game Informer
- Posted May 20, 2019
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A Plague Tale is a double tragedy. On one hand, Amicia and Hugo’s tear-filled journey through rural France is marked by adversity, but the bigger misfortune is how this powerful story of sibling love is soured by simple puzzles and clunky stealth mechanics. A Plague Tale is a forgettable game wrapped around a memorable adventure.- Game Informer
- Posted May 18, 2019
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Team Sonic Racing delivers a fun, easy-to-play experience that bolsters its adequate gameplay with distinct flavors to help it stand out from the rest of the genre. Unfortunately, the core gameplay provides mediocre action, limiting the fun of the otherwise promising racer.- Game Informer
- Posted May 17, 2019
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For all of its attempts at garish glitter, Rage 2 is a muted, cliché, and uninspiring experience that's propped up by spectacular shooting and neverending battles that sometimes live up to the promise of a carnival of carnage.- Game Informer
- Posted May 13, 2019
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Astrologaster has a unique premise, clever presentation, and funny writing. Those elements all work in its favor, but the longer it goes on, the duller it gets. The story fails to make most characters interesting, and the illusion of choice (but without meaningful consequences) creates a sense of futility. It is worth checking out if you want to learn more about Elizabethan history and medicine, but those looking to increase their dosage of compelling narrative experiences should seek treatment elsewhere.- Game Informer
- Posted May 10, 2019
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While Fell Seal: Arbiter’s Mark might lack graphical style and an enthralling story, the combat loop is the stuff dreams are made of for fantasy tactics devotees. If you’re a fan of strategy battles and a plethora of interesting unlocks, this is the game to take you back 20 years, when you met Ramza and Delita for the first time.- Game Informer
- Posted May 10, 2019
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The economy might be a little wonky, but Shakedown: Hawaii delivers a nice blast of classic arcade action and some solid laughs. A wealth of entertaining missions and a generous overall structure show that while the game’s CEO might be out of touch, developer VBlank most definitely isn’t.- Game Informer
- Posted May 10, 2019
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Outside of an odd tutorial sequence that completely derails the experience for a few minutes, the action and story flow nicely from moment to moment, creating a fun ride into the inner workings of the Dark Side. The lack of involvement you may have as a character is a minor quibble in an otherwise fascinating Star Wars story that puts its iconic villain in the spotlight more than I expected. I can’t wait to see where this series goes next, as the tease at the end implies the Force will be explored in big ways.- Game Informer
- Posted May 9, 2019
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Supraland's production values are underwhelming, but it overcomes those shortcomings by offering fantastic puzzle design and a big world that rewards exploration at a steady clip.- Game Informer
- Posted May 2, 2019
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HAL Laboratory does a great job shaking up the mechanics from one set of levels to the next so the action never grows stale, which seems extra impressive after four entries.- Game Informer
- Posted Apr 26, 2019
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Days Gone has good gameplay foundations. The scarcity of supplies and ever-present threat of zombies put me on edge as much as it gave me options to escape by the skin of my teeth. But the inability to fully deliver on either the story or open world fronts makes it a title of both possibilities and limitations.- Game Informer
- Posted Apr 25, 2019
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Mortal Kombat 11 may have loot issues, but the combat has never been more rewarding. You can finish the entertaining story mode in one sitting, but getting the gear for the character you want could end up being more of a time-stealing tale than the one the game tells.- Game Informer
- Posted Apr 24, 2019
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SteamWorld Quest plays it too safe to satisfy hardcore card-crawlers, but the campy characters, gratifying combat, and splashy synergies make it an enticing option for those looking for a traditional turn-based RPG that’s easy to wade into.- Game Informer
- Posted Apr 23, 2019
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World War Z takes arguably the best part of the film and uses it to create a visually interesting gameplay mechanic that is horrifying to witness but fun to dismantle.- Game Informer
- Posted Apr 19, 2019
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- Posted Apr 19, 2019
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When Katana Zero is in top form, it is a satisfying and stylish action/puzzle hybrid that rewards your patience and persistence. But the longer you play, the more the effect diminishes. The assassination scenarios start blending together, and the cutscenes stop inspiring curiosity. That tipping point is what stops Katana Zero from reaching its full potential, but it doesn’t negate the pride that comes from a well-planned and perfectly executed sword-slashing rampage.- Game Informer
- Posted Apr 18, 2019
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Even through my multiple gritted-teeth attempts at the battles, I loved figuring out the puzzle of how to take down each monstrous foe. Finally executing on your plan to defeat a boss you’ve been stuck on is beyond rewarding. Mechstermination Force is action packed and exciting, but hit-or-miss controls and a disappointing final boss prevent it from reaching its best form.- Game Informer
- Posted Apr 16, 2019
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Something hard to define is missing from My Time at Portia. It mechanically ticks many boxes that simple-life fantasies are supposed to, but it lacks the charm and satisfaction that springs from its peers in the genre. It demands your time without enticing you, and places you in a world that feels hollow. Games like this are supposed to make chores fun and rewarding, but playing My Time at Portia feels more like actual work.- Game Informer
- Posted Apr 16, 2019
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I enjoyed the consistently pleasant mix of environmental puzzles and combat, as well as the crash course in Hungarian folklore.- Game Informer
- Posted Apr 12, 2019
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Earth Defense Force: Iron Rain is ultimately more of the same, just seen through a slightly different developer lens. Most of your time is still spent fending off waves of marching ants, which is still somewhat fun in an overly familiar way.- Game Informer
- Posted Apr 11, 2019
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Labo VR is a novelty, to be sure, but it knows its limitations and constructs some fun experiences within those boundaries.- Game Informer
- Posted Apr 11, 2019
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Walking around Vacation Simulator’s locations and carrying items between them to solve its various puzzles is where I had the most fun. The robots have a good sense of humor even if they’re not hilarious, but the overall experience relies too much on how much entertainment you can wring out of moving physics objects in a VR environment.- Game Informer
- Posted Apr 9, 2019
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Outside of the art style, The World Next Door feels generic and doesn’t do enough to make the adventure feel exciting. I expected something to pay off in the long run, whether it was the story, my choices, or time I spent with characters, but I instead ended the game saying, “That’s it?” It made me feel like I wasted my time getting to know this world and the people who inhabit it.- Game Informer
- Posted Apr 8, 2019
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Dangerous Driving has some hiccups like momentary pauses in tunnels, rare unexpected car swerves (both yours and the A.I.), slowdown, and inconsistent crash determinations, but these aren’t even why the game misses its target. Previous Three Fields titles like the Danger Zone series and Dangerous Golf had a reason for their destruction, but I can’t find it in Dangerous Driving. The racing itself has some thrills due to its sometimes insane sense of speed, but neither it nor the crashes make their mark.- Game Informer
- Posted Apr 8, 2019
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Hypnospace Outlaw is a great ride, even though you’re the one checking tickets and enforcing the rules.- Game Informer
- Posted Apr 8, 2019
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Photographs is a beautiful adventure that isn’t afraid of tackling difficult themes, and it doesn’t come across melodramatic or disingenuous. It isn’t a happy game, but there’s a lot to love with how it introduces sympathetic characters, worlds that are ripe with detail, and puzzles that bring a satisfying challenge.- Game Informer
- Posted Apr 3, 2019
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Thanks to new avenues of play and smart restructuring decisions, MLB 19 The Show is once again a contender that is worthy of your time both offline and on. Iteration has paid off for this series in a big way, and it’s nice to see Sony taking chances with new ideas again.- Game Informer
- Posted Apr 1, 2019
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Battle for the Grid has a few things going for it, like some decent animation and visuals for its characters, but the package as a whole is every bit as underwhelming as the Power Ranger titles that have come before it.- Game Informer
- Posted Mar 29, 2019
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Naturally, building and managing a city should take work, and Tropico 6’s work can be rewarding. Unfortunately, some accomplishments are bogged down by the slow pace of building and production and a repetitive campaign. You can build an idyllic getaway, but you can’t walk down these streets without tripping over a few potholes.- Game Informer
- Posted Mar 29, 2019
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Seeing Clementine’s story end is bittersweet. For anyone who has cared about her fate, it’s worth seeing if she can survive the terrible odds or if she’s doomed to travel the same path as Lee, but just know that you are likely to come away with mixed feelings.- Game Informer
- Posted Mar 27, 2019
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Frankly speaking, Generation Zero feels unfinished. A massive trail of narrative bread crumbs exists for players that might culminate in a great yarn about this robotic invasion, but the sheer dullness and technical issues makes this game not worth seeing to the halfway point, much less the end.- Game Informer
- Posted Mar 27, 2019
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After a fun adventure through a world made of wool, Yoshi's transition to arts and crafts is a delight. With satisfying exploration, fun platforming, and a charming art style, Yoshi's Crafted World gives the Switch yet another strong platformer.- Game Informer
- Posted Mar 27, 2019
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Baba is You makes you feel brilliant as you transform the properties of each puzzle to get the win in the early game – but then things get complicated.- Game Informer
- Posted Mar 25, 2019
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It’s a challenging journey through a weird and wondrous world that forces you to learn and master its punishing combat to succeed. However, the sweet thrill of victory keeps you pushing forward despite myriad disheartening deaths. Sekiro is one of the most difficult games I have ever played, but for those seeking adventure, exploration, and a truly realized ninja fantasy, the trek is worth the high demands.- Game Informer
- Posted Mar 21, 2019
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Story failings and technical hiccups aside, Ubisoft has a winner on its hands with The Division 2. The strong combat, interesting missions, and compelling loot loop kept me invested through the endgame, and I don’t plan to stop playing anytime soon. For a live-service game just getting out of the gate, that’s quite an achievement.- Game Informer
- Posted Mar 18, 2019
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In terms of open-world game design, World Seeker isn’t an innovator, but it borrows and re-imagines familiar mechanics well (from the Batman: Arkham games, in particular) and proves why they are perfect for the One Piece universe.- Game Informer
- Posted Mar 13, 2019
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The problems with the series have reached legacy status, and although it’s clear Major League Baseball tried to make a better game, the efforts were not enough. The focus should be shoring up the gameplay first and foremost, not making sure some of the star players shake the bat the right way. For six years we’ve been saying “maybe this is the year,” and the result is once again “maybe next year.”- Game Informer
- Posted Mar 7, 2019
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For all of its pacing issues, Devil May Cry 5 is still a lot of fun to play. Combat is a blast, and the cutscenes are delightfully absurd; fans of Devil May Cry 3 and 4 should feel right at home here. Capcom goes back to the baseline action I’ve always enjoyed, and executes that with the series’ signature over-the-top style. However, this entry’s changes and additions to that core experience don’t enhance what the series does well; they feel more like roadblocks than steps forward.- Game Informer
- Posted Mar 6, 2019
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Trials Rising feels like a pure incarnation of the series, and its significant structural and progression problems could be addressed over time as the live game evolves. But that revision (if it ever comes) is not the game currently on offer, and the current playthrough offers too much frustration in return for the moments of humor and skill mastery. I’m still an enthusiast for Trials, but when your gameplay is this established and staid, there’s no excuse for the surrounding trappings to be subpar.- Game Informer
- Posted Mar 5, 2019
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Something special lies at the heart of The Occupation, but the gameplay and technical issues get in the way of its most interesting qualities. The storytelling happening beneath all the clunky stealth is great.- Game Informer
- Posted Mar 4, 2019
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The Lego Movie 2 Videogame rarely pushes the player to do anything other than go into their building menu to select one object, and ends up being a shockingly bland experience in a series that has been mostly consistent in doing fun things with different properties.- Game Informer
- Posted Mar 1, 2019
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Dead or Alive 6 sports a robust fighting system, but the framework around it doesn’t capitalize on that. While the tutorial and DOA Quest mode do a decent job of getting you up to speed on what makes combat tick, the awful story mode does it no favors, and the barebones online puts a damper on what could have been a second wind for the series.- Game Informer
- Posted Mar 1, 2019
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All these years later, I wasn’t expecting a whole lot from ToeJam & Earl beyond a blast of nostalgia. In some ways, the original was ahead of its time, and it only took a little tweaking to bring it up to contemporary expectations. Back in the Groove is a great gift, tucked inside an earnestly funky wrapper.- Game Informer
- Posted Feb 28, 2019
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Ape Out gloriously celebrates its simple, splattery premise with creative gameplay that I can’t wait to return to in the near future.- Game Informer
- Posted Feb 28, 2019
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Whenever the guns are pumping, it's a legitimately blast to play. That’s where the experience shines, and everything else around it holds it back from being truly engrossing. This is one of those games that frustrates because you can see the greatness within it, but it's always just out of reach.- Game Informer
- Posted Feb 26, 2019
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Dirt Rally 2.0 doesn’t have every feature under the sun, but I trust it. I know I can put together a good team that’s going to help me win events, and the gameplay delivers, letting me skate that line between confidence and foolishness without knowing the difference.- Game Informer
- Posted Feb 19, 2019
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Tetris 99 is a pleasant surprise, and is my favorite content offered by the Nintendo Switch Online service to date. The idea of playing Tetris against 98 other players at once seems ludicrous but is fun in practice and delivers intense moments just like when you’re among the final few in a battle royale game.- Game Informer
- Posted Feb 18, 2019
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For all the harm the middling presentation does to Jump Force, the fighting does have satisfying explosive moments and the online versus mode does work well. There is depth to uncover in the combat, but it never truly sang to me or made me excited to tackle the next fight. Mostly I was just happy to not have to repeat a fight when I won, even if I was performing iconic attacks from some of my favorite anime.- Game Informer
- Posted Feb 15, 2019
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Sumo and Elbow Rocket’s insistence on treating a game from 2007 like a sacred text is strange. The original Crackdown was fresh and exhilarating, and bounding across the city as a superhuman agent was a thrilling sensation. Since then, a lot has happened in the genre. Developers have found ways to incorporate destruction into the action as they weave interesting choices and competent world-building into their narratives. Crackdown 3 aims far lower, and manages to hit that disappointing target.- Game Informer
- Posted Feb 15, 2019
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The core formula of this series holds up, but New Dawn struggles to make worthwhile contributions to it. Beyond the expedition missions, little about New Dawn actually feels new, and the only interesting narrative threads are the tie-ins to Far Cry 5. When all the best parts of a new game are the old parts, it’s hard to be excited about what comes next.- Game Informer
- Posted Feb 14, 2019
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The Gathering Storm features a long checklist of other new additions, including 18 new units, 9 new world leaders, 9 new technologies, and 10 new civics. These are all nice little bonuses, but Gathering Storm’s world congress and natural-disaster system are robust enough to make Civilization feel fresh. The Gathering Storm adds new layers to Civilization VI’s incredibly deep strategy system, but taming the planet remains far from simple.- Game Informer
- Posted Feb 13, 2019
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Metro Exodus largely succeeds in its ambitions. The freeform sandboxes give players more agency to play how they want to play, and the smart level design and well-tuned pacing keep the experience feeling fresh throughout the campaign. The story may suffer from weak acting and 4A’s decision to keep Artyom a silent protagonist, but these shortcomings don’t stop me from recommending the game to both newcomers and series fans.- Game Informer
- Posted Feb 13, 2019
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Apex Legends is not Titanfall, but that doesn’t mean it’s not a special game packed with potential for greatness. I’ve put a lot of hours into Respawn’s latest, and haven’t had the desire to stop yet. The combination of character-driven powers, streamlined team features, and fantastic gunplay have elevated this unexpected spin-off into my go-to battle royale, and I don’t see that changing anytime soon.- Game Informer
- Posted Feb 8, 2019
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Isle of Pigs does VR well in that it is not a demanding or strenuous experience. Looking at a teetering structure in a 3D space, moving around it to eyeball its weakest point, and then picking up a bird to fling at it is just fun. It sticks to what Angry Birds is good at – satisfying destruction – it just needs more content to become a VR game I would universally recommend.- Game Informer
- Posted Feb 7, 2019
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Sunless Skies is a strange amalgamation of genres with even stranger stories to tell, but the weird world and nightmarish encounters come together to create something special. Combat and repetition may weigh down the Homeric adventure, but the overall journey is well worth the ticket.- Game Informer
- Posted Feb 7, 2019
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Etrian Odyssey Nexus has a ton of things to do, but I’ve done them all before. While this shouldn’t shake off fans of the series from diving in to its last handheld entry, the love letter to the franchise can feel uninspired with its recreations of the past. Even for a series built on a classic and time-tested formula for dungeon crawling, Nexus relies too heavily on the substance of its predecessors.- Game Informer
- Posted Feb 4, 2019
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It might be easy to peg Wargroove as an imitator, but its genius is in details. With tons of modes and maps it doesn’t skimp on content, but the approachable-yet-nuanced tactics at its heart, as well as the way it deftly iterates on the genre, make it an outstanding title. It might be building on a strong foundation, but Wargroove earns its crown on its own merits.- Game Informer
- Posted Jan 30, 2019
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Slay the Spire is a fascinating fusion of genres that are often known for their lack of accessibility and niche appeal, but it defies those notions and provides a playground of variation and wonder where the next discovery is always right around the corner. Instead of being dismayed when a boss lands an alpha strike that blasts you back to the beginning, it’s an inspiring call to start climbing again with new choices, new decisions, and maybe just a little bit of luck.- Game Informer
- Posted Jan 25, 2019
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While not perfect, Kingdom Hearts III is the game I’ve been waiting for. After finishing it, I was delighted by how satisfied I was with the journey. I traversed worlds with some of my favorite Disney characters, persevered through challenging boss battles, and saw a triumphant finale that only makes me more excited for the future. The series still has a lot of heart, and that’s what makes it so endearing.- Game Informer
- Posted Jan 24, 2019
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I am having a blast playing this game with my daughter, and it’s just nice to see a game that doesn’t make you stress in any way. Just sit back, relax, and watch the fields grow.- Game Informer
- Posted Jan 23, 2019
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The slow pacing, difficulty, and confined historical focus might prove a barrier for some, but I loved carving out my own empire of riches in the roughs on grit and determination alone.- Game Informer
- Posted Jan 23, 2019
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While this episode brings interesting themes of its own, I was disappointed at how racial tensions and politics weren't built upon further, and that many consequences didn't tie over in meaningful ways from the previous episode. Instead, Rules feels like a turn in the wrong direction, with choices that never quite hit their mark. Hopefully the Diaz brothers carve a new and more interesting path as their journey continues.- Game Informer
- Posted Jan 22, 2019
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Over the years, Capcom has experimented with several different approaches to Resident Evil, but this is one approach I hope gets revisited. Resident Evil 2 not only looks great, it plays well, and it forces you into a series of dark encounters that are a total rush. Resident Evil is finally running on all cylinders.- Game Informer
- Posted Jan 22, 2019
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Vane feels like an indescribable fever dream when it works, relaying a wordless story about a transforming creature trying to figure out its place in a world that appears to be falling apart. Too often though bugs and a lack of clear direction reminded me that Vane could have used a little bit of extra development time for polish.- Game Informer
- Posted Jan 18, 2019
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For fans of this long-running series, Skies Unknown doesn’t live up to its name. This is the Ace Combat we’ve known and loved for decades, and it’s great to have it back. The dogfighting is rightfully the highlight and will give your reflexes a good workout.- Game Informer
- Posted Jan 17, 2019
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Travis Strikes Again finds a good balance between fun, approachable action and reveling in Suda51 and Grasshopper’s signature style. It’s not the most intricate action game out there, but the simple combat works well as a vessel for several one-off moments that elevate it above its simple premise. It’s more of a prelude than a main event, but both on its own and as sign of things to come, Travis Strikes again is a promising return to form.- Game Informer
- Posted Jan 16, 2019
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The core gameplay offers moments of undeniable excitement, but without more depth, variety, and some sense of progression, Last Year won’t survive long against the competition.- Game Informer
- Posted Jan 15, 2019
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I left my time with The Eternal Castle Remastered extremely impressed by its aesthetic achievements but more than a little let down by how much the gameplay feels like a chore. The quality of its visuals are undeniable, but sometimes it’s better leaving certain things, like clunky controls, in the past.- Game Informer
- Posted Jan 15, 2019
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The updated visuals are attractive and the new mode is interesting – especially if you want to spend more time in that world – but if you played the 2009 original and consider yourself satisfied with that experience, then the incentive to return is small. If you’ve never played Bowser’s Inside Story, this is a fantastic way to experience what is probably the best of the Mario & Luigi games.- Game Informer
- Posted Jan 11, 2019
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Rather than focusing on the political or militant side of war like many games do, Bury Me, My Love's humanistic approach is refreshing. This window into war never feels heavy handed or disingenuous; it's grounded in its storytelling, and kept me glued to the screen until Nour's journey concluded.- Game Informer
- Posted Jan 9, 2019
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With so many stages to explore and master, New Super Mario Bros. U Deluxe is a terrific way to experience this game again or for the first time.- Game Informer
- Posted Jan 9, 2019
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Insurgency: Sandstorm may be spartan, but its limited package can still deliver memorable moments.- Game Informer
- Posted Dec 21, 2018
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You need serious tenacity and perseverance to see the sights, but they are wonders worth seeing.- Game Informer
- Posted Dec 18, 2018
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Battle Princess Madelyn has a sweet, personal touch to it that shines through in the final product, as well as a message about the value of family.- Game Informer
- Posted Dec 17, 2018
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Even with so much of the experience feeling similar to something else you’ve played, Ashen delivers a great sense of wonder in its world, and ends up being a fun journey to undertake.- Game Informer
- Posted Dec 16, 2018
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The first-person shooter has evolved a great deal since Doom popularized the genre in 1993, but, in spite 25 years of innovations, Dusk proves that many of the old tricks still work incredibly well. Dusk might look and feel like a Quake mod, but it's so polished it feels modern. Anyone with even a hint of nostalgia in their bones for classic shooters should dive headfirst into Dusk.- Game Informer
- Posted Dec 13, 2018
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The visual style immediately stoked my interest. It’s arresting and stylistic, accented by interesting and appropriate movements of the camera. The graphics’ clean lines are still expressive and often a fundamental part of the puzzles, instructive in how players can move about the world and interact with it. With that also comes enriching aural flourishes that further pull you in and changes of color that help express the protagonists’ progression.- Game Informer
- Posted Dec 13, 2018
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Grinding for slim rewards during the few hours it takes to finish Desert Child encourages you to think broadly about financial hardship. While that’s a worthwhile topic to consider, the inert world and thin gameplay aren’t enough to translate Desert Child’s core concept into an entertaining game.- Game Informer
- Posted Dec 12, 2018
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Most of my favorite moments in Just Cause 4 had nothing to do with the story missions, and instead emerged out of playing with Rico’s ridiculous toolset – like turning a dumpster into a humble airship with a couple of balloons and riding it across the island, or rigging the horses on a merry-go-round with rocket boosters and watching it spin out of control.- Game Informer
- Posted Dec 11, 2018
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Earth Defense Force 5 has none of those things – but that’s okay. This series has always had a single-minded commitment to one simple truth: It’s fun to use weird weapons to blast lots of aliens. That fact may never change, but in an industry that has been steadily raising the bar, Earth Defense Force 5 allows the series to fall further behind.- Game Informer
- Posted Dec 7, 2018
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Super Smash Bros. Ultimate isn’t dramatically reinventing the franchise, but that’s all right with me; it’s a refinement of what’s come before. Some of my favorite gaming moments have centered on Smash, and it’s great to have a solid new anchor for moments yet to come – even if it means getting knocked into oblivion by a snoozing Jigglypuff every once in a while.- Game Informer
- Posted Dec 7, 2018
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The Council’s bad graphics, voice acting, and load times didn’t bother me as much as its problematic narrative. What’s the point of having choice and consequence when you don’t care about the story you’re inhabiting? The Council seems promising with its good ideas, but then when you get further into it, it betrays you like a dishonest politician.- Game Informer
- Posted Dec 6, 2018
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Beat Saber is a must-play for anyone interested in virtual reality, but not for the reasons we typically associate with the platform. It won’t make you crane your neck to take in the majesty of your surroundings, but Beat Saber uses VR to place you into the music and taps into your carnal desire to hit things with swords. Years into its life, the gaming public is still unsure of this new way to play video games, but Beat Saber has the potential to convince skeptics to take another look.- Game Informer
- Posted Dec 5, 2018
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Artifact pulls a ton of flavor from Dota 2, but it’s not necessarily a game for Dota 2 players. Artifact is instead a highly cerebral card game of push and pull, with intense resource allocation and randomization management. Artifact is absolutely not for everyone, but it excels at creating a crazy strategy cocktail pulling from every bottle on the shelf. For card game fans, Artifact is not to be missed.- Game Informer
- Posted Dec 5, 2018
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