Game Informer's Scores
- Games
For 7,736 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,808 out of 7736
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Mixed: 2,570 out of 7736
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Negative: 358 out of 7736
7750
game
reviews
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Much like the gameplay, this sequel is highly repetitive and loaded with technical difficulties. [Jan 2002, p.78]- Game Informer
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As much as I enjoy the online play and random dungeon generation in "Champions of Norrath," Dark Alliance II's quest has a better flow to it, the stages show more variety, and the hack n' slash gameplay is more dynamic. [Feb 2004, p.100]- Game Informer
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I sorely miss the old weapons that Konami decided to remove. Gone are the spray gun, missle launchers, laser cannon, and super bomb. [Dec 2002, p.116]- Game Informer
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With Sims 3, console gamers finally get a true translation of the gameplay that has made the PC entries such a hit. Engaging new content and intuitive design makes picking up the console port of EA's digital dollhouse a no-brainer.- Game Informer
- Posted Oct 26, 2010
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This is the best you'll see in this generation of handheld hardware. [Mar 2003, p.92]- Game Informer
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It's not often these days that a developer treats the GBA not as an afterthought, but gives us a title that's solidly entertaining. [May 2004, p.108]- Game Informer
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Damn! Freekstyle should come packed with a nut cup, because it gave me one of the hardest kicks to the nuggets I've had in a long time. [Sept 2002, p.85]- Game Informer
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When you spend some time with this game, you'll find that it slowly pulls you in, as it manages to turn what appears to be its weaknesses into pure positives. [Nov. 2003, p.148]- Game Informer
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Armed with a nice roster of characters, Skylanders is an engrossing experience. Outside of an odd difficulty spike at the end and a few less-than-polished moments, the game hits its target. If I were a kid, I have no doubt I'd be saving my pennies to buy more Skylanders. However, as an adult, it's hard not to feel manipulated.- Game Informer
- Posted Oct 17, 2011
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It's disappointing that many of the new features fail to bring value to the table, but elements like last year's excellent motion system are at least in place to make the game exciting from moment to moment. Although I wasn't in awe of the new player hot/cold streaks, I liked the player roles and how they changed from year to year and gave your players a career progression arc. Other bright spots are the online communities that help weed out the riff-raff from your online multiplayer (thanks to stronger griefing rules), and the accompanying leaderboards also offer a larger structure to the experience. This is especially useful since the online franchise feature is still a bust.- Game Informer
- Posted Aug 26, 2011
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EA Canada continues to make minor improvements across the board, yet the NHL series has yet to tap its true potential this generation. As any sports fan will tell you, there’s always next year.- Game Informer
- Posted Sep 13, 2016
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A Way Out's co-op vision is a bold choice that works because it uncompromisingly places players in a co-op context, joining them onscreen and off. But given the weakness of the gameplay at times, perhaps the game isn't bold enough.- Game Informer
- Posted Mar 22, 2018
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Examined on its own merits, Rock Band Blitz offers highly tuned rhythm matching fun, and the new approach to multipliers makes score chasing a blast. Harmonix has leveraged its obscenely large music library to boost the appeal of Blitz, and the game's draw may be directly proportional to how much previous money you've already invested in the series.- Game Informer
- Posted Aug 27, 2012
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As thankful as I am that there are role-playing titles that strive to innovate, I am also glad that games like Lost Odyssey are still being made. It is a testament to the philosophy that time-tested concepts, when implemented well, can be just as gratifying as they were at the genre’s inception.- Game Informer
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It lacks the cohesiveness and payoff of "Frequency," for example. Either way, the whole experience is a little too short. [Feb 2002, p.83]- Game Informer
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Even when Axiom Verge 2 left me frustrated, I never lost the sense of its intelligent design and mind-bending premise. With these first two games, Happ has laid the groundwork for a particularly weird and captivating fiction, and we’ve only just scratched the surface of its secrets. While I hope I don’t have to wait another six years to play Axiom Verge 3, I’m fascinated enough to have a controller at the ready for its inevitable return.- Game Informer
- Posted Aug 11, 2021
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The infrequent annoyances of those nasty levels and the questionable localization are a small price to pay for the opportunity to revisit the 2D nirvana that so few modern games give us a chance to experience. [March 2005, p.140]- Game Informer
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Some of the characters are very memorable and the game has a few scenes that are so bizarre they’re laughable, but the plot as a whole is pretty lame.- Game Informer
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Yoshi’s Woolly World is the Wii U’s best-looking game, as well as the best Yoshi’s Island since the original Super Nintendo title. It has a great balance of challenge, exciting bosses, callbacks to the first game, and enough new mechanics and touches to make it easily stand above each attempt at creating a Yoshi’s Island successor of the past two decades.- Game Informer
- Posted Oct 12, 2015
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Stellaris’ early game is full of exploration and promise, and the small nuggets of fiction I picked up after discovering an abandoned research station or dissecting the corpse of a space giant helped draw me into the fantasy that I was truly exploring the unknown. Unfortunately, the game eventually settles into a grind as you either try to convince neighboring aliens to become your vassals or slowly build up an army to forcefully take over their worlds. The rewarding moments are still there, but they’re spaced out significantly. Taking over the galaxy turns out to be a lot of work, but it’s a worthwhile mission for would-be explorers.- Game Informer
- Posted May 20, 2016
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The star of The House of the Dead: Overkill is the unabashed writing, which finds gold in spoofing the genre with a brazen effectiveness. The parade of F-bombs and one-liners fit in perfect harmony with the grindhouse presentation. Tarantino fans shouldn’t miss this clever, curse-heavy shooter.- Game Informer
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The simple mechanics work well, providing an ingratiating twist on the top-down shooter. [Feb 2009, p.87]- Game Informer
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I've always pointed to 2000's WWF No Mercy as the best wrestling game I've ever played, but nostalgia is certainly a factor in that. After playing WWE '13, I'm hard pressed to think of a more enjoyable and complete wrestling game in history.- Game Informer
- Posted Oct 30, 2012
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Hyrule Warriors: Age of Calamity looks a lot like Breath of the Wild, but it lacks the exploration and puzzle-solving elements that define the mainline Legend of Zelda series. Age of Calamity may not resemble a traditional Zelda game, but it’s not a bad time. The action is repetitive, but also relaxed and comfortable. It trades on your love for Nintendo’s classic franchise, and I was happy for the excuse to return to this version of Hyrule. I still feel like I'm chasing Breath of the Wild's high, and Age of Calamity is a small solace.- Game Informer
- Posted Nov 18, 2020
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Tell Me Why doesn’t exactly answer the question it poses in its title, and maybe that’s the point. Even so, I came away with mixed feelings by the end. I really enjoyed getting to know Tyler and Alyson, and I felt the suspense and intrigue of figuring out this larger mystery, but it also disappointed me. This was only further illustrated in the ending choice, which is just absolutely awful in terms of how it’s presented and how the characters rationalize it in the scenes that follow. It doesn’t end on a strong note, and what’s in between is full of highs and lows. The highs make it worth playing, but just expect to be shaking your head when those low points hit.- Game Informer
- Posted Aug 27, 2020
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It’s tough to say which is better, Pro Evolution or FIFA, given that the former has more depth while the latter comes off as the sexier experience.- Game Informer
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This game has a hotel full of strangers with secrets, which might just be enough to get you to stick around to hear them all. But perhaps you’ll want to skip the ambiance and go somewhere with fresher towels.- Game Informer
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From its old school design to its gameplay struggles, Prototype resembles a superhero who leapt off a building only to realize he doesn’t possess the power to fly. I hate to say it, but picture a frustrating Spider-Man game, and you have a good idea of what this experience has to offer.- Game Informer
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The Odd Gentlemen have done a fine job with its storytelling, though the puzzles and the ways they’ve been incorporated in the tale have been inconsistent.- Game Informer
- Posted Oct 27, 2016
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While the sheer amount of stuff that can happen onscreen at one is impressive, the graphics fall a bit short. [Apr 2005, p.117]- Game Informer
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Manages to pack plenty of solid gameplay, with more than a few horrific scenes. [Nov 2002, p.124]- Game Informer
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With fun characters and cool movesets, Versus is an overall decent fighter that’s worth a look, but it’s not without its flaws.- Game Informer
- Posted Mar 16, 2020
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Tense, certainly, and I jumped at more than a few surprise xenomorph encounters, but the environments and action fail to instill the sense of dread that the movies or other horror games have inflicted on fans. Despite taking more than its share of inspiration from the Alien series, I found Dead Space to be scarier than Isolation, even if playing through the genuine article is far more appealing.- Game Informer
- Posted Oct 3, 2014
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While this is all well and good, I simply don't like this series as much as the "Baldur's Gate" or "Icewind Dale" epics. [Aug 2003, p.103]- Game Informer
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While you can't help but grimace at some of the game's texturing and awkward batting stances, the gameplay package is as solid as can be. The fielding interface is especially praiseworthy, and in my opinion, this year's best. [Apr 2004, p.96]- Game Informer
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Be warned - even on easy with max lives, this game is a challenge. [Dec 2001, p.118]- Game Informer
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The one problem I have with this package, overall, is that high scores aren't kept when you turn the GBA off. [June 2002, p.87]- Game Informer
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This was just better than 2002. Now all I need is a better boxer creator and punch stats. [Nov 2002, p.132]- Game Informer
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Telltale has once again left me thinking and longing, and I hope they make these endings mean even more in the future.- Game Informer
- Posted Aug 26, 2014
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I'm not saying that Snake Eater is an inferior game; it's my favorite in the series. However, this version is only worthwhile for people who have no other choice. Even then, with the $40 you'd spend on Snake Eater 3D, you could probably buy an old PS2 and the original game, or the HD Collection on 360 and PS3. If you want the real Snake Eater experience, those are far better options.- Game Informer
- Posted Feb 21, 2012
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The critical path is incredibly long and is joined by bonus comic missions for most of the characters. The teammate AI is very impressive, often getting to baddies before you even see them, but once again, Raven has designed a game that is better through cooperative play.- Game Informer
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Grand Kingdom is a solid strategy/RPG, especially if you've been hankering for something new and different.- Game Informer
- Posted Jul 3, 2016
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Dauntless is a great foundation for a rollicking monster-mashing time, but without the critical component of a compelling endgame, your journey has no satisfying destination. Only time will tell if the swirling islands around Ramsgate can provide something more.- Game Informer
- Posted Aug 7, 2018
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With smarter AI and more diverse challenges, this title would be worth noting. As it stands, Robocalypse merely exists.- Game Informer
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When everything lines up, For Honor is a brutal and rewarding game that makes you feel like an unstoppable warrior. Sure, sometimes you get kicked off a bridge (again) or your head gets lopped off, but those failures make your battlefield successes even sweeter.- Game Informer
- Posted Feb 17, 2017
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Bandai Namco has crafted something truly strange and quite satisfying with Scarlet Nexus, and I hope we get a slightly more refined sequel.- Game Informer
- Posted Jun 23, 2021
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Insurgency: Sandstorm may be spartan, but its limited package can still deliver memorable moments.- Game Informer
- Posted Dec 21, 2018
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Dying Light: The Beast can feel a touch safe at times with a serviceable story, but the high-flying parkour and gorgeous graphics are top-notch. Castor Woods makes for the perfect zombie-slaying playground for you to enjoy. It’s pure adrenaline packed into its 20 hours, continuing to carve out its own corner of the crowded zombie space.- Game Informer
- Posted Sep 19, 2025
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Surprisingly, I found myself enjoying DQ VI more than its technically superior descendant. Maybe it's easier to forgive dusty design choices knowing that this was originally a 16-bit game, or maybe it's because DQ VI embraces the mile-a-minute imagination and sense of adventure that made me fall in love with RPGs as a kid.- Game Informer
- Posted Feb 9, 2011
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As a big Final Fantasy fan and enthusiast of video game music in general, I love being able to appreciate these classics in a new way. I'll always get a chill listening to the intense orchestral version of "One-Winged Angel" or the happy-go-lucky chocobo theme. The tacked-on progression system may be unsatisfying, but it doesn't stop Theatrhythm from being a fun, simple rhythm game with an amazing musical library.- Game Informer
- Posted Jun 28, 2012
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The game's unique rewards system with unlockable maps, heroes, and relic powers adds replay value to a solid, if not earth-shattering strategy title. [Feb 2009, p.87]- Game Informer
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GTFO might grow stale the more hours I pour into it, but 10 Chamber Collective’s rundown updates function like seasons and are guaranteed to introduce new levels and primary/secondary goals to complete in the coming months. The gunplay leaves a lot to be desired as the catalog of assault rifles, SMGs, pistols, and shotguns feel the same, but stealth runs are satisfying to plan out with others. Guttural screeches of enemies are bloodcurdling during engagements, while dark and complicated backdrops limit sightlines and keep me on my toes. GTFO isn’t for the faint of heart. Nevertheless, the fear of death means that re-strategizing and improvising are commonplace, which is a metagame that feels disappointingly absent in most cooperative shooters as of late. If you’ve been craving an FPS that tests your critical thinking and mechanical skills, then GTFO might just be the perfect hidden gem to satiate that ravenous hunger.- Game Informer
- Posted Jan 17, 2022
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There's a certain intensity of action and sense of urgency that only a 2D platformer can deliver. This game is a great way to rediscover that feeling for yourself. [June 2003, p.118]- Game Informer
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It's too bad that Riot Games didn't take more chances with League of Legends, because the basic premise is good enough to have made Defense of the Ancients a subgenre unto itself. [Jan 2010, p.89]- Game Informer
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With a huge roster of free playable characters , a satisfying gameplay loop, and the fast matchmaking, Marvel Rivals executes a simple concept with skill and finesse.- Game Informer
- Posted Mar 25, 2025
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Rabbids Go Home, though at times repetitive, is a fun game with laugh-out-loud animations. Any game with Rabbids in fisticuffs over a pouch of Capri Sun is okay in my book.- Game Informer
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Bloober Team’s latest is one of the scariest horror experiences I’ve played in a long time, and its strong sense of place, story, and action put it above the majority of other games in the genre. Observer is simply the best of both worlds and is a must-play for anyone who considers themselves a fan of either sci-fi or horror.- Game Informer
- Posted Sep 6, 2017
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The add-ons are too few to be really interesting, and I found they don't really tip the scales one way or other when it comes to increasing this game's appeal. [Apr 2002, p.85]- Game Informer
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The physics are so over-the-top and the steering so loose that the races are essentially one big power slide. [Nov 2002, p.128]- Game Informer
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I'm amazed at the lack of innovation and improvement Dynasty Warriors 4 brings. [Apr 2003, p.82]- Game Informer
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In a sport searching for the next big crazy trick, this game’s insistence on the basics only takes players so far.- Game Informer
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A faithful reproduction with some welcome enhancements and improvements. [Nov 2002, p.150]- Game Informer
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Compared to its PS2 counterpart, it's easy to see that the Xbox version is much sharper and smoother, but when it came to play, I will have to give the nod to the PS2 version. [Dec 2001, p.108]- Game Informer
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This version shutters more during gameplay - especially when you turn the game camera. [Nov 2002, p.144]- Game Informer
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It’s funny, unique, and breaks up the text scrolling with more varied activities. Even so, Apollo still has room to grow, and I’m looking forward to seeing what case he takes next.- Game Informer
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My annoyances with Beyond are vastly overshadowed by a pristine, rock-solid science-fiction exploration experience. Discovering all Viewros has to offer is incredibly rewarding and delivers an unmatched sense of alien ambiance. The wait for a new Metroid Prime has been long, but it only takes a few minutes in Beyond to remember why we have been so eager to re-enter this universe for the past 18 years.- Game Informer
- Posted Dec 2, 2025
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If you're a fan of board games or enjoy gathering people around the TV to play together, Guilty Party will have you scouring for evidence and unmasking crooks for weeks. [Sept 200, p.94]- Game Informer
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As this DLC ups the shock factor, it makes it clear when season two rolls around that Telltale has no boundaries, and you should prepare your emotions accordingly.- Game Informer
- Posted Jul 3, 2013
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The sound, on the other hand, makes me cower in a corner, trying to find a warm place. [Nov 2002, p.122]- Game Informer
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Giving players creative control isn’t enough of a spark to make this experience shine.- Game Informer
- Posted Oct 17, 2016
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Tales of Xillia made me realize why I fell in love with RPGs in the first place. It has the elements that make them tick: making you feel like you know the characters, enticing you to find every hidden chest, mastering the battle system, and finding it hard to put the controller down because the next revelation draws you in even more.- Game Informer
- Posted Aug 6, 2013
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FIFA 22 might tout next-gen visuals and solid gameplay, but there aren't enough exciting changes to differentiate it from last year's experience.- Game Informer
- Posted Sep 27, 2021
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This is everything I've wanted the franchise to become. [Dec 2005, p.161]- Game Informer
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It’s certainly not perfect; the difficulty balancing is rough around the edges, and the co-op multiplayer is ruined by the fact that the camera doesn’t pull back, resulting in total chaos as each player’s hunk of junk grows in size. However, I’m pretty addicted to Blast Works.- Game Informer
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Overall, NBA 2K23 is a fitting tribute to the historical legends and iconic moments that made this sport what it is today. Though the game has its fair share of issues with its poor narrative choices and omnipresent microtransactions, it’s still a solid improvement over the previous game. This year’s release isn’t quite the flashy free-throw line dunk that lands a perfect score, but it is a worthy, all-around effort that would earn M.J.’s shrug of approval.- Game Informer
- Posted Sep 16, 2022
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Thankfully, it is a perfect fit for VR, and the series’ barebone narrative makes this is a great chance for newcomers to jump onboard. The puzzle-box gameplay is great for VR, and Fireproof’s moody environments should delight fans of atmospheric horror. In some ways, A Dark Matter is the culmination of everything Fireproof has done on mobile, but I also hope that it is a new beginning for the series in VR.- Game Informer
- Posted Mar 26, 2020
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Regardless of the numerous frustrations, I had a blast combing the game’s open worlds for hidden gold bricks, and seeing Harrison Ford in action again as Han Solo. I can't stress just how cool this is, and he did a fantastic job reprising his role. A Lego title is a strange choice to deliver new Star Wars story material, but it works surprisingly well, and gives fans plenty of interesting and new content to digest.- Game Informer
- Posted Jun 27, 2016
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Don’t go into Sonic Racing expecting tons of surprises or genre-redefining innovation. Rather, prepare for a Sega-studded interpretation of the classic kart racing formula.- Game Informer
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With just a dozen levels, Unravel's brief six-hour runtime still proves too long for the basic puzzle mechanics. However, the satisfying platforming, thoughtful story, and adorable protagonist make it a worthwhile journey. I grew tired of repeating the same puzzle solutions, but seeing Unravel through to the end was still a treat.- Game Informer
- Posted Feb 8, 2016
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For some, Blaster Master Zero might be an appealing trip down memory lane, but for those without an affinity for the original, this remaster won’t leave an impression. Blaster Master Zero features a few welcome additions – like retooled boss fights and more generous save points – but these changes aren’t enough to give this release a modern feel. Despite its facelift, Blaster Master Zero is a blast from the past that feels like a bit of a relic.- Game Informer
- Posted Apr 4, 2017
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If you are one of those players that takes their tournament stick around the country and competes against the best, you'll undoubtedly want Arcade Edition in your collection. However, it's harder to recommend if you're on the more casual end.- Game Informer
- Posted Jun 6, 2011
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With the classic strategy gameplay and trademark Working Designs writing, anybody with a taste for RPGs will find more than a mouthful here. [Jan 2002, p.88]- Game Informer
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Differs from "Dynasty Warriors" in that it simply kicks ass. [Feb 2003, p.103]- Game Informer
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A marked improvement over the Playstation 2 version, with buffed-up character models, faster action, and more responsive analog-stick control. [Apr 2002, p.83]- Game Informer
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An ambitious release for IO, but the end result is a garbled mess of a game that has lost its way. [June 2004, p.122]- Game Informer
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Fortunately for Nintendo fans, the single-player mode is engaging no matter what console you're playing on, and the story simply can't be beat. [Aug 2004, p.92]- Game Informer
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As good, if not slightly better than all the other FIFAs before it. And as long as this is all anyone asks for, it looks like FIFA will crawl along from year to year knowing that it never has to fully pull it all together. [Nov 2004, p.149]- Game Informer
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While the music changes and audio mishaps are disappointing, the Sonic Origins package is terrific overall. Having the best versions of the classic Sonic saga in one bundle is supremely satisfying, and Anniversary Mode’s enhancements make the experience of playing through them more enjoyable than ever before. Even in a gaming landscape where most of these games are already available to download on every platform, Sonic Origins is a worthwhile package.- Game Informer
- Posted Jun 21, 2022
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The opening two episodes set the stage for the new adventure. They have everything you've come to expect from The Walking Dead: shocking deaths, intense betrayals, and split-second decisions to second-guess. Ties That Bind mostly focuses on familial bonds - the risks we take for the people we love and how far we're willing to go to put another's life above our own.- Game Informer
- Posted Dec 20, 2016
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On day one, the game feels a few reinforcements short to pull off the overwhelming victory we’ve come to expect given the series’ strong lineage.- Game Informer
- Posted Nov 16, 2018
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If anything, Dragon Quarter will likely tear the Breath of Fire fan base apart... As intended, it's unlike anything you've experienced before. [Mar 2003, p.79]- Game Informer
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Rather than the fun and addicting challenge of past Mario vs. Donkey Kong titles, Minis on the Move feels more like homework.- Game Informer
- Posted May 8, 2013
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Multiplayer now includes online play, but most people will probably focus on bettering their online time trial rankings.- Game Informer
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The game looks phenomenal. Vivid colors blanket the backgrounds and characters alike, and the detail work, from waving grass to rippling waterfalls, is remarkable. While the plot and humor at play here rarely reaches for anything beyond immature power fantasy, the gameplay package is far more than you (or I) would have expected.- Game Informer
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I may be slightly disappointed by Pocket Planes, but that feeling only set in after a solid week of compulsively checking my planes, sending them out on jobs, and amassing an in-game fortune. Though it doesn't have the depth of a full-fledged simulation, the accessible mechanics and tempting rewards make Pocket Planes worth some short-term attention.- Game Informer
- Posted Jul 5, 2012
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Dimensions has the key components that comprise a classic Final Fantasy game, like crystals, airships, and chocobos. But without the spark to bring all those pieces to life, it feels more like an inert imitation than a return to the glory days.- Game Informer
- Posted Oct 2, 2012
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If you've only played Persona 3 and 4, Persona on PSP may not be what you're expecting, but it's a landmark RPG regardless. [Oct 2009, p.101]- Game Informer
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